Započeo Dusan101
•1. Sep. 2011.[POMOC] /blokada nemoze dovrsiti
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Street Runner
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
40 / 100 XP
Početnik(0)
16
Postovi:
10
Teme:
Pridružio se:Avg. 2011
1. Sep. 2011.
Skripta koju koristim: //
Detaljan opis problema: Kada hocu da dovrsim pawno i stisnem F5 onda mi pawno prestane raditi zasto??
Dio skripte: //
Neke slike/video za lakse dobivanje pomoci(neobavezno): //
Detaljan opis problema: Kada hocu da dovrsim pawno i stisnem F5 onda mi pawno prestane raditi zasto??
Dio skripte: //
Neke slike/video za lakse dobivanje pomoci(neobavezno): //
#include
#define FILTERSCRIPT
forward CommandLog(string[]);
public CommandLog(string[])
}
if(strcmp(cmd, "/block", true) == 0 || strcmp(cmd, "/blokada", true) == 0)
{
if(IsPlayerConnected(playerid) && IsACop(playerid) || IsPlayerAdmin(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "KORISTI: /blokada [Broj blokade]");
SendClientMessage(playerid, SVETLOPLAVA, "Available Roadblocks:");
SendClientMessage(playerid, COLOR_GRAD1, "| 1: Mala blokada | 2: Srednja blokada |");
SendClientMessage(playerid, COLOR_GRAD1, "| 3: Velika blodaka | 4: Cone | 5: Detour Sign |");
SendClientMessage(playerid, COLOR_GRAD1, "| 6: Will Be Sign | 7: Line Closed Sign |");
return 1;
}
new rb = strval(tmp);
if (rb == 1)
{
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
new Float:plocx,Float:plocy,Float:plocz,Float:ploca;
GetPlayerPos(playerid, plocx, plocy, plocz);
GetPlayerFacingAngle(playerid,ploca);
KreirajBlokadu(1459,plocx,plocy,plocz,ploca);
format(string,sizeof(string),": Casnik %s je postavio blokadu(1) na ovoj poziciji, prijam.",sendername);
SendRadioMessage(1,SVETLOPLAVA,string);
GameTextForPlayer(playerid,"~w~Blokada ~b~Postavljena!",3000,1);
return 1;
}
else if (rb == 2)
{
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
new Float:plocx,Float:plocy,Float:plocz,Float:ploca;
GetPlayerPos(playerid, plocx, plocy, plocz);
GetPlayerFacingAngle(playerid,ploca);
KreirajBlokadu(978,plocx,plocy,plocz+0.6,ploca);
format(string,sizeof(string),": Casnik %s je postavio blokadu(2) na ovoj poziciji, prijam.",sendername);
SendRadioMessage(1,SVETLOPLAVA,string);
GameTextForPlayer(playerid,"~w~Blokada ~b~Postavljena!",3000,1);
return 1;
}
else if (rb == 3)
{
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
new Float:plocx,Float:plocy,Float:plocz,Float:ploca;
GetPlayerPos(playerid, plocx, plocy, plocz);
GetPlayerFacingAngle(playerid,ploca);
KreirajBlokadu(981,plocx,plocy,plocz+0.9,ploca+180);
format(string,sizeof(string),": Casnik %s je postavio blokadu(3) na ovoj poziciji, prijam.",sendername);
SendRadioMessage(1,SVETLOPLAVA,string);
GameTextForPlayer(playerid,"~w~Blokada ~g~Postavljena!",3000,1);
SetPlayerPos(playerid, plocx, plocy+1.3, plocz);
return 1;
}
else if (rb == 4)
{
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
new Float:plocx,Float:plocy,Float:plocz,Float:ploca;
GetPlayerPos(playerid, plocx, plocy, plocz);
GetPlayerFacingAngle(playerid,ploca);
KreirajBlokadu(1238,plocx,plocy,plocz+0.2,ploca);
format(string,sizeof(string),": Casnik %s je postavio Traffic Cone(1) na ovoj poziciji, prijam.",sendername);
SendRadioMessage(1,SVETLOPLAVA,string);
GameTextForPlayer(playerid,"~w~Cone ~g~Postavljena!",3000,1);
return 1;
}
else if (rb == 5)
{
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
new Float:plocx,Float:plocy,Float:plocz,Float:ploca;
GetPlayerPos(playerid, plocx, plocy, plocz);
GetPlayerFacingAngle(playerid,ploca);
KreirajBlokadu(1425,plocx,plocy,plocz+0.6,ploca);
format(string,sizeof(string),": Casnik %s je postavio Detour Sign(4) na ovoj poziciji, prijam.",sendername);
SendRadioMessage(1,SVETLOPLAVA,string);
GameTextForPlayer(playerid,"~w~Sign ~g~Postavljena!",3000,1);
return 1;
}
else if (rb == 6)
{
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
new Float:plocx,Float:plocy,Float:plocz,Float:ploca;
GetPlayerPos(playerid, plocx, plocy, plocz);
GetPlayerFacingAngle(playerid,ploca);
KreirajBlokadu(3265,plocx,plocy,plocz-0.5,ploca);
format(string,sizeof(string),": Casnik %s je postavio Will Be Sign(5) na ovoj poziciji, prijam.",sendername);
SendRadioMessage(1,SVETLOPLAVA,string);
GameTextForPlayer(playerid,"~w~Sign ~g~Postavljena!",3000,1);
return 1;
}
else if (rb == 7)
{
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
new Float:plocx,Float:plocy,Float:plocz,Float:ploca;
GetPlayerPos(playerid, plocx, plocy, plocz);
GetPlayerFacingAngle(playerid,ploca);
KreirajBlokadu(3091,plocx,plocy,plocz+0.5,ploca+180);
format(string,sizeof(string),": Casnik %s je postavio Line Closed Sign(6) na ovoj poziciji, prijam.",sendername);
SendRadioMessage(1,SVETLOPLAVA,string);
GameTextForPlayer(playerid,"~w~Sign ~g~Postavljena!",3000,1);
return 1;
}
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s -> /KreirajBlokadu %d",d,m,y,h,mi,s,sendername, rb);
CommandLog(string);
}
return 1;
}
//-------------------------------------------------------------------------------
/*------------------------------------------------------------------------------*/
if (strcmp(cmd,"/ukloniblock",true) == 0 || strcmp(cmd, "/skloniblokadu", true) == 0)
{
if(IsPlayerConnected(playerid) && IsACop(playerid) || PlayerInfo >= 2)
{
UkloniBlokadu(playerid);
format(string,sizeof(string),": Casnik %s je maknuo blokadu, prijam.",sendername);
SendRadioMessage(1,SVETLOPLAVA,string);
GameTextForPlayer(playerid,"~w~Blokada ~r~Maknuta!",3000,1);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s -> /removeroadblock",d,m,y,h,mi,s,sendername);
CommandLog(string);
}
return 1;
}
/*------------------------------------------------------------------------------*/
if (strcmp(cmd,"sklonisveblokade",true) == 0 || strcmp(cmd, "/ssb", true) == 0)
{
if(IsPlayerConnected(playerid) && IsACop(playerid) || PlayerInfo >= 2)
{
if(PlayerInfo >= 5 || PlayerInfo >= 2) // This being the default Chief rank in LA-RP change if neccesary.
{
UkloniSveBlokade(playerid);
format(string,sizeof(string),": Casnik %s je maknuo sve blokade u podrucju, prijam.",sendername);
SendRadioMessage(1,SVETLOPLAVA,string);
GameTextForPlayer(playerid,"~b~All ~w~Blokade~r~Maknute!",3000,1);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s -> /removeroadblockall",d,m,y,h,mi,s,sendername);
CommandLog(string);
}
}
return 1;
}1. Sep. 2011.
Cekaj kolko znam broj zagrada ti nije jednak,i zato ti se to javljamo...Kolko sam vidio imas 29 zagrada,znaci neparan broj pogledaj gde ti fali to mi se neda stvarno...
Shot Caller
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
40 / 100 XP
Početnik(0)
123
Postovi:
9
Teme:
Pridružio se:Jul 2010
2. Sep. 2011.
forward CommandLog(string[]);
public CommandLog(string[])
}
evo xD ovo gore zamjeni ovim dole
forward CommandLog(string[]);
public CommandLog(string[])
{
return 1;
}
a mozes ga i obrisati,nevidim mu nikakvu funkciju xD
public CommandLog(string[])
}
evo xD ovo gore zamjeni ovim dole
forward CommandLog(string[]);
public CommandLog(string[])
{
return 1;
}
a mozes ga i obrisati,nevidim mu nikakvu funkciju xD
Shot Caller
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
40 / 100 XP
Početnik(0)
123
Postovi:
9
Teme:
Pridružio se:Jul 2010
2. Sep. 2011.
Narco_VK wrote on September 2, 2011, 9:19 am:
te komande stavi pod onplayercommandtext
a ima i toga xD
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava