[Pomoc] Anti Bunny Hop

13. Jan. 2014. Zaključano
748
pregleda
3
postova
FiLiP.99
4
Shot Caller
13. Jan. 2014.
Evo imam problem oko Anti bunny-hop-a. Kompilujem i neizadje nijedan error samo se pojavi crtica koja treperi!

Skripta koju koristim:

    BunnyHop;

  public OnPlayerConnect(playerid)
  {
    BunnyHop = 0;
  return 1;
  }

    ///////////////////////////////////////////////////////////////////////////////
    if(newkeys & KEY_JUMP && !(oldkeys & KEY_JUMP) && GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_CUFFED) OnePlayAnim(playerid, "GYMNASIUM", "gym_jog_falloff", 1.5, 0, 0, 0, 0, 0);
    if(newkeys & KEY_SPRINT && !(oldkeys & KEY_SPRINT) && GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_CUFFED) OnePlayAnim(playerid, "GYMNASIUM", "gym_jog_falloff", 1.5, 0, 0, 0, 0, 0);
/////////////////////////////////////////////////////////////////////////////
if(!IsPlayerInAnyVehicle(playerid) && newkeys & KEY_JUMP && oldkeys & KEY_SPRINT)
{
    BunnyHop ++;
    if(BunnyHop >= 3)
{
        OnePlayAnim(playerid, "GYMNASIUM", "gym_tread_falloff", 1.5, 0, 0, 0, 0, 0);
        BunnyHop = 0;
        new string,playername;
GetPlayerName(playerid,playername,sizeof(playername));
format(string,sizeof(string),"%s se sapleo i pao.",playername);
  ProxDetector(40.0, playerid, string,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
   
}


Bugi
5
Crime Lord
13. Jan. 2014.
new BunnyHop;

  public OnPlayerConnect(playerid)
  {
    BunnyHop = 0;
  return 1;
  }

    ///////////////////////////////////////////////////////////////////////////////
    if(newkeys & KEY_JUMP && !(oldkeys & KEY_JUMP) && GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_CUFFED) OnePlayAnim(playerid, "GYMNASIUM", "gym_jog_falloff", 1.5, 0, 0, 0, 0, 0);
    if(newkeys & KEY_SPRINT && !(oldkeys & KEY_SPRINT) && GetPlayerSpecialAction(playerid) == SPECIAL_ACTION_CUFFED) OnePlayAnim(playerid, "GYMNASIUM", "gym_jog_falloff", 1.5, 0, 0, 0, 0, 0);
/////////////////////////////////////////////////////////////////////////////
if(!IsPlayerInAnyVehicle(playerid) && newkeys & KEY_JUMP && oldkeys & KEY_SPRINT)
{
    BunnyHop ++;
    if(BunnyHop >= 3)
{
        OnePlayAnim(playerid, "GYMNASIUM", "gym_tread_falloff", 1.5, 0, 0, 0, 0, 0);
        BunnyHop = 0;
        new string,playername;
GetPlayerName(playerid,playername,sizeof(playername));
format(string,sizeof(string),"%s se sapleo i pao.",playername);
  ProxDetector(40.0, playerid, string,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
}
   


A ovako? EDIT: FIKIII ♥ AHHAHAHA 😄
FiLiP.99
4
Shot Caller
13. Jan. 2014.
Bugic <3 radi ! HVALAA! <3333

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