[Pomoc] Komanda

Započeo Jack_Corleone
12. Apr. 2016. Zaključano
686
pregleda
8
postova
Jack_Corleone
3
Hustler
12. Apr. 2016.
Skripta koju koristim:GTARP
Detaljan opis problema😛ravio sam kad nudi vozilo na sellto igracu da mu izbaci u dialogu e sad imam bag sa prihvati i odbij.
Dio skripte:
	        else if(strcmp(x_nr,"sellto",true) == 0)
        {
if(GetPlayerVehicleID(playerid) == PlayerInfo || GetPlayerVehicleID(playerid) == PlayerInfo || GetPlayerVehicleID(playerid) == PlayerInfo)
{
    new stringa;
    new stringaa;
    new ponudakola;
    GetPlayerName(playerid, sendername, sizeof(sendername));
    new ownvehkey;
                if(GetPlayerVehicleID(playerid) == PlayerInfo) { ownvehkey = PlayerInfo; }
                else if(GetPlayerVehicleID(playerid) == PlayerInfo) { ownvehkey = PlayerInfo; }
                else if(GetPlayerVehicleID(playerid) == PlayerInfo) { ownvehkey = PlayerInfo; }
        else { return 1; }
    if(strcmp(sendername, CarInfo, true) == 0)
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
    SendClientMessage(playerid, COLOR_WHITE, "Podsetnik: /v sellto [ID Igraca/Dio Imena] ");
    return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
    if(ProxDetectorS(8.0, playerid, giveplayerid))
      {
    if(PlayerInfo == 999)
    {
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_WHITE, "Podsetnik: /v sellto [ID Igraca/Dio Imena] ");
                return 1;
            }
            new newcar = GetPlayerVehicleID(playerid);
            new price = PlayerInfo;
            price = strval(tmp);
            if(price < 1 || price > 100000)
            {
                SendClientMessage(playerid, COLOR_GREY, "  Cena ne moze biti manja od 1 ni veca od 1500000. ");
                return 1;
            }
            GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
      format(string, sizeof(string), "* Ponudili ste vas auto %s-u za %dE .", giveplayer, price);
        SendClientMessage(playerid, COLOR_WHITE, string);
        format(stringa, sizeof(stringa), "* Vlasnik auta %s vam je ponudio auto/motor za %dE.\n", playername, price);
        //SendClientMessage(giveplayerid, COLOR_WHITE, string);
        format(stringaa, sizeof(stringaa), "Model: %s | Cena vozila na /v buy je %dE",CarInfo,CarInfo);
                format(ponudakola,sizeof(ponudakola),"%s%s",stringa,stringaa);
ShowPlayerDialog(giveplayerid,SELLTOCAR,DIALOG_STYLE_MSGBOX,"{2ECCFA}Vozilo",ponudakola,"Prihvati","Odbij");
//SendClientMessage(giveplayerid, COLOR_BLUE, string);
        OwnableCarOffer = playerid;
        OwnableCarID = ownvehkey;
        OwnableCarPrice = price;
        TogglePlayerControllable(giveplayerid,0);
        return 1;
        }
        else if(PlayerInfo == 999)
        {
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_WHITE, "Podsetnik: /v sellto [ID Igraca/Dio Imena] ");
                return 1;
            }
            new newcar = GetPlayerVehicleID(playerid);
            new price = PlayerInfo;
            price = strval(tmp);
            if(price < 1 || price > 100000)
            {
                SendClientMessage(playerid, COLOR_GREY, "  Cena ne moze biti manja od 1 ni veca od 1500000. ");
                return 1;
            }
            GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
      format(string, sizeof(string), "* Ponudili ste vas auto %s-u za %dE .", giveplayer, price);
        SendClientMessage(playerid, COLOR_WHITE, string);
        format(stringa, sizeof(stringa), "* Vlasnik auta %s vam je ponudio auto/motor za %dE.\n", playername, price);
        //SendClientMessage(giveplayerid, COLOR_WHITE, string);
        format(stringaa, sizeof(stringaa), "Model: %s | Cena vozila na /v buy je %dE",CarInfo,CarInfo);
                format(ponudakola,sizeof(ponudakola),"%s%s",stringa,stringaa);
ShowPlayerDialog(giveplayerid,SELLTOCAR,DIALOG_STYLE_MSGBOX,"{2ECCFA}Vozilo",ponudakola,"Prihvati","Odbij");
//SendClientMessage(giveplayerid, COLOR_BLUE, string);
        OwnableCarOffer = playerid;
        OwnableCarID = ownvehkey;
        OwnableCarPrice = price;
        TogglePlayerControllable(giveplayerid,0);
        return 1;
        }
        else if(PlayerInfo == 999)
        {
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_WHITE, "Podsetnik: /v sellto [ID Igraca/Dio Imena] ");
                return 1;
            }
                                        new newcar = GetPlayerVehicleID(playerid);
            new price = PlayerInfo;
            price = strval(tmp);
            if(price < 1 || price > 100000)
            {
                SendClientMessage(playerid, COLOR_GREY, "  Cena ne moze biti manja od 1 ni veca od 1500000. ");
                return 1;
            }
            GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
      format(string, sizeof(string), "* Ponudili ste vas auto %s-u za %dE .", giveplayer, price);
        SendClientMessage(playerid, COLOR_WHITE, string);
        format(stringa, sizeof(stringa), "* Vlasnik auta %s vam je ponudio auto/motor za %dE.\n", playername, price);
        //SendClientMessage(giveplayerid, COLOR_WHITE, string);
        format(stringaa, sizeof(stringaa), "Model: %s | Cena vozila na /v buy je %dE",CarInfo,CarInfo);
                format(ponudakola,sizeof(ponudakola),"%s%s",stringa,stringaa);
ShowPlayerDialog(giveplayerid,SELLTOCAR,DIALOG_STYLE_MSGBOX,"{2ECCFA}Vozilo",ponudakola,"Prihvati","Odbij");
//SendClientMessage(giveplayerid, COLOR_BLUE, string);
        OwnableCarOffer = playerid;
        OwnableCarID = ownvehkey;
        OwnableCarPrice = price;
        TogglePlayerControllable(giveplayerid,0);
        return 1;
        }
        else
        {
            SendClientMessage(playerid, COLOR_GREY, "  Igrac vec ima 3 vozila ! ");
            return 1;
        }
    }
    else
    {
        SendClientMessage(playerid, COLOR_GREY, "  Igrac nije blizu vas ! ");
        return 1;
    }
}
}
    }
    else
    {
        SendClientMessage(playerid, COLOR_GREY, "  To nije vas auto");
        return 1;
    }
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Morate sjesti u autu da biste ga prodali");
    return 1;
}
        }
if(dialogid == SELLTOCAR)
{
if(response)
{
    if(PlayerInfo < 5)
    {
                    SendClientMessage(playerid, COLOR_GREY, " Morate biti barem lvl 5 da kupite vozilo!");
                    return 1;
    }
    if(OwnableCarOffer < 999)
    {
        if(OwnableCarID == 0) { return 1; }
        if(OwnableCarPrice == 0 || OwnableCarPrice > 1500001) { return 1; }

        if(OwnableCarID == PlayerInfo[OwnableCarOffer]) { }
        else if(OwnableCarID == PlayerInfo[OwnableCarOffer]) { }
        else if(OwnableCarID == PlayerInfo[OwnableCarOffer]) { }
        else { SendClientMessage(playerid, COLOR_GREY, "  Offer is no longer available"); return 1; }

        if(GetPlayerMoney(playerid) >= OwnableCarPrice)
        {
if(IsPlayerConnected(OwnableCarOffer))
{
    new giveplayer;
    GetPlayerName(OwnableCarOffer, giveplayer, sizeof(giveplayer));
    GetPlayerName(playerid, sendername, sizeof(sendername));
    if(PlayerInfo == 999)
{
if(GetPlayerVehicleID(OwnableCarOffer) == PlayerInfo[OwnableCarOffer])
{
PlayerInfo = PlayerInfo[OwnableCarOffer];
    PlayerInfo[OwnableCarOffer] = 999;
}
else if(GetPlayerVehicleID(OwnableCarOffer) == PlayerInfo[OwnableCarOffer])
{
PlayerInfo = PlayerInfo[OwnableCarOffer];
    PlayerInfo[OwnableCarOffer] = 999;
}
else if(GetPlayerVehicleID(OwnableCarOffer) == PlayerInfo[OwnableCarOffer])
{
PlayerInfo = PlayerInfo[OwnableCarOffer];
    PlayerInfo[OwnableCarOffer] = 999;
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Prodavac auta mora sjedati u svom autu !");
return 1;
}
format(string, sizeof(string), "* Kupili ste auto za %dE od %s-a.",OwnableCarPrice,giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s je kupio auto za %dE.",sendername,OwnableCarPrice);
SendClientMessage(OwnableCarOffer, COLOR_WHITE, string);
    RemovePlayerFromVehicle(OwnableCarOffer);
new dajpare = PlayerInfo -= OwnableCarPrice;
new dodajpare = PlayerInfo[OwnableCarOffer] += OwnableCarPrice;
    GivePlayerMoney(playerid, - dajpare)
    GivePlayerMoney(playerid, dodajpare)
TogglePlayerControllable(playerid,1);
    strmid(CarInfo[OwnableCarID], sendername, 0, strlen(sendername), 999);
}
    else if(PlayerInfo == 999)
{
    if(GetPlayerVehicleID(OwnableCarOffer) == PlayerInfo[OwnableCarOffer])
{
PlayerInfo = PlayerInfo[OwnableCarOffer];
    PlayerInfo[OwnableCarOffer] = 999;
}
else if(GetPlayerVehicleID(OwnableCarOffer) == PlayerInfo[OwnableCarOffer])
{
PlayerInfo = PlayerInfo[OwnableCarOffer];
    PlayerInfo[OwnableCarOffer] = 999;
}
else if(GetPlayerVehicleID(OwnableCarOffer) == PlayerInfo[OwnableCarOffer])
{
PlayerInfo = PlayerInfo[OwnableCarOffer];
    PlayerInfo[OwnableCarOffer] = 999;
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Prodavac auta mora sjedati u svom autu !");
return 1;
}
format(string, sizeof(string), "* Kupili ste auto za %dE od %s-a.",OwnableCarPrice,giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s je kupio auto za %dE.",sendername,OwnableCarPrice);
SendClientMessage(OwnableCarOffer, COLOR_WHITE, string);
    RemovePlayerFromVehicle(OwnableCarOffer);
new dajpare = PlayerInfo -= OwnableCarPrice;
new dodajpare = PlayerInfo[OwnableCarOffer] += OwnableCarPrice;
    GivePlayerMoney(playerid, - dajpare)
    GivePlayerMoney(playerid, dodajpare)
    TogglePlayerControllable(playerid,1);
    strmid(CarInfo[OwnableCarID], sendername, 0, strlen(sendername), 999);
}
    else if(PlayerInfo == 999)
{
    if(GetPlayerVehicleID(OwnableCarOffer) == PlayerInfo[OwnableCarOffer])
{
PlayerInfo = PlayerInfo[OwnableCarOffer];
    PlayerInfo[OwnableCarOffer] = 999;
}
else if(GetPlayerVehicleID(OwnableCarOffer) == PlayerInfo[OwnableCarOffer])
{
PlayerInfo = PlayerInfo[OwnableCarOffer];
    PlayerInfo[OwnableCarOffer] = 999;
}
else if(GetPlayerVehicleID(OwnableCarOffer) == PlayerInfo[OwnableCarOffer])
{
PlayerInfo = PlayerInfo[OwnableCarOffer];
    PlayerInfo[OwnableCarOffer] = 999;
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Prodavac auta mora sjedati u svom autu !");
return 1;
}
format(string, sizeof(string), "* Kupili ste auto za %dE od %s-a.",OwnableCarPrice,giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* %s je kupio auto za %dE.",sendername,OwnableCarPrice);
SendClientMessage(OwnableCarOffer, COLOR_WHITE, string);
    RemovePlayerFromVehicle(OwnableCarOffer);
new dajpare = PlayerInfo -= OwnableCarPrice;
new dodajpare = PlayerInfo[OwnableCarOffer] += OwnableCarPrice;
    GivePlayerMoney(playerid, - dajpare)
    GivePlayerMoney(playerid, dodajpare)
    TogglePlayerControllable(playerid,1);
    strmid(CarInfo[OwnableCarID], sendername, 0, strlen(sendername), 999);
}
    else
    {
        SendClientMessage(playerid, COLOR_GREY, "  Vec imate 3 auta ! ");
        return 1;
}
    DateProp(playerid);
DateProp(OwnableCarOffer);
OnPropUpdate();
OnPlayerUpdateCustom(playerid);
OnPlayerUpdateCustom(OwnableCarOffer);
    OwnableCarOffer = 999;
OwnableCarID = 0;
OwnableCarPrice = 0;
GameTextForPlayer(playerid, "~w~Cestitamo~n~Nemojte zaboraviti da ga parkirate (/v park)!", 5000, 3);
SendClientMessage(playerid, COLOR_GRAD2, "Cestitamo na novoj kupovini!");
SendClientMessage(playerid, COLOR_GRAD2, "Kucajte /vehiclemanual da procitate uputstva za auto!");
return 1;
}
else
{
    SendClientMessage(playerid, COLOR_GREY, "  Prodavac auta je offline !");
        return 1;
}
        }
    }
    else
    {
        SendClientMessage(playerid, COLOR_GREY, "  Niko vam nije ponudio auto !");
        return 1;
    }
}
//}
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):
[CH] Michael
4
Shot Caller
13. Apr. 2016.
napravi debug sa printf funkcijom u svakom "if"
if(OwnableCarOffer < 999)
    {
        if(OwnableCarID == 0) { return 1; }
        if(OwnableCarPrice == 0 || OwnableCarPrice > 1500001) { return 1; }

        if(OwnableCarID == PlayerInfo[OwnableCarOffer]) { }
        else if(OwnableCarID == PlayerInfo[OwnableCarOffer]) { }
        else if(OwnableCarID == PlayerInfo[OwnableCarOffer]) { }
        else { SendClientMessage(playerid, COLOR_GREY, "  Offer is no longer available"); return 1; }

moguce da ti tu nesto koci, ispod svake linije stavi print debug
Jack_Corleone
3
Hustler
13. Apr. 2016.
Brt nije do toga komanda radi samo prihvati i odbij kako odraditi da kad odbije pise odbijo si kad ide prihvati da kupi
Jack_Corleone
3
Hustler
14. Apr. 2016.
Zna neko?
Joksa99
5
Crime Lord
14. Apr. 2016.
Ne razumem te nikako, sta ovde ne valja?

Edit: Napravis nesto na foru ovako:
http://pastebin.com/wAPgv6w5
Dzoni Zivkovic
5
Underboss
15. Apr. 2016.
Evo VukaN ti je poslao
Jack_Corleone
3
Hustler
15. Apr. 2016.
Brate na drugi nacin radim nisam hteo na taj, ali hvala na pomoci. 😁
[CH] Michael
4
Shot Caller
17. Apr. 2016.
probaj preko ovog
if(!response)
{
sta zelis tu je kao da je odbio
}

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

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