Skripta koju koristim:Moja
Detaljan opis problema:Imam posao za drvosjecu i kada utovara drva stavi attached objekat na vozilo ali kada treba da ga ukloni sa DestroyObject(ime) nece da ga ukloni
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
[Pomoc] Attached Object
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pregleda
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postova
30. Jul 2014.
C++ wrote on July 30, 2014, 6:55 pm:
koristi
for(new i=0; i {
if(IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i);
} 30. Jul 2014.
C++ wrote on July 30, 2014, 6:57 pm:
izvini nisam razumio...
pa jel objekte kreiras sa dynamic ili globalno?
pa jel objekte kreiras sa dynamic ili globalno?
new drva1,drva2;
drva1 = CreateObject(18609,0,0,-1000,0,0,0,100);
drva2 = CreateObject(18609,0,0,-1000,0,0,0,100);
Ovako kaci drva
AttachObjectToVehicle(drva1, GetPlayerVehicleID(playerid), 0.074999,-3.750001,0.824999,0.000000,0.000000,2.700000);
AttachObjectToVehicle(drva2, GetPlayerVehicleID(playerid), 0.074999,-7.724992,0.824999,0.000000,0.000000,-356.40026😎; }
Ovde treba da skida
DestroyObject(drva1);
DestroyObject(drva2);
30. Jul 2014.
C++ wrote on July 30, 2014, 7:06 pm:
i ja sam imao bug pa mi nije htelo uklonit na taj nacin ajde probaj ovako
nadam se da si svatio princip kreiranja...
i onda kad unistavas uradi loop i unisti ih...
new Drva;Drva = kreiraj;nadam se da si svatio princip kreiranja...
i onda kad unistavas uradi loop i unisti ih...
30. Jul 2014.
C++ wrote on July 30, 2014, 7:45 pm:
a attachvehicle jesi objekt preko varijable attach?
AttachObjectToVehicle(Drva, GetPlayerVehicleID(playerid), 0.074999,-3.750001,0.824999,0.000000,0.000000,2.700000);
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava