Skripta koju koristim:FG
Detaljan opis problema:Namestio sam limit goriva 50L i kada vozilo stane tj. kada ga ugasim komandom /upali.Nzm zasto ali pocinje gorivo da se puni u vozilu kada je vozilo ugaseno :-/
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):http://ch-slike.com/images/ymVdp.png
[Pomoc] Gorivo
353
pregleda
4
postova
24. Apr. 2012.
Varijabla za gorivo je pFuel
Ako si mislio na ovu komandu
EDIT😄ali moze neko pomoci oko ovoga? ☹️
Ako si mislio na ovu komandu
if(!strcmp(cmd, "/engine", true) || strcmp(cmd, "/upali", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(!engineOn[GetPlayerVehicleID(playerid)])
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
return 1;
}
if(IsAnOwnableCar(idcar))
{
if(PlayerInfo == idcar) { }
else if(PlayerInfo == idcar) { }
else if(PlayerInfo == idcar) { }
else { return 1; }
}
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509)
{
return 1;
}
if(idcar == 59 || idcar == 60)
{
return 1;
}
if(idcar >= 135 && idcar <= 154)
{
if(HireCar != idcar)
{
return 1;
}
}
if(IsAPlane(idcar))
{
return 1;
}
if(IsAHarvest(idcar))
{
return 1;
}
if(IsADrugHarvest(idcar))
{
return 1;
}
if(IsASweeper(idcar))
{
return 1;
}
if(IsARaceCar(idcar))
{
return 1;
}
if(gEngine == 1) { return 1; }
new playerveh = GetPlayerVehicleID(playerid);
PutPlayerInVehicle(playerid, playerveh, 0);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i pokusava da upali motor.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SetTimerEx("StartingTheVehicle",3500,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Motor se pokrece...",3500,3);
gEngine = 1;
return 1;
}
if(engineOn[GetPlayerVehicleID(playerid)])
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
return 1;
}
if(IsAnOwnableCar(idcar))
{
if(PlayerInfo == idcar) { }
else if(PlayerInfo == idcar) { }
else if(PlayerInfo == idcar) { }
else { return 1; }
}
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509)
{
return 1;
}
if(idcar == 59 || idcar == 60)
{
return 1;
}
if(idcar >= 135 && idcar <= 154)
{
if(HireCar != idcar)
{
return 1;
}
}
if(IsAPlane(idcar))
{
return 1;
}
if(IsAHarvest(idcar))
{
return 1;
}
if(IsADrugHarvest(idcar))
{
return 1;
}
if(IsASweeper(idcar))
{
return 1;
}
if(IsARaceCar(idcar))
{
return 1;
}
engineOn[GetPlayerVehicleID(playerid)] = false;
//RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 0);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i gasi motor.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
gEngine = 0;
new keycar = PlayerInfo;
new keycar2 = PlayerInfo;
new keycar3 = PlayerInfo;
if(IsAnOwnableCar(idcar))
{
if(keycar == idcar)
{
foreach (Player, i)
{
SetVehicleParamsForPlayer(keycar,i,0,1);
GameTextForPlayer(playerid, "~w~Vozilo je~n~~r~Zakljucano", 4000, 3);
CarInfo = 1;
}
}
else if(keycar2 == idcar)
{
foreach (Player, i)
{
SetVehicleParamsForPlayer(keycar2,i,0,1);
GameTextForPlayer(playerid, "~w~Vozilo je~n~~r~Zakljucano", 4000, 3);
CarInfo = 1;
}
}
else if(keycar3 == idcar)
{
foreach (Player, i)
{
SetVehicleParamsForPlayer(keycar3,i,0,1);
GameTextForPlayer(playerid, "~w~Vozilo je~n~~r~Zakljucano", 4000, 3);
CarInfo = 1;
}
}
}
return 1;
}
}
}
return 1;
}EDIT😄ali moze neko pomoci oko ovoga? ☹️
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava