[Pomoc] /duty Bug

Započeo KiLLa
7. Nov. 2011. Zaključano
693
pregleda
5
postova
KiLLa
3
Hustler
7. Nov. 2011.
Skripta: Raven's Roleplay
Problem: npr. LSPD ste, odete /duty, sve normalno ime vam je plavo itd.. A kada idete off /duty ime vam bude bjelo (i treba)
ali dobijem skin CJ-a ili neki drugi... Zelim kada odete off /duty da vam ostane skin policajca...
//---------------------------------------------------------------------------------
if(strcmp(cmd, "/duty", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
if(PlayerInfo == 1) return SendClientMessage(playerid, COLOR_GREY, "* Criminals can not go on duty!");
if(PlayerInfo == 1 || PlayerInfo == 1 || PlayerInfo == 2 || PlayerInfo == 2 || PlayerInfo == 3 || PlayerInfo == 3 || IsAFreecop(playerid))
{
if(PlayerInfo == 1)
{
SendClientMessage(playerid, COLOR_GREY, "* You are Banned from Cop Duty!");
return 1;
}
if (IsPlayerInRangeOfPoint(playerid, 6,255.3,77.4,1003.6) || IsPlayerInRangeOfPoint(playerid, 6,223.6328,186.8251,1003.0313) || IsPlayerInRangeOfPoint(playerid, 6, 233.4989,123.6518,1003.2188) || PlayerInfo != 255)
{
if(PlayerInfo == 0)
        {
            if(IsAFreecop(playerid))
            {
                format(string, sizeof(string), "* Voluntary Officer %s took a Badge and a Gun from his locker.", sendername);
                            ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SafeResetPlayerWeapons(playerid);
SafeGivePlayerWeapon(playerid, 41, 150);
SafeGivePlayerWeapon(playerid, 24, 70);
SafeGivePlayerWeapon(playerid, 3, 0);
SetPlayerColor(playerid,0xa9c4e400);
PlayerInfo = 1;
PlayerInfo = 71;
new factionskin = PlayerInfo;
    SetPlayerSkin(playerid, factionskin);
    SaveGuns(playerid);
return 1;
}
            if(PlayerInfo == 1 || PlayerInfo == 1)
            {
    format(string, sizeof(string), "* Officer %s took a Badge and a Gun from his locker.", sendername);
    SendClientMessage(playerid, COLOR_WHITE, "Type /equip for equipments // Type /undercover to see UC Skins!");
    }
else if(PlayerInfo == 2 || PlayerInfo == 2)
            {
    format(string, sizeof(string), "* Agent %s took a Badge and a Gun from his locker.", sendername);
    SendClientMessage(playerid, COLOR_WHITE, "Type /equip, /agent and /undercover for equipments & Skins!");
    }
else if(PlayerInfo == 3 || PlayerInfo == 3)
            {
    format(string, sizeof(string), "* Soldier %s took a Badge and a Gun from his locker.", sendername);
    SendClientMessage(playerid, COLOR_WHITE, "Type /equip and /soldier for equipments & Skins!");
}
SendClientMessage(playerid, COLOR_WHITE,"* If you wish to use your tazer type /tazer");
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SafeResetPlayerWeapons(playerid);
SafeGivePlayerWeapon(playerid, 24, 70);
SafeGivePlayerWeapon(playerid, 3, 0);
PlayerInfo = 20;
PlayerInfo = 1;
SetPlayerToTeamColor(playerid);
new factionskin = PlayerInfo;
    SetPlayerSkin(playerid, factionskin);
    AttachWeaponCorrectly(playerid, 23);
}
else if(PlayerInfo == 1)
{
    if(IsAFreecop(playerid))
    {
        format(string, sizeof(string), "* Voluntary Officer %s places his Badge and Gun in his locker.", sendername);
        ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SafeResetPlayerWeapons(playerid);
PlayerInfo = 0;
SetPlayerColor(playerid, TEAM_HIT_COLOR);
new originalskin = PlayerInfo;
    SetPlayerSkin(playerid, originalskin);
    PlayerInfo = 0;
    SetPlayerWeapons(playerid);
return 1;
}
    if(PlayerInfo == 1 || PlayerInfo == 1)
    {
        OnSwatDuty = 0;
format(string, sizeof(string), "* Officer %s places his Badge and Gun in his locker.", sendername);
}
else if(PlayerInfo == 2 || PlayerInfo == 2)
{
    OnTacticalDuty = 0;
    format(string, sizeof(string), "* Agent %s places his Badge and Gun in his locker.", sendername);
}
else if(PlayerInfo == 3 || PlayerInfo == 3)
            {
                OnSpecialFDuty = 0;
    format(string, sizeof(string), "* Soldier %s places his Badge and Gun in his locker.", sendername);
}
ProxDetector(30.0, playerid, string, COLOR_CHAT1,COLOR_CHAT2,COLOR_CHAT3,COLOR_CHAT4,COLOR_CHAT5);
SafeResetPlayerWeapons(playerid);
SafeSetPlayerArmour(playerid, 0);
SafeGivePlayerWeapon(playerid, 41, 500);
PlayerInfo = 0;
PlayerInfo = 0;
SetPlayerColor(playerid, TEAM_HIT_COLOR);
new originalskin = PlayerInfo;
    SetPlayerSkin(playerid, originalskin);
    AttachWeaponCorrectly(playerid, 99);
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "** You are not in a locker room !");
return 1;
}
}
Marjan_King
5
Kingpin
7. Nov. 2011.
Izbaci "original skin", msm da je to...
KiLLa
3
Hustler
7. Nov. 2011.
Nije, obriso i isto je ....
Marjan_King
5
Kingpin
7. Nov. 2011.
KiLLa wrote on November 7, 2011, 9:31 pm:
Nije, obriso i isto je ....

obrisi taj originalskin i obrisi ovo : PlayerInfo = 0; (to bi trebalo da je CJov skin)

Pokusaj tako, moras pokusavati da bi nesto uradio  🙂
KiLLa
3
Hustler
8. Nov. 2011.
Rjesio, hvala.. Moze LOCK!  😁

Morate biti prijavljeni da biste odgovorili na ovu temu.

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