Detaljan opis problema:E ovako jel se moze smanjiti radius kada igrac ide G da udje u kola da moze npr samo kada je blizu auta a ne sa radiusa npr. 15
Dio skripte:////
Neke slike/video za lakse dobivanje pomoci(neobavezno): ////
Skripta koju koristim:RAVENS
Detaljan opis problema:A ovde kod mene na serveru je kada igrac ulazi na server da ga baci tamo gde i izasao sa servera ali tu se desi svasta npr igrac ulazi na server i njega baci u selence kako propada i u selo ga stvori sve sam pregledo ali nemam neke ideje kako da to sredio ime dole sve
Dio skripte:
public OnPlayerSpawn(playerid)
{
Mrtav = 1;
SetRealMoney(playerid, ScriptMoney);
TextDrawShowForPlayer(playerid, Textdraw69a);
TextDrawShowForPlayer(playerid, Textdraw69b);
TextDrawShowForPlayer(playerid, Textdraw69c);
TextDrawShowForPlayer(playerid, Textdraw69d);
TextDrawShowForPlayer(playerid,Sat);
TextDrawShowForPlayer(playerid, Shadows);
TextDrawShowForPlayer(playerid, Shadows1);
Delete3DTextLabel(AfkLabel);
Delete3DTextLabel(DutyLabel);
TextDrawHideForPlayer(playerid, DutyTD);
PlayerInfo = 200.0;
new pName;
if(IsPlayerNPC(playerid)) return 1;
STDPlayer = 0;
//SetPlayerAttachedObject(playerid,1,19064,2,0.1099,0.019,0.0,0.0,90.0,90.0,1.1,1.1,1.1);
if(IsSpecing == 1)
{
SafeSetPlayerPos(playerid,SpecX,SpecY,SpecZ);// Remember earlier we stored the positions in these variables, now we're gonna get them from the variables.
SetPlayerInterior(playerid,Inter);//Setting the player's interior to when they typed '/spec'
SetPlayerVirtualWorld(playerid,vWorld);//Setting the player's virtual world to when they typed '/spec'
IsSpecing = 0;//Just saying you're free to use '/spec' again YAY :D
IsBeingSpeced[specid] = 0;//Just saying that the player who was being spectated, is not free from your stalking >:D
}
if(gPlayerLogged == 0)
{
SCM(playerid, COLOR_LIGHTRED, "** Ovaj server zahteva Login pre spawna (Kikovan) **");
Kick(playerid);
}
if(PlayerInfo == 1)
{
Delete3DTextLabel(DutyLabel);
DutyLabel = Create3DTextLabel("Admin Na Duznosti \n NE Napadaj",0xFF000099,0,0,0,50,-1,1);
Attach3DTextLabelToPlayer(DutyLabel, playerid, 0,0,0);
TextDrawShowForPlayer(playerid, DutyTD);
}
else if(PlayerInfo == 1)
{
Delete3DTextLabel(DutyLabel);
DutyLabel = Create3DTextLabel("Tester Na Duznosti \n NE Napadaj",0x00AA0099,0,0,0,50,-1,1);
Attach3DTextLabelToPlayer(DutyLabel, playerid, 0,0,0);
}
else if(PlayerInfo == 1)
{
Delete3DTextLabel(DutyLabel);
DutyLabel = Create3DTextLabel("GameMaster Na Duznosti \n NE Napadaj",0x00AA0099,0,0,0,50,-1,1);
Attach3DTextLabelToPlayer(DutyLabel, playerid, 0,0,0);
TextDrawShowForPlayer(playerid, DutyTD);
}
else if(PlayerInfo == 1)
{
Delete3DTextLabel(NovajlijaLabel);
NovajlijaLabel = Create3DTextLabel("[Novajlija - Level 1]",0x2B60DE99,0,0,0,50,-1,1);
Attach3DTextLabelToPlayer(NovajlijaLabel, playerid, 0,0,0);
}
if(!gPlayerAnimLibsPreloaded)
{
PreloadAnimLib(playerid,"BOMBER");
PreloadAnimLib(playerid,"RAPPING");
PreloadAnimLib(playerid,"SHOP");
PreloadAnimLib(playerid,"BEACH");
PreloadAnimLib(playerid,"SMOKING");
PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"ON_LOOKERS");
PreloadAnimLib(playerid,"DEALER");
PreloadAnimLib(playerid,"CRACK");
PreloadAnimLib(playerid,"CARRY");
PreloadAnimLib(playerid,"COP_AMBIENT");
PreloadAnimLib(playerid,"PARK");
PreloadAnimLib(playerid,"INT_HOUSE");
PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"PED");
PreloadAnimLib(playerid,"MISC");
PreloadAnimLib(playerid,"BLOWJOBZ");
PreloadAnimLib(playerid,"RIFLE");
PreloadAnimLib(playerid,"UZI");
PreloadAnimLib(playerid,"SHOTGUN");
PreloadAnimLib(playerid,"COLT45");
PreloadAnimLib(playerid,"SILENCED");
PreloadAnimLib(playerid,"GYMNASIUM");
PreloadAnimLib(playerid,"PARK");
PreloadAnimLib(playerid,"BSKTBALL");
PreloadAnimLib(playerid,"GANGS");
PreloadAnimLib(playerid,"FIGHT_D");
PreloadAnimLib(playerid,"PAULNMAC");
gPlayerAnimLibsPreloaded = 1;
}
if(PlayerInfo == 0 && PlayerInfo == 0)
{
PlayerInfo = 1;
GetPlayerName(playerid, pName, sizeof(pName));
}
if(PlayerInfo == 18000 && PlayerInfo == 1)
{
PlayerInfo = 2;
GetPlayerName(playerid, pName, sizeof(pName));
}
if(PlayerInfo == 36000 && PlayerInfo == 2)
{
PlayerInfo = 3;
GetPlayerName(playerid, pName, sizeof(pName));
}
if(PlayerInfo > 0)
{
SetPlayerSkin(playerid, PlayerInfo);
}
else
{
SetPlayerSkin(playerid, PlayerInfo);
}
if(PlayerInfo == 1)
{
SafeResetPlayerWeapons(playerid);
DisarmInv(playerid);
PlayerInfo = 0;
}
else
{
SetPlayerWeapons(playerid);
}
SetPlayerSpawn(playerid);
SetPlayerToTeamColor(playerid);
PlayerFixRadio(playerid);
IsCopBanovan(playerid);
KillTimer(stopactimer);
stopactimer = SetTimerEx("resumeanticheat", 5000, false, "i", playerid);
return 1;
}Neke slike/video za lakse dobivanje pomoci(neobavezno): ////
