[Pomoc] Attached Object

Započeo RilleX
30. Jul 2014. Zaključano
488
pregleda
19
postova
Leon27
5
Crime Lord
30. Jul 2014.
Skripta koju koristim:Moja
Detaljan opis problema:Imam posao za drvosjecu i kada utovara drva stavi attached objekat na vozilo ali kada treba da ga ukloni sa DestroyObject(ime) nece da ga ukloni
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
James_SmithXDl
6
OG Legend
30. Jul 2014.
koristi
for(new i=0; i        {
            if(IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i);
        }
Leon27
5
Crime Lord
30. Jul 2014.
C++ wrote on July 30, 2014, 6:55 pm:
koristi
for(new i=0; i        {
            if(IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i);
        }
Radise o objektima koji se kace na auta a ne na igrace
James_SmithXDl
6
OG Legend
30. Jul 2014.
izvini nisam razumio...

pa jel objekte kreiras sa dynamic ili globalno?
Leon27
5
Crime Lord
30. Jul 2014.
C++ wrote on July 30, 2014, 6:57 pm:
izvini nisam razumio...

pa jel objekte kreiras sa dynamic ili globalno?
Evo ovako koristim
new drva1,drva2;

drva1 = CreateObject(18609,0,0,-1000,0,0,0,100);
drva2 = CreateObject(18609,0,0,-1000,0,0,0,100);

Ovako kaci drva

AttachObjectToVehicle(drva1, GetPlayerVehicleID(playerid), 0.074999,-3.750001,0.824999,0.000000,0.000000,2.700000);
AttachObjectToVehicle(drva2, GetPlayerVehicleID(playerid), 0.074999,-7.724992,0.824999,0.000000,0.000000,-356.40026😎; }

Ovde treba da skida

DestroyObject(drva1);
DestroyObject(drva2);
James_SmithXDl
6
OG Legend
30. Jul 2014.
i ja sam imao bug pa mi nije htelo uklonit na taj nacin ajde probaj ovako
new Drva;

Drva = kreiraj;


nadam se da si svatio princip kreiranja...
i onda kad unistavas uradi loop i unisti ih...
Leon27
5
Crime Lord
30. Jul 2014.
C++ wrote on July 30, 2014, 7:06 pm:
i ja sam imao bug pa mi nije htelo uklonit na taj nacin ajde probaj ovako
new Drva;

Drva = kreiraj;


nadam se da si svatio princip kreiranja...
i onda kad unistavas uradi loop i unisti ih...
Kreiranje jesam ali unistavanje ne
James_SmithXDl
6
OG Legend
30. Jul 2014.
pa uradis loop..
for(new i = 0; i < sizeof(Drva); i++)
{
DestroyObject(Drva);
}
Leon27
5
Crime Lord
30. Jul 2014.
C++ wrote on July 30, 2014, 7:31 pm:
pa uradis loop..
for(new i = 0; i < sizeof(Drva); i++)
{
DestroyObject(Drva);
}
Nece da otkaci opet ostane na vozilu
James_SmithXDl
6
OG Legend
30. Jul 2014.
jesi attachovo preko varijable kojom si kreirao objekt?
Leon27
5
Crime Lord
30. Jul 2014.
C++ wrote on July 30, 2014, 7:42 pm:
jesi attachovo preko varijable kojom si kreirao objekt?
Stavio sam
new Drva;

Drva = Kreira;
James_SmithXDl
6
OG Legend
30. Jul 2014.
a attachvehicle jesi objekt preko varijable attach?
Leon27
5
Crime Lord
30. Jul 2014.
C++ wrote on July 30, 2014, 7:45 pm:
a attachvehicle jesi objekt preko varijable attach?
Ovako sam

AttachObjectToVehicle(Drva, GetPlayerVehicleID(playerid), 0.074999,-3.750001,0.824999,0.000000,0.000000,2.700000);
James_SmithXDl
6
OG Legend
30. Jul 2014.
ajd probaj napravit komandu pa samo jedan od objekata unistit.
Leon27
5
Crime Lord
30. Jul 2014.
C++ wrote on July 30, 2014, 7:46 pm:
ajd probaj napravit komandu pa samo jedan od objekata unistit.
Sa komandom oce

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