[pomoc] /departments

Započeo Moonwalker
25. Sep. 2010.
1,141
pregleda
7
postova
maurice
4
Shot Caller
25. Sep. 2010.
ne radi mi komanda /departments. i igrici kad probam napisati na /departments nista se ne pokaze, a ad pogledam na onaj crni prozor servera, tamo pise da sam upisao nesto na /departments, a dok sam u igrici tamo se nista ne prikaze. nzm zasto.

hvala
fixman
5
Underboss
25. Sep. 2010.
/setteam jesi probao??
NO.1 L3O
3
Hustler
25. Sep. 2010.
ako ti ukonzoli prikazuje da si napiso  /dep... onda znaci da si napravo razmak ili nisi napiso / jel incae konzola ne rikazuje komande
fixman
5
Underboss
25. Sep. 2010.
NO.1 L3O wrote on September 25, 2010, 8:59 am:
ako ti ukonzoli prikazuje da si napiso  /dep... onda znaci da si napravo razmak ili nisi napiso / jel incae konzola ne rikazuje komande


posto vjerovatno koristi GF,GF edit..ili nesta slicno..a u GF te ne stavi automatski u team 1(policajci) a /d chat vie samo iz teama 1... mora koristiti /setteam ili da stavi da igraca automatski stavlja u team 1 ako je clan ili leader org 1,org2,org 3(slucaj da ima PD,FBI,SWAT)...
da napomenem nisam siguran jesu li team 1 ili team 2 policajci,ali to je nebitno... ne znam kako je u njegovom modu...
maurice
4
Shot Caller
25. Sep. 2010.
a kako mogu namjestit da me odma stavi u team. da ne moram s komandeom /setteam?  koristim RolePlay Arena gamemod.
Willy
5
Underboss
25. Sep. 2010.
//---------------------------------------------------------------------------------
if(strcmp(cmd, "/departments", true) == 0 || strcmp(cmd, "/d", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext <= ' '))
{
idx++;
}
new offset = idx;
new result;
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext;
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/d)epartments [department chat]");
return 1;
}
if(PlayerInfo == 1 || PlayerInfo == 1)
{
    if(PlayerInfo == 6) { format(string, sizeof(string), "** Chief %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "** Captain %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "** Lieutenant %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "** Sergeant %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "** Officer %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "** Cadet %s: %s, over. **", sendername, result); }
else
{
format(string, sizeof(string), "** Officer %s: %s, over. **", sendername, result);
}
SendTeamMessage(2, COLOR_ALLDEPT, string);
SendTeamMessage(1, COLOR_ALLDEPT, string);
printf("%s", string);
return 1;
}
else if(PlayerInfo == 2 || PlayerInfo == 2)
{
    if(PlayerInfo == 6) { format(string, sizeof(string), "** Director %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "** Assistant Director in Charge %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "** Special Agent in Charge %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "** Special Agent %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "** Special Agent Trainee %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "** Professional Staff %s: %s, over. **", sendername, result); }
else
{
format(string, sizeof(string), "** Intern %s: %s, over. **", sendername, result);
}
SendTeamMessage(2, COLOR_ALLDEPT, string);
SendTeamMessage(1, COLOR_ALLDEPT, string);
printf("%s", string);
return 1;
}

else if(gTeam == 1||PlayerInfo==4||PlayerInfo==4)
{
format(string, sizeof(string), "** Paramedic %s: %s, over. **", sendername, result);
SendTeamMessage(2, COLOR_ALLDEPT, string);
SendTeamMessage(1, COLOR_ALLDEPT, string);
printf("%s", string);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "  Nisi dio tima !");
return 1;
}
}
return 1;
}
maurice
4
Shot Caller
25. Sep. 2010.
Sub Zero wrote on September 25, 2010, 3:16 pm:
//---------------------------------------------------------------------------------
if(strcmp(cmd, "/departments", true) == 0 || strcmp(cmd, "/d", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext <= ' '))
{
idx++;
}
new offset = idx;
new result;
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext;
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/d)epartments [department chat]");
return 1;
}
if(PlayerInfo == 1 || PlayerInfo == 1)
{
    if(PlayerInfo == 6) { format(string, sizeof(string), "** Chief %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "** Captain %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "** Lieutenant %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "** Sergeant %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "** Officer %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "** Cadet %s: %s, over. **", sendername, result); }
else
{
format(string, sizeof(string), "** Officer %s: %s, over. **", sendername, result);
}
SendTeamMessage(2, COLOR_ALLDEPT, string);
SendTeamMessage(1, COLOR_ALLDEPT, string);
printf("%s", string);
return 1;
}
else if(PlayerInfo == 2 || PlayerInfo == 2)
{
    if(PlayerInfo == 6) { format(string, sizeof(string), "** Director %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "** Assistant Director in Charge %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "** Special Agent in Charge %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "** Special Agent %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "** Special Agent Trainee %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "** Professional Staff %s: %s, over. **", sendername, result); }
else
{
format(string, sizeof(string), "** Intern %s: %s, over. **", sendername, result);
}
SendTeamMessage(2, COLOR_ALLDEPT, string);
SendTeamMessage(1, COLOR_ALLDEPT, string);
printf("%s", string);
return 1;
}

else if(gTeam == 1||PlayerInfo==4||PlayerInfo==4)
{
format(string, sizeof(string), "** Paramedic %s: %s, over. **", sendername, result);
SendTeamMessage(2, COLOR_ALLDEPT, string);
SendTeamMessage(1, COLOR_ALLDEPT, string);
printf("%s", string);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "  Nisi dio tima !");
return 1;
}
}
return 1;
}

to je isto kao i moje. xD. kako da napravim to da ne moram preko /setteam? plz pomozite

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