Nece mi se dizat ograde

pre 15 godina
2,124
pregleda
19
postova
Weite Tucker
Godfather
pre 15 godina
Evo radio sam po tutu i prvi put mi je uspilo 😄 no sad sam iso raditi malo veci race i evo napravi sve ljepo se compila no kad odem ingame nedizu mi se niti se nespustaju ograde -.-'' evo sta sam sve stavio za taj race

new DriftOgradaGore1;
new DriftOgradaGore2;
new DriftOgradaGore3;
new DriftOgradaDole1;
new DriftOgradaDole2;
new DriftOgradaDole3;
new DriftBaseUp1;
new DriftBaseUp2;
new DriftBaseUp3;
new DriftBaseUp4;
new DriftBaseUp5;
new DriftBaseUp6;
new DriftBaseUp7;
new DriftBaseUp8;
new DriftBaseUp9;
new DriftBaseUp10;
new DriftBaseUp11;
new DriftBaseUp12;
new DriftBaseUp13;
new DriftBaseUp14;
new DriftBaseDown1;
new DriftBaseDown2;
new DriftBaseDown3;
new DriftBaseDown4;
new DriftBaseDown5;
new DriftBaseDown6;
new DriftBaseDown7;
new DriftBaseDown8;
new DriftBaseDown9;
new DriftBaseDown10;
new DriftBaseDown11;
new DriftBaseDown12;
new DriftBaseDown13;
new DriftBaseDown14;

Ispod OnGameModeInit()

DriftOgradaGore1 = CreateObject(984, 1332.7237548828, -1400.4655761719, 11.017516136169, 0, 0, 0);
DriftOgradaGore2 = CreateObject(984, 329.22326660156, -1632.7742919922, 30.263298034668, 0, 0, 84);
DriftOgradaGore3 = CreateObject(984, -2428.0988769531, -601.80773925781, 132.19486999512, 0, 0, 306);
DriftOgradaDole1 = CreateObject(984, 1332.7237548828, -1400.4655761719, 11.017516136169, 0, 0, 0);
DriftOgradaDole2 = CreateObject(984, 329.22326660156, -1632.7742919922, 30.263298034668, 0, 0, 84);
DriftOgradaDole3 = CreateObject(984, -2428.0988769531, -601.80773925781, 132.19486999512, 0, 0, 306);
DriftBaseUp1 = CreateObject(984, 1332.7237548828, -1400.4655761719, 11.017516136169, 0, 0, 0);
DriftBaseUp2 = CreateObject(984, 329.22326660156, -1632.7742919922, 30.263298034668, 0, 0, 84);
DriftBaseUp3 = CreateObject(983, -2780.0437011719, -484.42724609375, 6.9515295028687, 0, 0, 50);
DriftBaseUp4 = CreateObject(983, -2790.4599609375, -476.39254760742, 6.871054649353, 0, 0, 56);
DriftBaseUp6 = CreateObject(983, -2795.0417480469, -473.04010009766, 6.871054649353, 0, 0, 52);
DriftBaseUp7 = CreateObject(983, -2788.6228027344, -496.20874023438, 6.8736667633057, 0, 0, 50);
DriftBaseUp8 = CreateObject(983, -2793.4953613281, -492.32580566406, 6.8715238571167, 0, 0, 54);
DriftBaseUp9 = CreateObject(983, -2798.8049316406, -488.67864990234, 6.871054649353, 0, 0, 56);
DriftBaseUp10 = CreateObject(983, -2804.0227050781, -485.09436035156, 6.871054649353, 0, 0, 54);
DriftBaseUp11 = CreateObject(983, -2809.1264648438, -325.58218383789, 6.714804649353, 0, 0, 7😎;
DriftBaseUp12 = CreateObject(983, -2815.4350585938, -324.06164550781, 6.7225999832153, 0, 0, 74);
DriftBaseUp13 = CreateObject(983, -2778.3413085938, -328.12686157227, 6.722617149353, 0, 0, 0);
DriftBaseUp14 = CreateObject(983, -2778.353515625, -330.83609008789, 6.722617149353, 0, 0, 0);
DriftBaseDown1 = CreateObject(984, 1332.7237548828, -1400.4655761719, 11.017516136169, 0, 0, 0);
DriftBaseDown2 = CreateObject(984, 329.22326660156, -1632.7742919922, 30.263298034668, 0, 0, 84);
DriftBaseDown3 = CreateObject(983, -2780.0437011719, -484.42724609375, 6.9515295028687, 0, 0, 50);
DriftBaseDown4 = CreateObject(983, -2785.1264648438, -480.34201049805, 5.121054649353, 0, 0, 52);
DriftBaseDown5 = CreateObject(983, -2790.4599609375, -476.39254760742, 4.871054649353, 0, 0, 56);
DriftBaseDown6 = CreateObject(983, -2795.0417480469, -473.04010009766, 4.871054649353, 0, 0, 52);
DriftBaseDown7 = CreateObject(983, -2788.6228027344, -496.20874023438, 4.6236667633057, 0, 0, 50);
DriftBaseDown8 = CreateObject(983, -2793.4953613281, -492.32580566406, 4.8715238571167, 0, 0, 54);
DriftBaseDown9 = CreateObject(983, -2798.8049316406, -488.67864990234, 4.871054649353, 0, 0, 56);
DriftBaseDown10 = CreateObject(983, -2804.0227050781, -485.09436035156, 5.121054649353, 0, 0, 54);
DriftBaseDown11 = CreateObject(983, -2809.1264648438, -325.58218383789, 4.714804649353, 0, 0, 7😎;
DriftBaseDown12 = CreateObject(983, -2815.4350585938, -324.06164550781, 4.9725999832153, 0, 0, 74);
DriftBaseDown13 = CreateObject(983, -2778.3413085938, -328.12686157227, 4.722617149353, 0, 0, 0);
DriftBaseDown14 = CreateObject(983, -2778.353515625, -330.83609008789, 4.722617149353, 0, 0, 0);

I na OnPlayerCommandeText

if (strcmp("/driftbaseup", cmdtext, true, 4) == 0)
{
if (PlayerInfo >= 1)
{
  MoveObject(DriftBaseUp1, 1332.7237548828, -1400.4655761719, 11.017516136169, 0);
  MoveObject(DriftBaseUp2, 329.22326660156, -1632.7742919922, 30.263298034668, 0);
  MoveObject(DriftBaseUp3, -2780.0437011719, -484.42724609375, 6.9515295028687, 0);
  MoveObject(DriftBaseUp4, -2785.1264648438, -480.34201049805, 6.871054649353, 0);
  MoveObject(DriftBaseUp5, -2790.4599609375, -476.39254760742, 6.871054649353, 0);
  MoveObject(DriftBaseUp6, -2795.0417480469, -473.04010009766, 6.871054649353, 0);
  MoveObject(DriftBaseUp7, -2788.6228027344, -496.20874023438, 6.8736667633057, 0);
  MoveObject(DriftBaseUp8, -2793.4953613281, -492.32580566406, 6.8715238571167, 0);
  MoveObject(DriftBaseUp9, -2798.8049316406, -488.67864990234, 6.871054649353, 0);
  MoveObject(DriftBaseUp10, -2804.0227050781, -485.09436035156, 6.871054649353, 0);
  MoveObject(DriftBaseUp11, -2809.1264648438, -325.58218383789, 6.714804649353, 0);
  MoveObject(DriftBaseUp12, -2815.4350585938, -324.06164550781, 6.7225999832153, 0),
          MoveObject(DriftBaseUp13, -2778.3413085938, -328.12686157227, 6.722617149353, 0);
          MoveObject(DriftBaseUp14, -2778.353515625, -330.83609008789, 6.722617149353, 0);
}
else
{
          SendClientMessage(playerid,0xFF0019FF,": Moras biti admin lvl 1+.");
}
return 1;
}
if (strcmp("/driftbasedown", cmdtext, true, 4) == 0)
{
if (PlayerInfo >= 1)
{
  MoveObject(DriftBaseDown1, 1332.7237548828, -1400.4655761719, 11.017516136169, 0);
  MoveObject(DriftBaseDown2, 329.22326660156, -1632.7742919922, 30.263298034668, 0);
  MoveObject(DriftBaseDown3, -2780.0437011719, -484.42724609375, 6.9515295028687, 0);
  MoveObject(DriftBaseDown4, -2785.1264648438, -480.34201049805, 5.121054649353, 0);
  MoveObject(DriftBaseDown5, -2785.1264648438, -480.34201049805, 5.121054649353, 0);
  MoveObject(DriftBaseDown6, -2795.0417480469, -473.04010009766, 4.871054649353, 0);
  MoveObject(DriftBaseDown7, -2795.0417480469, -473.04010009766, 4.871054649353, 0);
  MoveObject(DriftBaseDown8, -2795.0417480469, -473.04010009766, 4.871054649353, 0);
  MoveObject(DriftBaseDown9, -2798.8049316406, -488.67864990234, 4.871054649353, 0);
  MoveObject(DriftBaseDown10, -2804.0227050781, -485.09436035156, 5.121054649353, 0);
  MoveObject(DriftBaseDown11, -2809.1264648438, -325.58218383789, 4.714804649353, 0);
  MoveObject(DriftBaseDown12, -2815.4350585938, -324.06164550781, 4.9725999832153, 0),
          MoveObject(DriftBaseDown13, -2778.3413085938, -328.12686157227, 4.722617149353, 0);
          MoveObject(DriftBaseDown14, -2778.353515625, -330.83609008789, 4.722617149353, 0);
}
else
{
          SendClientMessage(playerid,0xFF0019FF,": Moras biti admin lvl 1+.");
}
return 1;
}
if (strcmp("/driftgateup", cmdtext, true, 4) == 0)
{
if (PlayerInfo >= 1)
{
  MoveObject(DriftOgradaGore1, 1332.7237548828, -1400.4655761719, 11.017516136169, 0);
  MoveObject(DriftOgradaGore2, 329.22326660156, -1632.7742919922, 30.263298034668, 0);
  MoveObject(DriftOgradaGore3, -2428.0988769531, -601.80773925781, 132.19486999512, 0);
}
else
{
          SendClientMessage(playerid,0xFF0019FF,": Moras biti admin lvl 1+.");
}
return 1;
}
if (strcmp("/driftgatedown", cmdtext, true, 4) == 0)
{
if (PlayerInfo >= 1)
{
  MoveObject(DriftOgradaDole1, 1332.7237548828, -1400.4655761719, 11.017516136169, 0);
  MoveObject(DriftOgradaDole2, 329.22326660156, -1632.7742919922, 30.263298034668, 0);
  MoveObject(DriftOgradaDole3, -2428.0988769531, -601.80773925781, 132.19486999512, 0);
}
else
{
          SendClientMessage(playerid,0xFF0019FF,": Moras biti admin lvl 1+.");
}
return 1;
}

i nekuzim odem ingame i dodem doogradice i nece se dignut niti spustit -.-'' pomoc molim vas
GGC
Godfather
pre 15 godina
Pa ti prakticki pod komandama /driftbaseup i down opce ni ne mjenjas kordinate kolko ja vidim, pa moras promjenit kordinate ako zelis da se nes desi...
Weite Tucker
Godfather
pre 15 godina
promjenio sam, u mta sam napravio i gore i dole ograde i sejvo, converto no i meni se cini da izgledaju isto  ali nisu
GGC
Godfather
pre 15 godina
Pa nemozes tako lol, sad sam vidio tek, nemozes prvo na gore movat object DriftBaseUp1, a za dole movat DriftBaseDown1, moras nes ovako..

  if (strcmp("/driftbaseup", cmdtext, true, 4) == 0) 
  { 
      if (PlayerInfo >= 1) 
      { 
        MoveObject(DriftBaseUp1, 1332.7237548828, -1400.4655761719, 11.017516136169, 0); 
      }
  }


  if (strcmp("/driftbaseup", cmdtext, true, 4) == 0) 
  { 
      if (PlayerInfo >= 1) 
      { 
        MoveObject(DriftBaseUp1, 1332.7237548828, -1400.4655761719, 15.017516136169, 0); 
      }
  }


Kuzis sad? :S
Weite Tucker
Godfather
pre 15 godina
cek znaci prva komanda mora biti /driftbaseup pa onda ispod nje /driftbasedown 😕😕😕
Obrisan korisnik Obrisan korisnik
pre 15 godina
LuKsA wrote on July 4, 2010, 12:33 pm:
Pa nemozes tako lol, sad sam vidio tek, nemozes prvo na gore movat object DriftBaseUp1, a za dole movat DriftBaseDown1, moras nes ovako..

   if (strcmp("/driftbaseup", cmdtext, true, 4) == 0) 
   { 
      if (PlayerInfo >= 1) 
      { 
         MoveObject(DriftBaseUp1, 1332.7237548828, -1400.4655761719, 11.017516136169, 0); 
      }
   }


   if (strcmp("/driftbaseup", cmdtext, true, 4) == 0) 
   { 
      if (PlayerInfo >= 1) 
      { 
         MoveObject(DriftBaseUp1, 1332.7237548828, -1400.4655761719, 15.017516136169, 0); 
      }
   }


Kuzis sad? :S
Napravio si brzinu move objecta na >0< tako se nece pomaknuti
GGC
Godfather
pre 15 godina
A ok i brzina kretanja, ali nije u tome, on je prvo htio pomaknut objekt DriftBaseUp1 da kad gore podigne event il sta je vec, pa onda kad oce dole je htio pomaknut DriftBaseDown1
Weite Tucker
Godfather
pre 15 godina
new DriftBaseUp1;
new DriftBaseDown1;
new DriftBaseUp2;
new DriftBaseDown2;
new DriftBaseUp3;
new DriftBaseDown3;
new DriftBaseUp4;
new DriftBaseDown4;
new DriftBaseUp5;
new DriftBaseDown5;
new DriftBaseUp6;
new DriftBaseDown6;
new DriftBaseUp7;
new DriftBaseDown7;
new DriftBaseUp8;
new DriftBaseDown8;
new DriftBaseUp9;
new DriftBaseDown9;
new DriftBaseUp10;
new DriftBaseDown10;
new DriftBaseUp11;
new DriftBaseDown11;
new DriftBaseUp12;
new DriftBaseDown12;
new DriftBaseUp13;
new DriftBaseDown13;
new DriftBaseUp14;
new DriftBaseDown14;

tak?
GGC
Godfather
pre 15 godina
Ne kuzis, daj mi sve objekte koje si napravio + komande koje zelis + kako zelis da se objekti pomicu, i ja ti slozim :S
Weite Tucker
Godfather
pre 15 godina
pa sve ti je u prvom postu xD ali nezelim da midrugi slazu ocu se sam naucit
GGC
Godfather
pre 15 godina
Kad ti ja napravim, skuzit ces sta gdje ide..

new driftbase1, driftbase2, driftbase3, driftbase4, driftbase5, driftbase6, driftbase7, driftbase8, driftbase9, driftbase10, driftbase11, driftbase12, driftbase13;

driftbase1= CreateObject(984, 1332.7237548828, -1400.4655761719, 11.017516136169, 0, 0, 0);
driftbase2= CreateObject(984, 329.22326660156, -1632.7742919922, 30.263298034668, 0, 0, 84);
driftbase3= CreateObject(983, -2780.0437011719, -484.42724609375, 6.9515295028687, 0, 0, 50);
driftbase4= CreateObject(983, -2790.4599609375, -476.39254760742, 6.871054649353, 0, 0, 56);
driftbase5= CreateObject(983, -2795.0417480469, -473.04010009766, 6.871054649353, 0, 0, 52);
driftbase6= CreateObject(983, -2788.6228027344, -496.20874023438, 6.8736667633057, 0, 0, 50);
driftbase7= CreateObject(983, -2793.4953613281, -492.32580566406, 6.8715238571167, 0, 0, 54);
driftbase8= CreateObject(983, -2798.8049316406, -488.67864990234, 6.871054649353, 0, 0, 56);
driftbase9= CreateObject(983, -2804.0227050781, -485.09436035156, 6.871054649353, 0, 0, 54);
driftbase10= CreateObject(983, -2809.1264648438, -325.58218383789, 6.714804649353, 0, 0, 7😎;
driftbase11= CreateObject(983, -2815.4350585938, -324.06164550781, 6.7225999832153, 0, 0, 74);
driftbase12= CreateObject(983, -2778.3413085938, -328.12686157227, 6.722617149353, 0, 0, 0);
driftbase13= CreateObject(983, -2778.353515625, -330.83609008789, 6.722617149353, 0, 0, 0);

if (strcmp("/driftbaseup", cmdtext, true, 4) == 0)
  {
      if (PlayerInfo >= 1)
      {
        MoveObject(driftbase1, 1332.7237548828, -1400.4655761719, 11.017516136169, 2);
        MoveObject(driftbase2, 329.22326660156, -1632.7742919922, 30.263298034668, 2);
        MoveObject(driftbase3, -2780.0437011719, -484.42724609375, 6.9515295028687, 2);
        MoveObject(driftbase4, -2785.1264648438, -480.34201049805, 6.871054649353, 2);
        MoveObject(driftbase5, -2790.4599609375, -476.39254760742, 6.871054649353, 2);
        MoveObject(driftbase6, -2795.0417480469, -473.04010009766, 6.871054649353, 2);
        MoveObject(driftbase7, -2788.6228027344, -496.20874023438, 6.8736667633057, 2);
        MoveObject(driftbase8, -2793.4953613281, -492.32580566406, 6.8715238571167, 2);
        MoveObject(driftbase9, -2798.8049316406, -488.67864990234, 6.871054649353, 2);
        MoveObject(driftbase10, -2804.0227050781, -485.09436035156, 6.871054649353, 2);
        MoveObject(driftbase11, -2809.1264648438, -325.58218383789, 6.714804649353, 2);
        MoveObject(driftbase12, -2815.4350585938, -324.06164550781, 6.7225999832153, 2),
        MoveObject(driftbase13, -2778.3413085938, -328.12686157227, 6.722617149353, 2);
      }
      else
      {
          SendClientMessage(playerid,0xFF0019FF,": Moras biti admin lvl 1+.");
      }
      return 1;
  }
    if (strcmp("/driftbasedown", cmdtext, true, 4) == 0)
  {
      if (PlayerInfo >= 1)
      {
        MoveObject(driftbase1, 1332.7237548828, -1400.4655761719, 0.017516136169, 2);
        MoveObject(driftbase2, 329.22326660156, -1632.7742919922, 0.263298034668, 2);
        MoveObject(driftbase3, -2780.0437011719, -484.42724609375, 0.9515295028687, 2);
        MoveObject(driftbase4, -2785.1264648438, -480.34201049805, 0.871054649353, 2);
        MoveObject(driftbase5, -2790.4599609375, -476.39254760742, 0.871054649353, 2);
        MoveObject(driftbase6, -2795.0417480469, -473.04010009766, 0.871054649353, 2);
        MoveObject(driftbase7, -2788.6228027344, -496.20874023438, 0.8736667633057, 2);
        MoveObject(driftbase8, -2793.4953613281, -492.32580566406, 0.8715238571167, 2);
        MoveObject(driftbase9, -2798.8049316406, -488.67864990234, 0.871054649353, 2);
        MoveObject(driftbase10, -2804.0227050781, -485.09436035156, 0.871054649353, 2);
        MoveObject(driftbase11, -2809.1264648438, -325.58218383789, 0.714804649353, 2);
        MoveObject(driftbase12, -2815.4350585938, -324.06164550781, 0.7225999832153, 2),
        MoveObject(driftbase13, -2778.3413085938, -328.12686157227, 0.722617149353, 2);
      }
      else
      {
          SendClientMessage(playerid,0xFF0019FF,": Moras biti admin lvl 1+.");
      }
      return 1;
  }

Valjda ces sad skuzit na koju foru... :S
Weite Tucker
Godfather
pre 15 godina
nevalja xD samoograde pocu se kretat -.-'' ma nis idem ponovo postavit ograde u mta pa cu pokusat jos 1
Chris
Godfather
pre 15 godina
Radi po onom tutorialu ja sam po njemu radio uvjek i radi sve...
Weite Tucker
Godfather
pre 15 godina
po tutorijalu sam radio, evo opet sam napravio u mta i iso radit i nece -.-''  nezz fkt
Sam
Kingpin
pre 15 godina
weite,prvo procitaj osnove PAWN jezika...
i onda pogledaj ovo malo:...
if (strcmp("/driftbaseup", cmdtext, true, 4) == 0) 

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava