Skripta koju koristim: SE RP
proble:trebam #define SPECIAL_ACTION_CUFFED al neznma kako JBG ☹️
deoskripte:
if(newkeys == KEY_JUMP)//128
{
if(newkeys & KEY_JUMP && !(oldkeys & KEY_JUMP) && GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_CUFFED) ApplyAnimation(playerid, "GYMNASIUM", "gym_jog_falloff",4.1,0,1,1,0,0);
{
if(IsPlayerInAnyVehicle(playerid))
{
if(IsPlayerConnected(playerid))
{
if(!engineOn[GetPlayerVehicleID(playerid)])
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
return 1;
}
if(IsAnOwnableCar(newcar))
{
if(PlayerInfo == newcar) { }
else if(PlayerInfo == newcar) { }
else if(PlayerInfo == newcar) { }
else { return 1; }
}
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509)
{
return 1;
}
if(newcar == 59 || newcar == 60)
{
return 1;
}
if(newcar >= 135 && newcar <= 154)
{
if(HireCar != newcar)
{
return 1;
}
}
if(IsARibar(newcar))
{
return 1;
}
if(IsAPlane(newcar))
{
return 1;
}
if(IsASweeper(newcar))
{
return 1;
}
if(gEngine == 1) { return 1; }
PutPlayerInVehicle(playerid, newcar, 0);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i pokusava da upali motor.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SetTimerEx("StartingTheVehicle",3500,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Startovanje motora...",3500,3);
gEngine = 1;
return 1;
}
}
}
}
return 1;
}
Slika/vode: //
[POMOC] Imam neki eror oko #define neznam kako to da ispravim
689
pregleda
17
postova
28. Jul 2012.
Joey_ wrote on July 28, 2012, 8:44 pm:
Maknuo sam ti reklamu s kraja posta jer tome nije mjesto ovdje. I opiši svoj problem bolje jer te ja uopće ne kužim.
Mislim da mu izbacuje error undefined symbol SPECIAL_ACTION_CUFFED .
28. Jul 2012.
evo ovaj error izbaci
C:\DOCUME~1\Pele\Desktop\UNUSED~1\SALVAD~1\SALVAD~1\GAMEMO~1\SC-RP.pwn(61945) : error 017: undefined symbol "SPECIAL_ACTION_CUFFED"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
C:\DOCUME~1\Pele\Desktop\UNUSED~1\SALVAD~1\SALVAD~1\GAMEMO~1\SC-RP.pwn(61945) : error 017: undefined symbol "SPECIAL_ACTION_CUFFED"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
28. Jul 2012.
Uradio sam kao sto si mi reko i posle toga izbaci ovo
C:\DOCUME~1\Pele\Desktop\UNUSED~1\SALVAD~1\SALVAD~1\GAMEMO~1\SC-RP.pwn(61947) : error 029: invalid expression, assumed zero
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
C:\DOCUME~1\Pele\Desktop\UNUSED~1\SALVAD~1\SALVAD~1\GAMEMO~1\SC-RP.pwn(61947) : error 029: invalid expression, assumed zero
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
28. Jul 2012.
61947 if(newkeys & KEY_JUMP && !(oldkeys & KEY_JUMP) && GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_CUFFED) ApplyAnimation(playerid, "GYMNASIUM", "gym_jog_falloff",4.1,0,1,1,0,0);
evo dodo sam vamred na kome izbacuje error
evo dodo sam vamred na kome izbacuje error
28. Jul 2012.
Stavi to u code fino,imas viska zagradu ili zarez itd
Probaj ovako
Probaj ovako
if(newkeys & KEY_JUMP && !(oldkeys & KEY_JUMP) && GetPlayerSpecialAction(playerid, = = SPECIAL_ACTION_CUFFED) ApplyAnimation(playerid, "GYMNASIUM", "gym_jog_falloff",4.1,0,1,1,0,0);28. Jul 2012.
Quote from July 28, 2012, 9:17 pm:
Moraš staviti 0.3e includove !
http://files.sa-mp.com/samp03e_svr_R2_win32.zip
Kada skineš odi pawno/include i kopiraj ih u svoj gm isto u taj folder !
http://files.sa-mp.com/samp03e_svr_R2_win32.zip
Kada skineš odi pawno/include i kopiraj ih u svoj gm isto u taj folder !
Ne bi trebalo da izbacuje onaj error ukoliko mu includsi nisu ok
28. Jul 2012.
Quote from July 28, 2012, 9:17 pm:
Moraš staviti 0.3e includove !
http://files.sa-mp.com/samp03e_svr_R2_win32.zip
Kada skineš odi pawno/include i kopiraj ih u svoj gm isto u taj folder !
http://files.sa-mp.com/samp03e_svr_R2_win32.zip
Kada skineš odi pawno/include i kopiraj ih u svoj gm isto u taj folder !
Ne bi trebalo da izbacuje onaj error ukoliko mu includsi nisu ok
Trebalo bi imao sam isti problem..
28. Jul 2012.
if(newkeys & KEY_JUMP && !(oldkeys & KEY_JUMP) && GetPlayerSpecialAction(playerid, = = SPECIAL_ACTION_CUFFED) ApplyAnimation(playerid, "GYMNASIUM", "gym_jog_falloff",4.1,0,1,1,0,0);Taj kod zamijeni ovime:
if(newkeys & KEY_JUMP && !(oldkeys & KEY_JUMP) && GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_CUFFED) ApplyAnimation(playerid, "GYMNASIUM", "gym_jog_falloff",4.1,0,1,1,0,0);28. Jul 2012.
Joey_ wrote on July 28, 2012, 9:32 pm:
if(newkeys & KEY_JUMP && !(oldkeys & KEY_JUMP) && GetPlayerSpecialAction(playerid, = = SPECIAL_ACTION_CUFFED) ApplyAnimation(playerid, "GYMNASIUM", "gym_jog_falloff",4.1,0,1,1,0,0);Taj kod zamijeni ovime:
if(newkeys & KEY_JUMP && !(oldkeys & KEY_JUMP) && GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_CUFFED) ApplyAnimation(playerid, "GYMNASIUM", "gym_jog_falloff",4.1,0,1,1,0,0);Ako je to stavio ne vidim kakav je problem u njegovo gore.
Ako je #define to sve onda znaÄi nije problem do toga nego do include filova ...
Kažem ti imao sam taj problem probaj stavit include koje sam ti dao i kako sam ti napisao i radit će ti bez errora.
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava