Jesam, evo ti:public count4()
{
new Float:X, Float:Y, Float:Z;
foreach (Player, i)
{
if(ecp == 1 || ecp == 2 || ecp == 3 || ecp == 4 || ecp == 5 || ecp == 6 || ecp == 7 || ecp == 8 || ecp == 9 || ecp == 10 || ecp == 11 || ecp == 12 || ecp == 13 || ecp == 14 || ecp == 15 || ecp == 16 || ecp == 17 || ecp == 18 || ecp == 19)
{
PlayerPlaySound(i,1057,X,Y,Z);
GameTextForPlayer(i,"~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~-~y~ 4 ~g~-",1000,3);
GetPlayerPos(i, X,Y,Z);
}
}
}
////////////////////////////////////////////////////////////////////////////////
public count3()
{
new Float:X, Float:Y, Float:Z;
foreach (Player, i)
{
if(ecp == 1 || ecp == 2 || ecp == 3 || ecp == 4 || ecp == 5 || ecp == 6 || ecp == 7 || ecp == 8 || ecp == 9 || ecp == 10 || ecp == 11 || ecp == 12 || ecp == 13 || ecp == 14 || ecp == 15 || ecp == 16 || ecp == 17 || ecp == 18 || ecp == 19)
{
PlayerPlaySound(i,1057,X,Y,Z);
GameTextForPlayer(i,"~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~-~y~ 3 ~g~-",1000,3);
GetPlayerPos(i, X,Y,Z);
}
}
}
////////////////////////////////////////////////////////////////////////////////
public count2()
{
new Float:X, Float:Y, Float:Z;
foreach (Player, i)
{
if(ecp == 1 || ecp == 2 || ecp == 3 || ecp == 4 || ecp == 5 || ecp == 6 || ecp == 7 || ecp == 8 || ecp == 9 || ecp == 10 || ecp == 11 || ecp == 12 || ecp == 13 || ecp == 14 || ecp == 15 || ecp == 16 || ecp == 17 || ecp == 18 || ecp == 19)
{
PlayerPlaySound(i,1057,X,Y,Z);
GameTextForPlayer(i,"~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~-~y~ 2 ~g~-",1000,3);
GetPlayerPos(i, X,Y,Z);
}
}
}
////////////////////////////////////////////////////////////////////////////////
public count1()
{
new Float:X, Float:Y, Float:Z;
foreach (Player, i)
{
if(ecp == 1 || ecp == 2 || ecp == 3 || ecp == 4 || ecp == 5 || ecp == 6 || ecp == 7 || ecp == 8 || ecp == 9 || ecp == 10 || ecp == 11 || ecp == 12 || ecp == 13 || ecp == 14 || ecp == 15 || ecp == 16 || ecp == 17 || ecp == 18 || ecp == 19)
{
PlayerPlaySound(i,1057,X,Y,Z);
GameTextForPlayer(i,"~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~-~y~ 1 ~g~-",1000,3);
GetPlayerPos(i, X,Y,Z);
}
}
}
////////////////////////////////////////////////////////////////////////////////
public countgo()
{
new Float:X, Float:Y, Float:Z;
foreach (Player, i)
{
if(ecp == 1 || ecp == 2 || ecp == 3 || ecp == 4 || ecp == 5 || ecp == 6 || ecp == 7 || ecp == 8 || ecp == 9 || ecp == 10 || ecp == 11 || ecp == 12 || ecp == 13 || ecp == 14 || ecp == 15 || ecp == 16 || ecp == 17 || ecp == 18 || ecp == 19)
{
GetPlayerPos(i, X,Y,Z);
GameTextForPlayer(i,"~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~-~y~]~g~-~g~START~g~-~y~]~g~-",1000,3);
PlayerPlaySound(i,3200,X,Y,Z);
DestroyDynamicObject(lsdok); DestroyDynamicObject(ddrive); DestroyDynamicObject(srace); DestroyDynamicObject(KartO); DestroyDynamicObject(Relly1); DestroyDynamicObject(Relly1);
TogglePlayerControllable(i, 1);
}
if(ecp == 18)
{
PlayerInfo = gNRG[vorcp];
PlayerInfo = gNRG[vorcp];
PlayerInfo = gNRG[vorcp];
SetPlayerCheckpoint(i, PlayerInfo, PlayerInfo,PlayerInfo, 5.0);
vorcp = vorcp+1;
}
if(ecp == 17)
{
PlayerInfo = gSacnchez2[vorcp];
PlayerInfo = gSacnchez2[vorcp];
PlayerInfo = gSacnchez2[vorcp];
SetPlayerCheckpoint(i, PlayerInfo, PlayerInfo,PlayerInfo, 5.0);
vorcp = vorcp+1;
}
if(ecp == 16)
{
PlayerInfo = gMorski[vorcp];
PlayerInfo = gMorski[vorcp];
PlayerInfo = gMorski[vorcp];
SetPlayerCheckpoint(i, PlayerInfo, PlayerInfo,PlayerInfo, 8.0);
vorcp = vorcp+1;
}
if(ecp == 15)
{
PlayerInfo = gKruzna[vorcp];
PlayerInfo = gKruzna[vorcp];
PlayerInfo = gKruzna[vorcp];
SetPlayerCheckpoint(i, PlayerInfo, PlayerInfo,PlayerInfo, 8.0);
vorcp = vorcp+1;
}
if(ecp == 14)
{
PlayerInfo = gKART[vorcp];
PlayerInfo = gKART[vorcp];
PlayerInfo = gKART[vorcp];
SetPlayerCheckpoint(i, PlayerInfo, PlayerInfo,PlayerInfo, 5.0);
vorcp = vorcp+1;
}
if(ecp == 13)
{
PlayerInfo = gQUAD2[vorcp];
PlayerInfo = gQUAD2[vorcp];
PlayerInfo = gQUAD2[vorcp];
SetPlayerCheckpoint(i, PlayerInfo, PlayerInfo,PlayerInfo, 5.0);
vorcp = vorcp+1;
}
if(ecp == 12)
{
PlayerInfo = gQUAD[vorcp];
PlayerInfo = gQUAD[vorcp];
PlayerInfo = gQUAD[vorcp];
SetPlayerCheckpoint(i, PlayerInfo, PlayerInfo,PlayerInfo, 5.0);
vorcp = vorcp+1;
}
if(ecp == 11)
{
PlayerInfo = gRelly2[vorcp];
PlayerInfo = gRelly2[vorcp];
PlayerInfo = gRelly2[vorcp];
SetPlayerCheckpoint(i, PlayerInfo, PlayerInfo,PlayerInfo, 8.0);
vorcp = vorcp+1;
}
if(ecp == 10)
{
PlayerInfo = gRelly[vorcp];
PlayerInfo = gRelly[vorcp];
PlayerInfo = gRelly[vorcp];
SetPlayerCheckpoint(i, PlayerInfo, PlayerInfo,PlayerInfo, 8.0);
vorcp = vorcp+1;
}
if(ecp == 9)
{
PlayerInfo = gJETMAX[vorcp];
PlayerInfo = gJETMAX[vorcp];
PlayerInfo = gJETMAX[vorcp];
SetPlayerCheckpoint(i, PlayerInfo, PlayerInfo,PlayerInfo, 10.0);
vorcp = vorcp+1;
}
if(ecp == 8)
{
PlayerInfo = gRACE[vorcp];
PlayerInfo = gRACE[vorcp];
PlayerInfo = gRACE[vorcp];
SetPlayerCheckpoint(i, PlayerInfo, PlayerInfo,PlayerInfo, 8.0);
vorcp = vorcp+1;
}
if(ecp == 7)
{
PlayerInfo = gDRIFT2[vorcp];
PlayerInfo = gDRIFT2[vorcp];
PlayerInfo = gDRIFT2[vorcp];
SetPlayerCheckpoint(i, PlayerInfo, PlayerInfo,PlayerInfo, 8.0);
vorcp = vorcp+1;
}
if(ecp == 6)
{
PlayerInfo = gDRIFT1[vorcp];
PlayerInfo = gDRIFT1[vorcp];
PlayerInfo = gDRIFT1[vorcp];
SetPlayerCheckpoint(i, PlayerInfo, PlayerInfo,PlayerInfo, 8.0);
vorcp = vorcp+1;
}
if(ecp == 5)
{
PlayerInfo = gVORTEX[vorcp];
PlayerInfo = gVORTEX[vorcp];
PlayerInfo = gVORTEX[vorcp];
SetPlayerCheckpoint(i, PlayerInfo, PlayerInfo,PlayerInfo, 8.0);
vorcp = vorcp+1;
}
if(ecp == 4)
{
SetPlayerCheckpoint(i,-2443.6187,-574.5956,129.1409,10.0);
eecp = 53;
}
if(ecp == 3)
{
SetPlayerCheckpoint(i,-325.1706,-2248.8979,33.5046,10.0);
eecp = 36;
}
if(ecp == 2)
{
SetPlayerCheckpoint(i,-464.9647,2590.2058,50.2128,10.0);
eecp = 11;
}
}
}