Zaključano

[Pomoc] Debug Gamemode

Započeo Guerrero
pre 10 godina
497
pregleda
6
postova
Ova tema je zaključana. Samo moderatori i administratori mogu odgovarati.
Guerrero
Hustler
pre 10 godina
Skripta koju koristim:UP
Detaljan opis problema:Imam prolem ubacio sam crash detect i javlja mi neke greske .
Ako moze pomoc kako se rjesavaju ove stvari
Dio skripte:

[19:01:47] Run time error 4: "Array index out of bounds"
[19:01:47]   Accessing element at index 65535 past array upper bound 69
[19:01:47] AMX backtrace:
[19:01:47] #0 00201d80 in ?? (65535) from blrpg.amx
[19:01:47] #1 0013a338 in ?? (0, 65535, 1084122727, 54, 3) from blrpg.amx
[19:01:47] #2 0000c108 in public OnPlayerTakeDamage (0, 65535, 1084122727, 54, 3) from blrpg.amx


Evo public
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(IgracPolicajac(issuerid))
{
if(GetPlayerWeapon(issuerid) == 23)
{
new string;
if(PlayerInfo == 0) return SCM(issuerid,-1,""PLAVA" "SIVA"Igrac nema Wanted Level!");
if(IgracPolicajac(playerid)) return SCM(issuerid,-1,""PLAVA"INFO | "SIVA"Ne mozes tazovati PD!");
if(PlayerInfo == 0) return SCM(issuerid,-1,""PLAVA"INFO | "SIVA"Suspendovan si!");
if(AdminDuty == 1) return SCM(issuerid,-1,""PLAVA"INFO | "SIVA"Taj igrac je Admin na duznosti!");
format(string, sizeof(string), "%s puca tazerom na %s-a i pogadja ga.", GetName(issuerid) ,GetName(playerid));
ProxDetector(20.0, issuerid, string, PROX,PROX,PROX,PROX,PROX);
TogglePlayerControllable(playerid, 0); IgracTazovan = 1;
TazerTimer = SetTimerEx("TazovanTajmer", 15000, false, "i", playerid);
OnePlayAnim(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
}
}
return 1;
}


Neke slike/video za lakse dobivanje pomoci(neobavezno):
metaK_
Wheel Man
pre 10 godina
Probaj ovako
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart)
{
if(IgracPolicajac(issuerid))
{
if(GetPlayerWeapon(issuerid) == 23)
{
new string;
if(PlayerInfo == 0) return SCM(issuerid,-1,""PLAVA" "SIVA"Igrac nema Wanted Level!");
if(IgracPolicajac(playerid)) return SCM(issuerid,-1,""PLAVA"INFO | "SIVA"Ne mozes tazovati PD!");
if(PlayerInfo == 0) return SCM(issuerid,-1,""PLAVA"INFO | "SIVA"Suspendovan si!");
if(AdminDuty == 1) return SCM(issuerid,-1,""PLAVA"INFO | "SIVA"Taj igrac je Admin na duznosti!");
format(string, sizeof(string), "%s puca tazerom na %s-a i pogadja ga.", GetName(issuerid) ,GetName(playerid));
ProxDetector(20.0, issuerid, string, PROX,PROX,PROX,PROX,PROX);
TogglePlayerControllable(playerid, 0); IgracTazovan = 1;
TazerTimer = SetTimerEx("TazovanTajmer", 15000, false, "i", playerid);
OnePlayAnim(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
}
}
return 1;
}
Guerrero
Hustler
pre 10 godina
[01:18:57] Run time error 4: "Array index out of bounds"
[01:18:57]   Accessing element at index 65535 past array upper bound 69
[01:18:57] AMX backtrace:
[01:18:57] #0 00201b30 in ?? (65535) from blrpg.amx
[01:18:57] #1 0013990c in ?? (0, 65535, 1084122727, 54, 3) from blrpg.amx
[01:18:57] #2 0000c108 in public OnPlayerTakeDamage (0, 65535, 1084122727, 54, 3) from blrpg.amx

Ponovo isto.
Vuzimir
Kingpin
pre 10 godina
probaj ovako:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(issuerid != INVALID_PLAYER_ID)
{
if(IgracPolicajac(issuerid))
{
if(GetPlayerWeapon(issuerid) == 23)
{
new string;
if(PlayerInfo == 0) return SCM(issuerid,-1,""PLAVA" "SIVA"Igrac nema Wanted Level!");
if(IgracPolicajac(playerid)) return SCM(issuerid,-1,""PLAVA"INFO | "SIVA"Ne mozes tazovati PD!");
if(PlayerInfo == 0) return SCM(issuerid,-1,""PLAVA"INFO | "SIVA"Suspendovan si!");
if(AdminDuty == 1) return SCM(issuerid,-1,""PLAVA"INFO | "SIVA"Taj igrac je Admin na duznosti!");
format(string, sizeof(string), "%s puca tazerom na %s-a i pogadja ga.", GetName(issuerid) ,GetName(playerid));
ProxDetector(20.0, issuerid, string, PROX,PROX,PROX,PROX,PROX);
TogglePlayerControllable(playerid, 0); IgracTazovan = 1;
TazerTimer = SetTimerEx("TazovanTajmer", 15000, false, "i", playerid);
OnePlayAnim(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
}
}
}
return 1;
}
Guerrero
Hustler
pre 10 godina
Daa ...bit ce da je sad uredu sto se tice ovog public-a.
Znaci fazon je sa Invalid_Player_Id

Imam jos problem sa onplayerexitvehicle ,da li cu sa ovom provjerom moci rijesiti i taj problem?
Vuzimir
Kingpin
pre 10 godina
Otvori novu termu za novi problem...

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava