Detaljan opis problema:Kad stavim kuću na /kuca rentabil[0/1] ja stavim [1/1] to jest da je dostupna za retanje,izađe mi Level:yy? Imate sliku pa vidite..
Dio skripte😄aću Å¡to bude trebalo..
Neke slike/video za lakse dobivanje pomoci(neobavezno):



for(new h = 0; h < sizeof(Houses); h++)
{
if(Houses == 0 && Houses != 1)
{
if(Houses != 0.000000 && Houses != -1250.349243 && Houses != 13.546875) {
format(PropertyString,sizeof(PropertyString),"{48E31C}Na prodaji!\n{48E31C}Cijena: {FFFFFF}$%d\n{48E31C}Level: {FFFFFF}%d\n{48E31C}Opis: {FFFFFF}%s\n{48E31C}/kupikucu",Houses,Houses, Houses);
HouseLabel = Create3DTextLabel(PropertyString ,0x4198C4FF,Houses, Houses, Houses+0.5,40.0, 0, 1);
HousePickup = AddStaticPickup(1273, 1, Houses, Houses, Houses);
pickups++;
}
}
if(Houses == 1 && Houses == 1 && Houses != 1)
{
format(PropertyString,sizeof(PropertyString),"{48E31C}Vlasnik: {FFFFFF}%s\n{48E31C}Rent: {FFFFFF}%d$\n{48E31C}Level: {FFFFFF}%s", Houses,Houses,Houses);
HouseLabel = Create3DTextLabel(PropertyString ,0x00FFFFAA,Houses, Houses, Houses+0.5,35.0, 0, 1);
HousePickup = AddStaticPickup(1239, 1, Houses, Houses, Houses);
pickups++;
}
if(Houses == 1 && Houses != 1 && Houses != 1)
{
format(PropertyString,sizeof(PropertyString),"{48E31C}Vlasnik: {FFFFFF}%s \n{48E31C}Level: {FFFFFF}%d", Houses,Houses);
HouseLabel = Create3DTextLabel(PropertyString ,0x00FFFFAA,Houses, Houses, Houses+0.5,35.0, 0, 1);
HousePickup = AddStaticPickup(1239, 1, Houses, Houses, Houses);
pickups++;
}
if(Houses == 1)
{
format(PropertyString,sizeof(PropertyString),"{F81414}Kuca igraca!\n{F81414}Vlasnik: {FFFFFF}%s \n{F81414}Level: {FFFFFF}%d \n{F81414}ID:{FFFFFF} %d", Houses,Houses,h);
HouseLabel = Create3DTextLabel(PropertyString ,0xD50000FF,Houses, Houses, Houses+0.5,35.0, 0, 1);
HousePickup = AddStaticPickup(1239, 1, Houses, Houses, Houses);
pickups++;
}
}for(new h = 0; h < sizeof(Houses); h++)
{
if(Houses == 0 && Houses != 1)
{
if(Houses != 0.000000 && Houses != -1250.349243 && Houses != 13.546875) {
format(PropertyString,sizeof(PropertyString),"{48E31C}Na prodaji!\n{48E31C}Cijena: {FFFFFF}$%d\n{48E31C}Level: {FFFFFF}%d\n{48E31C}Opis: {FFFFFF}%s\n{48E31C}/kupikucu",Houses,Houses, Houses);
HouseLabel = Create3DTextLabel(PropertyString ,0x4198C4FF,Houses, Houses, Houses+0.5,40.0, 0, 1);
HousePickup = AddStaticPickup(1273, 1, Houses, Houses, Houses);
pickups++;
}
}
if(Houses == 1 && Houses == 1 && Houses != 1)
{
format(PropertyString,sizeof(PropertyString),"{48E31C}Vlasnik: {FFFFFF}%s\n{48E31C}Rent: {FFFFFF}%d$\n{48E31C}Level: {FFFFFF}%d", Houses,Houses,Houses);
HouseLabel = Create3DTextLabel(PropertyString ,0x00FFFFAA,Houses, Houses, Houses+0.5,35.0, 0, 1);
HousePickup = AddStaticPickup(1239, 1, Houses, Houses, Houses);
pickups++;
}
if(Houses == 1 && Houses != 1 && Houses != 1)
{
format(PropertyString,sizeof(PropertyString),"{48E31C}Vlasnik: {FFFFFF}%s \n{48E31C}Level: {FFFFFF}%d", Houses,Houses);
HouseLabel = Create3DTextLabel(PropertyString ,0x00FFFFAA,Houses, Houses, Houses+0.5,35.0, 0, 1);
HousePickup = AddStaticPickup(1239, 1, Houses, Houses, Houses);
pickups++;
}
if(Houses == 1)
{
format(PropertyString,sizeof(PropertyString),"{F81414}Kuca igraca!\n{F81414}Vlasnik: {FFFFFF}%s \n{F81414}Level: {FFFFFF}%d \n{F81414}ID:{FFFFFF} %d", Houses,Houses,h);
HouseLabel = Create3DTextLabel(PropertyString ,0xD50000FF,Houses, Houses, Houses+0.5,35.0, 0, 1);
HousePickup = AddStaticPickup(1239, 1, Houses, Houses, Houses);
pickups++;
}
}Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava