[Pomoc] Invite/Uninvite i Giverank ne rade

Započeo Venom
17. Jun 2013. Zaključano
233
pregleda
3
postova
Venom
3
Hustler
17. Jun 2013.
Skripta koju koristim: Edit
Detaljan opis problema: Kad se obidem dati invite kaze igrac je u nekoj organizacii i nemoze se dati uninvite i give rank
Deo skripte:
//----------------------------------------------------------------------------------
if(strcmp(cmd, "/invite", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
  tmp = strtok(cmdtext, idx);
  if(!strlen(tmp))
  {
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF} /invite [ID/Ime na Igracot].");
    return 1;
}
  new para1;
  new ftext;
  para1 = ReturnUser(tmp);
  if (PlayerInfo >= 1)
  {
      if(IsPlayerConnected(para1))
      {
          if(para1 != INVALID_PLAYER_ID)
          {
    if (gTeam == TEAM_GREEN && PlayerInfo == 0 && PlayerInfo == 255)
    {
              if(PlayerInfo == 1) { PlayerInfo = 2; gTeam = 2; ftext = "PD"; ChosenSkin = 282; SetPlayerSkin(para1, 282); }
              else if(PlayerInfo == 2) { PlayerInfo = 2; gTeam = 2; ftext = "FBI"; ChosenSkin = 24; SetPlayerSkin(para1, 24); }
              else if(PlayerInfo == 3) { PlayerInfo = 2; gTeam = 2; ftext = "SWAT"; ChosenSkin = 285; SetPlayerSkin(para1, 285); }
              else if(PlayerInfo == 4) { PlayerInfo = 1; gTeam = 1; ftext = "MD"; ChosenSkin = 276; SetPlayerSkin(para1, 276); }
              else if(PlayerInfo == 5) { PlayerInfo = 5; gTeam = 5; ftext = "Yakuza"; ChosenSkin = 121; SetPlayerSkin(para1, 121); }
              else if(PlayerInfo == 6) { PlayerInfo = 5; gTeam = 5; ftext = "LCN"; ChosenSkin = 112; SetPlayerSkin(para1, 112); }
              else if(PlayerInfo == 7) { PlayerInfo = 7; gTeam = 7; ftext = "VLADA"; ChosenSkin = 164; SetPlayerSkin(para1, 164); }
              else if(PlayerInfo == 8) { PlayerInfo = 10; gTeam = 12; ftext = "Hitman"; ChosenSkin = 20; SetPlayerSkin(para1, 20); }
              else if(PlayerInfo == 9) { PlayerInfo = 12; gTeam = 12; ftext = "LSN"; ChosenSkin = 1; SetPlayerSkin(para1, 1); }
              else if(PlayerInfo == 10) { PlayerInfo = 12; gTeam = 12; ftext = "Taxi"; ChosenSkin = 210; SetPlayerSkin(para1, 210); }
              else if(PlayerInfo == 12) { PlayerInfo = 5; gTeam = 5; ftext = "LSG"; ChosenSkin = 175; SetPlayerSkin(para1, 175); }
              else if(PlayerInfo == 13) { PlayerInfo = 5; gTeam = 5; ftext = "Los Surenos"; ChosenSkin = 175; SetPlayerSkin(para1, 175); }
              else if(PlayerInfo == 14) { PlayerInfo = 5; gTeam = 5; ftext = "Carbon Racer's"; ChosenSkin = 23; SetPlayerSkin(para1, 23); }
              else if(PlayerInfo == 15) { PlayerInfo = 5; gTeam = 5; ftext = "GSF"; ChosenSkin = 105; SetPlayerSkin(para1, 105); }
              else if(PlayerInfo == 16) { PlayerInfo = 5; gTeam = 5; ftext = "LSV"; ChosenSkin = 108; SetPlayerSkin(para1, 108); }
              else if(PlayerInfo == 17) { PlayerInfo = 17; gTeam = 17; ftext = "Sumarska Policija"; ChosenSkin = 281; SetPlayerSkin(para1, 281); }
              else if(PlayerInfo == 18) { PlayerInfo = 18; gTeam = 18; ftext = "Ballas"; ChosenSkin = 103; SetPlayerSkin(para1, 103); }
              return 1;
        GetPlayerName(para1, giveplayer, sizeof(giveplayer));
        GetPlayerName(playerid, sendername, sizeof(sendername));
      PlayerInfo = PlayerInfo;
        PlayerInfo = 1;
      printf("AdmCmd: %s je pozvao %s-a da se pridruzi %s.", sendername, giveplayer, ftext);
        format(string, sizeof(string), "{37F906}INFO:{FFFFFF}Pokaneti ste vo %s, od %s", ftext, sendername);
        SendClientMessage(para1, COLOR_WHITE, string);
        format(string, sizeof(string), "{37F906}INFO:{FFFFFF}Go pokanivte %s da vleze vo %s.", giveplayer,ftext);
        SendClientMessage(playerid, COLOR_WHITE, string);
        /*new rand = random(sizeof(gInviteSpawns));
        SetPlayerPos(para1, gInviteSpawns, gInviteSpawns, gInviteSpawns); // Warp the player
        SetPlayerFacingAngle(para1, gInviteSpawns);
        SetPlayerCameraPos(para1,gInviteSpawns + 3, gInviteSpawns, gInviteSpawns);
        SetPlayerCameraLookAt(para1,gInviteSpawns, gInviteSpawns, gInviteSpawns);
        TogglePlayerControllable(para1, 0);
          SelectChar = 255;
          SelectCharID = PlayerInfo;
          SelectCharPlace = 1;
        OdjecaID1 = 1;
          PlayerInfo = ChosenSkin;
          PlayerInfo = ChosenSkin;
          SendClientMessage(para1, COLOR_WHITE, "* Koristi Lijevi klik misa da biras skin.");
          SendClientMessage(para1, COLOR_WHITE, "* Kada odaberes koristi C na tipkovnici.");*/
}
      {
          SendClientMessage(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Igracot e vo nekoja organizacija.");
          return 1;
      }
      return 1;
  }
  }//not connected
  }
  else
  {
    SendClientMessage(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da ja koristite ovaa komanda.");
}
}
return 0;
}
//----------------------------------------------------------------------------------
if(strcmp(cmd, "/uninvite", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "{FF8306}KORISTETE:{FFFFFF} /uninvite [ID/Ime na Igracot]");
return 1;
}
new para1;
para1 = ReturnUser(tmp);
if(PlayerInfo == 1 && PlayerInfo != 1)
{
    SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 2 && PlayerInfo != 2)
{
    SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 3 && PlayerInfo != 3)
{
    SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 4 && PlayerInfo != 4)
{
    SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 5 && PlayerInfo != 5)
{
    SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 6 && PlayerInfo != 6)
{
    SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 7 && PlayerInfo != 7)
{
    SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 8 && PlayerInfo != 8)
{
    SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 9 && PlayerInfo != 9)
{
    SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 10 && PlayerInfo != 10)
{
    SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 12 && PlayerInfo != 12)
{
    SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 13 && PlayerInfo != 13)
{
    SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 14 && PlayerInfo != 14)
{
    SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 15 && PlayerInfo != 15)
{
    SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 16 && PlayerInfo != 16)
{
    SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if(PlayerInfo == 17 && PlayerInfo != 17)
{
    SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da go koristite ova.");
return 1;
}
if (PlayerInfo >= 1)
{
    if(IsPlayerConnected(para1))
    {
        if(para1 != INVALID_PLAYER_ID)
        {
    if (PlayerInfo > 0)
    {
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
printf(""COL_RED"|MacedonianWorld|{FFFFFF} %s go iskluci od organizacijata %s-a.", sendername, giveplayer);
format(string, sizeof(string), "{37F906}INFO:{FFFFFF}Iskluceni ste od organizacijata od Lider %s.", sendername);
SendClientMessage(para1, WHITE, string);
SendClientMessage(para1, WHITE, "{37F906}INFO:{FFFFFF}Sega ste civil.");
                gTeam = 3;
PlayerInfo = 3;
PlayerInfo = 0;
PlayerInfo = 0;
PlayerInfo = 0;
new rand = random(sizeof(CIV));
SetSpawnInfo(para1, gTeam, CIV,0.0,0.0,0.0,0,0,0,0,0,0,0);
PlayerInfo = CIV;
MedicBill = 0;
SpawnPlayer(para1);
format(string, sizeof(string), "{37F906}INFO:{FFFFFF}Go isklucivte od organizacijata %s.", giveplayer);
SendClientMessage(playerid, WHITE, string);
}
}
}//not connected
}
else
{
SendClientMessage(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da ja koristite ovaa komanda.");
}
}
return 1;
}

if(strcmp(cmd, "/obleka", true) == 0)
{
new clan = PlayerInfo;
if(clan == 1) //pd
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 257.9435,77.2259,1003.6406))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 2) //MBI
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 246.0139,185.8776,1008.1719))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 3) //ARM
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 1808.6765,-169.4493,4.1079))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 4) //MD
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 2310.7158,-1223.7156,-18.0089))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 5) //Yakuza
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 954.0028,-56.3426,1001.1246))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan ==6) //LCN
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 1274.5802,-801.0266,1089.9325))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 7) //gradonacelnik
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 366.5264,159.1539,1008.3828))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 8) //hitman
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, -220.5570,1406.6583,27.7656))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 9) //SAN
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 357.9981,216.8118,1008.3828))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 10) //taxi
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 2332.6328,-1143.7639,1054.3047))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 12) //LosSantosGang
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 307.9672,1121.3052,1083.8828))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 13) // lsurenosi
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 2332.2012,-1185.7236,1031.9766))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 14) // cracers
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 300.9482,306.2248,1003.5391))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 15) //gsf
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 2492.3723,-1708.0255,1018.3368))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
if(clan == 16) //vagosi
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 2815.2544,-1168.1965,1029.1719))
{
SetPlayerPos(playerid, 258.8737,-41.9999,1002.0234); // Warp the player
SetPlayerFacingAngle(playerid, 45.0118);
SetPlayerInterior(playerid , 14);TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,256.4874,-39.7951,1003.0234);
SetPlayerCameraLookAt(playerid,258.8737,-41.9999,1002.0234);
SelectCharID = clan;
SelectCharPlace = 1;
OdjecaID1 = 1;SelectChar = 255;
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
TextDrawShowForPlayer(playerid, Lijevat);
TextDrawShowForPlayer(playerid, TipkaC);
}
else return SCM(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Ne ste kaj skafceto za oblekuvanje.");
}
return 1;
}
Venom
3
Hustler
17. Jun 2013.
I za giverank:
//----------------------------------------------------------------------------------
    if(strcmp(cmd, "/giverank", true) == 0)
{

    if(IsPlayerConnected(playerid))
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "{FF8306}KORISTETE:{FFFFFF}/giverank [ID Igraca/Dio Imena] [Number(1-6)]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
            if(level > 6 || level < 0) { SendClientMessage(playerid, COLOR_WHITE, "{FF0000}GRESKA:{FFFFFF}Organizaciite imaat 6 rankovi."); return 1; }
if(PlayerInfo == 2 && PlayerInfo != 2)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}
if(PlayerInfo == 3 && PlayerInfo != 3)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}
if(PlayerInfo == 4 && PlayerInfo != 4)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}
if(PlayerInfo == 5 && PlayerInfo != 5)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}
  if(PlayerInfo == 6 && PlayerInfo != 6)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}
if(PlayerInfo == 7 && PlayerInfo != 7)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}
if(PlayerInfo == 8 && PlayerInfo != 8)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}
if(PlayerInfo == 9 && PlayerInfo != 9)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}
if(PlayerInfo == 10 && PlayerInfo != 10)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}
if(PlayerInfo == 11 && PlayerInfo != 11)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}
if(PlayerInfo == 12 && PlayerInfo != 12)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}
if(PlayerInfo == 13 && PlayerInfo != 13)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}
if(PlayerInfo == 14 && PlayerInfo != 14)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}
  if(PlayerInfo == 15 && PlayerInfo != 15)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}
if(PlayerInfo == 16 && PlayerInfo != 16)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}
if(PlayerInfo == 18 && PlayerInfo != 18)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}
if(PlayerInfo == 19 && PlayerInfo != 19)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}
if(PlayerInfo == 20 && PlayerInfo != 20)
{
    SendClientMessage(playerid, COLOR_WHITE, "{37F906}INFO:{FFFFFF}Nemozete da go napravite ova.");
return 1;
}

if (PlayerInfo >= 1)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo = level;
format(string, sizeof(string), "{37F906}INFO:{FFFFFF}Promovirani ste vo %d rank od strana na Lider.", level);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "{37F906}INFO:{FFFFFF}Go promoviravte %s vo rank %d.", giveplayer,level);
SendClientMessage(playerid, COLOR_WHITE, string);
if(PlayerInfo == 1 || PlayerInfo == 1)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 282; SetPlayerSkin(para1, 282); }
else if(PlayerInfo == 2) { PlayerInfo = 281; SetPlayerSkin(para1, 281); }
else if(PlayerInfo == 3) { PlayerInfo = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo == 4) { PlayerInfo = 267; SetPlayerSkin(para1, 267); }
else if(PlayerInfo == 5) { PlayerInfo = 266; SetPlayerSkin(para1, 266); }
else if(PlayerInfo == 6) { PlayerInfo = 265; SetPlayerSkin(para1, 265); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 190; SetPlayerSkin(para1, 190);
}
}
else if(PlayerInfo == 2 || PlayerInfo == 2)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 24; SetPlayerSkin(para1, 24); }
else if(PlayerInfo == 2) { PlayerInfo = 25; SetPlayerSkin(para1, 25); }
else if(PlayerInfo == 3) { PlayerInfo = 286; SetPlayerSkin(para1, 286); }
else if(PlayerInfo == 4) { PlayerInfo = 166; SetPlayerSkin(para1, 166); }
else if(PlayerInfo == 5) { PlayerInfo = 290; SetPlayerSkin(para1, 290); }
else if(PlayerInfo == 6) { PlayerInfo = 295; SetPlayerSkin(para1, 295); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 194; SetPlayerSkin(para1, 194);
}
}
else if(PlayerInfo == 3 || PlayerInfo == 3)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 285; SetPlayerSkin(para1, 285); }
else if(PlayerInfo == 2) { PlayerInfo = 285; SetPlayerSkin(para1, 285); }
else if(PlayerInfo == 3) { PlayerInfo = 285; SetPlayerSkin(para1, 285); }
else if(PlayerInfo == 4) { PlayerInfo = 285; SetPlayerSkin(para1, 285); }
else if(PlayerInfo == 5) { PlayerInfo = 287; SetPlayerSkin(para1, 287); }
else if(PlayerInfo == 6) { PlayerInfo = 287; SetPlayerSkin(para1, 287); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 191; SetPlayerSkin(para1, 191);
}
}
else if(PlayerInfo == 4 || PlayerInfo == 4)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 276; SetPlayerSkin(para1, 276); }
else if(PlayerInfo == 2) { PlayerInfo = 276; SetPlayerSkin(para1, 276); }
else if(PlayerInfo == 3) { PlayerInfo = 275; SetPlayerSkin(para1, 275); }
else if(PlayerInfo == 4) { PlayerInfo = 274; SetPlayerSkin(para1, 274); }
else if(PlayerInfo == 5) { PlayerInfo = 70; SetPlayerSkin(para1, 70); }
else if(PlayerInfo == 6) { PlayerInfo = 70; SetPlayerSkin(para1, 70); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 172; SetPlayerSkin(para1, 172);
}
}
else if(PlayerInfo == 5 || PlayerInfo == 5)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 121; SetPlayerSkin(para1, 121); }
else if(PlayerInfo == 2) { PlayerInfo = 122; SetPlayerSkin(para1, 122); }
else if(PlayerInfo == 3) { PlayerInfo = 123; SetPlayerSkin(para1, 123); }
else if(PlayerInfo == 4) { PlayerInfo = 117; SetPlayerSkin(para1, 117); }
else if(PlayerInfo == 5) { PlayerInfo = 186; SetPlayerSkin(para1, 186); }
else if(PlayerInfo == 6) { PlayerInfo = 120; SetPlayerSkin(para1, 120); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 169; SetPlayerSkin(para1, 169);
}
}
else if(PlayerInfo == 6 || PlayerInfo == 6)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 112; SetPlayerSkin(para1, 112); }
else if(PlayerInfo == 2) { PlayerInfo = 111; SetPlayerSkin(para1, 111); }
else if(PlayerInfo == 3) { PlayerInfo = 125; SetPlayerSkin(para1, 125); }
else if(PlayerInfo == 4) { PlayerInfo = 124; SetPlayerSkin(para1, 124); }
else if(PlayerInfo == 5) { PlayerInfo = 126; SetPlayerSkin(para1, 126); }
else if(PlayerInfo == 6) { PlayerInfo = 113; SetPlayerSkin(para1, 113); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 12; SetPlayerSkin(para1, 12);
}
}
else if(PlayerInfo == 7 || PlayerInfo == 7)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 163; SetPlayerSkin(para1, 164); }
else if(PlayerInfo == 2) { PlayerInfo = 164; SetPlayerSkin(para1, 163); }
else if(PlayerInfo == 3) { PlayerInfo = 165; SetPlayerSkin(para1, 165); }
else if(PlayerInfo == 4) { PlayerInfo = 147; SetPlayerSkin(para1, 147); }
else if(PlayerInfo == 5) { PlayerInfo = 187; SetPlayerSkin(para1, 187); }
else if(PlayerInfo == 6) { PlayerInfo = 228; SetPlayerSkin(para1, 228); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 150; SetPlayerSkin(para1, 150);
}
}
else if(PlayerInfo == 8 || PlayerInfo == 8)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 20; SetPlayerSkin(para1, 20); }
else if(PlayerInfo == 2) { PlayerInfo = 258; SetPlayerSkin(para1, 258); }
else if(PlayerInfo == 3) { PlayerInfo = 127; SetPlayerSkin(para1, 127); }
else if(PlayerInfo == 4) { PlayerInfo = 272; SetPlayerSkin(para1, 272); }
else if(PlayerInfo == 5) { PlayerInfo = 208; SetPlayerSkin(para1, 208); }
else if(PlayerInfo == 6) { PlayerInfo = 294; SetPlayerSkin(para1, 294); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 141; SetPlayerSkin(para1, 141);
}
}
      else if(PlayerInfo == 9 || PlayerInfo == 9)
{
if(PlayerInfo == 1)
{
//Male Skin
        if(PlayerInfo == 1) { PlayerInfo = 1; SetPlayerSkin(para1, 1); }
        else if(PlayerInfo == 2) { PlayerInfo = 2; SetPlayerSkin(para1, 2); }
        else if(PlayerInfo == 3) { PlayerInfo = 185; SetPlayerSkin(para1, 185); }
        else if(PlayerInfo == 4) { PlayerInfo = 98; SetPlayerSkin(para1, 98); }
        else if(PlayerInfo == 5) { PlayerInfo = 171; SetPlayerSkin(para1, 171); }
        else if(PlayerInfo == 6) { PlayerInfo = 227; SetPlayerSkin(para1, 227); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 148; SetPlayerSkin(para1, 148);
}
}
else if(PlayerInfo == 10 || PlayerInfo == 10)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 210; SetPlayerSkin(para1, 210); }
else if(PlayerInfo == 2) { PlayerInfo = 142; SetPlayerSkin(para1, 142); }
else if(PlayerInfo == 3) { PlayerInfo = 143; SetPlayerSkin(para1, 143); }
else if(PlayerInfo == 4) { PlayerInfo = 242; SetPlayerSkin(para1, 242); }
else if(PlayerInfo == 5) { PlayerInfo = 255; SetPlayerSkin(para1, 255); }
else if(PlayerInfo == 6) { PlayerInfo = 61; SetPlayerSkin(para1, 61); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 211; SetPlayerSkin(para1, 211);
}
}
else if(PlayerInfo == 11 || PlayerInfo == 11)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 71; SetPlayerSkin(para1, 71); }
else if(PlayerInfo == 2) { PlayerInfo = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo == 3) { PlayerInfo = 266; SetPlayerSkin(para1, 266); }
else if(PlayerInfo == 4) { PlayerInfo = 267; SetPlayerSkin(para1, 267); }
else if(PlayerInfo == 5) { PlayerInfo = 281; SetPlayerSkin(para1, 281); }
else if(PlayerInfo == 6) { PlayerInfo = 288; SetPlayerSkin(para1, 288); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 211; SetPlayerSkin(para1, 211);
}
}
else if(PlayerInfo == 12 || PlayerInfo == 12)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 175; SetPlayerSkin(para1, 175); }
else if(PlayerInfo == 2) { PlayerInfo = 174; SetPlayerSkin(para1, 174); }
else if(PlayerInfo == 3) { PlayerInfo = 123; SetPlayerSkin(para1, 173); }
else if(PlayerInfo == 4) { PlayerInfo = 114; SetPlayerSkin(para1, 114); }
else if(PlayerInfo == 5) { PlayerInfo = 116; SetPlayerSkin(para1, 116); }
else if(PlayerInfo == 6) { PlayerInfo = 115; SetPlayerSkin(para1, 115); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 193; SetPlayerSkin(para1, 193);
}
}
else if(PlayerInfo == 13 || PlayerInfo == 13)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 28; SetPlayerSkin(para1, 28); }
else if(PlayerInfo == 2) { PlayerInfo = 219; SetPlayerSkin(para1, 219); }
else if(PlayerInfo == 3) { PlayerInfo = 67; SetPlayerSkin(para1, 67); }
else if(PlayerInfo == 4) { PlayerInfo = 180; SetPlayerSkin(para1, 180); }
else if(PlayerInfo == 5) { PlayerInfo = 19; SetPlayerSkin(para1, 19); }
else if(PlayerInfo == 6) { PlayerInfo = 22; SetPlayerSkin(para1, 22); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 233; SetPlayerSkin(para1, 233);
}
}
else if(PlayerInfo == 14 || PlayerInfo == 14)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 107; SetPlayerSkin(para1, 107); }
else if(PlayerInfo == 2) { PlayerInfo = 106; SetPlayerSkin(para1, 106); }
else if(PlayerInfo == 3) { PlayerInfo = 105; SetPlayerSkin(para1, 105); }
else if(PlayerInfo == 4) { PlayerInfo = 269; SetPlayerSkin(para1, 269); }
else if(PlayerInfo == 5) { PlayerInfo = 270; SetPlayerSkin(para1, 270); }
else if(PlayerInfo == 6) { PlayerInfo = 271; SetPlayerSkin(para1, 271); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 195; SetPlayerSkin(para1, 195);
}
}
else if(PlayerInfo == 15 || PlayerInfo == 15)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 105; SetPlayerSkin(para1, 105); }
else if(PlayerInfo == 2) { PlayerInfo = 106; SetPlayerSkin(para1, 106); }
else if(PlayerInfo == 3) { PlayerInfo = 107; SetPlayerSkin(para1, 107); }
else if(PlayerInfo == 4) { PlayerInfo = 271; SetPlayerSkin(para1, 271); }
else if(PlayerInfo == 5) { PlayerInfo = 269; SetPlayerSkin(para1, 269); }
else if(PlayerInfo == 6) { PlayerInfo = 270; SetPlayerSkin(para1, 270); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 195; SetPlayerSkin(para1, 195);
}
}
else if(PlayerInfo == 16 || PlayerInfo == 16)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 103; SetPlayerSkin(para1, 103); }
else if(PlayerInfo == 2) { PlayerInfo = 103; SetPlayerSkin(para1, 103); }
else if(PlayerInfo == 3) { PlayerInfo = 102; SetPlayerSkin(para1, 102); }
else if(PlayerInfo == 4) { PlayerInfo = 102; SetPlayerSkin(para1, 102); }
else if(PlayerInfo == 5) { PlayerInfo = 104; SetPlayerSkin(para1, 104); }
else if(PlayerInfo == 6) { PlayerInfo = 104; SetPlayerSkin(para1, 104); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 195; SetPlayerSkin(para1, 195);
}
}
else if(PlayerInfo == 18 || PlayerInfo == 18) //groove street
{
if(PlayerInfo == 1)
{
//Groove skinovi za rankove
if(PlayerInfo == 1) { PlayerInfo = 105; SetPlayerSkin(para1, 105); }
else if(PlayerInfo == 2) { PlayerInfo = 106; SetPlayerSkin(para1, 106); }
else if(PlayerInfo == 3) { PlayerInfo = 107; SetPlayerSkin(para1, 107); }
else if(PlayerInfo == 4) { PlayerInfo = 269; SetPlayerSkin(para1, 269); }
else if(PlayerInfo == 5) { PlayerInfo = 270; SetPlayerSkin(para1, 270); }
else if(PlayerInfo == 6) { PlayerInfo = 293; SetPlayerSkin(para1, 293); }
}
}
else if(PlayerInfo == 19 || PlayerInfo == 19) //MS 13
{
if(PlayerInfo == 1)
{
//MS 13 skinovi za rankove
if(PlayerInfo == 1) { PlayerInfo = 108; SetPlayerSkin(para1, 108); }
else if(PlayerInfo == 2) { PlayerInfo = 108; SetPlayerSkin(para1, 108); }
else if(PlayerInfo == 3) { PlayerInfo = 109; SetPlayerSkin(para1, 109); }
else if(PlayerInfo == 4) { PlayerInfo = 109; SetPlayerSkin(para1, 109); }
else if(PlayerInfo == 5) { PlayerInfo = 20; SetPlayerSkin(para1, 20); }
else if(PlayerInfo == 6) { PlayerInfo = 110; SetPlayerSkin(para1, 110); }
}
}
else if(PlayerInfo == 20 || PlayerInfo == 20) //Parking Servis
{
if(PlayerInfo == 1)
{
//Parking Servis skinovi za rankove
if(PlayerInfo == 1) { PlayerInfo = 18; SetPlayerSkin(para1, 18); }
else if(PlayerInfo == 2) { PlayerInfo = 18; SetPlayerSkin(para1, 18); }
else if(PlayerInfo == 3) { PlayerInfo = 18; SetPlayerSkin(para1, 18); }
else if(PlayerInfo == 4) { PlayerInfo = 16; SetPlayerSkin(para1, 16); }
else if(PlayerInfo == 5) { PlayerInfo = 16; SetPlayerSkin(para1, 16); }
else if(PlayerInfo == 6) { PlayerInfo = 16; SetPlayerSkin(para1, 16); }
}
}
/*
else if(PlayerInfo == 17 || PlayerInfo == 17)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 47; SetPlayerSkin(para1, 47); }
else if(PlayerInfo == 2) { PlayerInfo = 47; SetPlayerSkin(para1, 47); }
else if(PlayerInfo == 3) { PlayerInfo = 47; SetPlayerSkin(para1, 47); }
else if(PlayerInfo == 4) { PlayerInfo = 48; SetPlayerSkin(para1, 48); }
else if(PlayerInfo == 5) { PlayerInfo = 48; SetPlayerSkin(para1, 48); }
else if(PlayerInfo == 6) { PlayerInfo = 48; SetPlayerSkin(para1, 48); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 194; SetPlayerSkin(para1, 194);
}
}
else if(PlayerInfo == 18 || PlayerInfo == 18)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 47; SetPlayerSkin(para1, 47); }
else if(PlayerInfo == 2) { PlayerInfo = 47; SetPlayerSkin(para1, 47); }
else if(PlayerInfo == 3) { PlayerInfo = 47; SetPlayerSkin(para1, 47); }
else if(PlayerInfo == 4) { PlayerInfo = 48; SetPlayerSkin(para1, 48); }
else if(PlayerInfo == 5) { PlayerInfo = 48; SetPlayerSkin(para1, 48); }
else if(PlayerInfo == 6) { PlayerInfo = 48; SetPlayerSkin(para1, 48); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 194; SetPlayerSkin(para1, 194);
}
}
else if(PlayerInfo == 19 || PlayerInfo == 19)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 47; SetPlayerSkin(para1, 47); }
else if(PlayerInfo == 2) { PlayerInfo = 47; SetPlayerSkin(para1, 47); }
else if(PlayerInfo == 3) { PlayerInfo = 47; SetPlayerSkin(para1, 47); }
else if(PlayerInfo == 4) { PlayerInfo = 48; SetPlayerSkin(para1, 48); }
else if(PlayerInfo == 5) { PlayerInfo = 48; SetPlayerSkin(para1, 48); }
else if(PlayerInfo == 6) { PlayerInfo = 48; SetPlayerSkin(para1, 48); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 194; SetPlayerSkin(para1, 194);
}
}
else if(PlayerInfo == 20 || PlayerInfo == 20)
{
if(PlayerInfo == 1)
{
//Male Skin
if(PlayerInfo == 1) { PlayerInfo = 71; SetPlayerSkin(para1, 71); }
else if(PlayerInfo == 2) { PlayerInfo = 280; SetPlayerSkin(para1, 280); }
else if(PlayerInfo == 3) { PlayerInfo = 281; SetPlayerSkin(para1, 281); }
else if(PlayerInfo == 4) { PlayerInfo = 282; SetPlayerSkin(para1, 282); }
else if(PlayerInfo == 5) { PlayerInfo = 288; SetPlayerSkin(para1, 288); }
else if(PlayerInfo == 6) { PlayerInfo = 283; SetPlayerSkin(para1, 283); }
}
else if(PlayerInfo == 2)
{
PlayerInfo = 211; SetPlayerSkin(para1, 211);
}
}*/
}
}
}
else
{
SendClientMessage(playerid, WHITE, "{FF0000}GRESKA:{FFFFFF}Nemozete da ja koristite ovaa komanda.");
}
}
return 1;
}


Stavi sam je u drugom post jer u prvom nemoze.
Venom
3
Hustler
17. Jun 2013.
Da

Edit: Na PoliceDepartminet moze se dati giverank a na drugi nece.

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

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