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•7. Dec. 2012.• Zaključano[Pomoc] Errori
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Hustler
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7. Dec. 2012.
Skripta koju koristim:GF
Detaljan opis problema: Ubacio sam kada ocu da udjem u pd da se ulazi na tipku enter i sad mi je izbacilo ove errore :S
Dio skripte:
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Detaljan opis problema: Ubacio sam kada ocu da udjem u pd da se ulazi na tipku enter i sad mi je izbacilo ove errore :S
Dio skripte:
C:\Documents and Settings\Mirnes\Desktop\Geforce original\gamemodes\Geforce.pwn(39734) : error 017: undefined symbol "newkeys"
C:\Documents and Settings\Mirnes\Desktop\Geforce original\gamemodes\Geforce.pwn(39747) : error 017: undefined symbol "newkeys"
C:\Documents and Settings\Mirnes\Desktop\Geforce original\gamemodes\Geforce.pwn(39811) : error 017: undefined symbol "newkeys"
C:\Documents and Settings\Mirnes\Desktop\Geforce original\gamemodes\Geforce.pwn(39826) : error 017: undefined symbol "newkeys"
C:\Documents and Settings\Mirnes\Desktop\Geforce original\gamemodes\Geforce.pwn(39842) : error 017: undefined symbol "newkeys"
C:\Documents and Settings\Mirnes\Desktop\Geforce original\gamemodes\Geforce.pwn(39857) : error 017: undefined symbol "newkeys"
C:\Documents and Settings\Mirnes\Desktop\Geforce original\gamemodes\Geforce.pwn(39872) : error 017: undefined symbol "newkeys"
C:\Documents and Settings\Mirnes\Desktop\Geforce original\gamemodes\Geforce.pwn(39887) : error 017: undefined symbol "newkeys"
C:\Documents and Settings\Mirnes\Desktop\Geforce original\gamemodes\Geforce.pwn(51290) : warning 217: loose indentation
C:\Documents and Settings\Mirnes\Desktop\Geforce original\gamemodes\Geforce.pwn(51292) : warning 217: loose indentation
C:\Documents and Settings\Mirnes\Desktop\Geforce original\gamemodes\Geforce.pwn(70077) : error 030: compound statement not closed at the end of file (started at line 37046)
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
9 Errors.
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Hustler
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8. Dec. 2012.
Ubacio i sada mi izbacuje error u liniji koja nepostoji :S
C:\Documents and Settings\Mirnes\Desktop\Geforce original\gamemodes\Geforce.pwn(70077) : error 030: compound statement not closed at the end of file (started at line 37162)Hustler
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8. Dec. 2012.
--Lood-- wrote on December 8, 2012, 8:50 am:
negde si zaboravio zavorit }
otvorio si u redu 37162 i nisi zatvorio 😉
otvorio si u redu 37162 i nisi zatvorio 😉
if (!IsPlayerConnected(playerid)) return 0;Ovdje mi izbacuje taj error...
Ovo nema veze sa onim sto sam radio :S
Forum Don
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8. Dec. 2012.
Gle, taj kod ide po OnPlayerKeyStateChange, posto si sigurno namestao da se moze uci u prostoriju sa dugmicem, tako da si ga smestio u pogresan callback , smesti ga gde sam ti reko 🙂
Hustler
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8. Dec. 2012.
Blaeks wrote on December 8, 2012, 9:47 am:
Gle, taj kod ide po OnPlayerKeyStateChange, posto si sigurno namestao da se moze uci u prostoriju sa dugmicem, tako da si ga smestio u pogresan callback , smesti ga gde sam ti reko 🙂
Tu sam i stavio....
Hustler
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8. Dec. 2012.
if(newkeys & 2)
{
if(PlayerInfo == 2 || PlayerInfo == 2)
{
MoveDynamicObject(fbikapija1, 1277.567505, -1657.670288, 9.320267, 5.0);
MoveDynamicObject(fbikapija2, 1277.557007, -1646.116943, 9.320267, 5.0);
SetTimer("FBIGateClose", 5000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Indetitet potvrdjen. Kapija ce se automatski zatvoriti za 5 sekundi.");
}
else
SendClientMessage(playerid, COLOR_RED,"Niste Agent.");
return 1;
}
if(newkeys & 2)
{
if(PlayerInfo == 2 || PlayerInfo == 2)
{
SetDynamicObjectRot(fbirampa1,0.0000, 0.0000, 270.0000);
SetTimer("FBIRampDown1", 5000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Indetitet potvrdjen. Rampa ce se automatski spustiti za 5 sekundi.");
}
else
SendClientMessage(playerid, COLOR_RED,"Niste Agent.");
return 1;
}
if(newkeys & 2)
{
if(PlayerInfo == 1 || PlayerInfo == 1)
{
SetDynamicObjectRot(ramp,0.00000,0.00000,90.00000);
SetTimer("RampDown", 5000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Indetitet potvrdjen. Rampa ce se automatski spustiti za 5 sekundi.");
}
else
{
SendClientMessage(playerid, COLOR_RED,"Niste policajac.");
return 1;
}
return 1;
}
if(newkeys & 2)
{
if(PlayerInfo == 11 || PlayerInfo == 11)
{
SetDynamicObjectRot(asramp1,0.00000,0.00000,90.00000);
SetDynamicObjectRot(asramp2,0.00000,0.00000,90.00000);
SetTimer("ASRampDown", 5000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Indetitet potvrdjen. Rampa ce se automatski spustiti za 5 sekundi.");
}
else
{
SendClientMessage(playerid, COLOR_RED,"Niste djelatnik autoskole.");
return 1;
}
return 1;
}
if(newkeys & 2)
{
if(PlayerInfo == 7 || PlayerInfo == 1)
{
SetDynamicObjectRot(gradramp,0.00000,0.00000,40.00000);
SetTimer("gradrampDown", 7000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Indetitet potvrdjen. Rampa ce se automatski spustiti za 7 sekundi.");
}
else
{
SendClientMessage(playerid, COLOR_RED,"Niste gradonacelnik/njegov radnik.");
return 1;
}
return 1;
}
if(newkeys & 2)
{
if(PlayerInfo == 4 || PlayerInfo == 4)
{
SetDynamicObjectRot(fdramp,0.00000,0.00000,0.00000);
SetTimer("fdrampDown", 6000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Indetitet potvrdjen. Rampa ce se automatski spustiti za 6 sekundi.");
}
else
{
SendClientMessage(playerid, COLOR_RED,"Niste Doktor/Vatrogasac.");
return 1;
}
return 1;
}
if(newkeys & 2)
{
if(PlayerInfo == 1 || PlayerInfo == 1)
{
MoveDynamicObject(pdkapija,1597.005127, -1638.166748, 15.182871, 5.5);
SetTimer("GateClose", 5000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Indetitet potvrdjen. Kapija ce se automatski zatvoriti za 5 sekundi.");
}
else
{
SendClientMessage(playerid, COLOR_RED,"Niste policajac.");
return 1;
}
return 1;
}
if(newkeys & 2)
{
if(PlayerInfo == 1 || PlayerInfo == 1)
{
MoveDynamicObject(pdvrata,1581.049683, -1638.064209, 12.302959, 1.5);
SetTimer("GateClose", 5000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Indetitet potvrdjen. Vrata ce se automatski zatvoriti za 5 sekundi.");
}
else
{
SendClientMessage(playerid, COLOR_RED,"Niste policajac.");
return 1;
}
return 1;
}Forum Don
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8. Dec. 2012.
if(newkeys & 2)
{
if(PlayerInfo == 2 || PlayerInfo == 2)
{
MoveDynamicObject(fbikapija1, 1277.567505, -1657.670288, 9.320267, 5.0);
MoveDynamicObject(fbikapija2, 1277.557007, -1646.116943, 9.320267, 5.0);
SetTimer("FBIGateClose", 5000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Indetitet potvrdjen. Kapija ce se automatski zatvoriti za 5 sekundi.");
}
else
SendClientMessage(playerid, COLOR_RED,"Niste Agent.");
return 1;
}
if(newkeys & 2)
{
if(PlayerInfo == 2 || PlayerInfo == 2)
{
SetDynamicObjectRot(fbirampa1,0.0000, 0.0000, 270.0000);
SetTimer("FBIRampDown1", 5000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Indetitet potvrdjen. Rampa ce se automatski spustiti za 5 sekundi.");
}
else
SendClientMessage(playerid, COLOR_RED,"Niste Agent.");
return 1;
}
if(newkeys & 2)
{
if(PlayerInfo == 1 || PlayerInfo == 1)
{
SetDynamicObjectRot(ramp,0.00000,0.00000,90.00000);
SetTimer("RampDown", 5000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Indetitet potvrdjen. Rampa ce se automatski spustiti za 5 sekundi.");
}
else
{
SendClientMessage(playerid, COLOR_RED,"Niste policajac.");
return 1;
}
return 1;
}
if(newkeys & 2)
{
if(PlayerInfo == 11 || PlayerInfo == 11)
{
SetDynamicObjectRot(asramp1,0.00000,0.00000,90.00000);
SetDynamicObjectRot(asramp2,0.00000,0.00000,90.00000);
SetTimer("ASRampDown", 5000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Indetitet potvrdjen. Rampa ce se automatski spustiti za 5 sekundi.");
}
else
{
SendClientMessage(playerid, COLOR_RED,"Niste djelatnik autoskole.");
return 1;
}
return 1;
}
if(newkeys & 2)
{
if(PlayerInfo == 7 || PlayerInfo == 1)
{
SetDynamicObjectRot(gradramp,0.00000,0.00000,40.00000);
SetTimer("gradrampDown", 7000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Indetitet potvrdjen. Rampa ce se automatski spustiti za 7 sekundi.");
}
else
{
SendClientMessage(playerid, COLOR_RED,"Niste gradonacelnik/njegov radnik.");
return 1;
}
return 1;
}
if(newkeys & 2)
{
if(PlayerInfo == 4 || PlayerInfo == 4)
{
SetDynamicObjectRot(fdramp,0.00000,0.00000,0.00000);
SetTimer("fdrampDown", 6000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Indetitet potvrdjen. Rampa ce se automatski spustiti za 6 sekundi.");
}
else
{
SendClientMessage(playerid, COLOR_RED,"Niste Doktor/Vatrogasac.");
return 1;
}
return 1;
}
if(newkeys & 2)
{
if(PlayerInfo == 1 || PlayerInfo == 1)
{
MoveDynamicObject(pdkapija,1597.005127, -1638.166748, 15.182871, 5.5);
SetTimer("GateClose", 5000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Indetitet potvrdjen. Kapija ce se automatski zatvoriti za 5 sekundi.");
}
else
{
SendClientMessage(playerid, COLOR_RED,"Niste policajac.");
return 1;
}
return 1;
}
if(newkeys & 2)
{
if(PlayerInfo == 1 || PlayerInfo == 1)
{
MoveDynamicObject(pdvrata,1581.049683, -1638.064209, 12.302959, 1.5);
SetTimer("GateClose", 5000, 0);
SendClientMessage(playerid, COLOR_WHITE,"Indetitet potvrdjen. Vrata ce se automatski zatvoriti za 5 sekundi.");
}
else
{
SendClientMessage(playerid, COLOR_RED,"Niste policajac.");
return 1;
}
return 1;
} I znaci ovo stavis pod OnPlayerKeyStateChange, i ne moze da bude errora zato sto sam testirao ovo sad na GF skripti.Forum Don
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Postovi:
93
Teme:
Pridružio se:Nov. 2011
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