E ovako imam jednu fs .. rec je o brzinometru to je fs ali ja promenim boje na brzinometru one su ovako trenutno ovo oznacava ~r~ ovo je crvena ali nigde nema define te boje a nesvidja mi se hocu svetliju crvenu 😄
ubacim svoje define boja i ono mi celi bude beli speedo POMOC !! 😄 😄 😄 😄 😄 😄 😄 😄
Pomoc 😄 😄 hehe
[Pomoc] Kako da promenim boje na fs [PROCITAJTE]
305
pregleda
10
postova
6. Feb. 2014.
6. Feb. 2014.
www.colorpicket.com
to su ti boje npr {FFFFFF} a ti mozes ako oces drugacije napravi define za boje
to su ti boje npr {FFFFFF} a ti mozes ako oces drugacije napravi define za boje
6. Feb. 2014.
Ali momci u fs nema nigde define boja samo ~g~ u prevodu green ja bih svetlju tu green zelenu ali kad ubacim define boja bude mi sav bijeli speedo
6. Feb. 2014.
Ali brt ~g~ mi je ruzna i ja stavim prave define koje ja hocu bude sam bijel POMOC neko !! 😢 😢 😢 😢
7. Feb. 2014.
PlayerTextDrawColor(playerid,TD, COLOROVDJE)
potrazi dakle PlayerTextDrawColor i tu gdje sam stavio COLOROVDJE tu stavi kod od boje evo ti npr crvena 0xFF0000FF
potrazi dakle PlayerTextDrawColor i tu gdje sam stavio COLOROVDJE tu stavi kod od boje evo ti npr crvena 0xFF0000FF
7. Feb. 2014.
public OnFilterScriptInit()
{
print("Clock Speedometer load");
TextDraws = TextDrawCreate(496.000000,400.000000,"~0x3BFF00~20");
TextDraws = TextDrawCreate(487.000000,388.000000,"~g~40");
TextDraws = TextDrawCreate(483.000000,375.000000,"~g~60");
TextDraws = TextDrawCreate(488.000000,362.000000,"~g~80");
TextDraws = TextDrawCreate(491.000000,349.000000,"~y~100");
TextDraws = TextDrawCreate(508.000000,336.500000,"~y~120");
TextDraws = TextDrawCreate(536.000000,332.000000,"~y~140");
TextDraws = TextDrawCreate(567.000000,337.000000,"~y~160");
TextDraws = TextDrawCreate(584.000000,348.000000,"~r~180");
TextDraws = TextDrawCreate(595.000000,360.000000,"~r~200");
TextDraws = TextDrawCreate(603.000000,374.000000,"~r~220");
TextDraws = TextDrawCreate(594.000000,386.000000,"~r~240");
TextDraws = TextDrawCreate(585.000000,399.000000,"~r~260");
TextDraws = TextDrawCreate(534.000000,396.000000,"~r~/ \\");
TextDraws = TextDrawCreate(548.000000,401.000000,".");
TextDrawLetterSize(TextDraws, 1.059999, 2.100000);
TextDrawLetterSize(TextDraws, 0.73, -2.60);
for(new i; i < 15; i++)
{
TextDrawSetShadow(TextDraws, 1);
TextDrawSetOutline(TextDraws, 0);
}
return 1;
}
public OnFilterScriptExit()
{
print("Clock Speedometer unload");
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "speedo", false) == 0)
{
new strOptionInfo=
{
"You have turned on your speedometer",
"You have turned off your speedometer"
};
DeActiveSpeedometer = !DeActiveSpeedometer;
SendClientMessage(playerid, 0x00AA00FF, strOptionInfo[DeActiveSpeedometer]);
if(!DeActiveSpeedometer)
{
for(new i; i < 15; i++)
TextDrawShowForPlayer(playerid, TextDraws);
for(new i; i < 4; i++)
TextDrawsd = TextDrawCreate(555.0, 402.0, "~b~.");
}
else
{
for(new i; i < 4; i++)
TextDrawHideForPlayer(playerid, TextDrawsd);
for(new i; i < 15; i++)
TextDrawHideForPlayer(playerid, TextDraws);
}
return 1;
}
return 0;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER && !DeActiveSpeedometer)
{
for(new i; i < 15; i++)
TextDrawShowForPlayer(playerid, TextDraws);
for(new i; i < 4; i++)
TextDrawsd = TextDrawCreate(555.0, 402.0, "~b~.");
}
else
{
for(new i; i < 4; i++)
TextDrawHideForPlayer(playerid, TextDrawsd);
for(new i; i < 15; i++)
TextDrawHideForPlayer(playerid, TextDraws);
}
return 1;
}
public OnPlayerUpdate(playerid)
{
new
Float:fPos,
Float:Pos,
Float:fSpeed;
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER && !DeActiveSpeedometer)
{
GetVehicleVelocity(GetPlayerVehicleID(playerid), fPos, fPos, fPos);
fSpeed = floatsqroot(floatpower(fPos, 2) + floatpower(fPos, 2) +
floatpower(fPos, 2)) * 200;
new Float:alpha = 320 - fSpeed;
if(alpha < 60)
alpha = 60;
for(new i; i < 4; i++)
{
TextDrawHideForPlayer(playerid, TextDrawsd);
TextDrawDestroy(TextDrawsd);
GetDotXY(548, 401, Pos, Pos, alpha, (i + 1) * 8);
TextDrawsd = TextDrawCreate(Pos, Pos, "~b~.");
TextDrawLetterSize(TextDrawsd, 0.73, -2.60);
TextDrawSetOutline(TextDrawsd, 0);
TextDrawSetShadow(TextDrawsd, 1);
TextDrawShowForPlayer(playerid, TextDrawsd);
}
}
return 1;
}
stock GetDotXY(Float:StartPosX, Float:StartPosY, &Float:NewX, &Float:NewY, Float:alpha, Float:dist)
{
NewX = StartPosX + (dist * floatsin(alpha, degrees));
NewY = StartPosY + (dist * floatcos(alpha, degrees));
}
To je taj Speedo ali pogledajte kako sad da izmejenim te sad tu boje ..
EDIT Pokusao sam naci PlayerTextDrawColor .. kao sto vidite nema .. POMOC HITNO JE
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava