[Pomoc] Kako da promenim boje na fs [PROCITAJTE]

6. Feb. 2014. Zaključano
305
pregleda
10
postova
StevoSamp
3
Wheel Man
6. Feb. 2014.
E ovako imam jednu fs .. rec je o brzinometru to je fs ali ja promenim boje na brzinometru one su ovako trenutno ovo oznacava ~r~ ovo je crvena ali nigde nema define te boje a nesvidja mi se hocu svetliju crvenu 😄
ubacim svoje define boja i ono mi celi bude beli speedo POMOC !! 😄 😄 😄 😄 😄 😄 😄 😄
Pomoc 😄 😄 hehe
denis_lapi
5
Godfather
6. Feb. 2014.
Eeeee ta PRAVILA!
Nitro
5
Godfather
6. Feb. 2014.
denis_lapi wrote on February 6, 2014, 3:36 pm:
Eeeee ta PRAVILA!

Nemoj skupljati samo postove,nije to tvoj posao da mu kazes.

@tema : Probaj da taj brzinomer ubacis u svoj mod da je ne koristis kao fs pa tako menjaj boje.
Milos_Jovanovic
5
Underboss
6. Feb. 2014.
www.colorpicket.com
to su ti boje npr {FFFFFF} a ti mozes ako oces drugacije napravi define za boje
Nitro
5
Godfather
6. Feb. 2014.
Moze i tako,ali mislim da bi bilo korisnije da ubaci u mod i prilagodi istom.
StevoSamp
3
Wheel Man
6. Feb. 2014.
Ali momci u fs nema nigde define boja samo ~g~ u prevodu green ja bih svetlju tu green zelenu ali kad ubacim define boja bude mi sav bijeli speedo
Milos_Jovanovic
5
Underboss
6. Feb. 2014.
Pa za ~g~ itd ne treba define
StevoSamp
3
Wheel Man
6. Feb. 2014.
Ali brt ~g~ mi je ruzna i ja stavim prave define koje ja hocu bude sam bijel POMOC neko !!  😢 😢 😢 😢
Dzoni Hood
3
Hustler
7. Feb. 2014.
PlayerTextDrawColor(playerid,TD, COLOROVDJE)
potrazi dakle PlayerTextDrawColor i tu gdje sam stavio COLOROVDJE tu stavi kod od boje evo ti npr crvena 0xFF0000FF
StevoSamp
3
Wheel Man
7. Feb. 2014.
public OnFilterScriptInit()
{
print("Clock Speedometer load");

TextDraws = TextDrawCreate(496.000000,400.000000,"~0x3BFF00~20");
TextDraws = TextDrawCreate(487.000000,388.000000,"~g~40");
TextDraws = TextDrawCreate(483.000000,375.000000,"~g~60");
TextDraws = TextDrawCreate(488.000000,362.000000,"~g~80");
TextDraws = TextDrawCreate(491.000000,349.000000,"~y~100");
TextDraws = TextDrawCreate(508.000000,336.500000,"~y~120");
TextDraws = TextDrawCreate(536.000000,332.000000,"~y~140");
TextDraws = TextDrawCreate(567.000000,337.000000,"~y~160");
TextDraws = TextDrawCreate(584.000000,348.000000,"~r~180");
TextDraws = TextDrawCreate(595.000000,360.000000,"~r~200");
TextDraws = TextDrawCreate(603.000000,374.000000,"~r~220");
TextDraws = TextDrawCreate(594.000000,386.000000,"~r~240");
TextDraws = TextDrawCreate(585.000000,399.000000,"~r~260");
TextDraws = TextDrawCreate(534.000000,396.000000,"~r~/ \\");
TextDraws = TextDrawCreate(548.000000,401.000000,".");
TextDrawLetterSize(TextDraws, 1.059999, 2.100000);
TextDrawLetterSize(TextDraws, 0.73, -2.60);
for(new i; i < 15; i++)
{
TextDrawSetShadow(TextDraws, 1);
TextDrawSetOutline(TextDraws, 0);
}

return 1;
}

public OnFilterScriptExit()
{
print("Clock Speedometer unload");

return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "speedo", false) == 0)
{
new strOptionInfo=
    {
        "You have turned on your speedometer",
        "You have turned off your speedometer"
    };

DeActiveSpeedometer = !DeActiveSpeedometer;
SendClientMessage(playerid, 0x00AA00FF, strOptionInfo[DeActiveSpeedometer]);
if(!DeActiveSpeedometer)
{
for(new i; i < 15; i++)
TextDrawShowForPlayer(playerid, TextDraws);

for(new i; i < 4; i++)
  TextDrawsd = TextDrawCreate(555.0, 402.0, "~b~.");
}
else
{
for(new i; i < 4; i++)
    TextDrawHideForPlayer(playerid, TextDrawsd);
for(new i; i < 15; i++)
TextDrawHideForPlayer(playerid, TextDraws);
}

return 1;
}

return 0;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER && !DeActiveSpeedometer)
{
for(new i; i < 15; i++)
TextDrawShowForPlayer(playerid, TextDraws);

for(new i; i < 4; i++)
  TextDrawsd = TextDrawCreate(555.0, 402.0, "~b~.");

}
else
{
for(new i; i < 4; i++)
    TextDrawHideForPlayer(playerid, TextDrawsd);
for(new i; i < 15; i++)
TextDrawHideForPlayer(playerid, TextDraws);
}

return 1;
}

public OnPlayerUpdate(playerid)
{
new
    Float:fPos,
    Float:Pos,
    Float:fSpeed;

if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER && !DeActiveSpeedometer)
{
GetVehicleVelocity(GetPlayerVehicleID(playerid), fPos, fPos, fPos);

fSpeed = floatsqroot(floatpower(fPos, 2) + floatpower(fPos, 2) +
floatpower(fPos, 2)) * 200;

new Float:alpha = 320 - fSpeed;
if(alpha < 60)
    alpha = 60;

for(new i; i < 4; i++)
{
    TextDrawHideForPlayer(playerid, TextDrawsd);
    TextDrawDestroy(TextDrawsd);
  GetDotXY(548, 401, Pos, Pos, alpha, (i + 1) * 8);
  TextDrawsd = TextDrawCreate(Pos, Pos, "~b~.");
  TextDrawLetterSize(TextDrawsd, 0.73, -2.60);
TextDrawSetOutline(TextDrawsd, 0);
TextDrawSetShadow(TextDrawsd, 1);
TextDrawShowForPlayer(playerid, TextDrawsd);
}
}

return 1;
}

stock GetDotXY(Float:StartPosX, Float:StartPosY, &Float:NewX, &Float:NewY, Float:alpha, Float:dist)
{
NewX = StartPosX + (dist * floatsin(alpha, degrees));
NewY = StartPosY + (dist * floatcos(alpha, degrees));
}


To je taj Speedo ali pogledajte kako sad da izmejenim te sad tu boje ..

EDIT Pokusao sam naci PlayerTextDrawColor .. kao sto vidite nema .. POMOC HITNO JE

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