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[Pomoc] /ad

Započeo KuRtA ^^
pre 13 godina
609
pregleda
3
postova
Ova tema je zaključana. Samo moderatori i administratori mogu odgovarati.
KuRtA ^^
Wheel Man
pre 13 godina
Skripta koju koristim: CLRP
Detaljan opis problema: Zelim da napravim razmak izmedju /ad-ova.. I .. Da uzme npr samo 10$ za /ad a ne koliko ima slova
Dio skripte:
if(strcmp(cmd, "/advertise", true) == 0 || strcmp(cmd, "/ad", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
        if(gPlayerLogged == 0)
        {
            SendClientMessage(playerid, WHITE, "("COL_RED"Greska{FFFFFF}!) Niste se prijavili!");
            return 1;
        }
        if(PlayerInfo < 3)
        {
            SendClientMessage(playerid, WHITE, "("COL_RED"Greska{FFFFFF}!) Morate biti level "COL_RED"3 {FFFFFF}da bih ste dali oglas.");
            return 1;
        }
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext <= ' '))
{
idx++;
}
new offset = idx;
new result;
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext;
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koristi: (/ad)vertise [advert text]");
return 1;
}
if ((!adds) && (PlayerInfo < 1))
  {
format(string, sizeof(string), "Molimo pokusajte jer treba da prodje %d sekundi izmedju reklama!",  (addtimer/1000));
SendClientMessage(playerid, COLOR_GRAD2, string);
return 1;

}
new payout = idx * 1;
if(GetPlayerMoney(playerid) < payout)
        {
            format(string, sizeof(string), "* Vi ste iskoristili %d slova sto kosta $%d, nemate dovoljno novca.", offset, payout);
            SendClientMessage(playerid, COLOR_WHITE, string);
            return 1;
        }
GivePlayerCash(playerid, - payout);
SBizzInfo += payout;
ExtortionSBiz(7, payout);
format(string, sizeof(string), "{48E31C}Oglasavanje | Kontakt: {FFFFFF}%s | {48E31C}Broj: {FFFFFF}%d.",sendername,PlayerInfo);
OOCNews(TEAM_GROVE_COLOR,string);
format(string, sizeof(string), "- %s.",  result);
OOCNews(COLOR_WHITE,string);
format(string, sizeof(string), "~r~Racun $%d~n~~w~Poruka je sadrzala: %d Slova", payout, idx);
GameTextForPlayer(playerid, string, 5000, 1);
if (PlayerInfo < 1){SetTimer("AddsOn", addtimer, 0);adds = 0;}
}
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):
dock
Crime Lord
pre 13 godina
iznad OnGameModeInit stavis:
new oglasdozvola = 0;


Zatim dodas jedan timer

forward OglasTimer();
public OglasTimer()
{
oglasdozvola = 0;
return 1;
}


Zatim ovo:

if(GetPlayerMoney(playerid) < payout)
        {
            format(string, sizeof(string), "* Vi ste iskoristili %d slova sto kosta $%d, nemate dovoljno novca.", offset, payout);
            SendClientMessage(playerid, COLOR_WHITE, string);
            return 1;
        }
GivePlayerCash(playerid, - payout);


zamenis sa:

if(GetPlayerMoney(playerid) < 10)
{
    format(string, sizeof(string), "* Nemate $10.");
    SendClientMessage(playerid, COLOR_WHITE, string);
    return 1;
}
GivePlayerCash(playerid, - 10);


i na kraju obrises
if (PlayerInfo < 1){SetTimer("AddsOn", addtimer, 0);adds = 0;}


i stavis

if(PlayerInfo == 0)
{
SetTimer("OglasTimer", 30000, false); // 30000 je u milisekundama, to znaci da ce razmak biti 30 sekundi
oglasdozvola = 1;
}


i na kraju zamenis

if ((!adds) && (PlayerInfo < 1))
  {
format(string, sizeof(string), "Molimo pokusajte jer treba da prodje %d sekundi izmedju reklama!",  (addtimer/1000));
SendClientMessage(playerid, COLOR_GRAD2, string);
return 1;

}


sa

if (oglasdozvola == 1 && PlayerInfo < 1)
{
format(string, sizeof(string), "Niste uspeli da date oglas! Molimo pokusajte kasnije!");
SendClientMessage(playerid, COLOR_GRAD2, string);
return 1;

}
KuRtA ^^
Wheel Man
pre 13 godina
Izadje mi 26 erora :S
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4003) : error 017: undefined symbol "GivePlayerCash"
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4036) : error 017: undefined symbol "GivePlayerCash"
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4066) : error 004: function "SafeResetPlayerWeapons" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4067) : error 004: function "SafeGivePlayerWeapon" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4091) : error 004: function "SafeResetPlayerWeapons" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4273) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4285) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4289) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4301) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4305) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4309) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4313) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4317) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4321) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4325) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4329) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4333) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4337) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4349) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4353) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4357) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4361) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4365) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4377) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4381) : error 004: function "PlayerToPoint" is not implemented
C:\Users\korisnik\Desktop\samp srv\City Life RolePlay\gamemodes\CLRP.pwn(4385) : error 004: function "PlayerToPoint" is not implemented

Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

26 Errors.


Evo ti linije:
GivePlayerCash(i, value);

GivePlayerCash(i, value);

SafeResetPlayerWeapons(i);

SafeGivePlayerWeapon(i, 29, 999);

SafeResetPlayerWeapons(i);

if(PlayerToPoint(30.0,playerid,1696.5543,-1053.4685,23.9063))

if(PlayerToPoint(25.0,playerid,20.5627,-103.7291,1005.2578) || PlayerToPoint(25.0,playerid,203.9068,-41.0728,1001.8047))

else if(PlayerToPoint(30.0,playerid,214.4470,-7.6471,1001.2109) || PlayerToPoint(50.0,playerid,161.3765,-83.8416,1001.8047))

if(PlayerToPoint(6.0,playerid,1004.0070,-939.3102,42.1797) || PlayerToPoint(6.0,playerid,1944.3260,-1772.9254,13.3906))

else if(PlayerToPoint(6.0,playerid,-90.5515,-1169.4578,2.4079) || PlayerToPoint(6.0,playerid,-1609.7958,-2718.2048,48.5391))

else if(PlayerToPoint(6.0,playerid,-2029.4968,156.4366,28.9498) || PlayerToPoint(8.0,playerid,-2408.7590,976.0934,45.4175))

else if(PlayerToPoint(5.0,playerid,-2243.9629,-2560.6477,31.8841) || PlayerToPoint(8.0,playerid,-1676.6323,414.0262,6.9484))

else if(PlayerToPoint(6.0,playerid,2202.2349,2474.3494,10.5258) || PlayerToPoint(10.0,playerid,614.9333,1689.7418,6.6968))

else if(PlayerToPoint(8.0,playerid,-1328.8250,2677.2173,49.7665) || PlayerToPoint(6.0,playerid,70.3882,1218.6783,18.5165))

else if(PlayerToPoint(8.0,playerid,2113.7390,920.1079,10.5255) || PlayerToPoint(6.0,playerid,-1327.7218,2678.8723,50.0625))

else if(PlayerToPoint(8.0,playerid,656.4265,-559.8610,16.5015) || PlayerToPoint(6.0,playerid,656.3797,-570.4138,16.5015))

else if(PlayerToPoint(8.0,playerid,125.2434463501, -1935.9764404297, 2.6310691833496) || PlayerToPoint(8.0,playerid,133.91174316406, -1941.7890625, 2.6310691833496))

else if(PlayerToPoint(8.0,playerid,1004.1514892578, -936.96557617188, 47.211837768555))

if(PlayerToPoint(1.0,playerid,403.8266,-2088.7598,7.8359) || PlayerToPoint(1.0,playerid,398.7553,-2088.7490,7.8359))

else if(PlayerToPoint(1.0,playerid,396.2197,-2088.6692,7.8359) || PlayerToPoint(1.0,playerid,391.1094,-2088.7976,7.8359))

else if(PlayerToPoint(1.0,playerid,383.4157,-2088.7849,7.8359) || PlayerToPoint(1.0,playerid,374.9598,-2088.7979,7.8359))

else if(PlayerToPoint(1.0,playerid,369.8107,-2088.7927,7.8359) || PlayerToPoint(1.0,playerid,367.3637,-2088.7925,7.8359))

else if(PlayerToPoint(1.0,playerid,362.2244,-2088.7981,7.8359) || PlayerToPoint(1.0,playerid,354.5382,-2088.7979,7.8359))

if(PlayerToPoint(3.0,playerid,369.9786,-4.0798,1001.8589))

else if(PlayerToPoint(3.0,playerid,376.4466,-60.9574,1001.5078) || PlayerToPoint(3.0,playerid,378.1215,-57.4928,1001.5078))

else if(PlayerToPoint(3.0,playerid,374.1185,-113.6361,1001.4922) || PlayerToPoint(3.0,playerid,377.7971,-113.7668,1001.4922))


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