Dio skripte:
task LoginTD()
{
foreach(new i : Player)
{
switch( counterOfTD1 )
{
case 0 :
{
TextDrawShowForPlayer(i, LoginAnim);
}
case 1 :
{
TextDrawShowForPlayer(i, LoginAnim);
TextDrawShowForPlayer(i, LoginAnim);
}
case 2 :
{
TextDrawShowForPlayer(i, LoginAnim);
TextDrawShowForPlayer(i, LoginAnim);
TextDrawShowForPlayer(i, LoginAnim);
}
case 3 :
{
TextDrawShowForPlayer(i, LoginAnim);
TextDrawShowForPlayer(i, LoginAnim);
TextDrawShowForPlayer(i, LoginAnim);
TextDrawShowForPlayer(i, LoginAnim);
}
case 4 :
{
TextDrawShowForPlayer(i, LoginAnim);
TextDrawShowForPlayer(i, LoginAnim);
TextDrawShowForPlayer(i, LoginAnim);
TextDrawShowForPlayer(i, LoginAnim);
TextDrawShowForPlayer(i, LoginAnim);
}
case 5 :
{
TextDrawShowForPlayer(i, LoginAnim);
TextDrawShowForPlayer(i, LoginAnim);
TextDrawShowForPlayer(i, LoginAnim);
TextDrawShowForPlayer(i, LoginAnim);
TextDrawShowForPlayer(i, LoginAnim);
TextDrawShowForPlayer(i, LoginAnim);
}
case 6 :
{
TextDrawHideForPlayer(i, LoginAnim);
}
case 7 :
{
TextDrawHideForPlayer(i, LoginAnim);
}
case 8 :
{
TextDrawHideForPlayer(i, LoginAnim);
}
case 9 :
{
TextDrawHideForPlayer(i, LoginAnim);
}
case 10 :
{
TextDrawHideForPlayer(i, LoginAnim);
}
case 11 :
{
TextDrawHideForPlayer(i, LoginAnim);
}
}
}
if()
if(counterOfTD1 >= 11)
counterOfTD1 = 0;
else counterOfTD1++;
}Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log)://
Slika/video ingame problema(obavezno ako je ingame problem)://