[Pomoc] Engine Komanda

2. Nov. 2012. Zaključano
637
pregleda
7
postova
...:::Nenad:::...
5
Underboss
2. Nov. 2012.
Skripta koju koristim: Raven's v3.0
Detaljan opis problema: E ovako zeleo bih da kada ukucam Engine igrac neizadje odmah iz Vozila nego da ostane unutra i kada on hoce da izadje onda da izadje!
Dio skripte
: Ewo wam moje komande:
	if(!strcmp(cmd, "/engine", true))
{
    if(IsPlayerConnected(playerid))
    {
if(IsPlayerInAnyVehicle(playerid))
{
    if(!engineOn[GetPlayerVehicleID(playerid)])
    {
        if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
if(IsARentableCar(idcar))
{
    if(HireCar != idcar) return 1;
}
if(IsAHarvest(idcar)) return 1;
if(IsADrugHarvest(idcar)) return 1;
if(IsASweeper(idcar)) return 1;
if(IsASalesVehicle(idcar)) return 1;
if(IsARentableBike(idcar)) return 1;
if(IsAAutici(idcar)) return 1;
new Float:health;
            GetVehicleHealth(GetPlayerVehicleID(playerid),health);
if (health <= 350 && !IsModelABoat(idcar) && !IsModelABike(idcar) && !IsModelAPlane(idcar) && !IsAHarvest(idcar) && !IsADrugHarvest(idcar) && !IsASweeper(idcar) && !IsModelAHeli(idcar))
            {
            SendClientMessage(playerid, COLOR_GREY,"* Vozilo je pokvareno!");
            return 1;
}

format(string, sizeof(string), "* %s okrece kljuc i pokusava upaliti motor vozila.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SetTimerEx("StartingTheVehicle",3500,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Paljenje motora...",3500,3);
gEngine = 1;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s -> /engine",d,m,y,h,mi,s,sendername);
CommandLog(string);
return 1;
}
else if(engineOn[GetPlayerVehicleID(playerid)])
    {
        if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
if(IsARentableCar(idcar))
if(IsARentableBike(idcar))
if(IsASalesVehicle(idcar))
{
    if(HireCar != idcar) return 1;
}
if(IsAHarvest(idcar)) return 1;
if(IsADrugHarvest(idcar)) return 1;
if(IsASweeper(idcar)) return 1;
if(IsAAutici(idcar)) return 1;

format(string, sizeof(string), "* %s okrece kljuc i gasi motor vozila.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
GameTextForPlayer(playerid, "~w~Motor ugasen.",3500,3);
gEngine = 0;
TogglePlayerControllable(playerid, 0);
engineizlaz(playerid);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s -> /engine",d,m,y,h,mi,s,sendername);
CommandLog(string);
return 1;
}
}
    }
    return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno)
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Ljubo
4
Enforcer
2. Nov. 2012.
Pokusaj ovako
	if(!strcmp(cmd, "/engine", true))
{
    if(IsPlayerConnected(playerid))
    {
if(IsPlayerInAnyVehicle(playerid))
{
    if(!engineOn[GetPlayerVehicleID(playerid)])
    {
        if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
if(IsARentableCar(idcar))
{
    if(HireCar != idcar) return 1;
}
if(IsAHarvest(idcar)) return 1;
if(IsADrugHarvest(idcar)) return 1;
if(IsASweeper(idcar)) return 1;
if(IsASalesVehicle(idcar)) return 1;
if(IsARentableBike(idcar)) return 1;
if(IsAAutici(idcar)) return 1;
new Float:health;
            GetVehicleHealth(GetPlayerVehicleID(playerid),health);
if (health <= 350 && !IsModelABoat(idcar) && !IsModelABike(idcar) && !IsModelAPlane(idcar) && !IsAHarvest(idcar) && !IsADrugHarvest(idcar) && !IsASweeper(idcar) && !IsModelAHeli(idcar))
            {
            SendClientMessage(playerid, COLOR_GREY,"* Vozilo je pokvareno!");
            return 1;
}

format(string, sizeof(string), "* %s okrece kljuc i pokusava upaliti motor vozila.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SetTimerEx("StartingTheVehicle",3500,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Paljenje motora...",3500,3);
gEngine = 1;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s -> /engine",d,m,y,h,mi,s,sendername);
CommandLog(string);
return 1;
}
else if(engineOn[GetPlayerVehicleID(playerid)])
    {
        if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
if(IsARentableCar(idcar))
if(IsARentableBike(idcar))
if(IsASalesVehicle(idcar))
{
    if(HireCar != idcar) return 1;
}
if(IsAHarvest(idcar)) return 1;
if(IsADrugHarvest(idcar)) return 1;
if(IsASweeper(idcar)) return 1;
if(IsAAutici(idcar)) return 1;

format(string, sizeof(string), "* %s okrece kljuc i gasi motor vozila.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
GameTextForPlayer(playerid, "~w~Motor ugasen.",3500,3);
gEngine = 0;
TogglePlayerControllable(playerid, 0);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s -> /engine",d,m,y,h,mi,s,sendername);
CommandLog(string);
return 1;
}
}
    }
    return 1;
}
...:::Nenad:::...
5
Underboss
25. Nov. 2012.
Ljubo wrote on November 2, 2012, 5:17 pm:
Pokusaj ovako
	if(!strcmp(cmd, "/engine", true))
{
    if(IsPlayerConnected(playerid))
    {
if(IsPlayerInAnyVehicle(playerid))
{
    if(!engineOn[GetPlayerVehicleID(playerid)])
    {
        if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
if(IsARentableCar(idcar))
{
    if(HireCar != idcar) return 1;
}
if(IsAHarvest(idcar)) return 1;
if(IsADrugHarvest(idcar)) return 1;
if(IsASweeper(idcar)) return 1;
if(IsASalesVehicle(idcar)) return 1;
if(IsARentableBike(idcar)) return 1;
if(IsAAutici(idcar)) return 1;
new Float:health;
            GetVehicleHealth(GetPlayerVehicleID(playerid),health);
if (health <= 350 && !IsModelABoat(idcar) && !IsModelABike(idcar) && !IsModelAPlane(idcar) && !IsAHarvest(idcar) && !IsADrugHarvest(idcar) && !IsASweeper(idcar) && !IsModelAHeli(idcar))
            {
            SendClientMessage(playerid, COLOR_GREY,"* Vozilo je pokvareno!");
            return 1;
}

format(string, sizeof(string), "* %s okrece kljuc i pokusava upaliti motor vozila.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SetTimerEx("StartingTheVehicle",3500,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Paljenje motora...",3500,3);
gEngine = 1;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s -> /engine",d,m,y,h,mi,s,sendername);
CommandLog(string);
return 1;
}
else if(engineOn[GetPlayerVehicleID(playerid)])
    {
        if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
if(IsARentableCar(idcar))
if(IsARentableBike(idcar))
if(IsASalesVehicle(idcar))
{
    if(HireCar != idcar) return 1;
}
if(IsAHarvest(idcar)) return 1;
if(IsADrugHarvest(idcar)) return 1;
if(IsASweeper(idcar)) return 1;
if(IsAAutici(idcar)) return 1;

format(string, sizeof(string), "* %s okrece kljuc i gasi motor vozila.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
GameTextForPlayer(playerid, "~w~Motor ugasen.",3500,3);
gEngine = 0;
TogglePlayerControllable(playerid, 0);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s -> /engine",d,m,y,h,mi,s,sendername);
CommandLog(string);
return 1;
}
}
    }
    return 1;
}


Nece da mi radi! ☹️
Blaeks_Biofor
5
Forum Don
25. Nov. 2012.
nadji ovo u modu
public engineizlaz(playerid)
{
SafeRemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
u mesto toga stavi ovo
public engineizlaz(playerid)
{
TogglePlayerControllable(playerid, 1);
}
...:::Nenad:::...
5
Underboss
27. Nov. 2012.
Blaeks wrote on November 25, 2012, 9:43 pm:
nadji ovo u modu
public engineizlaz(playerid)
{
SafeRemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
u mesto toga stavi ovo
public engineizlaz(playerid)
{
TogglePlayerControllable(playerid, 1);
}


Nece tako,freezuje igraca u kolima i tako ostane.....
Blaeks_Biofor
5
Forum Don
27. Nov. 2012.
|PB-RP|Garaganâ„¢ wrote on November 25, 2012, 9:43 pm:
nadji ovo u modu
public engineizlaz(playerid)
{
SafeRemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 1);
}
u mesto toga stavi ovo
public engineizlaz(playerid)
{
TogglePlayerControllable(playerid, 1);
}
ne moguce, proverio sam, pogledaj dali si ti to dobro uradio, ili jednostavno, posto u gf modovima, ima paljenje motora na SHIFT, nadji to pod OnPlayerKeyStateChange i obrisi u oba slucaja

Nece tako,freezuje igraca u kolima i tako ostane.....
Blaeks_Biofor
5
Forum Don
27. Nov. 2012.
Orion SA:MP wrote on November 2, 2012, 4:59 pm:
Skripta koju koristim: Raven's v3.0
Detaljan opis problema: E ovako zeleo bih da kada ukucam Engine igrac neizadje odmah iz Vozila nego da ostane unutra i kada on hoce da izadje onda da izadje!
Dio skripte
: Ewo wam moje komande:
	if(!strcmp(cmd, "/engine", true))
{
    if(IsPlayerConnected(playerid))
    {
if(IsPlayerInAnyVehicle(playerid))
{
    if(!engineOn[GetPlayerVehicleID(playerid)])
    {
        if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
if(IsARentableCar(idcar))
{
    if(HireCar != idcar) return 1;
}
if(IsAHarvest(idcar)) return 1;
if(IsADrugHarvest(idcar)) return 1;
if(IsASweeper(idcar)) return 1;
if(IsASalesVehicle(idcar)) return 1;
if(IsARentableBike(idcar)) return 1;
if(IsAAutici(idcar)) return 1;
new Float:health;
            GetVehicleHealth(GetPlayerVehicleID(playerid),health);
if (health <= 350 && !IsModelABoat(idcar) && !IsModelABike(idcar) && !IsModelAPlane(idcar) && !IsAHarvest(idcar) && !IsADrugHarvest(idcar) && !IsASweeper(idcar) && !IsModelAHeli(idcar))
            {
            SendClientMessage(playerid, COLOR_GREY,"* Vozilo je pokvareno!");
            return 1;
}

format(string, sizeof(string), "* %s okrece kljuc i pokusava upaliti motor vozila.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SetTimerEx("StartingTheVehicle",3500,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Paljenje motora...",3500,3);
gEngine = 1;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s -> /engine",d,m,y,h,mi,s,sendername);
CommandLog(string);
return 1;
}
else if(engineOn[GetPlayerVehicleID(playerid)])
    {
        if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER) return 1;
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509) return 1;
if(IsARentableCar(idcar))
if(IsARentableBike(idcar))
if(IsASalesVehicle(idcar))
{
    if(HireCar != idcar) return 1;
}
if(IsAHarvest(idcar)) return 1;
if(IsADrugHarvest(idcar)) return 1;
if(IsASweeper(idcar)) return 1;
if(IsAAutici(idcar)) return 1;

format(string, sizeof(string), "* %s okrece kljuc i gasi motor vozila.", sendername);
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
GameTextForPlayer(playerid, "~w~Motor ugasen.",3500,3);
gEngine = 0;
TogglePlayerControllable(playerid, 0);
engineizlaz(playerid);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s -> /engine",d,m,y,h,mi,s,sendername);
CommandLog(string);
return 1;
}
}
    }
    return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno)
: Netreba
Nadji ovo u modu i samo kod RemovePlayerFromVehicle(playerid); stavi dve kose crte ovako "//" bez navodnika...
  engineOn[GetPlayerVehicleID(playerid)] = false;
//RemovePlayerFromVehicle(playerid);

to ti je isto da li ga obrises ili stavis // ispred njega...

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