[Pomoc] Ikona

Započeo [GU:RP] Ivica
31. Okt. 2012. Zaključano
468
pregleda
10
postova
ivica158
5
Crime Lord
31. Okt. 2012.
Skripta koju koristim:cyber
Detaljan opis problema:kada kupim kucu znate onu zelenu ikonicu kao kucicu e tebalo bi da kad kupim kucu da dode odma ona icona i,ali ona dode poslije reseta e sad sam ja napravio da kad kupim kucu da dode ta ikona ali zelena bi se trebala unitit a ikona da ostane i sad kad kupim kucu obadvije ikone mi se vrte.
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
danijel123
5
Kingpin
ivica158
5
Crime Lord
31. Okt. 2012.
jesam ali mi dode ikona i ali i ostane ona ikonica zelena u obliku kuce,tj ne obrise se
ivica158
5
Crime Lord
1. Nov. 2012.
sry na DP al jel moze ko kak pomoci'
danijel123
5
Kingpin
1. Nov. 2012.
Neradi DP

postaj ovde komandu /kupikucu ili /buyhouse kako ti vec ide
ivica158
5
Crime Lord
1. Nov. 2012.
evo
if(strcmp(cmd, "/kupikucu", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
new Float:oldposx, Float:oldposy, Float:oldposz;
GetPlayerName(playerid, playername, sizeof(playername));
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(PlayerToPoint(2.0, playerid, HouseInfo, HouseInfo, HouseInfo) && HouseInfo == 0)
{
if(PlayerInfo < HouseInfo)
{
format(string, sizeof(string), "  Morate biit Level %d da biste kupili ovo !", HouseInfo);
SendClientMessage(playerid, COLOR_GRAD5, string);
return 1;
}
if(PlayerInfo != 255 && strcmp(playername, HouseInfo[PlayerInfo], true) == 0)
{
SendClientMessage(playerid, COLOR_WHITE, "  Vec posjedujete kucu, kucajte /prodajkucu ako zelite da kupite ovu !");
return 1;
}
if(GetPlayerMoney(playerid) > HouseInfo)
{
PlayerInfo = h;
HouseInfo = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
strmid(HouseInfo, sendername, 0, strlen(sendername), 255);
GivePlayerMoney(playerid,-HouseInfo);
SendClientMessage(playerid, ZELEENA, "(kuca) {FFFFFF}ÄŒestitamo uspjesno ste kupili kucu.Za izlaz koristite {F3FF02}/exit");
SendClientMessage(playerid, COLOR_WHITE, "ÄŒestitamo vam na kupovini nove kuce! Sve informacija na /kuca.");
OnPropTextdrawUpdate(1, h);
DestroyPickup(HousePickup);
HousePickup =CreatePickup(1239, 1, HouseInfo, HouseInfo, HouseInfo);
                        DateProp(playerid);
OnPropUpdate();
OnPlayerUpdate(playerid);
return 1;
}
else
{
SendClientMessage(playerid, SIVA, "Nemate dovoljno novaca za kupovinu kuce!");
return 1;
}
}
}
}
return 1;
}
danijel123
5
Kingpin
1. Nov. 2012.
Postaj ovde onaj deo ucitavanja labela za kuce, pod OnGameModeInit
ivica158
5
Crime Lord
1. Nov. 2012.
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(HouseInfo == 0)
{
    format(PropertyString,sizeof(PropertyString),"{0ed400}Na Prodaju\n{0ed400}Opis: {FFFFFF}%s\n{0ed400}Level: {FFFFFF}%d\n{0ed400}Cijena: {FFFFFF}%d$",HouseInfo, HouseInfo, HouseInfo);
HouseLabel = Create3DTextLabel(PropertyString ,0x00FF00FF,HouseInfo, HouseInfo, HouseInfo+0.5,20,0,1);
houspc = CreateDynamicPickup(1273, 1, HouseInfo, HouseInfo, HouseInfo);
}
else if(HouseInfo == 1 && HouseInfo == 1)
{
format(PropertyString,sizeof(PropertyString),"{0ed400}Vlasnik Kuce: {FFFFFF}%s\n{0ed400}Opis: {FFFFFF}%s\n{0ed400}Level: {FFFFFF}%d\n{0ed400}Rent: {FFFFFF}%d$\n{0ed400}Najam: {FFFFFF}/rentroom",HouseInfo, HouseInfo, HouseInfo, HouseInfo);
HouseLabel =  Create3DTextLabel(PropertyString ,0x00FF00FF,HouseInfo, HouseInfo, HouseInfo+0.5,20,0,1);
houspc = CreateDynamicPickup(1239, 1, HouseInfo, HouseInfo, HouseInfo);
}
else if(HouseInfo == 1 && HouseInfo != 1)
{
format(PropertyString,sizeof(PropertyString),"{0ed400}Vlasnik Kuce: {0ed400}%s\n{0ed400}Opis: {FFFFFF}%s\n{0ed400}Level: {FFFFFF}%d\n{0ed400}Rent: {FFFFFF}%d$\n{0ed400}Najam: {FFFFFF}/rentroom",HouseInfo, HouseInfo, HouseInfo, HouseInfo);
HouseLabel =  Create3DTextLabel(PropertyString ,0x00FF00FF,HouseInfo, HouseInfo, HouseInfo+0.5,20,0,1);
houspc = CreateDynamicPickup(1239, 1, HouseInfo, HouseInfo, HouseInfo);
}
}
danijel123
5
Kingpin
1. Nov. 2012.
Stavi ovako komandu
if(strcmp(cmd, "/kupikucu", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
new Float:oldposx, Float:oldposy, Float:oldposz;
GetPlayerName(playerid, playername, sizeof(playername));
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(PlayerToPoint(2.0, playerid, HouseInfo, HouseInfo, HouseInfo) && HouseInfo == 0)
{
if(PlayerInfo < HouseInfo)
{
format(string, sizeof(string), "  Morate biit Level %d da biste kupili ovo !", HouseInfo);
SendClientMessage(playerid, COLOR_GRAD5, string);
return 1;
}
if(PlayerInfo != 255 && strcmp(playername, HouseInfo[PlayerInfo], true) == 0)
{
SendClientMessage(playerid, COLOR_WHITE, "  Vec posjedujete kucu, kucajte /prodajkucu ako zelite da kupite ovu !");
return 1;
}
if(GetPlayerMoney(playerid) > HouseInfo)
{
PlayerInfo = h;
HouseInfo = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
strmid(HouseInfo, sendername, 0, strlen(sendername), 255);
GivePlayerMoney(playerid,-HouseInfo);
SendClientMessage(playerid, ZELEENA, "(kuca) {FFFFFF}Cestitamo uspjesno ste kupili kucu.Za izlaz koristite {F3FF02}/exit");
SendClientMessage(playerid, COLOR_WHITE, "Cestitamo vam na kupovini nove kuce! Sve informacija na /kuca.");
OnPropTextdrawUpdate(1, h);
DestroyDynamicPickup(houspc);
houspc = CreateDynamicPickup(1239, 1, HouseInfo, HouseInfo, HouseInfo);
                        DateProp(playerid);
OnPropUpdate();
OnPlayerUpdate(playerid);
return 1;
}
else
{
SendClientMessage(playerid, SIVA, "Nemate dovoljno novaca za kupovinu kuce!");
return 1;
}
}
}
}
return 1;
}
ivica158
5
Crime Lord
1. Nov. 2012.
hvala ti....rijeseno,moze lock!!!

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