Skripta koju koristim:CL
Detaljan opis problema:Pa ovako ubaci sam da kad igrac bude koristio tipku ALT da se kapija otvori to sve u radi ali kada udzem u vozilo i kad stisnem tipku ALT ta kapija nece da se otvori ??
Dio skripte:
if(newkeys == KEY_WALK)//test
{
if(PlayerInfo == 1 ||PlayerInfo == 1)
{
MoveObject(pdkapija, 1590.30004883,-1638.00000000,9.50000000, 2);
SendClientMessage(playerid, COLOR_GREY, "Otvaras kapiju na PD bazi.");
return 1;
}
return 1;
}
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17. Apr. 2014.
if(newkeys == KEY_WALK)//test
{
if(IsPlayerInAnyVehicle(playerid)) continue;
if(PlayerInfo == 1 ||PlayerInfo == 1)
{
MoveObject(pdkapija, 1590.30004883,-1638.00000000,9.50000000, 2);
SendClientMessage(playerid, COLOR_GREY, "Otvaras kapiju na PD bazi.");
}
}probaj
17. Apr. 2014.
Quote from April 17, 2014, 7:02 pm:
if(newkeys == KEY_WALK)//test
{
if(IsPlayerInAnyVehicle(playerid)) continue;
if(PlayerInfo == 1 ||PlayerInfo == 1)
{
MoveObject(pdkapija, 1590.30004883,-1638.00000000,9.50000000, 2);
SendClientMessage(playerid, COLOR_GREY, "Otvaras kapiju na PD bazi.");
}
}probaj
C:\Users\Ôèëèï\Desktop\Documents\SA-MP Gamemodes\City Life\gamemodes\CLRPG.pwn(60261) : error 024: "break" or "continue" is out of context
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
17. Apr. 2014.
if(newkeys == KEY_WALK)//test
{
if(IsPlayerInAnyVehicle(playerid)) return 1;
if(PlayerInfo == 1 ||PlayerInfo == 1)
{
MoveObject(pdkapija, 1590.30004883,-1638.00000000,9.50000000, 2);
SendClientMessage(playerid, COLOR_GREY, "Otvaras kapiju na PD bazi.");
}
}? Probaj
17. Apr. 2014.
s0n4Ti0_ wrote on April 17, 2014, 9:13 pm:
if(newkeys == KEY_WALK)//test
{
if(IsPlayerInAnyVehicle(playerid)) return 1;
if(PlayerInfo == 1 ||PlayerInfo == 1)
{
MoveObject(pdkapija, 1590.30004883,-1638.00000000,9.50000000, 2);
SendClientMessage(playerid, COLOR_GREY, "Otvaras kapiju na PD bazi.");
}
}? Probaj
Ne radi ni tako
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