[Pomoc] heal u zcmd

Započeo [GU:RP] Ivica
12. Feb. 2013. Zaključano
725
pregleda
15
postova
ivica158
5
Crime Lord
12. Feb. 2013.
Skripta koju koristim:cyber
Detaljan opis problema:kako ovu cmd heal stavit u zcmd i da bude samo u toj komandi da ako ima u kuci heal udu u kucu kucaju heal i pise da su izljeceni na 100 zdravlja ja to vec imam al sam ocu da bude tu za heal i armour budete vidjeli ovo ostalo da se izbaci ako me shvacate
Dio skripte:evo cmd
if(strcmp(cmd, "/heal", true) == 0)
{
    if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
GetPlayerName(playerid, sendername, sizeof(sendername));
new location = PlayerInfo;
if(!strlen(tmp))
{
if(location != 255)
{
if(location < 99)
{
if(HouseInfo == 1 && IsACop(playerid))
{
//format(string, sizeof(string), "* %s stavlja pancirku.", sendername);
//ProxDetector(30.0, playerid, string, LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA);
TogglePlayerControllable(playerid, 0);
GetPlayerPos(playerid, Unspec, Unspec, Unspec);
Unspec = PlayerInfo;
Unspec = PlayerInfo;
SetPlayerPos(playerid,1527.5,-12.1,1002.0);
PlayerInfo = 255;
SetPlayerInterior(playerid,99);
Spectate = 257;
}
else
{
format(string, sizeof(string), "Ovo mjesto nema zastitne upgrade.");
SendClientMessage(playerid, SIVA,string);
}
if(HouseInfo == 1)
{
new Float:tempheal;
GetPlayerHealth(playerid,tempheal);
if ( tempheal < 100.0)
{
SetPlayerHealth(playerid,100.0);
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
format(string, sizeof(string), "Izljeceni ste na 100 zdravlja.");
SendClientMessage(playerid, BELA,string);
}
else
{
SendClientMessage(playerid, SIVA,"Vec ste izljeceni na 100.");
}
}
else
{
format(string, sizeof(string), "Ovo mjesto nema heal upgrade.");
SendClientMessage(playerid, SIVA,string);
}
return 1;
}
else if(location == 101)//Restaurant
{
    new Float:tempheal;
GetPlayerHealth(playerid,tempheal);
if ( tempheal < 100.0)
{
SetPlayerHealth(playerid,100.0);
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
format(string, sizeof(string), "Izljeceni ste na 100 zdravlja.");
SendClientMessage(playerid, BELA,string);
}
else
{
SendClientMessage(playerid, SIVA,"Vec ste izljeceni na 100 zdravlja.");
}
}
else if(location == 102 && IsACop(playerid))//Police Armoury
{
    SetPlayerHealth(playerid,100.0);
    SetPlayerArmour(playerid,100.0);
    //format(string, sizeof(string), "*Policajac %s stavlja armora.", sendername);
//ProxDetector(30.0, playerid, string, LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA);
TogglePlayerControllable(playerid, 0);
GetPlayerPos(playerid, Unspec, Unspec, Unspec);
Unspec = PlayerInfo;
Unspec = PlayerInfo;
SetPlayerPos(playerid,1527.5,-12.1,1002.0);
PlayerInfo = 255;
SetPlayerInterior(playerid,99);
Spectate = 257;
}
}
else
{
SendClientMessage(playerid, CRVENA, "{FFAF00}Koristite: {FFFFFF} /heal [IgracevID/DioImena] ");
return 1;
}
}
giveplayerid = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
    SendClientMessage(playerid, CRVENA, "{FFAF00}Koristite: {FFFFFF} /heal [IgracevID/DioMena] ");
return 1;
}
moneys = strvalEx(tmp);
if(moneys < 1 || moneys > 1000) { SendClientMessage(playerid, SIVA, "  Cena ljecenja moze iznositi od 1 do 1000 !"); return 1; }
if (giveplayerid == playerid)
{
SendClientMessage(playerid, COLOR_GRAD1, "  Nemozete izljeciti sami sebe!");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
    if(giveplayerid != INVALID_PLAYER_ID)
    {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
if(gTeam == TEAM_CYAN||PlayerInfo==99||PlayerInfo==99)//model
{
new Float:tempheal;
GetPlayerHealth(giveplayerid,tempheal);
if(tempheal >= 100.0)
{
SendClientMessage(playerid, TEAM_GREEN_COLOR,"Ta osoba je zdrava.");
return 1;
}
format(string, sizeof(string), "~y~Izljeceni ste ~n~~w~%s~n~~g~$%d", giveplayer,moneys);
GameTextForPlayer(playerid, string, 5000, 1);
GivePlayerMoney(playerid,moneys);
GivePlayerMoney(giveplayerid,-moneys);
new hp = 0;
    if(PlayerInfo > 0)
    {
        hp = 20 * PlayerInfo; hp += 100;
SetPlayerHealth(giveplayerid, hp);
    }
    else
    {
        hp = 100;
        SetPlayerHealth(giveplayerid, 100);
    }
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
PlayerPlaySound(giveplayerid, 1150, 0.0, 0.0, 0.0);
format(string, sizeof(string), "Izljeceni ste %d zdravlja -$%d",hp,moneys);
SendClientMessage(giveplayerid, TEAM_GREEN_COLOR,string);
if(STDPlayer > 0)
            {
STDPlayer = 0;
SendClientMessage(giveplayerid, SVETLOPLAVA, "* Nemate vise bolesti !");
}
}
else
{
//SendClientMessage(playerid, COLOR_GRAD1, "Niste u bolnici / vozilu hitne pomoci !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Nemozete koristiti tu komandu !");
return 1;
}
}
else
{
format(string, sizeof(string), " %d nije na serveru.", giveplayerid);
SendClientMessage(playerid, COLOR_GRAD1, string);
}
}
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):
mile12345
5
Underboss
12. Feb. 2013.
CMD:heal(playerid, params[])
{
    if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
GetPlayerName(playerid, sendername, sizeof(sendername));
new location = PlayerInfo;
if(!strlen(tmp))
{
if(location != 255)
{
if(location < 99)
{
if(HouseInfo == 1 && IsACop(playerid))
{
//format(string, sizeof(string), "* %s stavlja pancirku.", sendername);
//ProxDetector(30.0, playerid, string, LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA);
TogglePlayerControllable(playerid, 0);
GetPlayerPos(playerid, Unspec, Unspec, Unspec);
Unspec = PlayerInfo;
Unspec = PlayerInfo;
SetPlayerPos(playerid,1527.5,-12.1,1002.0);
PlayerInfo = 255;
SetPlayerInterior(playerid,99);
Spectate = 257;
}
else
{
format(string, sizeof(string), "Ovo mjesto nema zastitne upgrade.");
SendClientMessage(playerid, SIVA,string);
}
if(HouseInfo == 1)
{
new Float:tempheal;
GetPlayerHealth(playerid,tempheal);
if ( tempheal < 100.0)
{
SetPlayerHealth(playerid,100.0);
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
format(string, sizeof(string), "Izljeceni ste na 100 zdravlja.");
SendClientMessage(playerid, BELA,string);
}
else
{
SendClientMessage(playerid, SIVA,"Vec ste izljeceni na 100.");
}
}
else
{
format(string, sizeof(string), "Ovo mjesto nema heal upgrade.");
SendClientMessage(playerid, SIVA,string);
}
return 1;
}
else if(location == 101)//Restaurant
{
    new Float:tempheal;
GetPlayerHealth(playerid,tempheal);
if ( tempheal < 100.0)
{
SetPlayerHealth(playerid,100.0);
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
format(string, sizeof(string), "Izljeceni ste na 100 zdravlja.");
SendClientMessage(playerid, BELA,string);
}
else
{
SendClientMessage(playerid, SIVA,"Vec ste izljeceni na 100 zdravlja.");
}
}
else if(location == 102 && IsACop(playerid))//Police Armoury
{
    SetPlayerHealth(playerid,100.0);
    SetPlayerArmour(playerid,100.0);
    //format(string, sizeof(string), "*Policajac %s stavlja armora.", sendername);
//ProxDetector(30.0, playerid, string, LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA);
TogglePlayerControllable(playerid, 0);
GetPlayerPos(playerid, Unspec, Unspec, Unspec);
Unspec = PlayerInfo;
Unspec = PlayerInfo;
SetPlayerPos(playerid,1527.5,-12.1,1002.0);
PlayerInfo = 255;
SetPlayerInterior(playerid,99);
Spectate = 257;
}
}
else
{
SendClientMessage(playerid, CRVENA, "{FFAF00}Koristite: {FFFFFF} /heal [IgracevID/DioImena] ");
return 1;
}
}
giveplayerid = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
    SendClientMessage(playerid, CRVENA, "{FFAF00}Koristite: {FFFFFF} /heal [IgracevID/DioMena] ");
return 1;
}
moneys = strvalEx(tmp);
if(moneys < 1 || moneys > 1000) { SendClientMessage(playerid, SIVA, "  Cena ljecenja moze iznositi od 1 do 1000 !"); return 1; }
if (giveplayerid == playerid)
{
SendClientMessage(playerid, COLOR_GRAD1, "  Nemozete izljeciti sami sebe!");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
    if(giveplayerid != INVALID_PLAYER_ID)
    {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
if(gTeam == TEAM_CYAN||PlayerInfo==99||PlayerInfo==99)//model
{
new Float:tempheal;
GetPlayerHealth(giveplayerid,tempheal);
if(tempheal >= 100.0)
{
SendClientMessage(playerid, TEAM_GREEN_COLOR,"Ta osoba je zdrava.");
return 1;
}
format(string, sizeof(string), "~y~Izljeceni ste ~n~~w~%s~n~~g~$%d", giveplayer,moneys);
GameTextForPlayer(playerid, string, 5000, 1);
GivePlayerMoney(playerid,moneys);
GivePlayerMoney(giveplayerid,-moneys);
new hp = 0;
    if(PlayerInfo > 0)
    {
        hp = 20 * PlayerInfo; hp += 100;
SetPlayerHealth(giveplayerid, hp);
    }
    else
    {
        hp = 100;
        SetPlayerHealth(giveplayerid, 100);
    }
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
PlayerPlaySound(giveplayerid, 1150, 0.0, 0.0, 0.0);
format(string, sizeof(string), "Izljeceni ste %d zdravlja -$%d",hp,moneys);
SendClientMessage(giveplayerid, TEAM_GREEN_COLOR,string);
if(STDPlayer > 0)
            {
STDPlayer = 0;
SendClientMessage(giveplayerid, SVETLOPLAVA, "* Nemate vise bolesti !");
}
}
else
{
//SendClientMessage(playerid, COLOR_GRAD1, "Niste u bolnici / vozilu hitne pomoci !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "Nemozete koristiti tu komandu !");
return 1;
}
}
else
{
format(string, sizeof(string), " %d nije na serveru.", giveplayerid);
SendClientMessage(playerid, COLOR_GRAD1, string);
}
}
return 1;
}


ovo stavljas na dno skripte i skini i definiraj zcmd include
ivica158
5
Crime Lord
12. Feb. 2013.
htjeo sam da kazem da u tu cmd se samo stavi da ako u kuci ima ugradeno heal i armour da kad ude u kucu i kuca /heal da pise ako ima u kuci heal da pise izljceni ste na sto zdravlja ja sam pokusao ali mi ne radi komanda
ivica158
5
Crime Lord
12. Feb. 2013.
da to valjda bude radilo 🙂
ivica158
5
Crime Lord
12. Feb. 2013.
opet ne radi
Johnâ„¢
5
Godfather
12. Feb. 2013.
Ne možemo ti pomoć jer ne znamo kako je definirana varijabla za igračevu kuću. Postaj komandu za kupnju kuće pa ćemo ti onda moći pomoć.
ivica158
5
Crime Lord
12. Feb. 2013.
if(strcmp(cmd, "/kupikucu", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
new Float:oldposx, Float:oldposy, Float:oldposz;
GetPlayerName(playerid, playername, sizeof(playername));
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(PlayerToPoint(2.0, playerid, HouseInfo, HouseInfo, HouseInfo) && HouseInfo == 0)
{
if(PlayerInfo < HouseInfo)
{
format(string, sizeof(string), "  Morate biit Level %d da biste kupili ovo !", HouseInfo);
SendClientMessage(playerid, COLOR_GRAD5, string);
return 1;
}
if(PlayerInfo != 255 && strcmp(playername, HouseInfo[PlayerInfo], true) == 0)
{
SendClientMessage(playerid, COLOR_WHITE, "  Vec posjedujete kucu, kucajte /prodajkucu ako zelite da kupite ovu !");
return 1;
}
if(GetPlayerMoney(playerid) > HouseInfo)
{
PlayerInfo = h;
HouseInfo = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
strmid(HouseInfo, sendername, 0, strlen(sendername), 255);
GivePlayerMoney(playerid,-HouseInfo);
SendClientMessage(playerid, ZELEENA, "(kuca) {FFFFFF}ÄŒestitamo uspjesno ste kupili kucu.Za izlaz koristite {F3FF02}/exit");
SendClientMessage(playerid, COLOR_WHITE, "ÄŒestitamo vam na kupovini nove kuce! Sve informacija na /kuca.");
OnPropTextdrawUpdate(1, h);
DestroyPickup(HousePickup);
HousePickup =CreatePickup(1239, 1, HouseInfo, HouseInfo, HouseInfo);
                        DateProp(playerid);
OnPropUpdate();
OnPlayerUpdate(playerid);
return 1;
}
else
{
SendClientMessage(playerid, SIVA, "Nemate dovoljno novaca za kupovinu kuce!");
return 1;
}
}
}
}
return 1;
}


evo
Johnâ„¢
5
Godfather
12. Feb. 2013.
Evo ti /heal za kuće:

CMD:heal(playerid, params[])
{
new
location = PlayerInfo;

GetPlayerName(playerid, sendername, sizeof(sendername));

if(!isnull((params))
{
if(location != 255)
{
if(location < 99)
{
if(HouseInfo == 1 && IsACop(playerid))
{
//format(string, sizeof(string), "* %s stavlja pancirku.", sendername);
//ProxDetector(30.0, playerid, string, LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA);
TogglePlayerControllable(playerid, 0);
GetPlayerPos(playerid, Unspec, Unspec, Unspec);
Unspec = PlayerInfo;
Unspec = PlayerInfo;
SetPlayerPos(playerid,1527.5,-12.1,1002.0);
PlayerInfo = 255;
SetPlayerInterior(playerid,99);
Spectate = 257;
}
else
{
format(string, sizeof(string), "Ovo mjesto nema zastitne upgrade.");
SendClientMessage(playerid, SIVA,string);
}

if(HouseInfo == 1)
{
new
Float:tempheal;
GetPlayerHealth(playerid,tempheal);

if (tempheal < 100.0)
{
SetPlayerHealth(playerid,100.0);
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
format(string, sizeof(string), "Izljeceni ste na 100 zdravlja.");
SendClientMessage(playerid, BELA,string);
}
else SendClientMessage(playerid, SIVA,"Vec ste izljeceni na 100.");
}
else
{
format(string, sizeof(string), "Ovo mjesto nema heal upgrade.");
SendClientMessage(playerid, SIVA,string);
}
return 1;
}
else if(location == 101)//Restaurant
{
new
Float:tempheal;

GetPlayerHealth(playerid,tempheal);

if (tempheal < 100.0)
{
SetPlayerHealth(playerid,100.0);
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
format(string, sizeof(string), "Izljeceni ste na 100 zdravlja.");
SendClientMessage(playerid, BELA,string);
}
else SendClientMessage(playerid, SIVA,"Vec ste izljeceni na 100 zdravlja.");
}
else if(location == 102 && IsACop(playerid))//Police Armoury
{
SetPlayerHealth(playerid,100.0);
SetPlayerArmour(playerid,100.0);
//format(string, sizeof(string), "*Policajac %s stavlja armora.", sendername);
//ProxDetector(30.0, playerid, string, LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA);
TogglePlayerControllable(playerid, 0);
GetPlayerPos(playerid, Unspec, Unspec, Unspec);
Unspec = PlayerInfo;
Unspec = PlayerInfo;
SetPlayerPos(playerid,1527.5,-12.1,1002.0);
PlayerInfo = 255;
SetPlayerInterior(playerid,99);
Spectate = 257;
}
}
else
{
SendClientMessage(playerid, CRVENA, "{FFAF00}Koristite: {FFFFFF} /heal [IgracevID/DioImena] ");
return 1;
}
}
return 1;
}
ivica158
5
Crime Lord
12. Feb. 2013.
e joey jel mozes skratit to treba mi samo za kucu za heal i armour ako me shvacas ovo ostalo mi ne treba
Johnâ„¢
5
Godfather
12. Feb. 2013.

CMD:heal(playerid, params[])
{
new
location = PlayerInfo;

GetPlayerName(playerid, sendername, sizeof(sendername));

if(location != 255 && location < 99)
{
if(HouseInfo == 1 && IsACop(playerid))
{
//format(string, sizeof(string), "* %s stavlja pancirku.", sendername);
//ProxDetector(30.0, playerid, string, LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA);
TogglePlayerControllable(playerid, 0);
GetPlayerPos(playerid, Unspec, Unspec, Unspec);
Unspec = PlayerInfo;
Unspec = PlayerInfo;
SetPlayerPos(playerid,1527.5,-12.1,1002.0);
PlayerInfo = 255;
SetPlayerInterior(playerid,99);
Spectate = 257;
}
else
{
format(string, sizeof(string), "Ovo mjesto nema zastitne upgrade.");
SendClientMessage(playerid, SIVA,string);
}

if(HouseInfo == 1)
{
new
Float:tempheal;
GetPlayerHealth(playerid,tempheal);

if (tempheal < 100.0)
{
SetPlayerHealth(playerid,100.0);
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
format(string, sizeof(string), "Izljeceni ste na 100 zdravlja.");
SendClientMessage(playerid, BELA,string);
}
else SendClientMessage(playerid, SIVA,"Vec ste izljeceni na 100.");
}
else
{
format(string, sizeof(string), "Ovo mjesto nema heal upgrade.");
SendClientMessage(playerid, SIVA,string);
}
return 1;
}
return 1;
}
ivica158
5
Crime Lord
12. Feb. 2013.
opet nista se ne desava
Johnâ„¢
5
Godfather
12. Feb. 2013.
Probaj ovo:

CMD:heal(playerid, params[])
{
new
location = PlayerInfo;

GetPlayerName(playerid, sendername, sizeof(sendername));

if(location != 255)
{
if(HouseInfo == 1 && IsACop(playerid))
{
//format(string, sizeof(string), "* %s stavlja pancirku.", sendername);
//ProxDetector(30.0, playerid, string, LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA);
TogglePlayerControllable(playerid, 0);
GetPlayerPos(playerid, Unspec, Unspec, Unspec);
Unspec = PlayerInfo;
Unspec = PlayerInfo;
SetPlayerPos(playerid,1527.5,-12.1,1002.0);
PlayerInfo = 255;
SetPlayerInterior(playerid,99);
Spectate = 257;
}
else
{
format(string, sizeof(string), "Ovo mjesto nema zastitne upgrade.");
SendClientMessage(playerid, SIVA,string);
}

if(HouseInfo == 1)
{
new
Float:tempheal;
GetPlayerHealth(playerid,tempheal);

if (tempheal < 100.0)
{
SetPlayerHealth(playerid,100.0);
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
format(string, sizeof(string), "Izljeceni ste na 100 zdravlja.");
SendClientMessage(playerid, BELA,string);
}
else SendClientMessage(playerid, SIVA,"Vec ste izljeceni na 100.");
}
else
{
format(string, sizeof(string), "Ovo mjesto nema heal upgrade.");
SendClientMessage(playerid, SIVA,string);
}
return 1;
}
return 1;
}
ivica158
5
Crime Lord
12. Feb. 2013.
radi ali kako jos da sredim svaki put kad kucam heal tj radi i pise da sam izljecen i jos pise ovo mjesto nema zastitne upgrade i opet kad kucam heal pise da sam vec izljecen sto je u redu, ali opet pise da ovo mjesto nema zastitne upgrade.
Johnâ„¢
5
Godfather
12. Feb. 2013.
CMD:heal(playerid, params[])
{
new
location = PlayerInfo;

GetPlayerName(playerid, sendername, sizeof(sendername));

if(location != 255)
{
if(HouseInfo == 1 && IsACop(playerid))
{
//format(string, sizeof(string), "* %s stavlja pancirku.", sendername);
//ProxDetector(30.0, playerid, string, LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA,LJUBICASTA);
TogglePlayerControllable(playerid, 0);
GetPlayerPos(playerid, Unspec, Unspec, Unspec);
Unspec = PlayerInfo;
Unspec = PlayerInfo;
SetPlayerPos(playerid,1527.5,-12.1,1002.0);
PlayerInfo = 255;
SetPlayerInterior(playerid,99);
Spectate = 257;
return 1;
}


if(HouseInfo == 1)
{
new
Float:tempheal;
GetPlayerHealth(playerid,tempheal);

if (tempheal < 100.0)
{
SetPlayerHealth(playerid,100.0);
PlayerPlaySound(playerid, 1150, 0.0, 0.0, 0.0);
format(string, sizeof(string), "Izljeceni ste na 100 zdravlja.");
SendClientMessage(playerid, BELA,string);
}
else SendClientMessage(playerid, SIVA,"Vec ste izljeceni na 100.");
return 1;
}

if (HouseInfo != 1 && (HouseInfo != 1 || !IsACop(playerid))) SendClientMessage(playerid, SIVA, "Ovo mjesto nema ni heal upgrade ni zastitne upgrade.");
else if (HouseInfo != 1) SendClientMessage(playerid, SIVA, "Ovo mjesto nema heal upgrade.");
else if (HouseInfo != 1 || !IsACop(playerid)) SendClientMessage(playerid, SIVA, "Ovo mjesto nema zastitne upgrade.");
}
return 1;
}
ivica158
5
Crime Lord
13. Feb. 2013.
moze lock rijeseno joey puno hvala 🙂 !!!

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

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