opis problema:Neznam sta ne valja pa nece da radi 😢 😢 😢 😢 😢 😢
cod:
for(new i;i {
if(GetPlayerVehicleID(playerid) == Carlist)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
if(strcmp(sendername, Carlist, true) == 0)
{
}
else
{
ClearAnimations(playerid);
format(string, sizeof(string), "{FFFF11}Street 4 Life RP| {0080FF}Ovo nije tvoje vozilo! {FF0000}Vlasnik: %s",Carlist);
SendClientMessage(playerid,COLOR_RED,string);
RemovePlayerFromVehicle(playerid);
}
}
} enum ahCar
{
Typ,
Vlasnik,
Float:X3,
Float:Y3,
Float:Z3,
Float:Rotation,
Status,
Lock,
Carid,
Paintjob,
Color1,
Color2,
Owner,
Owned,
mod1,
mod2,
mod3,
mod4,
mod5,
mod6,
mod7,
mod8,
mod9,
mod10,
mod11,
mod12,
mod13,
mod14,
mod15,
mod16,
mod17,
};
new Carlist[MAX_PL GetPlayerName(playerid, playername, sizeof(playername));
format(dateiname, sizeof(dateiname), "Vozila/%s.auto", playername);
new File: CarFile = fopen(dateiname, io_write);
format(var, 256, "AH_Typ=%i\n", Carlist); fwrite(CarFile, var);
format(var, 256, "AH_Vlasnik=%s\n", Carlist); fwrite(CarFile, var);
format(var, 256, "AH_X=%f\n", Carlist); fwrite(CarFile, var);
format(var, 256, "AH_Y=%f\n", Carlist); fwrite(CarFile, var);
format(var, 256, "AH_Z=%f\n", Carlist); fwrite(CarFile, var);
format(var, 256, "AH_Rot=%f\n", Carlist); fwrite(CarFile, var);
format(var, 256, "AH_Status=%i\n", Carlist); fwrite(CarFile, var);
format(var, 256, "AH_Lock=%i\n", Carlist); fwrite(CarFile, var);
format(var, 256, "AH_Paintjob=%i\n", Carlist); fwrite(CarFile, var);
format(var, 256, "AH_Color1=%i\n", Carlist); fwrite(CarFile, var);
format(var, 256, "AH_Color2=%i\n", Carlist); fwrite(CarFile, var);AYERS];
