[POMOC] G and Spawn

Započeo Danisha
10. Apr. 2013. Zaključano
608
pregleda
8
postova
Danisha
5
Underboss
10. Apr. 2013.
Skripta koju koristim:RAVENS
Detaljan opis problema:E ovako jel se moze smanjiti radius kada igrac ide G da udje u kola da moze npr samo kada je blizu auta a ne sa radiusa npr. 15
Dio skripte:////
Neke slike/video za lakse dobivanje pomoci(neobavezno): ////

Skripta koju koristim:RAVENS
Detaljan opis problema:A ovde kod mene na serveru je kada igrac ulazi na server da ga baci tamo gde i izasao sa servera ali tu se desi svasta npr igrac ulazi na server i njega baci u selence kako propada i u selo ga stvori sve sam pregledo ali nemam neke ideje kako da to sredio ime dole sve
Dio skripte:
public OnPlayerSpawn(playerid)
{
Mrtav = 1;
    SetRealMoney(playerid, ScriptMoney);
TextDrawShowForPlayer(playerid, Textdraw69a);
TextDrawShowForPlayer(playerid, Textdraw69b);
TextDrawShowForPlayer(playerid, Textdraw69c);
TextDrawShowForPlayer(playerid, Textdraw69d);
TextDrawShowForPlayer(playerid,Sat);
TextDrawShowForPlayer(playerid, Shadows);
TextDrawShowForPlayer(playerid, Shadows1);
Delete3DTextLabel(AfkLabel);
Delete3DTextLabel(DutyLabel);
TextDrawHideForPlayer(playerid, DutyTD);
PlayerInfo = 200.0;
new pName;
if(IsPlayerNPC(playerid)) return 1;
STDPlayer = 0;

//SetPlayerAttachedObject(playerid,1,19064,2,0.1099,0.019,0.0,0.0,90.0,90.0,1.1,1.1,1.1);
if(IsSpecing == 1)
    {
        SafeSetPlayerPos(playerid,SpecX,SpecY,SpecZ);// Remember earlier we stored the positions in these variables, now we're gonna get them from the variables.
        SetPlayerInterior(playerid,Inter);//Setting the player's interior to when they typed '/spec'
        SetPlayerVirtualWorld(playerid,vWorld);//Setting the player's virtual world to when they typed '/spec'
        IsSpecing = 0;//Just saying you're free to use '/spec' again YAY :D
        IsBeingSpeced[specid] = 0;//Just saying that the player who was being spectated, is not free from your stalking >:D
    }

if(gPlayerLogged == 0)
{
    SCM(playerid, COLOR_LIGHTRED, "** Ovaj server zahteva Login pre spawna (Kikovan) **");
        Kick(playerid);
}
if(PlayerInfo == 1)
{
      Delete3DTextLabel(DutyLabel);
DutyLabel = Create3DTextLabel("Admin Na Duznosti \n NE Napadaj",0xFF000099,0,0,0,50,-1,1);
Attach3DTextLabelToPlayer(DutyLabel, playerid, 0,0,0);
TextDrawShowForPlayer(playerid, DutyTD);
}
else if(PlayerInfo == 1)
{
    Delete3DTextLabel(DutyLabel);
DutyLabel = Create3DTextLabel("Tester Na Duznosti \n NE Napadaj",0x00AA0099,0,0,0,50,-1,1);
Attach3DTextLabelToPlayer(DutyLabel, playerid, 0,0,0);
}
else if(PlayerInfo == 1)
{
    Delete3DTextLabel(DutyLabel);
DutyLabel = Create3DTextLabel("GameMaster Na Duznosti \n NE Napadaj",0x00AA0099,0,0,0,50,-1,1);
Attach3DTextLabelToPlayer(DutyLabel, playerid, 0,0,0);
TextDrawShowForPlayer(playerid, DutyTD);
}
else if(PlayerInfo == 1)
{
Delete3DTextLabel(NovajlijaLabel);
NovajlijaLabel = Create3DTextLabel("[Novajlija - Level 1]",0x2B60DE99,0,0,0,50,-1,1);
Attach3DTextLabelToPlayer(NovajlijaLabel, playerid, 0,0,0);
}
if(!gPlayerAnimLibsPreloaded)
{
  PreloadAnimLib(playerid,"BOMBER");
  PreloadAnimLib(playerid,"RAPPING");
    PreloadAnimLib(playerid,"SHOP");
  PreloadAnimLib(playerid,"BEACH");
  PreloadAnimLib(playerid,"SMOKING");
    PreloadAnimLib(playerid,"FOOD");
    PreloadAnimLib(playerid,"ON_LOOKERS");
    PreloadAnimLib(playerid,"DEALER");
PreloadAnimLib(playerid,"CRACK");
PreloadAnimLib(playerid,"CARRY");
PreloadAnimLib(playerid,"COP_AMBIENT");
PreloadAnimLib(playerid,"PARK");
PreloadAnimLib(playerid,"INT_HOUSE");
PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"PED");
PreloadAnimLib(playerid,"MISC");
PreloadAnimLib(playerid,"BLOWJOBZ");
PreloadAnimLib(playerid,"RIFLE");
PreloadAnimLib(playerid,"UZI");
PreloadAnimLib(playerid,"SHOTGUN");
PreloadAnimLib(playerid,"COLT45");
PreloadAnimLib(playerid,"SILENCED");
PreloadAnimLib(playerid,"GYMNASIUM");
PreloadAnimLib(playerid,"PARK");
PreloadAnimLib(playerid,"BSKTBALL");
PreloadAnimLib(playerid,"GANGS");
PreloadAnimLib(playerid,"FIGHT_D");
PreloadAnimLib(playerid,"PAULNMAC");
gPlayerAnimLibsPreloaded = 1;
}
if(PlayerInfo == 0 && PlayerInfo == 0)
{
    PlayerInfo = 1;
    GetPlayerName(playerid, pName, sizeof(pName));
}
if(PlayerInfo == 18000 && PlayerInfo == 1)
{
    PlayerInfo = 2;
    GetPlayerName(playerid, pName, sizeof(pName));
}
if(PlayerInfo == 36000 && PlayerInfo == 2)
{
    PlayerInfo = 3;
    GetPlayerName(playerid, pName, sizeof(pName));
}
if(PlayerInfo > 0)
{
SetPlayerSkin(playerid, PlayerInfo);
}
else
{
SetPlayerSkin(playerid, PlayerInfo);
}
if(PlayerInfo == 1)
{
SafeResetPlayerWeapons(playerid);
DisarmInv(playerid);
PlayerInfo = 0;
}
else
{
SetPlayerWeapons(playerid);
}
SetPlayerSpawn(playerid);
SetPlayerToTeamColor(playerid);
PlayerFixRadio(playerid);
IsCopBanovan(playerid);
KillTimer(stopactimer);
stopactimer = SetTimerEx("resumeanticheat", 5000, false, "i", playerid);
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno): ////
Blaeks_Biofor
5
Forum Don
10. Apr. 2013.
nadji deo pod SetPlayerSpawn gde ti seta poslednje koordinate
Danisha
5
Underboss
10. Apr. 2013.
if(TutTime == 0 && PlayerInfo == 1 && RegistrationStep == 0 && AfterTutorial == 0 && FirstSpawn == 1)
    {
        new plname;
        GetPlayerName(playerid, plname, sizeof(plname));
      SetPlayerVirtualWorld(playerid,PlayerInfo);
        SafeSetPlayerInterior(playerid,PlayerInfo);
    SafeSetPlayerPos(playerid, PlayerInfo, PlayerInfo, PlayerInfo + 1);
format(string, sizeof(string), "Dobrodosli u Los Santos, %s... Vracate se gde ste bili",plname);
SCM(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "~w~Dobrodosli, ~b~%s. ~n~~y~Vracate se gde ste bili!", plname);
    GameTextForPlayer(playerid, string, 5000, 1);
    return 1;
}


A jel zna ko za ovo G sto se ulazi u kola
Blaeks_Biofor
5
Forum Don
10. Apr. 2013.
vidis ove varijable  pPos_x, ppos_y, i z, e tu je problem, ne sacuva mu lepo to , stavi mu pod onplayerdisconect da mu sacuva
Danisha
5
Underboss
10. Apr. 2013.
Pa kako da to sredim da mi se to ne desava
Blaeks_Biofor
5
Forum Don
10. Apr. 2013.
daj onplayerdisconnect ovde
Danisha
5
Underboss
10. Apr. 2013.
public OnPlayerDisconnect(playerid, reason)
{
new textreason;
new plname;
GetPlayerName(playerid, plname, sizeof(plname));
new playersip;
GetPlayerIp(playerid, playersip, sizeof(playersip));
new string2;
SetRealMoney(playerid, ScriptMoney);
if(PlayerInfo == 1)
{
SafeResetPlayerWeapons(playerid);
}
if(IsPlayerInAnyVehicle(playerid))
{
new Float:health;
GetVehicleHealth(GetPlayerVehicleID(playerid), health);
if(health < 450)
{
VehicleHealth[GetPlayerVehicleID(playerid)] = 450;
SetVehicleHealth(GetPlayerVehicleID(playerid), 450.0);
}
}
if(Searching == 1)
{
RemovePlayerMapIcon(playerid, 500 + playerid);
Searching = 0;
}
if(Ronned >= 1)
{
    KillTimer(RonnTimer);
}

if(playerid == beingvoted && reason != 2)
{
    KillTimer(votetimer1);
    KillTimer(votetimer2);
    format(string2,sizeof(string2),": %s (%d) se izlogovao, glasanje je zavrseno!",plname,playerid);
    SendClientMessageToAll(TEAM_GROVE_COLOR,string2);
        votetimer1 = SetTimer("ResetVotation",300000,false);
}

if(Tazer == 1) { SafeGivePlayerWeapon(playerid, 24, PreTazerAmmo); }
Delete3DTextLabel(DutyLabel);
TextDrawHideForPlayer(playerid, DutyTD);
Delete3DTextLabel(NovajlijaLabel);
Delete3DTextLabel(AfkLabel);
gActivePlayers--;
numplayers--;
RemovePlayerMapIcon(playerid, 37 + playerid);
TextDrawDestroy(Textdraw1);
TextDrawDestroy(Textdraw39);
TextDrawDestroy(Textdraw40);
TextDrawDestroy(Textdraw41);
TextDrawDestroy(Textdraw42);
TextDrawDestroy(Textdraw49);
TextDrawDestroy(Textdraw51);
TextDrawDestroy(Textdraw52);
TextDrawDestroy(Textdraw54);
TextDrawDestroy(Textdraw90);
TextDrawDestroy(Textdraw91);
TextDrawDestroy(Textdraw92);
TextDrawDestroy(Textdraw93);
TextDrawDestroy(Textdraw94);
TextDrawDestroy(Textdraw95);
TextDrawDestroy(Textdraw96);
TextDrawDestroy(Textdraw97);
TextDrawDestroy(Textdraw98);
TextDrawDestroy(Textdraw99);
TextDrawDestroy(TDZlato);

for(new td = 0; td < 17; td++)
{
TextDrawHideForPlayer(playerid, UvodTD);
}
TextDrawHideForPlayer(playerid, Textdraw75);
TextDrawHideForPlayer(playerid, Textdraw80);
TextDrawHideForPlayer(playerid, lbt);
TextDrawHideForPlayer(playerid, lbb);
KillTimer(TrainTimer);
KillTimer(MoneyTimer);
KillTimer(ResetJumpTimer);
KillTimer(ResetSpeeding);
KillTimer(stopactimer);
KillTimer(forbcartimer);
KillTimer(stopanticheat);
KillTimer(VuciTimer);
KillTimer(RobGymTimer);
KillTimer(RobBankTimer);
KillTimer(PljackaTrafikeTimer);
KillTimer(RobCityHallTimer);
KillTimer(RobDonutTimer);
KillTimer(RobAlhambraTimer);
KillTimer(RobBarTimer);
KillTimer(RobBurgerTimer);
KillTimer(RobCluckinTimer);
KillTimer(RobPizzaTimer);
if(IsPlayerInEVehicle != 9999)
{
    new i = IsPlayerInEVehicle;
Seats --;
}
new string;
new d,m,y,h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "%d/%d/%d at %d:%d:%d",d,m,y,h,mi,s);
strmid(PlayerInfo, string, 0, strlen(string), 255);
if(reason == 0)
{
textreason = "Crashed";
strmid(PlayerInfo, "Crashed", 0, strlen("Crashed"), 255);
format(string2, sizeof(string2),": %s je izasao sa Servera. [%s]",plname, textreason);
  SendAdminMessage(COLOR_GREEN, string2);
}
else if(reason == 1)
{
textreason = "Leaving";
strmid(PlayerInfo, "Leaving", 0, strlen("Leaving"), 255);
format(string2, sizeof(string2),": %s je izasao sa Servera. [%s]",plname, textreason);
  SendAdminMessage(COLOR_GREEN, string2);
}
else if(reason == 2)
{
strmid(PlayerInfo, "Kikovan/Banovan", 0, strlen("Kikovan/Banovan"), 255);
}
SaveGuns(playerid);
OnPlayerUpdateEx(playerid);
if(OfficerCourseStep != 255)
{
    SafeGivePlayerMoney(playerid, -2500);
}
if(OnOfficerTest != 0)
{
    SafeGivePlayerMoney(playerid, -5000);
}
if(ServerRestarted == 0)
{
    UpdatePlayerPosition(playerid)
}
KillTimer(ChangeNameTimer);

foreach(Player, i)
{
    if(IsPlayerConnected(i))
    {
        if(TaxiAccepted < 999)
        {
        if(TaxiAccepted == playerid)
        {
            TaxiAccepted = 999;
            GameTextForPlayer(i, "~w~Pozivalac Taxija~n~~r~je napustio igru", 5000, 1);
            TaxiCallTime = 0;
            DisablePlayerCheckpoint(i);
        }
        }
        else if(BusAccepted < 999)
        {
        if(BusAccepted == playerid)
        {
            BusAccepted = 999;
            GameTextForPlayer(i, "~w~Pozivalac Autobusa~n~~r~je napustio igru", 5000, 1);
            BusCallTime = 0;
            DisablePlayerCheckpoint(i);
        }
        }
    }
}
if(PlayerInfo >= 1)
{
admins --;
if(AFK == 1)
{
    afkadmins --;
}
}
KillTimer(DildoTimerReset);
if(TransportCost > 0 && TransportDriver < 999)
{
    if(IsPlayerConnected(TransportDriver))
{
    new string5;
    TransportMoney[TransportDriver] += TransportCost;
    TransportTime[TransportDriver] = 0;
    TransportCost[TransportDriver] = 0;
    format(string5, sizeof(string5), "~w~Passenger left~n~~g~Earned $%d",TransportCost);
    GameTextForPlayer(TransportDriver, string5, 5000, 1);
}
}
if(GotHit > 0)
{
    if(GetChased < 999)
    {
        if(IsPlayerConnected(GetChased))
        {
        SCM(GetChased, COLOR_YELLOW, "Vasa meta je otisla sa servera.");
            GoChase[GetChased] = 999;
}
    }
}
if(PlayersChannel < 999)
{
IRCInfo[PlayersChannel] -= 1;
}
if(HireCar != 9999)
{
//gLastDriver[HireCar] = 300;
//gCarLock[HireCar] = 0;
UnLockCar(HireCar);
if(reason != 0)
{
SetVehicleToRespawn(HireCar);
}
}
if(GangCar != 512)
{
//gLastDriver[GangCar] = 520;
//gCarLock[GangCar] = 0;
UnLockCar(GangCar);
}
if(gLastCar > 0)
{
//gLastDriver[gLastCar] = 300;
if(PlayerInfo != gLastCar-1)
{
//gCarLock[gLastCar] = 0;
UnLockCar(gLastCar);
}
}
if(PlayerBoxing > 0)
{
    if(Bokser1 == playerid)
    {
        if(IsPlayerConnected(Bokser2))
        {
        PlayerBoxing = 0;
        SafeSetPlayerPos(Bokser2, 765.8433,3.2924,1000.7186);
        SafeSetPlayerInterior(Bokser2, 5);
        GameTextForPlayer(Bokser2, "~r~Mec je prekinut", 5000, 1);
}
    }
    else if(Bokser2 == playerid)
    {
        if(IsPlayerConnected(Bokser1))
        {
        PlayerBoxing = 0;
        SafeSetPlayerPos(Bokser1, 765.8433,3.2924,1000.7186);
        SafeSetPlayerInterior(Bokser1, 5);
        GameTextForPlayer(Bokser1, "~r~Mec je prekinut", 5000, 1);
}
    }
    InRing = 0;
    RoundStarted = 0;
Bokser1 = 255;
Bokser2 = 255;
TBokser = 255;
}
    if(TransportDuty == 1)
{
TaxiDrivers -= 1;
}
    else if(TransportDuty == 2)
{
BusDrivers -= 1;
}
else if(PlayerInfo == 7)
{
    if(JobDuty == 1) { Mechanics -= 1; }
}
else if(PlayerInfo == 17)
{
if(JobDuty == 1) { PizzaBoys -= 1; }
}
if(PlayerInfo != 0)
{
RemoveRoadblock(playerid);
}
BusrouteEast = 0;
BusrouteWest = 0;
IsInBus = 0;
KillTimer(SacuvajNalog);
KillTimer(ACTimer);
if(IsBeingSpeced == 1)//If the player being spectated, disconnects, then turn off the spec mode for the spectator.
    {
        TogglePlayerSpectating(spectatorid,0);// This justifies what's above, if it's not off then you'll be either spectating your connect screen, or somewhere in blueberry (I don't know why)
    }
if(IDVucenogIgraca != 9999)
{
new sendername;
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string2, sizeof(string2), "* %s je napustio server, pusteni ste.", sendername);
SCM(IDVucenogIgraca, COLOR_WHITE, string2);
TogglePlayerControllable(IDVucenogIgraca, 1);
Vucen = 9999;
}
}
Blaeks_Biofor
5
Forum Don
10. Apr. 2013.
public OnPlayerDisconnect(playerid, reason)
{
new textreason;
new plname;
GetPlayerName(playerid, plname, sizeof(plname));
new playersip;
GetPlayerIp(playerid, playersip, sizeof(playersip));
new string2;
SetRealMoney(playerid, ScriptMoney);
        new Float:x, Float:y, Float:z;
        GetPlayerPos(playerid, x,y,z);
        PlayerInfo = x;
        PlayerInfo = y;
        PlayerInfo = z;
if(PlayerInfo == 1)
{
SafeResetPlayerWeapons(playerid);
}
if(IsPlayerInAnyVehicle(playerid))
{
new Float:health;
GetVehicleHealth(GetPlayerVehicleID(playerid), health);
if(health < 450)
{
VehicleHealth[GetPlayerVehicleID(playerid)] = 450;
SetVehicleHealth(GetPlayerVehicleID(playerid), 450.0);
}
}
if(Searching == 1)
{
RemovePlayerMapIcon(playerid, 500 + playerid);
Searching = 0;
}
if(Ronned >= 1)
{
    KillTimer(RonnTimer);
}

if(playerid == beingvoted && reason != 2)
{
    KillTimer(votetimer1);
    KillTimer(votetimer2);
    format(string2,sizeof(string2),": %s (%d) se izlogovao, glasanje je zavrseno!",plname,playerid);
    SendClientMessageToAll(TEAM_GROVE_COLOR,string2);
        votetimer1 = SetTimer("ResetVotation",300000,false);
}

if(Tazer == 1) { SafeGivePlayerWeapon(playerid, 24, PreTazerAmmo); }
Delete3DTextLabel(DutyLabel);
TextDrawHideForPlayer(playerid, DutyTD);
Delete3DTextLabel(NovajlijaLabel);
Delete3DTextLabel(AfkLabel);
gActivePlayers--;
numplayers--;
RemovePlayerMapIcon(playerid, 37 + playerid);
TextDrawDestroy(Textdraw1);
TextDrawDestroy(Textdraw39);
TextDrawDestroy(Textdraw40);
TextDrawDestroy(Textdraw41);
TextDrawDestroy(Textdraw42);
TextDrawDestroy(Textdraw49);
TextDrawDestroy(Textdraw51);
TextDrawDestroy(Textdraw52);
TextDrawDestroy(Textdraw54);
TextDrawDestroy(Textdraw90);
TextDrawDestroy(Textdraw91);
TextDrawDestroy(Textdraw92);
TextDrawDestroy(Textdraw93);
TextDrawDestroy(Textdraw94);
TextDrawDestroy(Textdraw95);
TextDrawDestroy(Textdraw96);
TextDrawDestroy(Textdraw97);
TextDrawDestroy(Textdraw98);
TextDrawDestroy(Textdraw99);
TextDrawDestroy(TDZlato);

for(new td = 0; td < 17; td++)
{
TextDrawHideForPlayer(playerid, UvodTD);
}
TextDrawHideForPlayer(playerid, Textdraw75);
TextDrawHideForPlayer(playerid, Textdraw80);
TextDrawHideForPlayer(playerid, lbt);
TextDrawHideForPlayer(playerid, lbb);
KillTimer(TrainTimer);
KillTimer(MoneyTimer);
KillTimer(ResetJumpTimer);
KillTimer(ResetSpeeding);
KillTimer(stopactimer);
KillTimer(forbcartimer);
KillTimer(stopanticheat);
KillTimer(VuciTimer);
KillTimer(RobGymTimer);
KillTimer(RobBankTimer);
KillTimer(PljackaTrafikeTimer);
KillTimer(RobCityHallTimer);
KillTimer(RobDonutTimer);
KillTimer(RobAlhambraTimer);
KillTimer(RobBarTimer);
KillTimer(RobBurgerTimer);
KillTimer(RobCluckinTimer);
KillTimer(RobPizzaTimer);
if(IsPlayerInEVehicle != 9999)
{
    new i = IsPlayerInEVehicle;
Seats --;
}
new string;
new d,m,y,h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "%d/%d/%d at %d:%d:%d",d,m,y,h,mi,s);
strmid(PlayerInfo, string, 0, strlen(string), 255);
if(reason == 0)
{
textreason = "Crashed";
strmid(PlayerInfo, "Crashed", 0, strlen("Crashed"), 255);
format(string2, sizeof(string2),": %s je izasao sa Servera. [%s]",plname, textreason);
  SendAdminMessage(COLOR_GREEN, string2);
}
else if(reason == 1)
{
textreason = "Leaving";
strmid(PlayerInfo, "Leaving", 0, strlen("Leaving"), 255);
format(string2, sizeof(string2),": %s je izasao sa Servera. [%s]",plname, textreason);
  SendAdminMessage(COLOR_GREEN, string2);
}
else if(reason == 2)
{
strmid(PlayerInfo, "Kikovan/Banovan", 0, strlen("Kikovan/Banovan"), 255);
}
SaveGuns(playerid);
OnPlayerUpdateEx(playerid);
if(OfficerCourseStep != 255)
{
    SafeGivePlayerMoney(playerid, -2500);
}
if(OnOfficerTest != 0)
{
    SafeGivePlayerMoney(playerid, -5000);
}
if(ServerRestarted == 0)
{
    UpdatePlayerPosition(playerid)
}
KillTimer(ChangeNameTimer);

foreach(Player, i)
{
    if(IsPlayerConnected(i))
    {
        if(TaxiAccepted < 999)
        {
        if(TaxiAccepted == playerid)
        {
            TaxiAccepted = 999;
            GameTextForPlayer(i, "~w~Pozivalac Taxija~n~~r~je napustio igru", 5000, 1);
            TaxiCallTime = 0;
            DisablePlayerCheckpoint(i);
        }
        }
        else if(BusAccepted < 999)
        {
        if(BusAccepted == playerid)
        {
            BusAccepted = 999;
            GameTextForPlayer(i, "~w~Pozivalac Autobusa~n~~r~je napustio igru", 5000, 1);
            BusCallTime = 0;
            DisablePlayerCheckpoint(i);
        }
        }
    }
}
if(PlayerInfo >= 1)
{
admins --;
if(AFK == 1)
{
    afkadmins --;
}
}
KillTimer(DildoTimerReset);
if(TransportCost > 0 && TransportDriver < 999)
{
    if(IsPlayerConnected(TransportDriver))
{
    new string5;
    TransportMoney[TransportDriver] += TransportCost;
    TransportTime[TransportDriver] = 0;
    TransportCost[TransportDriver] = 0;
    format(string5, sizeof(string5), "~w~Passenger left~n~~g~Earned $%d",TransportCost);
    GameTextForPlayer(TransportDriver, string5, 5000, 1);
}
}
if(GotHit > 0)
{
    if(GetChased < 999)
    {
        if(IsPlayerConnected(GetChased))
        {
        SCM(GetChased, COLOR_YELLOW, "Vasa meta je otisla sa servera.");
            GoChase[GetChased] = 999;
}
    }
}
if(PlayersChannel < 999)
{
IRCInfo[PlayersChannel] -= 1;
}
if(HireCar != 9999)
{
//gLastDriver[HireCar] = 300;
//gCarLock[HireCar] = 0;
UnLockCar(HireCar);
if(reason != 0)
{
SetVehicleToRespawn(HireCar);
}
}
if(GangCar != 512)
{
//gLastDriver[GangCar] = 520;
//gCarLock[GangCar] = 0;
UnLockCar(GangCar);
}
if(gLastCar > 0)
{
//gLastDriver[gLastCar] = 300;
if(PlayerInfo != gLastCar-1)
{
//gCarLock[gLastCar] = 0;
UnLockCar(gLastCar);
}
}
if(PlayerBoxing > 0)
{
    if(Bokser1 == playerid)
    {
        if(IsPlayerConnected(Bokser2))
        {
        PlayerBoxing = 0;
        SafeSetPlayerPos(Bokser2, 765.8433,3.2924,1000.7186);
        SafeSetPlayerInterior(Bokser2, 5);
        GameTextForPlayer(Bokser2, "~r~Mec je prekinut", 5000, 1);
}
    }
    else if(Bokser2 == playerid)
    {
        if(IsPlayerConnected(Bokser1))
        {
        PlayerBoxing = 0;
        SafeSetPlayerPos(Bokser1, 765.8433,3.2924,1000.7186);
        SafeSetPlayerInterior(Bokser1, 5);
        GameTextForPlayer(Bokser1, "~r~Mec je prekinut", 5000, 1);
}
    }
    InRing = 0;
    RoundStarted = 0;
Bokser1 = 255;
Bokser2 = 255;
TBokser = 255;
}
    if(TransportDuty == 1)
{
TaxiDrivers -= 1;
}
    else if(TransportDuty == 2)
{
BusDrivers -= 1;
}
else if(PlayerInfo == 7)
{
    if(JobDuty == 1) { Mechanics -= 1; }
}
else if(PlayerInfo == 17)
{
if(JobDuty == 1) { PizzaBoys -= 1; }
}
if(PlayerInfo != 0)
{
RemoveRoadblock(playerid);
}
BusrouteEast = 0;
BusrouteWest = 0;
IsInBus = 0;
KillTimer(SacuvajNalog);
KillTimer(ACTimer);
if(IsBeingSpeced == 1)//If the player being spectated, disconnects, then turn off the spec mode for the spectator.
    {
        TogglePlayerSpectating(spectatorid,0);// This justifies what's above, if it's not off then you'll be either spectating your connect screen, or somewhere in blueberry (I don't know why)
    }
if(IDVucenogIgraca != 9999)
{
new sendername;
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string2, sizeof(string2), "* %s je napustio server, pusteni ste.", sendername);
SCM(IDVucenogIgraca, COLOR_WHITE, string2);
TogglePlayerControllable(IDVucenogIgraca, 1);
Vucen = 9999;
}
}
eto tako

Morate biti prijavljeni da biste odgovorili na ovu temu.

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