Epa kad vlezim u kolu na buy kad stisnem DA da ga kupim nije moje kad izadzem i pad ulazem jos je na baj kako da sredim to i /avtomobil parkiraj,zakljuci-otkljuci ne radi :S
public OnPlayerCommandText(playerid, cmdtext[])
{
    new idx, /*tmp,*/ cmd;
cmd = strtok(cmdtext, idx);
////////////
if(strcmp(cmdtext, "/avtomobil", true) == 0)
    {
        //if(IsPlayerInRangeOfPoint(playerid, 837.4081,-2060.8938,12.8672,179.2266))
  {
      ShowPlayerDialog(playerid, 3304, DIALOG_STYLE_LIST, ""TPLAVA"Avtomobil", ""TPLAVA"Otkluci-Zakluci\n"BIJELA"Parkiraj\n"TPLAVA"Prodadi\n"BIJELA"Lociraj", "Odaberi", "Izlezi");
      }
  return 1;
}
////////
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == 3304)
{
if(response)
{
//-------------/LOCKcars-------------
if(listitem == 0)
{
if(gPlayerHasCar == 1)
{
    new veh, Float:vehx, Float:vehy, Float:vehz;
veh = Vehicle;
GetVehiclePos(veh, vehx, vehy, vehz);
if(IsPlayerInRangeOfPoint(playerid, 3.0, vehx, vehy, vehz))
{
    if(VehicleInfo == 0)
    {
SetVehicleParamsForPlayer(veh, playerid, 0, 1);
    PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
GameTextForPlayer(playerid, "~r~Avtomobil zaklucen!", 3000, 3);
VehicleInfo = 1;
gVehLocked = 1;
return 1;
}
if(VehicleInfo == 1)
    {
SetVehicleParamsForPlayer(veh, playerid, 0, 0);
PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
GameTextForPlayer(playerid, "~g~Avtomobil otklucen!", 3000, 3);
VehicleInfo = 0;
gVehLocked = 0;
return 1;
}
}
else
{
    SendClientMessage(playerid, 0xAFAFAFAA, ""INFOBOJA"INFO: "BIJELA"Ne ste do vasiot avtomobil.");
    return 1;
  }
}
else
{
    SendClientMessage(playerid, 0xAFAFAFAA, ""INFOBOJA"INFO: "BIJELA"Vie neposeduvate Avtomobil.");
}
return 1;
}
    if(listitem == 1)
{
new Float:X, Float:Y, Float:Z, Float:Rot;
if(!IsPlayerInVehicle(playerid, Vehicle))
{
SendClientMessage(playerid, 0xFFFFFFAA, ""INFOBOJA"INFO: "BIJELA"Ne ste vo vasiot avtomobil.");
return 1;
}
new file, name;
GetPlayerName(playerid, name, 24);
format(file,sizeof(file),"Cars/%s.ini",name);
    dini_IntSet(file, "Model", VehicleInfo);
dini_IntSet(file, "Price", VehicleInfo);
dini_FloatSet(file, "X", VehicleInfo);
dini_FloatSet(file, "Y", VehicleInfo);
dini_FloatSet(file, "Z", VehicleInfo);
dini_FloatSet(file, "Rot", VehicleInfo);
dini_IntSet(file, "Locked", VehicleInfo);
dini_IntSet(file, "paintjob", VehicleInfo);
dini_IntSet(file, "color1", VehicleInfo);
dini_IntSet(file, "color1", VehicleInfo);
SendClientMessage(playerid, 0xFFFF00FF, ""INFOBOJA"INFO: "BIJELA"Go parkiravte vasiot avtomobil na ovoa mesto.");
GetVehiclePos(Vehicle, X, Y, Z);
GetVehicleZAngle(Vehicle, Rot);
VehicleInfo = GetVehicleModel(playerid);
VehicleInfo = X;
VehicleInfo = Y;
VehicleInfo = Z;
VehicleInfo = Rot;
return 1;
}
if(listitem == 2)
{
    if(IsPlayerConnected(playerid))
    {
    if(!IsPlayerInVehicle(playerid, Vehicle))
    {
  SendClientMessage(playerid, 0xFFFFFFAA, ""INFOBOJA"INFO: "BIJELA"Ne ste vo vasiot avtomobil.");
}
if(ConfirmSale == 0) {
//SendClientMessage(playerid, 0xFFFF00FF, "Jeste li sigutni da zelite prodati biciklu (Koristi /prodajcars jos jednom da ga prodas).");
ConfirmSale = 1;
}