Deo skripte:
if(IsInDMEvent)
{
dmcount--;
dmevenat = false;
IsInDMEvent = false;
if(dmcount == 2)
{
SendClientMessageToAll(-1, "DM EVENT 3 MESTO je neki lik");
SendClientMessage(playerid, -1, "{F81414}[DM Event] {FFAF00} Svaka Cast! Dobio si 3 mesto na eventu!");
//GetPlayerHealth(pid, winner_health);
//KillTimer(EventTimerce);
Joey_SetPlayerPos( playerid, PlayerPos[ playerid ][ 0 ], PlayerPos[ playerid ][ 1 ], PlayerPos[ playerid ][ 2 ] );
SetPlayerVirtualWorld( playerid, PlayerPosVW[ playerid ] );
SetPlayerInterior( playerid, PlayerPosInt[ playerid ] );
ResetPlayerWeapons(playerid);
}
if(dmcount == 1)
{
SendClientMessageToAll(-1, "DM EVENT dmcount je 1 MESTO %s"ImeIgraca(playerid));
SendClientMessage(pid, -1, "{F81414}[DM Event] {FFAF00} Svaka Cast! Dobio si 1/2 mesto na eventu!");
//GetPlayerHealth(pid, winner_health);
KillTimer(EventTimerce);
Joey_SetPlayerPos( playerid, PlayerPos[ playerid ][ 0 ], PlayerPos[ playerid ][ 1 ], PlayerPos[ playerid ][ 2 ] );
SetPlayerVirtualWorld( playerid, PlayerPosVW[ playerid ] );
SetPlayerInterior( playerid, PlayerPosInt[ playerid ] );
ResetPlayerWeapons(playerid);
break;
}
Joey_SetPlayerPos( playerid, PlayerPos[ playerid ][ 0 ], PlayerPos[ playerid ][ 1 ], PlayerPos[ playerid ][ 2 ] );
SetPlayerVirtualWorld( playerid, PlayerPosVW[ playerid ] );
SetPlayerInterior( playerid, PlayerPosInt[ playerid ] );
ResetPlayerWeapons(playerid);
InfoMessage(playerid, "[DM Event]Umrli ste, vise srece drugi put.");
}error 075: input line too long (after substitutions)
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): ///