Skripta : SLRP
Kako da naprimjer,kada prolazim negdje u blizini neke lokacije da pjeva muzika,mislim radio...
Moze mi neko dati primjer kako da napravim to?
( Pomoc ) AudioStream prolazkom...
385
pregleda
9
postova
25. Jun 2013.
Edit:na vrh
takodje i ovo
pod gamemodeexitfunc
pod ongamemodeinit
i na kraj skripte ovo
forward muzika();takodje i ovo
new tajmer;pod gamemodeexitfunc
KillTimer(tajmer);pod ongamemodeinit
zvonatimer = SetTimer("muzika", 20000, 1);i na kraj skripte ovo
public muzika()
{
foreach(Player, i)
{
if(IsPlayerInRangeOfPoint(i, 200, KOORDINATE))
{
PlayAudioStreamForPlayer(i, "PESMA TVOJA");
}
}
return 1;
} Nadam se da ce raditi25. Jun 2013.
Boca A.k.A Bocilinjo wrote on June 25, 2013, 8:34 pm:
Evo ti primer
a ispod OnGameModeInit stavis
stock PlayAudioStreamForAllOnPos(link[],Float:X,Float:Y,Float:Z, kordinate na kom mestu da se cuje)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
PlayAudioStreamForPlayer(i,link,i kordinate,1);
}
}a ispod OnGameModeInit stavis
PlayAudioStreamForAllOnPos("link pesme",kordinate gde ces da se cuje);Pa ovo mu je mnogo lakse
PlayAudioStreamForPlayer(playerid, "link", X, Y, Z, 30, 1);25. Jun 2013.
C++ wrote on June 25, 2013, 8:34 pm:
Evo ti primer
a ispod OnGameModeInit stavis
stock PlayAudioStreamForAllOnPos(link[],Float:X,Float:Y,Float:Z, kordinate na kom mestu da se cuje)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
PlayAudioStreamForPlayer(i,link,i kordinate,1);
}
}a ispod OnGameModeInit stavis
PlayAudioStreamForAllOnPos("link pesme",kordinate gde ces da se cuje);Pa ovo mu je mnogo lakse
PlayAudioStreamForPlayer(playerid, "link", X, Y, Z, 30, 1);Nznm dal ce to raditi evo ti laksi primer edit sam gore
25. Jun 2013.
Boca A.k.A Bocilinjo wrote on June 25, 2013, 8:34 pm:
Evo ti primer
a ispod OnGameModeInit stavis
stock PlayAudioStreamForAllOnPos(link[],Float:X,Float:Y,Float:Z, kordinate na kom mestu da se cuje)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
PlayAudioStreamForPlayer(i,link,i kordinate,1);
}
}a ispod OnGameModeInit stavis
PlayAudioStreamForAllOnPos("link pesme",kordinate gde ces da se cuje);Pa ovo mu je mnogo lakse
PlayAudioStreamForPlayer(playerid, "link", X, Y, Z, 30, 1);Nznm dal ce to raditi evo ti laksi primer edit sam gore
Neka proba oba primjera 😉
25. Jun 2013.
Boca A.k.A Bocilinjo wrote on June 25, 2013, 8:34 pm:
Edit:na vrh
takodje i ovo
pod gamemodeexitfunc
pod ongamemodeinit
i na kraj skripte ovo
forward muzika();takodje i ovo
new tajmer;pod gamemodeexitfunc
KillTimer(tajmer);pod ongamemodeinit
zvonatimer = SetTimer("muzika", 20000, 1);i na kraj skripte ovo
public muzika()
{
foreach(Player, i)
{
if(IsPlayerInRangeOfPoint(i, 200, KOORDINATE))
{
PlayAudioStreamForPlayer(i, "PESMA TVOJA");
}
}
return 1;
} Nadam se da ce raditiC:\Users\Braco\Desktop\SLRP\gamemodes\SLRP.pwn(8573) : error 017: undefined symbol "zvonatimer"Morate biti prijavljeni da biste odgovorili na ovu temu.
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