Dio skripte:
#include
#include
#include
#include
#define sv_stream_player_attach
#define stream
#define sv_send_packet
#define player_stream
#pragma tabsize 0
main() {}
new SV_GSTREAM:gstream;
new SV_LSTREAM:lstream = { SV_NULL, ... };
public SV_VOID:OnPlayerActivationKeyPress(
SV_UINT:playerid,
SV_UINT:keyid
) {
if (keyid == 0x42 && lstream) SvAttachSpeakerToStream(lstream, playerid);
if (keyid == 0x5A && gstream) SvAttachSpeakerToStream(gstream, playerid);
}
public SV_VOID:OnPlayerActivationKeyRelease(
SV_UINT:playerid,
SV_UINT:keyid
) {
if (keyid == 0x42 && lstream) SvDetachSpeakerFromStream(lstream, playerid);
if (keyid == 0x5A && gstream) SvDetachSpeakerFromStream(gstream, playerid);
}
public OnPlayerConnect(playerid) {
if (!SvGetVersion(playerid)) SendClientMessage(playerid, -1, "{FF0000}VOICE: {FFFFFF}Imate stariju verziju dodatka, mozda nekompatibilnu, updateaj te je !");
else if (!SvHasMicro(playerid)) SendClientMessage(playerid, -1, "{FF0000}VOICE: {FFFFFF}Nemate instaliran SAMP-VOICE !");
else if (lstream = SvCreateDLStreamAtPlayer(40.0, SV_INFINITY, playerid, 0xff0000ff, "L")) { // red color
SendClientMessage(playerid, -1, "{FF0000}VOICE: {FFFFFF}VOICE PLUGIN USPESNO UCITAN !");
if (gstream) SvAttachListenerToStream(gstream, playerid);
SvAddKey(playerid, 0x42);
SvAddKey(playerid, 0x5A);
}
return 1;
}
public OnPlayerDisconnect(playerid, reason) {
if (lstream) {
SvDeleteStream(lstream);
lstream = SV_NULL;
}
return 1;
}
public OnPlayerSpawn(playerid) {
SetPlayerInterior(playerid,0);
TogglePlayerClock(playerid,0);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason) {
return 1;
}
SetupPlayerForClassSelection(playerid) {
SetPlayerInterior(playerid,14);
SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
SetPlayerFacingAngle(playerid, 270.0);
SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
}
public OnPlayerRequestClass(playerid, classid) {
SetupPlayerForClassSelection(playerid);
return 1;
}
public OnGameModeInit() {
//SvDebug(SV_TRUE);
gstream = SvCreateGStream(0xffff0000, "G"); // blue color
}Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]//[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): //
