Proverio sam pokazuje errore ovde
8071 and 8770
16726 and 17025
Evo ti linije pa mi reci kako da uradim
Ovo je 8071
public SetPlayerUnjail()
{
new string;
if(PaintballPlayers >= 2 && PaintballRound != 1 && StartingPaintballRound != 1)
{
StartingPaintballRound = 1;
SetTimer("PreparePaintball", 15000, 0);
}
foreach (Player, i)
{
new newcar = GetPlayerVehicleID(i);
new level = PlayerInfo;
if(level >= 0 && level <= 2) { PlayerInfo += 1; }
else if(level >= 3 && level <= 4) { PlayerInfo += 2; }
else if(level >= 5 && level <= 6) { PlayerInfo += 3; }
else if(level >= 7 && level <= 8) { PlayerInfo += 4; }
else if(level >= 9 && level <= 10) { PlayerInfo += 5; }
else if(level >= 11 && level <= 12) { PlayerInfo += 6; }
else if(level >= 13 && level <= 14) { PlayerInfo += 7; }
else if(level >= 15 && level <= 16) { PlayerInfo += 8; }
else if(level >= 17 && level <= 18) { PlayerInfo += 9; }
else if(level >= 19 && level <= 20) { PlayerInfo += 10; }
else if(level >= 21) { PlayerInfo += 11; }
if(PlayerInfo > 0)
{
if(PlayerInfo > 0 && WantLawyer == 0)
{
PlayerInfo--;
}
if(PlayerInfo <= 0 && WantLawyer == 0)
{
PlayerInfo = 0;
if(PlayerInfo == 1)
{
SetPlayerInterior(i, 0);
PlayerInfo = 0;
JBC_SetPlayerPos(i,1800.2654,-1578.1725,14.0704);
}
else if(PlayerInfo == 2)
{
SetPlayerWorldBounds(i,20000.0000,-20000.0000,20000.0000,-20000.0000);
SetPlayerInterior(i, 0);
PlayerInfo = 0;
JBC_SetPlayerPos(i, 1800.0914,-1578.0132,14.0700);
}
PlayerInfo = 0;
SendClientMessage(i, COLOR_GRAD1,"[ Cuvar ]: {F81414}Pusteni ste iz zatvora.");
SendClientMessage(i, COLOR_GRAD1,"[ Cuvar ]: {F81414}Sledeci put razmislite prije nego sto pocinite zlocin.");
format(string, sizeof(string), "~g~Pusteni ste iz zatvora");
GameTextForPlayer(i, string, 4000, 4);
if(gTeam == 4) { gTeam = 3; }
ClearCrime(i);
SetPlayerToTeamColor(i);
JBC_SetPlayerPos(i, 1800.0914,-1578.0132,14.0700);
SetPlayerWorldBounds(i, 20000.0000,-20000.0000,20000.0000,-20000.0000);
}
}
if(IsABoat(newcar))
{
if(PlayerInfo < 1 && GetPlayerState(i) == 2)
{
RemovePlayerFromVehicle(i);
}
}
else if(IsAPlane(newcar))
{
if(PlayerInfo < 1 && GetPlayerState(i) == 2)
{
if(TakingLesson == 1) { }
}
}
else
{
if(PlayerInfo < 1 && IsPlayerInAnyVehicle(i) && GetPlayerState(i) == 2)
{
if(TakingLesson == 1) { }
}
}
if(UsedFind >= 1)
{
UsedFind += 1;
if(UsedFind >= 120)
{
UsedFind = 0;
}
}
if(MedicTime > 0)
{
if(MedicTime == 3)
{
SetPlayerInterior(i, 0);
PlayerInfo = 0;
new Float:X, Float:Y, Float:Z;
GetPlayerPos(i, X,Y,Z);
SetPlayerCameraPos(i, X - 3, Y, Z);
SetPlayerCameraLookAt(i,X,Y,Z);
}
MedicTime ++;
if(MedicTime >= NeedMedicTime)
{
new cut = deathcost;
format(string, sizeof(string), "Doktor: Racun za bolnicu je $%d | Prijatan dan.", cut);
SendClientMessage(i, TEAM_CYAN_COLOR, string);
SetPlayerHealth(i, 50.0);
TogglePlayerControllable(i, 1);
MedicBill = 0;
MedicTime = 0;
NeedMedicTime = 0;
PlayerInfo += 1;
PlayerFixRadio(i);
ClearAnimations(i);
SpawnPlayer(i);
}
}
17025
CMD:pravila(playerid, params[])
{
new info1;
new sendername;
new string;
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* {FFFFFF}%s {C2A2DA}cita pravila servera ({FFFFFF}/pravila{C2A2DA}).", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
if(IsPlayerConnected(playerid))
{
strcat(info1, "{F3FF02}|----------------------------------------------------------------------[ {ffffff}Pravila Servera{F3FF02} ]--------------------------------------------------------------------|\n\n", sizeof(info1));
strcat(info1, "{F3FF02}- RolePlay (RP) | Osnovno Pravilo: {ffffff}Simulacija stvarnog zivota\n\n", sizeof(info1));
strcat(info1, "{ffffff}- {ff0000}Sledeca pravila koja su oznacena crvenom bojom su zabranjena na ovom serveru\n\n", sizeof(info1));
strcat(info1, "{ff0000}- PowerGaming (PG): {ffffff}Radnja koju je nemoguce izvesti u stvarnom zivotu !\n", sizeof(info1));
strcat(info1, "{ff0000}- Spawn Kill (SK): {ffffff}Ubijanje igraca ne mestu njegovog spavnovanja !\n", sizeof(info1));
strcat(info1, "{ff0000}- DeathMatch (DM): {ffffff}Ubijanje igraca bez {0049FF}RolePlay {ffffff}razloga !\n", sizeof(info1));
strcat(info1, "{ff0000}- Revange Kill (RK): {ffffff}Ubijanje igraca iz osvete !\n", sizeof(info1));
strcat(info1, "{ff0000}- Bunny Hop (BH): {ffffff}Trcanje i skakanje u isto vreme radi prednosti u igrici !\n", sizeof(info1));
strcat(info1, "{ff0000}- Drive By (DB): {ffffff}Pucanje iz vozila na igrace | Gazenje igraca vozilom | Ubijanje igraca heliem |.\n", sizeof(info1));
strcat(info1, "{ff0000}- Bug Abusing (BA): {ffffff}Iskoristavanje bugova na serveru | Ukoliko primetite neki bug prijavite ga adminima |.\n", sizeof(info1));
strcat(info1, "{ff0000}- MetaGaming (MG): {ffffff}Mesanje IC i OOC Chata | Informacija.\n", sizeof(info1));
strcat(info1, "{ff0000}- Gun From Ass (GFA): {ffffff}Vadjenje oruzija bez /me ili /do komande.\n", sizeof(info1));
strcat(info1, "{ff0000}- Spam: {ffffff}Spamanje komandom vise puta ili spamanje poruka u chatu.\n", sizeof(info1));
strcat(info1, "{ff0000}- NinjaJack (NJ): {ffffff}Kradja i uskakanje u vozilo dok je u pokretu.\n", sizeof(info1));
strcat(info1, "{ff0000}- Admin Abusing (AA): {ffffff}Iskoristavanje admin komandi ili admin pozicije.\n", sizeof(info1));
strcat(info1, "{ff0000}- Player vs Player (PvP): {ffffff}Napadanje neduznog igraca bez razloga (izivljavanje).\n\n", sizeof(info1));
strcat(info1, "{ff0000}- {F3FF02}Strogo je zabranjeno vredjanje drugih igraca na bilo kojoj osnovi {ff0000}| KAZNJAVA SE JAILOM ILI BANOM.\n\n", sizeof(info1));
strcat(info1, "{ff0000}- {FFFFFF}Svako ko nebude postovao ova {ff0000}pravila {FFFFFF}bice {ff0000}kaznjen {FFFFFF}!\n\n", sizeof(info1));
strcat(info1, "{F3FF02}|------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n\n", sizeof(info1));
ShowPlayerDialog(playerid, 9843, DIALOG_STYLE_MSGBOX, "{FFFFFF}Pravila Servera", info1, "Ok", "Izlaz");
}
return 1;
}
16276
CMD:stats(playerid, params[])
{
if(IsPlayerConnected(playerid))
{
if (gPlayerLogged != 0)
{
if(statsi == 0)
{
new sendername;
new string;
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s gleda svoj stats (/stats).", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
GetPlayerName(playerid, sendername, sizeof(sendername));
SCM(playerid,COLOR_WHITE," {00C0FF}Da zatvorite stats pritisnite LIJEVI KLIK !");
17025
CMD:pravila(playerid, params[])
{
new info1;
new sendername;
new string;
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* {FFFFFF}%s {C2A2DA}cita pravila servera ({FFFFFF}/pravila{C2A2DA}).", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
if(IsPlayerConnected(playerid))
{
strcat(info1, "{F3FF02}|----------------------------------------------------------------------[ {ffffff}Pravila Servera{F3FF02} ]--------------------------------------------------------------------|\n\n", sizeof(info1));
strcat(info1, "{F3FF02}- RolePlay (RP) | Osnovno Pravilo: {ffffff}Simulacija stvarnog zivota\n\n", sizeof(info1));
strcat(info1, "{ffffff}- {ff0000}Sledeca pravila koja su oznacena crvenom bojom su zabranjena na ovom serveru\n\n", sizeof(info1));
strcat(info1, "{ff0000}- PowerGaming (PG): {ffffff}Radnja koju je nemoguce izvesti u stvarnom zivotu !\n", sizeof(info1));
strcat(info1, "{ff0000}- Spawn Kill (SK): {ffffff}Ubijanje igraca ne mestu njegovog spavnovanja !\n", sizeof(info1));
strcat(info1, "{ff0000}- DeathMatch (DM): {ffffff}Ubijanje igraca bez {0049FF}RolePlay {ffffff}razloga !\n", sizeof(info1));
strcat(info1, "{ff0000}- Revange Kill (RK): {ffffff}Ubijanje igraca iz osvete !\n", sizeof(info1));
strcat(info1, "{ff0000}- Bunny Hop (BH): {ffffff}Trcanje i skakanje u isto vreme radi prednosti u igrici !\n", sizeof(info1));
strcat(info1, "{ff0000}- Drive By (DB): {ffffff}Pucanje iz vozila na igrace | Gazenje igraca vozilom | Ubijanje igraca heliem |.\n", sizeof(info1));
strcat(info1, "{ff0000}- Bug Abusing (BA): {ffffff}Iskoristavanje bugova na serveru | Ukoliko primetite neki bug prijavite ga adminima |.\n", sizeof(info1));
strcat(info1, "{ff0000}- MetaGaming (MG): {ffffff}Mesanje IC i OOC Chata | Informacija.\n", sizeof(info1));
strcat(info1, "{ff0000}- Gun From Ass (GFA): {ffffff}Vadjenje oruzija bez /me ili /do komande.\n", sizeof(info1));
strcat(info1, "{ff0000}- Spam: {ffffff}Spamanje komandom vise puta ili spamanje poruka u chatu.\n", sizeof(info1));
strcat(info1, "{ff0000}- NinjaJack (NJ): {ffffff}Kradja i uskakanje u vozilo dok je u pokretu.\n", sizeof(info1));
strcat(info1, "{ff0000}- Admin Abusing (AA): {ffffff}Iskoristavanje admin komandi ili admin pozicije.\n", sizeof(info1));
strcat(info1, "{ff0000}- Player vs Player (PvP): {ffffff}Napadanje neduznog igraca bez razloga (izivljavanje).\n\n", sizeof(info1));
strcat(info1, "{ff0000}- {F3FF02}Strogo je zabranjeno vredjanje drugih igraca na bilo kojoj osnovi {ff0000}| KAZNJAVA SE JAILOM ILI BANOM.\n\n", sizeof(info1));
strcat(info1, "{ff0000}- {FFFFFF}Svako ko nebude postovao ova {ff0000}pravila {FFFFFF}bice {ff0000}kaznjen {FFFFFF}!\n\n", sizeof(info1));
strcat(info1, "{F3FF02}|------------------------------------------------------------------------------------------------------------------------------------------------------------------|\n\n", sizeof(info1));
ShowPlayerDialog(playerid, 9843, DIALOG_STYLE_MSGBOX, "{FFFFFF}Pravila Servera", info1, "Ok", "Izlaz");
}
return 1;
}