Problem(error/warning): Problem je u tome kad upišem /pstats sve full setam pade server, pokušo sam obrisat iz dijela pstats u pawnu SCMF postavili ste igracu bla bla i tad radi ne crasha vise, kako da fixam to? posto mi treba to da piše sta je sta setano i kome.
Deo skripte: //
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): https://imgur.com/a/xdF3DHo
Slika/video ingame problema(obavezno ako je ingame problem): //
Pomoc
345
pregleda
6
postova
9. Sep. 2023.
Zameni svoju funkciju SCMF sa ovom
SCMF(playerid, color, const str[], {Float,_}:...)
{
static
args,
start,
end,
string
;
#emit LOAD.S.pri 8
#emit STOR.pri args
if(args > 12)
{
#emit ADDR.pri str
#emit STOR.pri start
for (end = start + (args - 12); end > start; end -= 4)
{
#emit LREF.pri end
#emit PUSH.pri
}
#emit PUSH.S str
#emit PUSH.C 144
#emit PUSH.C string
#emit PUSH.C args
#emit SYSREQ.C format
SendClientMessage(playerid, color, string);
#emit LCTRL 5
#emit SCTRL 4
#emit RETN
}
return SendClientMessage(playerid, color, str);
}9. Sep. 2023.
michaelstar wrote on September 9, 2023, 9:25 pm:
Zameni svoju funkciju SCMF sa ovom
SCMF(playerid, color, const str[], {Float,_}:...)
{
static
args,
start,
end,
string
;
#emit LOAD.S.pri 8
#emit STOR.pri args
if(args > 12)
{
#emit ADDR.pri str
#emit STOR.pri start
for (end = start + (args - 12); end > start; end -= 4)
{
#emit LREF.pri end
#emit PUSH.pri
}
#emit PUSH.S str
#emit PUSH.C 144
#emit PUSH.C string
#emit PUSH.C args
#emit SYSREQ.C format
SendClientMessage(playerid, color, string);
#emit LCTRL 5
#emit SCTRL 4
#emit RETN
}
return SendClientMessage(playerid, color, str);
}y_va...
9. Sep. 2023.
Detth wrote on September 9, 2023, 9:54 pm:
y_va...
10. Sep. 2023.
michaelstar wrote on September 9, 2023, 9:25 pm:
Zameni svoju funkciju SCMF sa ovom
SCMF(playerid, color, const str[], {Float,_}:...)
{
static
args,
start,
end,
string
;
#emit LOAD.S.pri 8
#emit STOR.pri args
if(args > 12)
{
#emit ADDR.pri str
#emit STOR.pri start
for (end = start + (args - 12); end > start; end -= 4)
{
#emit LREF.pri end
#emit PUSH.pri
}
#emit PUSH.S str
#emit PUSH.C 144
#emit PUSH.C string
#emit PUSH.C args
#emit SYSREQ.C format
SendClientMessage(playerid, color, string);
#emit LCTRL 5
#emit SCTRL 4
#emit RETN
}
return SendClientMessage(playerid, color, str);
}
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava
