Dio skripte: //
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log)://
Slika/video ingame problema(obavezno ako je ingame problem)://
CMD:svercmatsa( playerid, params[] ) {
if( PlayerInfo[ playerid ][ xClan ] == 0 ) return GRESKA( playerid, "Niste u mogucnosti koristiti ovu komandu." );
if( GetFactionType( playerid ) == ORG_TIP_MAFIJA ) {
if( PlayerInfo[ playerid ][ xSvercer ] != 0 ) return GRESKA( playerid, "Moras cekati jos %d minuta da bi mogao svercati opet.", PlayerInfo[ playerid ][ xSvercer ] );
if( !IsVehicleC1( GetPlayerVehicleID( playerid ) ) ) return GRESKA( playerid, "Morate biti u kombiju nekom za prijevoz" );
CheckpointStatus[ playerid ] = 39;
Muma_SetPlayerCheckpoint( playerid, -568.0131,-177.3378,78.4063, 2.0 );
SCM( playerid, 0x95b4a2FF, " "col_white"Odite na oznacenu lokaciju kako bi pokupili materijale." );
ProcesSvercanja[ playerid ] = 1;
}
else return GRESKA( playerid, "Samo mafije." );
return true;
}
Drugi dio..
if( ProcesSvercanja[ playerid ] == 1 ) {
Muma_DisablePlayerCheckpoint( playerid );
Muma_SetPlayerCheckpoint( playerid, -562.7413, -177.2983, 78.4063, 2.0 );
CheckpointStatus[ playerid ] = 39;
ProcesSvercanja[ playerid ] = 2;
SCM( playerid, 0x95b4a2FF, " "col_white"Odite naprijed i uzmite vasu kutiju." );
}
else if( ProcesSvercanja[ playerid ] == 2 ) {
Muma_DisablePlayerCheckpoint( playerid );
ProcesSvercanja[ playerid ] = 3;
CheckpointStatus[ playerid ] = 0;
SetPlayerAttachedObject( playerid, OBJECT_SLOT_BADGE, 3052, 1, 0.15, 0.4, 0.0, 0.0, 90.0, 0.0, 1.0, 1.0, 1.0 );
SCM( playerid, 0x95b4a2FF, " "col_white"Uzeli ste kutiju sa materijalima, ubacite je u kombi(/ubaciukombi)!");
ApplyAnimation( playerid, "CARRY", "crry_prtial", 4.1, 0, 1, 1, 1, 1, 1 );
}