(Pomoc) Erori

Započeo Jack_Ass
22. Jul 2013. Zaključano
241
pregleda
3
postova
_BG_Kenan_
4
Shot Caller
22. Jul 2013.
Skripta koju koristim Nez neki edit
Problem: Ovako javlja mi erore kad dodam da se igracu proda stan
Nesti sto vam moze ppomoci:
Evo na cemu mui javlja erore :

case 6:
{
(  36643  )        SPD(playerid, DIALOG_PRSTAN, DIALOG_STYLE_INPUT, "Prodaja stana", ""ZUTA"Unesite ID igraca kome zelite da prodate stan...", "Potvrdi", "Odustani");
}


(18580) : warning 219: local variable "Vreme" shadows a variable at a preceding level
(36643) : error 029: invalid expression, assumed zero
(36643) : warning 215: expression has no effect
(36643) : warning 215: expression has no effect
(36643) : warning 215: expression has no effect
(36643) : warning 215: expression has no effect
(36643) : warning 215: expression has no effect
(36643) : error 001: expected token: ";", but found ")"
(36643) : error 029: invalid expression, assumed zero
(36643) : fatal error 107: too many error messages on one line

_BG_Kenan_
4
Shot Caller
22. Jul 2013.
Opet erori O.o
_BG_Kenan_
4
Shot Caller
23. Jul 2013.
ew ti svi djelovi

YCMD:stan(playerid, params[], help)
{
    #pragma unused help
    #pragma unused params
    if(UlogovanProvera == 0) return SCM(playerid,-1,"Y:RP | "CRVENA"Moras se ulogovati da bi koristio ovu komandu!");
    new string1;
if(PlayerInfo == -1) return SCM(playerid,-1,""CRVENA"[Y:RP] "SIVA"Nemate stan!");
if(strcmp(StanInfo[PlayerInfo], GetName(playerid), true)) return SCM(playerid,-1, ""CRVENA"[Y:RP] "SIVA"Niste vlasnik tog stana!");
    format(string1,sizeof(string1),""ZUTA"(1). "BELA"Informacije\n"ZUTA"(2). "BELA"Otkljucaj\n"ZUTA"(3). "BELA"Zakljucaj\n"ZUTA"(4). "BELA"Ostavi u stanu\n"ZUTA"(5). "BELA"Uzmi iz stana\n"ZUTA"(6). "BELA"Prodaj stan\n"ZUTA"(7). "BELA"Prodaj stan igracu\n"ZUTA"(8). "BELA"Preuredi");
    SPD(playerid, DIALOG_STAN, DIALOG_STYLE_LIST, ""ZUTA"Stan", string1, "Odaberi", "Izlaz");
return 1;
}


if(dialogid == DIALOG_STAN)
{
if(!response) return 1;
if(PlayerInfo == -1) return SCM(playerid,-1, ""CRVENA"[Y:RP] "SIVA"Nemate stan!");
new i = PlayerInfo;
switch(listitem)
{
case 0:
{
    if(!IsPlayerInRangeOfPoint(playerid, 5.0, StanInfo, StanInfo, StanInfo)) return SCM(playerid,-1,""CRVENA"[Y:RP] "BELA"Niste u vasem stanu!");
    new string,z,o; if(StanInfo == 1) z = "Da"; else z = "Ne"; if(StanInfo == -1) o = "Ne"; else o = "Da";
    format(string,sizeof(string),""BELA"_______________________________________\n\n"ZUTA"Vlasnik stana: "CRVENA"%s\n"ZUTA"Level: "BELA"%d\n"ZUTA"Cena: "BELA"%d$\n"ZUTA"ID: "BELA"%d\n"ZUTA"Zatvoreno: "BELA"%s\n"ZUTA"Oruzije: "BELA"%s\n"ZUTA"Novac: "BELA"%d$\n_______________________________________",StanInfo,StanInfo,StanInfo,i,z,o,StanInfo);
    SPD(playerid, DIALOG_SINFO, DIALOG_STYLE_MSGBOX, ""BELA"Stan Informacije", string, "Ok", "Izlaz");
}
case 1:
{
    if(!IsPlayerInRangeOfPoint(playerid, 5.0, StanInfo, StanInfo, StanInfo)) return SCM(playerid,-1,""CRVENA"[Y:RP] "BELA"Niste u vasem stanu!");
    if(StanInfo == 0) return SCM(playerid,-1,""ZUTA"[Y:RP] "BELA"Stan je vec otkljucan!");
StanInfo = 0; SacuvajStan(i);
SCM(playerid,-1, ""ZUTA"[Y:RP] "BELA"Stan otkljucana!");
}
case 2:
{
    if(!IsPlayerInRangeOfPoint(playerid, 5.0, StanInfo, StanInfo, StanInfo)) return SCM(playerid,-1,""CRVENA"[Y:RP] "BELA"Niste u vasem stanu!");
    if(StanInfo == 1) return SCM(playerid,-1,""ZUTA"[Y:RP] "BELA"Stan je vec zakljucan!");
    StanInfo = 1; SacuvajStan(i);
    SCM(playerid,-1, ""ZUTA"[Y:RP] "BELA"Stan zakljucan!");
}
case 3:
{
    if(!IsPlayerInRangeOfPoint(playerid, 5.0, StanInfo, StanInfo, StanInfo)) return SCM(playerid,-1,""CRVENA"[Y:RP] "BELA"Niste u vasem stanu!");
    SPD(playerid, DIALOG_SOSTAVI, DIALOG_STYLE_LIST, ""BELA"Ostavi u stanu", ""ZUTA"(1). "BELA"Novac\n"ZUTA"(2). "BELA"Oruzije", "Ok", "Izlaz");
}
case 4:
{
    if(!IsPlayerInRangeOfPoint(playerid, 5.0, StanInfo, StanInfo, StanInfo)) return SCM(playerid,-1,""CRVENA"[Y:RP] "BELA"Niste u vasem stanu!");
    SPD(playerid, DIALOG_SUZMI, DIALOG_STYLE_LIST, ""BELA"Uzmi iz stana", ""ZUTA"(1). "BELA"Novac\n"ZUTA"(2). "BELA"Oruzije", "Ok", "Izlaz");
}
case 5:
{
                if(!IsPlayerInRangeOfPoint(playerid, 5.0, StanInfo, StanInfo, StanInfo)) return SCM(playerid,-1,""CRVENA"[Y:RP] "BELA"Morate biti ispred vaseg stana da bi ga prodali!");
    if(PlayerInfo == -1) return SCM(playerid,-1, ""CRVENA"[Y:RP] "SIVA"Nemate stan!");
new cena1 = (StanInfo/4)*2;
new string;
format(string,sizeof(string), ""BELA"Prodaja stana drzavi\n\n"ZUTA"Dali ste sigurni da zelite da prodate stan drzavi za %d$!\n\n"BELA"Ako ste sigurni kliknite na 'Prodaj' ako ne kliknite na 'Izlaz'", cena1);
SPD(playerid, DIALOG_SPRODAJ, DIALOG_STYLE_MSGBOX, ""BELA"Prodaja stana drzavi", string, "Prodaj", "Izlaz");
}
case 6:
{
            SPD(playerid, DIALOG_PRSTAN, DIALOG_STYLE_INPUT, "Prodaja stana", ""ZUTA"Unesite ID igraca kome zelite da prodate stan...", "Potvrdi", "Odustani");
}

case 6:
{
                if(!IsPlayerInRangeOfPoint(playerid, 5.0, StanInfo, StanInfo, StanInfo)) return SCM(playerid,-1,""CRVENA"[Y:RP] "BELA"Morate biti ispred vaseg stana da bi ga preuredili!");
    SPD(playerid, DIALOG_SNADOGRADNJA, DIALOG_STYLE_LIST, ""BELA"Preuredjivanje", ""ZUTA"(1). "BELA"Standardan Enterijer\n"ZUTA"(2). "BELA"Enterijer 1 (5000$)\n"ZUTA"(3). "BELA"Enterijer 2 (10000$)\n"ZUTA"(3). "BELA"Enterijer 3 (15000$)", "Ok", "Izlaz");
}
}
}


if(dialogid == DIALOG_PRSTAN)
{
    if(!response) return 1;
    if(PlayerInfo == -1) return SCM(playerid,-1,"[TEC:RP] "CRVENA"Ne posedujes stan!");
    if(response)
    {
    new kid, string, Float:Poz;
    if(sscanf(inputtext, "u", kid)) return SPD(playerid, DIALOG_PRSTAN, DIALOG_STYLE_INPUT, "Prodaja stana", ""BELA"POGRESAN ID!\n"CRVENA"Unesite ID igraca kome zelite da prodate stan...", "Potvrdi", "Odustani");
if(!IsPlayerConnected(kid)) return SPD(playerid, DIALOG_PRSTAN, DIALOG_STYLE_INPUT, "Prodaja stana", ""BELA"POGRESAN ID!\n"CRVENA"Unesite ID igraca kome zelite da prodate stan...", "Potvrdi", "Odustani");
GetPlayerPos(kid, Poz, Poz, Poz);
if(!IsPlayerInRangeOfPoint(playerid, 5.0, Poz, Poz, Poz)) return SCM(playerid, -1, ""SIVA"Igrac nije u vasoj blizini!");
            if(kid == playerid) return SCM(playerid,-1,"Y:RP | "CRVENA"Ne mozete sami sebi ponuditi prodaju!");
KomeProdaje = kid; PonudioIgrac = playerid;
        format(string,sizeof(string), ""CRVENA"Sad unesite cenu vaseg stana za koliko zelite da ga prodate...");
        SPD(playerid, DIALOG_PRSTANCENA, DIALOG_STYLE_INPUT, "Prodaja stana", string, "Potvrdi", "Odustani");
}
}
////////////////////////////////////////////////////////////////////////////////////////////////
if(dialogid == DIALOG_PRSTANCENA)
{
    if(PlayerInfo == -1) return SCM(playerid,-1,"[TEC:RP] "CRVENA"Ne posedujes stan!");
    if(response)
    {
    new cena, string;
    if(PlayerInfo[KomeProdaje] < 4) return SCM(playerid,-1,""SIVA"Igrac nije level 4+!");
format(string,sizeof(string), ""CRVENA"Sad unesite cenu vaseg stana za koliko zelite da ga prodate...");
    if(sscanf(inputtext, "i", cena)) return SPD(playerid, DIALOG_PRSTANCENA, DIALOG_STYLE_INPUT, "Prodaja stana", string, "Potvrdi", "Odustani");
    if(cena < 0 || cena > 10000000) return SPD(playerid, DIALOG_PRSTANCENA, DIALOG_STYLE_INPUT, "Prodaja stana", string, "Potvrdi", "Odustani");
    CijenaProdaje = cena; CijenaProdaje[KomeProdaje] = cena;
    SCMF(playerid,-1,"Ponudili ste stan igracu %s za %d$ novca!",GetName(KomeProdaje), cena);
    SCMF(KomeProdaje,-1,""ZUTA"Igrac %s vam je ponudio svoj stan za %d$!",GetName(playerid),cena);
    format(string,sizeof(string), ""CRVENA"Igrac %s vam je ponudio svoj stan za %d$...\n"CRVENA"Kliknite na prihvati ukoliko zelite da prihvatite prodaju", GetName(playerid), cena);
    SPD(KomeProdaje, DIALOG_PRSTANPRIH, DIALOG_STYLE_MSGBOX, "Prodaja stana", string, "Prihvati", "Odustani");
}
if(!response)
{
CijenaProdaje = 0; CijenaProdaje[KomeProdaje] = 0;
    PonudioIgrac[KomeProdaje] = -1; PonudioIgrac = -1;
    KomeProdaje[KomeProdaje] = -1; KomeProdaje = -1;
    SCM(playerid,-1,""ZUTA"Odustali ste od prodaje vaseg stana!");
}
}
//////////////////////////////////////////////////////////////////////////////////////
if(dialogid == DIALOG_PRSTANPRIH)
{
    if(response)
    {
        new id = PonudioIgrac;
if(PlayerInfo < 4) return SCM(playerid,-1,""SIVA"Vi niste level 4+!");
if(CijenaProdaje <= 0) return SCM(playerid,-1,""SIVA"Prodavac nije odredio cenu stana!");
if(PlayerInfo < CijenaProdaje) return SCM(playerid,-1,""SIVA"Nemate dovoljno novca!");
  if(!IsPlayerConnected(PonudioIgrac)) return SCM(playerid, -1, ""SIVA"Igrac koji vam je ponudio stan vise nije online!");
if(PlayerInfo != -1) return SCM(playerid,-1,""SIVA"Vec posedujes stan!");
if(PlayerInfo == -1) return SCM(playerid,-1,""SIVA"Taj igrac nema stan!");
PlayerInfo = PlayerInfo;
        PlayerInfo = -1;
        strmid(StanInfo[PlayerInfo], GetName(playerid), 0, strlen(GetName(playerid)), 999);
            g_NovacMinus(playerid, CijenaProdaje); g_NovacPlus(id, CijenaProdaje);
            SCMF(playerid,-1,""ZUTA"Uspesno ste kupili stan od igraca %s!",GetName(id));
            SCMF(id,-1,""ZUTA"Uspesno ste prodali stan igracu %s!",GetName(playerid));
RemovePlayerFromVehicle(id); CijenaProdaje = 0; CijenaProdaje = 0;
    PonudioIgrac = -1; PonudioIgrac = -1;
    KomeProdaje = -1; KomeProdaje = -1;
    SavePlayer(playerid); SavePlayer(id); SacuvajStan(PlayerInfo);
}
if(!response)
{
CijenaProdaje = 0; CijenaProdaje[KomeProdaje] = 0;
    PonudioIgrac[KomeProdaje] = -1; PonudioIgrac = -1;
    KomeProdaje[KomeProdaje] = -1; KomeProdaje = -1;
    SCM(playerid,-1,""ZUTA"Odustali ste od kupovine stana!");
}
}

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