else if(strcmp(x_nr,"gun",true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "Koristite: /give gun [igracev id/Deo imena]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(ProxDetectorS(5.0, playerid, giveplayerid))
{
new gunID = GetPlayerWeapon(playerid);
new gunAmmo = GetPlayerAmmo(playerid);
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
if(gunID != 0 && gunAmmo != 0)
{
SafeGivePlayerWeapon(giveplayerid, gunID, gunAmmo);
RemovePlayerWeapon(playerid, gunID);
format(string, sizeof(string), "* %s daje oruzje igracu %s.", sendername, giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Nemas oruzje da das !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac nije u tvojoj blizini ! ");
return 1;
}
}
}
}??
