Skripta koju koristim: BU
Detaljan opis problema: jednostavno u vozilu gorivo se ne trosi....uvijek na istom borju stoju kao kad sam usao u njega a vozikam se sa njim po 30 min i uopste se ne trisi 😢
Dio skripte: ako treba nesto odma javite i postam
Neke slike/video za lakse dobivanje pomoci(neobavezno):/
[pomoc] gorivo
500
pregleda
6
postova
Godfather
Novi Član
240 / 250 XP
🌱Početnik(0)
2,079
Postovi:
24
Teme:
Pridružio se:Feb. 2011
21. Jan. 2012.
mora staviti onda da ti oduzima nesto ovako posto nisi nista postao od svoga :
Naprimjer :
new Gorivo;
Edit: Dio skripte : ?
Naprimjer :
new Gorivo;
Gorivo--;Edit: Dio skripte : ?
21. Jan. 2012.
evo varijabla gdje provjerava gorivo:
forward CheckGas();
public CheckGas()
{
new string;
foreach (Player, i)
{
if(GetPlayerState(i) == PLAYER_STATE_DRIVER)
{
new vehicle = GetPlayerVehicleID(i);
if(Gas >= 1)
{
if(Gas <= 10)
{
PlayerPlaySound(i, 1085, 0.0, 0.0, 0.0);
if(gGas == 0) {
GameTextForPlayer(i,"~w~~n~~n~~n~~n~~n~~n~~n~~n~~n~Rezervoar je skoro prazan",5000,3);
}
}
if(gGas == 1) {
if(IsAPlane(vehicle) || IsABoat(vehicle) || IsABike(vehicle) || IsAHarvest(vehicle) || IsADrugHarvest(vehicle) || IsASweeper(vehicle) || IsADjubretar(vehicle) || IsNpcVehicle(vehicle))
{
format(string, sizeof(string), "~b~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gorivo:~w~ N/A");
}
else
{
format(string, sizeof(string), "~b~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gorivo:~w~ %d%",Gas);
}
GameTextForPlayer(i,string,20500,3); }
if(IsAPlane(vehicle) || IsNpcVehicle(vehicle) || IsABoat(vehicle) || IsABike(vehicle) || IsAHarvest(vehicle) || IsADrugHarvest(vehicle) || IsASweeper(vehicle) || IsADjubretar(vehicle) || engineOn == 0) { Gas++; }
Gas--;
}
else
{
NoFuel = 1;
TogglePlayerControllable(i, 0);
GameTextForPlayer(i,"~w~~n~~n~~n~~n~~n~~n~~n~~n~~n~Nema goriva u vozilu",1500,3);
}
}
}
return 1;
}
checkgastimer = SetTimer("CheckGas", 50000, 1);Godfather
Novi Član
240 / 250 XP
🌱Početnik(0)
2,079
Postovi:
24
Teme:
Pridružio se:Feb. 2011
21. Jan. 2012.
cemo ovo :
probaj ovako :
Gas++; }
Gas--;probaj ovako :
forward CheckGas();
public CheckGas()
{
new string;
foreach (Player, i)
{
if(GetPlayerState(i) == PLAYER_STATE_DRIVER)
{
new vehicle = GetPlayerVehicleID(i);
if(Gas >= 1)
{
if(Gas <= 10)
{
PlayerPlaySound(i, 1085, 0.0, 0.0, 0.0);
if(gGas == 0) {
GameTextForPlayer(i,"~w~~n~~n~~n~~n~~n~~n~~n~~n~~n~Rezervoar je skoro prazan",5000,3);
}
}
if(gGas == 1) {
if(IsAPlane(vehicle) || IsABoat(vehicle) || IsABike(vehicle) || IsAHarvest(vehicle) || IsADrugHarvest(vehicle) || IsASweeper(vehicle) || IsADjubretar(vehicle) || IsNpcVehicle(vehicle))
{
format(string, sizeof(string), "~b~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gorivo:~w~ N/A");
}
else
{
format(string, sizeof(string), "~b~~n~~n~~n~~n~~n~~n~~n~~n~~n~Gorivo:~w~ %d%",Gas);
}
GameTextForPlayer(i,string,20500,3); }
if(IsAPlane(vehicle) || IsNpcVehicle(vehicle) || IsABoat(vehicle) || IsABike(vehicle) || IsAHarvest(vehicle) || IsADrugHarvest(vehicle) || IsASweeper(vehicle) || IsADjubretar(vehicle) || engineOn == 0)
Gas--;
}
else
{
NoFuel = 1;
TogglePlayerControllable(i, 0);
GameTextForPlayer(i,"~w~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~Vozilo nema goriva",1500,3);
}
}
}
}
return 1;
}Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava