Dio skripte:
public OnPlayerTakeDamage( playerid, issuerid, Float:amount, weaponid, bodypart ) {
if( issuerid != INVALID_PLAYER_ID && issuerid != INVALID_PLAYER_ID && amount == 0 && weaponid == 0 && bodypart == 3 ) {
format( globalstring, sizeof( globalstring ), "{009DFF}- {FFFFFF}.:: Crown ::.{009DFF} -"col_white" %s je kickovan sa servera. Razlog: "col_white"Command kill", ImeIgraca( issuerid ) );
AdminPoruka( SCBOJA, globalstring );
Kickovanje( issuerid, ""col_white"Ti si kickovan sa servera. Razlog: "col_scboja"Command kill");
return 0;
}
if( issuerid != INVALID_PLAYER_ID ) {
if( OI[ PlayerInfo[ issuerid ][ xClan ] ][ oTip ] == ORG_TIP_PD && !IsPlayerInAnyVehicle( issuerid ) && !IsPlayerInAnyVehicle( playerid ) && GetWeapon( issuerid ) == 23 && ImaTazer[ issuerid ] == true && !AdminDuty[ playerid ] ) {
if( GetFactionType( playerid ) == ORG_TIP_PD ) return SCM( issuerid, CRVENA, "Ne mozes tazovati PD!" );
new Float:Pos[ 3 ];
GetPlayerPos( playerid, Pos[ 0 ], Pos[ 1 ], Pos[ 2 ] );
if( IsPlayerInRangeOfPoint( issuerid, 6.0, Pos[ 0 ], Pos[ 1 ], Pos[ 2 ] ) ) {
format( globalstring, sizeof( globalstring ), "%s puca tazerom na %s-a i pogadja ga.", ImeIgraca( issuerid ), ImeIgraca( playerid ) );
PorukaRadius( 20.0, issuerid, globalstring, SIVA );
TogglePlayerControllable( playerid, false );
PlayerCuffed[ playerid ] = 1;
crown_SetPlayerHealth( playerid, 50 );
SetPVarInt( playerid, "CuffTimerCalled", 1 );
TazerTimer[ playerid ] = SetTimerEx("TazovanTajmer", 15000, false, "i", playerid );
OnePlayAnim( playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0 );
return 0;
}
}
if( NaDmEventu[ playerid ] == false && WARPInfo[ playerid ][ WARIgrac ] == -1 && !AdminDuty[ playerid ] && PlayerCuffed[ playerid ] == 0 ) {
if( weaponid <= 42 ) {
new Float:takeHealth = antiCheatCS[ playerid ][ TrueHealth ];
crown_SetPlayerHealth( playerid, takeHealth );
}
}
printf( "%s je naneo %.0f demidza %s-u, oruzje: %d, dio tela: %d", ImeIgraca( issuerid ), amount, ImeIgraca( playerid ), weaponid, bodypart );
}
return 1;
}
public TazovanTajmer( playerid ) {
if( PlayerCuffed[ playerid ] == 1 ) {
PlayerCuffed[ playerid ] = 0;
SetPVarInt( playerid, "CuffTimerCalled", 0 );
TogglePlayerControllable( playerid, true );
GameTextForPlayer( playerid, "~y~Tazer zavrsen", 5000, 3 );
ClearAnimations( playerid );
crown_KillTimer( TazerTimer[ playerid ] );
}
return 1;
}Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]vaš odgovor[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): link slike