[Pomoc] atach 3dtextklabel na igraca.

9. Feb. 2012. Zaključano
631
pregleda
6
postova
cfg:)
5
Underboss
9. Feb. 2012.
Skripta koju koristim:FG
Detaljan opis problema: imam pitanje dali je ovaj text kada neko napravi acc da ce mu pisat ovo i kako da napravim kada predje u 2 lvl da to nestane samo tj ovaj text.
Dio skripte:
public OnPlayerConnect(playerid)
{
if(PlayerInfo == 1)
{
label = Create3DTextLabel("picimangos", 0x008080FF, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label, playerid, 0.0, 0.0, 0.7);
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):
troll3d
4
Made Man
9. Feb. 2012.
Pa staviš u komandi buylevel kada kupi level if(PlayerInfo == 2) return Delete3DTextLabel(label);
[Bp]D.N
5
Kingpin
9. Feb. 2012.
¢fg🙂 wrote on February 9, 2012, 10:40 pm:
Skripta koju koristim:FG
Detaljan opis problema: imam pitanje dali je ovaj text kada neko napravi acc da ce mu pisat ovo i kako da napravim kada predje u 2 lvl da to nestane samo tj ovaj text.
Dio skripte:
public OnPlayerConnect(playerid)
{
if(PlayerInfo == 1)
{
label = Create3DTextLabel("picimangos", 0x008080FF, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label, playerid, 0.0, 0.0, 0.7);
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):

To ce ti pisati samo za igraca Lvl 1
cfg:)
5
Underboss
9. Feb. 2012.
gdje brate trebam da dodam ovdje to destroY
if (strcmp(cmd, "/levelup", true) == 0 || strcmp(cmd, "/kupilevel", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
if (gPlayerLogged != 0)
{
/*PlayerInfo = GetPlayerMoney(playerid);*/
if(PlayerInfo >= 0)
{
new nxtlevel = PlayerInfo+1;
/*new costlevel = nxtlevel*levelcost;//10k for testing purposes*/
new expamount = nxtlevel*levelexp;
new infostring;
/*if(GetPlayerMoney(playerid) < costlevel)
{
format(infostring, 256, "  You do not have enough Cash ($%d)!",costlevel);
SendClientMessage(playerid, COLOR_GRAD1, infostring);
return 1;
}*/
if (PlayerInfo < expamount)
{
format(infostring, 256, "  Treba vam %d Respekt Poena,trenutno imate [%d] !",expamount,PlayerInfo);
SendClientMessage(playerid, COLOR_GRAD1, infostring);
return 1;
}
else
{
format(string, sizeof(string), "~g~VECI NIVO~n~~w~Sada ste level %d", nxtlevel);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
/*SafeGivePlayerMoney(playerid, (-costlevel));*/
PlayerInfo++;
if(PlayerInfo > 0)
{
    PlayerInfo -= expamount;
    new total = PlayerInfo;
    if(total > 0)
    {
        PlayerInfo = total;
    }
    else
    {
        PlayerInfo = 0;
    }
}
else
{
PlayerInfo = 0;
}
PlayerInfo = PlayerInfo+2;
GameTextForPlayer(playerid, string, 5000, 1);
format(infostring, 256, "  Kupili ste level %d Kucajte /nadogradnjda", nxtlevel);
SendClientMessage(playerid, COLOR_GRAD1, infostring);
format(infostring, 256, "  Imate %d nepotrosenih Upgrade Poena",PlayerInfo);
SendClientMessage(playerid, COLOR_GRAD2, infostring);
}
}
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "  Niste prijavljeni !");
}
}
return 1;
}
troll3d
4
Made Man
10. Feb. 2012.
dodaÅ¡ ispod ovog npr. PlayerInfo++;                                       
cfg:)
5
Underboss
10. Feb. 2012.
nema erora ni warning testiracu valjda ce biti ok i definirao sam label.hvala ti  😉

moze lock!

Morate biti prijavljeni da biste odgovorili na ovu temu.

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