Detaljan opis problema: Kad se obidem dati invite kaze igrac je u nekoj organizacii i nemoze se dati uninvite i give rank
Deo skripte:
//----------------------------------------------------------------------------------
if(strcmp(cmd, "/invite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF} /invite [ID/Ime na Igracot].");
return 1;
}
new para1;
new ftext;
para1 = ReturnUser(tmp);
if (PlayerInfo >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (gTeam == TEAM_GREEN && PlayerInfo == 0 && PlayerInfo == 255)
{
if(PlayerInfo == 1) { PlayerInfo = 2; gTeam = 2; ftext = "PD"; ChosenSkin = 282; SetPlayerSkin(para1, 282); }
else if(PlayerInfo == 2) { PlayerInfo = 2; gTeam = 2; ftext = "FBI"; ChosenSkin = 24; SetPlayerSkin(para1, 24); }
else if(PlayerInfo == 3) { PlayerInfo = 2; gTeam = 2; ftext = "SWAT"; ChosenSkin = 285; SetPlayerSkin(para1, 285); }
else if(PlayerInfo == 4) { PlayerInfo = 1; gTeam = 1; ftext = "MD"; ChosenSkin = 276; SetPlayerSkin(para1, 276); }
else if(PlayerInfo == 5) { PlayerInfo = 5; gTeam = 5; ftext = "Yakuza"; ChosenSkin = 121; SetPlayerSkin(para1, 121); }
else if(PlayerInfo == 6) { PlayerInfo = 5; gTeam = 5; ftext = "LCN"; ChosenSkin = 112; SetPlayerSkin(para1, 112); }
else if(PlayerInfo == 7) { PlayerInfo = 7; gTeam = 7; ftext = "VLADA"; ChosenSkin = 164; SetPlayerSkin(para1, 164); }
else if(PlayerInfo == 8) { PlayerInfo = 10; gTeam = 12; ftext = "Hitman"; ChosenSkin = 20; SetPlayerSkin(para1, 20); }
else if(PlayerInfo == 9) { PlayerInfo = 12; gTeam = 12; ftext = "LSN"; ChosenSkin = 1; SetPlayerSkin(para1, 1); }
else if(PlayerInfo == 10) { PlayerInfo = 12; gTeam = 12; ftext = "Taxi"; ChosenSkin = 210; SetPlayerSkin(para1, 210); }
else if(PlayerInfo == 12) { PlayerInfo = 5; gTeam = 5; ftext = "LSG"; ChosenSkin = 175; SetPlayerSkin(para1, 175); }
else if(PlayerInfo == 13) { PlayerInfo = 5; gTeam = 5; ftext = "Los Surenos"; ChosenSkin = 175; SetPlayerSkin(para1, 175); }
else if(PlayerInfo == 14) { PlayerInfo = 5; gTeam = 5; ftext = "Carbon Racer's"; ChosenSkin = 23; SetPlayerSkin(para1, 23); }
else if(PlayerInfo == 15) { PlayerInfo = 5; gTeam = 5; ftext = "GSF"; ChosenSkin = 105; SetPlayerSkin(para1, 105); }
else if(PlayerInfo == 16) { PlayerInfo = 5; gTeam = 5; ftext = "LSV"; ChosenSkin = 108; SetPlayerSkin(para1, 108); }
else if(PlayerInfo == 17) { PlayerInfo = 17; gTeam = 17; ftext = "Sumarska Policija"; ChosenSkin = 281; SetPlayerSkin(para1, 281); }
else if(PlayerInfo == 18) { PlayerInfo = 18; gTeam = 18; ftext = "Ballas"; ChosenSkin = 103; SetPlayerSkin(para1, 103); }
return 1;
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo = PlayerInfo;
PlayerInfo = 1;
printf("AdmCmd: %s je pozvao %s-a da se pridruzi %s.", sendername, giveplayer, ftext);
format(string, sizeof(string), "{37F906}INFO:{FFFFFF}Pokaneti ste vo %s, od %s", ftext, sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "{37F906}INFO:{FFFFFF}Go pokanivte %s da vleze vo %s.", giveplayer,ftext);
SendClientMessage(playerid, COLOR_WHITE, string);
/*new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(para1, gInviteSpawns, gInviteSpawns, gInviteSpawns); // Warp the player
SetPlayerFacingAngle(para1, gInviteSpawns);
SetPlayerCameraPos(para1,gInviteSpawns + 3, gInviteSpawns, gInviteSpawns);
SetPlayerCameraLookAt(para1,gInviteSpawns, gInviteSpawns, gInviteSpawns);
TogglePlayerControllable(para1, 0);
SelectChar = 255;
SelectCharID = PlayerInfo;
SelectCharPlace = 1;
OdjecaID1 = 1;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
SendClientMessage(para1, COLOR_WHITE, "* Koristi Lijevi klik misa da biras skin.");
SendClientMessage(para1, COLOR_WHITE, "* Kada odaberes koristi C na tipkovnici.");*/
}
{
SendClientMessage(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Igracot e vo nekoja organizacija.");
return 1;
}
return 1;
}
}//not connected
}
else
{
SendClientMessage(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da ja koristite ovaa komanda.");
}
}
return 0;
}
//----------------------------------------------------------------------------------
if(strcmp(cmd, "/uninvite", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "{FF8306}KORISTETE:{FFFFFF} /uninvite [ID/Ime na Igracot]");
return 1;
}
new para1;
para1 = ReturnUser(tmp);
if(PlayerInfo == 1 && PlayerInfo != 1)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 2 && PlayerInfo != 2)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 3 && PlayerInfo != 3)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 4 && PlayerInfo != 4)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 5 && PlayerInfo != 5)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 6 && PlayerInfo != 6)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 7 && PlayerInfo != 7)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 8 && PlayerInfo != 8)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 9 && PlayerInfo != 9)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 10 && PlayerInfo != 10)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 12 && PlayerInfo != 12)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 13 && PlayerInfo != 13)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 14 && PlayerInfo != 14)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 15 && PlayerInfo != 15)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 16 && PlayerInfo != 16)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 17 && PlayerInfo != 17)
{
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if (PlayerInfo >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if (PlayerInfo > 0)
{
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
printf(""COL_RED"|MacedonianWorld|{FFFFFF} %s go iskluci od organizacijata %s-a.", sendername, giveplayer);
format(string, sizeof(string), "{37F906}INFO:{FFFFFF}Iskluceni ste od organizacijata od Lider %s.", sendername);
SendClientMessage(para1, WHITE, string);
SendClientMessage(para1, WHITE, "{37F906}INFO:{FFFFFF}Sega ste civil.");
gTeam = 3;
PlayerInfo = 3;
PlayerInfo = 0;
PlayerInfo = 0;
PlayerInfo = 0;
new rand = random(sizeof(CIV));
SetSpawnInfo(para1, gTeam, CIV,0.0,0.0,0.0,0,0,0,0,0,0,0);
PlayerInfo = CIV;
MedicBill = 0;
SpawnPlayer(para1);
format(string, sizeof(string), "{37F906}INFO:{FFFFFF}Go isklucivte od organizacijata %s.", giveplayer);
SendClientMessage(playerid, WHITE, string);
}
}
}//not connected
}
else
{
SendClientMessage(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da ja koristite ovaa komanda.");
}
}
return 1;
}
if(strcmp(cmd, "/obleka", true) == 0)
{
new clan = PlayerInfo;
if(clan == 1) //pd
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 257.9435,77.2259,1003.6406))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 2) //MBI
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 246.0139,185.8776,1008.1719))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 3) //ARM
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 1808.6765,-169.4493,4.1079))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 4) //MD
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 2310.7158,-1223.7156,-18.0089))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 5) //Yakuza
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 954.0028,-56.3426,1001.1246))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan ==6) //LCN
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 1274.5802,-801.0266,1089.9325))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 7) //gradonacelnik
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 366.5264,159.1539,1008.3828))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 8) //hitman
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, -220.5570,1406.6583,27.7656))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 9) //SAN
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 357.9981,216.8118,1008.3828))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 10) //taxi
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 2332.6328,-1143.7639,1054.3047))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 12) //LosSantosGang
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 307.9672,1121.3052,1083.8828))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 13) // lsurenosi
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 2332.2012,-1185.7236,1031.9766))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 14) // cracers
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 300.9482,306.2248,1003.5391))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 15) //gsf
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 2492.3723,-1708.0255,1018.3368))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 16) //vagosi
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 2815.2544,-1168.1965,1029.1719))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
return 1;
}