[POMOC] Error

Započeo Marko Sekulic
25. Nov. 2013. Zaključano
279
pregleda
6
postova
marko_sekulic
3
Wheel Man
25. Nov. 2013.
Skripta koju koristim: Be
Opis problema: htio sam da zamjenim da se ne ulazi u kuce na /enter vec na KEY kad pritisnemo F ili ENTER
Dio skripte:
 if(newkeys == 16 )//ENTER
{
if(IsPlayerConnected(playerid))
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (PlayerToPoint(3, playerid,HouseInfo, HouseInfo, HouseInfo))
{
if(PlayerInfo == i || HouseInfo == 0)
{
SetPlayerInterior(playerid,HouseInfo);
SetPlayerVirtualWorld(playerid,HouseInfo);
SetPlayerPos(playerid,HouseInfo,HouseInfo,HouseInfo);
GameTextForPlayer(playerid, "~g~Dobrodosli kuci", 4000, 4);
HouseInfo = 0;
PlayerInfo = HouseInfo;
PlayerInfo = i;
HouseEntered = i;
}
else
{
GameTextForPlayer(playerid, "~r~Kuca ~w~Zakljucana", 4000, 4);
}
}
}

Errori: Pokazuje mi 26 errora ne razumem a mislim da nema greske tu. ako neko zna neka pomogne..
MadDog
5
Crime Lord
25. Nov. 2013.
Pod OnPlayerKeyStateChange

if(PRESSED(KEY_SECONDARY_ATTACK))
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (PlayerToPoint(3, playerid,HouseInfo, HouseInfo, HouseInfo))
{
if(PlayerInfo == i || HouseInfo == 0)
{
SetPlayerInterior(playerid,HouseInfo);
SetPlayerVirtualWorld(playerid,HouseInfo);
SetPlayerPos(playerid,HouseInfo,HouseInfo,HouseInfo);
GameTextForPlayer(playerid, "~g~Dobrodosli kuci", 4000, 4);
HouseInfo = 0;
PlayerInfo = HouseInfo;
PlayerInfo = i;
HouseEntered = i;
}
else
{
GameTextForPlayer(playerid, "~r~Kuca ~w~Zakljucana", 4000, 4);
}
}
}
marko_sekulic
3
Wheel Man
26. Nov. 2013.
Quote from November 25, 2013, 11:14 pm:
Pod OnPlayerKeyStateChange

if(PRESSED(KEY_SECONDARY_ATTACK))
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (PlayerToPoint(3, playerid,HouseInfo, HouseInfo, HouseInfo))
{
if(PlayerInfo == i || HouseInfo == 0)
{
SetPlayerInterior(playerid,HouseInfo);
SetPlayerVirtualWorld(playerid,HouseInfo);
SetPlayerPos(playerid,HouseInfo,HouseInfo,HouseInfo);
GameTextForPlayer(playerid, "~g~Dobrodosli kuci", 4000, 4);
HouseInfo = 0;
PlayerInfo = HouseInfo;
PlayerInfo = i;
HouseEntered = i;
}
else
{
GameTextForPlayer(playerid, "~r~Kuca ~w~Zakljucana", 4000, 4);
}
}
}

Isto :/
MadDog
5
Crime Lord
26. Nov. 2013.
Marko Sekulic wrote on November 25, 2013, 11:14 pm:
Pod OnPlayerKeyStateChange

if(PRESSED(KEY_SECONDARY_ATTACK))
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (PlayerToPoint(3, playerid,HouseInfo, HouseInfo, HouseInfo))
{
if(PlayerInfo == i || HouseInfo == 0)
{
SetPlayerInterior(playerid,HouseInfo);
SetPlayerVirtualWorld(playerid,HouseInfo);
SetPlayerPos(playerid,HouseInfo,HouseInfo,HouseInfo);
GameTextForPlayer(playerid, "~g~Dobrodosli kuci", 4000, 4);
HouseInfo = 0;
PlayerInfo = HouseInfo;
PlayerInfo = i;
HouseEntered = i;
}
else
{
GameTextForPlayer(playerid, "~r~Kuca ~w~Zakljucana", 4000, 4);
}
}
}

Isto :/

Ti tu moras imati return na kraju, ali posto si dao sam taj dio predpostavio sam ti da to nije kraj publica....zato daj nam komplet  OnPlayerKeyStateChange a tih 26 errora znaci da ti fali zagrada jedna...
marko_sekulic
3
Wheel Man
26. Nov. 2013.
Quote from November 25, 2013, 11:14 pm:
Pod OnPlayerKeyStateChange

if(PRESSED(KEY_SECONDARY_ATTACK))
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
if (PlayerToPoint(3, playerid,HouseInfo, HouseInfo, HouseInfo))
{
if(PlayerInfo == i || HouseInfo == 0)
{
SetPlayerInterior(playerid,HouseInfo);
SetPlayerVirtualWorld(playerid,HouseInfo);
SetPlayerPos(playerid,HouseInfo,HouseInfo,HouseInfo);
GameTextForPlayer(playerid, "~g~Dobrodosli kuci", 4000, 4);
HouseInfo = 0;
PlayerInfo = HouseInfo;
PlayerInfo = i;
HouseEntered = i;
}
else
{
GameTextForPlayer(playerid, "~r~Kuca ~w~Zakljucana", 4000, 4);
}
}
}

Isto :/

Ti tu moras imati return na kraju, ali posto si dao sam taj dio predpostavio sam ti da to nije kraj publica....zato daj nam komplet  OnPlayerKeyStateChange a tih 26 errora znaci da ti fali zagrada jedna...

Rijesio 🙂
marko_sekulic
3
Wheel Man
26. Nov. 2013.
rijesio sam brate hvala ti mnogo  🙂

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

© 2026 SmartShark. All rights reserved.

Powered by Momentum|v2026.3.001 Alpha