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•26. Sep. 2012.• Zaključano[Pomoc] Iz Komande U Dialog
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pregleda
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Wheel Man
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
36
Postovi:
9
Teme:
Pridružio se:Sep. 2012
26. Sep. 2012.
Skripta koju koristim: Od 0
Detaljan opis problema: Evo napravio sam Biz sistem i sad me zanima kako da ove komande prebacim u ovaj dialog:
Ove Komande:
U Ovaj Dialog:
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
Detaljan opis problema: Evo napravio sam Biz sistem i sad me zanima kako da ove komande prebacim u ovaj dialog:
Ove Komande:
CMD:prodajfirmu(playerid, params[]) // prodaja stana
{
for(new i = 0; i < sizeof(Firma_Data); i++)
{
GetPlayerName(playerid, nameigraca, sizeof(nameigraca));
if(IsPlayerInRangeOfPoint(playerid, 3,Firma_Data, Firma_Data, Firma_Data) && strcmp(Firma_Data, nameigraca, false ) == 0)
{
strmid(Firma_Data, "Drzava", 0, strlen("Drzava"), 255);
Firma_Data = 1;
Firma_Data = 1;
GivePlayerMoney(playerid,Firma_Data);
SendClientMessage(playerid, BELA, "Uspesno Ste Prodali Firmu!");
UcitajFirme(i);
SaveFirmu(i);
return 1;
}
}
return 1;
}
//
CMD:fostavi(playerid, params[])
{
new novac;
new string;
if(novac < 0) { return 1; }
for(new i = 0; i < sizeof(Firma_Data); i++)
{
GetPlayerName(playerid, nameigraca, sizeof(nameigraca));
if(IsPlayerInRangeOfPoint(playerid, 10,Firma_Data, Firma_Data, Firma_Data) && strcmp(Firma_Data, nameigraca, false ) == 0 && GetPlayerVirtualWorld(playerid) == Firma_Data)
{
if(GetPlayerMoney(playerid) >= novac)
{
Firma_Data += novac;
GivePlayerMoney(playerid,-novac);
format(string, sizeof(string), "Stavio si %d $ u sef, pa sad ima: %d", novac, Firma_Data);
SendClientMessage(playerid, ZUTA, string);
SaveFirmu(i);
return 1;
}
else { SendClientMessage(playerid,SIVA,"Nemas dovoljno para!"); return 1; }
}
}
return 1;
}
//
CMD:fpodigni(playerid, params[])
{
new novac;
new string;
if(novac < 0) { return 1; }
for(new i = 0; i < sizeof(Firma_Data); i++)
{
GetPlayerName(playerid, nameigraca, sizeof(nameigraca));
if(IsPlayerInRangeOfPoint(playerid, 10,Firma_Data, Firma_Data, Firma_Data) && strcmp(Firma_Data, nameigraca, false ) == 0 && GetPlayerVirtualWorld(playerid) == Firma_Data)
{
if(Firma_Data >= novac)
{
Firma_Data -= novac;
GivePlayerMoney(playerid,novac);
format(string, sizeof(string), "Uzeo si %d $ iz sefa, ostalo je jos: %d $", novac, Firma_Data);
SendClientMessage(playerid, ZUTA, string);
SaveFirmu(i);
return 1;
}
else { SendClientMessage(playerid,SIVA,"Nemas dovoljno para!"); return 1; }
}
}
return 1;
}U Ovaj Dialog:
ShowPlayerDialog(playerid, DIALOG_FIRME, DIALOG_STYLE_LIST, "Firme", "Prodaj\nOstavi Novac\nPodigni Novac", "Odaberi", "Izadji");Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
Wheel Man
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
36
Postovi:
9
Teme:
Pridružio se:Sep. 2012
27. Sep. 2012.
Imam ovaj
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_FIRME)
{
if(response) // If they clicked 'Select' or double-clicked a weapon
{
// Give them the weapon
if(listitem == 0) // They selected the first item - Desert Eagle
{
new
Float:Pos,
string,
id = 1
;
for(new i = 1; i < MAX_FIRMI; i++)//loop-amo kuce
{
format(string, sizeof(string), F_FAJL, i);
if(fexist(string)) id++;//Proveravamo da li postoji ta kuca ako postoji dodajemo na id +1 (trazimo slobodan id
}
format(string, sizeof(string), F_FAJL, id);//Formatiramo text
GetPlayerPos(playerid,Pos,Pos,Pos);//Uzimamo koordinate igraca gde se nalazi
Firma_Data = Pos;//Koordinata X ulaza
Firma_Data = Pos;//Koordinata Y ulaza
Firma_Data = Pos;//Koordinata Z ulaza
Firma_Data = -25.884498;//Koordinata X izlaza
Firma_Data = -185.868988;//Koordinata X izlaza
Firma_Data = 1003.546875;//Koordinata X izlaza
format(Firma_Data,24,"Market");
Firma_Data = 250000;//Cena kuce
Firma_Data = 7;//Level kuce
Firma_Data = id+1;//Virtaul World kuce da se igraci nebi sudarali
Firma_Data = 17;//Interior ID kuce
Firma_Data = 1;//Stavljamo da se kuca prodaje
Firma_Data = 0;//Pare u sefu stavljamo na 0
format(Firma_Data,24,"Drzava");//Stavljamo da je vlasnik kuce Drzava
/*ShowPlayerDialog(playerid,DIALOG_HOUSE,DIALOG_STYLE_INPUT,"Ime kuce","Unesite ime kuce","Unesi","Odustani");//Dialog za unosenje imena kuce*/
SaveFirmu(id);//Sacuvamo informacije kuce
UcitajFirme(id);//Kreiramo labele i textove
}
if(listitem == 1) // They selected the second item - AK-47
{
GivePlayerWeapon(playerid, WEAPON_AK47, 120); // Give them an AK-47
}
if(listitem == 2) // They selected the third item - Desert Eagle
{
GivePlayerWeapon(playerid, WEAPON_SHOTGSPA, 28); // Give them a Combat Shotgun
}
}
return 1; // We handled a dialog, so return 1. Just like OnPlayerCommandText.
}
return 0; // You MUST return 0 here! Just like OnPlayerCommandText.
}27. Sep. 2012.
Probaj.
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_FIRME)
{
if(response) // If they clicked 'Select' or double-clicked a weapon
{
// Give them the weapon
if(listitem == 0) // They selected the first item - Desert Eagle
{
new
Float:Pos,
string,
id = 1
;
for(new i = 1; i < MAX_FIRMI; i++)//loop-amo kuce
{
format(string, sizeof(string), F_FAJL, i);
if(fexist(string)) id++;//Proveravamo da li postoji ta kuca ako postoji dodajemo na id +1 (trazimo slobodan id
}
format(string, sizeof(string), F_FAJL, id);//Formatiramo text
GetPlayerPos(playerid,Pos,Pos,Pos);//Uzimamo koordinate igraca gde se nalazi
Firma_Data = Pos;//Koordinata X ulaza
Firma_Data = Pos;//Koordinata Y ulaza
Firma_Data = Pos;//Koordinata Z ulaza
Firma_Data = -25.884498;//Koordinata X izlaza
Firma_Data = -185.868988;//Koordinata X izlaza
Firma_Data = 1003.546875;//Koordinata X izlaza
format(Firma_Data,24,"Market");
Firma_Data = 250000;//Cena kuce
Firma_Data = 7;//Level kuce
Firma_Data = id+1;//Virtaul World kuce da se igraci nebi sudarali
Firma_Data = 17;//Interior ID kuce
Firma_Data = 1;//Stavljamo da se kuca prodaje
Firma_Data = 0;//Pare u sefu stavljamo na 0
format(Firma_Data,24,"Drzava");//Stavljamo da je vlasnik kuce Drzava
/*ShowPlayerDialog(playerid,DIALOG_HOUSE,DIALOG_STYLE_INPUT,"Ime kuce","Unesite ime kuce","Unesi","Odustani");//Dialog za unosenje imena kuce*/
SaveFirmu(id);//Sacuvamo informacije kuce
UcitajFirme(id);//Kreiramo labele i textove
}
if(listitem == 1) // They selected the second item - AK-47
{
GivePlayerWeapon(playerid, WEAPON_AK47, 120); // Give them an AK-47
}
if(listitem == 2) // They selected the third item - Desert Eagle
{
new novac;
new string;
if(novac < 0) { return 1; }
for(new i = 0; i < sizeof(Firma_Data); i++)
{
GetPlayerName(playerid, nameigraca, sizeof(nameigraca));
if(IsPlayerInRangeOfPoint(playerid, 10,Firma_Data, Firma_Data, Firma_Data) && strcmp(Firma_Data, nameigraca, false ) == 0 && GetPlayerVirtualWorld(playerid) == Firma_Data)
{
if(GetPlayerMoney(playerid) >= novac)
{
Firma_Data += novac;
GivePlayerMoney(playerid,-novac);
format(string, sizeof(string), "Stavio si %d $ u sef, pa sad ima: %d", novac, Firma_Data);
SendClientMessage(playerid, ZUTA, string);
SaveFirmu(i);
return 1;
}
else { SendClientMessage(playerid,SIVA,"Nemas dovoljno para!"); return 1; }
}
}
}
}
return 1; // We handled a dialog, so return 1. Just like OnPlayerCommandText.
}
return 0; // You MUST return 0 here! Just like OnPlayerCommandText.
}Wheel Man
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
36
Postovi:
9
Teme:
Pridružio se:Sep. 2012
27. Sep. 2012.
Hvala, al nema ovo za Podignuti novac, i mislio sam ako to moze nekako kad se podize i spusta novac u Dialogu.
Da mu izbaci ono Input, i da upises sumu.
I ovo za oruzje mozes izbrisati, to sam nesto bezveze radio.
Da mu izbaci ono Input, i da upises sumu.
I ovo za oruzje mozes izbrisati, to sam nesto bezveze radio.
27. Sep. 2012.
Pokušaj sam, ja želim da shvatiš ne da ti uradim, ovako bi išao.
ShowPlayerDialog(playerid, DIALOG_FOSTAVI, DIALOG_STYLE_INPUT, "Firme", "Ukucajte sumu novca koju ostavljate.", "Odaberi", "Izadji");27. Sep. 2012.
Nisam testao ali bi trebalo da radi, samo definiši ID dijaloga.
if(dialogid == DIALOG_FOSTAVI)
{
if(response)
{
new kodic = inputtext(tmp);
new sefic = Firma_Data;
if(kodic > sefic || kodic < 0) return SendClientMessage(playerid, ZUTA, "Nepravilan unos.");
Firma_Data -=kodic;
GivePlayerMoney(playerid, kodic);
format(string, sizeof(string), "Podigao si %d $ iz sefa, pa sad ima: %d", kodic, Firma_Data);
SendClientMessage(playerid, ZUTA, string);
}
}Wheel Man
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
36
Postovi:
9
Teme:
Pridružio se:Sep. 2012
28. Sep. 2012.
C:\Users\Nebojsa\Desktop\My Stuffs\nVidia\gamemodes\biz.pwn(327) : error 012: invalid function call, not a valid address
C:\Users\Nebojsa\Desktop\My Stuffs\nVidia\gamemodes\biz.pwn(327) : warning 215: expression has no effect
C:\Users\Nebojsa\Desktop\My Stuffs\nVidia\gamemodes\biz.pwn(327) : error 001: expected token: ";", but found ")"
C:\Users\Nebojsa\Desktop\My Stuffs\nVidia\gamemodes\biz.pwn(327) : error 029: invalid expression, assumed zero
C:\Users\Nebojsa\Desktop\My Stuffs\nVidia\gamemodes\biz.pwn(327) : fatal error 107: too many error messages on one line
Linija 327:
Citav kod:
C:\Users\Nebojsa\Desktop\My Stuffs\nVidia\gamemodes\biz.pwn(327) : warning 215: expression has no effect
C:\Users\Nebojsa\Desktop\My Stuffs\nVidia\gamemodes\biz.pwn(327) : error 001: expected token: ";", but found ")"
C:\Users\Nebojsa\Desktop\My Stuffs\nVidia\gamemodes\biz.pwn(327) : error 029: invalid expression, assumed zero
C:\Users\Nebojsa\Desktop\My Stuffs\nVidia\gamemodes\biz.pwn(327) : fatal error 107: too many error messages on one line
Linija 327:
new kodic = inputtext(tmp);Citav kod:
if(dialogid == DIALOG_FOSTAVI)
{
if(response)
{
new tmp;
new kodic = inputtext(tmp);
new sefic = Firma_Data;
if(kodic > sefic || kodic < 0) return SendClientMessage(playerid, ZUTA, "Nepravilan unos.");
Firma_Data -=kodic;
GivePlayerMoney(playerid, kodic);
format(string, sizeof(string), "Podigao si %d $ iz sefa, pa sad ima: %d", kodic, Firma_Data);
SendClientMessage(playerid, ZUTA, string);
}Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava