Evo radio sam po tutu i prvi put mi je uspilo 😄 no sad sam iso raditi malo veci race i evo napravi sve ljepo se compila no kad odem ingame nedizu mi se niti se nespustaju ograde -.-'' evo sta sam sve stavio za taj race
new DriftOgradaGore1;
new DriftOgradaGore2;
new DriftOgradaGore3;
new DriftOgradaDole1;
new DriftOgradaDole2;
new DriftOgradaDole3;
new DriftBaseUp1;
new DriftBaseUp2;
new DriftBaseUp3;
new DriftBaseUp4;
new DriftBaseUp5;
new DriftBaseUp6;
new DriftBaseUp7;
new DriftBaseUp8;
new DriftBaseUp9;
new DriftBaseUp10;
new DriftBaseUp11;
new DriftBaseUp12;
new DriftBaseUp13;
new DriftBaseUp14;
new DriftBaseDown1;
new DriftBaseDown2;
new DriftBaseDown3;
new DriftBaseDown4;
new DriftBaseDown5;
new DriftBaseDown6;
new DriftBaseDown7;
new DriftBaseDown8;
new DriftBaseDown9;
new DriftBaseDown10;
new DriftBaseDown11;
new DriftBaseDown12;
new DriftBaseDown13;
new DriftBaseDown14;
Ispod OnGameModeInit()
DriftOgradaGore1 = CreateObject(984, 1332.7237548828, -1400.4655761719, 11.017516136169, 0, 0, 0);
DriftOgradaGore2 = CreateObject(984, 329.22326660156, -1632.7742919922, 30.263298034668, 0, 0, 84);
DriftOgradaGore3 = CreateObject(984, -2428.0988769531, -601.80773925781, 132.19486999512, 0, 0, 306);
DriftOgradaDole1 = CreateObject(984, 1332.7237548828, -1400.4655761719, 11.017516136169, 0, 0, 0);
DriftOgradaDole2 = CreateObject(984, 329.22326660156, -1632.7742919922, 30.263298034668, 0, 0, 84);
DriftOgradaDole3 = CreateObject(984, -2428.0988769531, -601.80773925781, 132.19486999512, 0, 0, 306);
DriftBaseUp1 = CreateObject(984, 1332.7237548828, -1400.4655761719, 11.017516136169, 0, 0, 0);
DriftBaseUp2 = CreateObject(984, 329.22326660156, -1632.7742919922, 30.263298034668, 0, 0, 84);
DriftBaseUp3 = CreateObject(983, -2780.0437011719, -484.42724609375, 6.9515295028687, 0, 0, 50);
DriftBaseUp4 = CreateObject(983, -2790.4599609375, -476.39254760742, 6.871054649353, 0, 0, 56);
DriftBaseUp6 = CreateObject(983, -2795.0417480469, -473.04010009766, 6.871054649353, 0, 0, 52);
DriftBaseUp7 = CreateObject(983, -2788.6228027344, -496.20874023438, 6.8736667633057, 0, 0, 50);
DriftBaseUp8 = CreateObject(983, -2793.4953613281, -492.32580566406, 6.8715238571167, 0, 0, 54);
DriftBaseUp9 = CreateObject(983, -2798.8049316406, -488.67864990234, 6.871054649353, 0, 0, 56);
DriftBaseUp10 = CreateObject(983, -2804.0227050781, -485.09436035156, 6.871054649353, 0, 0, 54);
DriftBaseUp11 = CreateObject(983, -2809.1264648438, -325.58218383789, 6.714804649353, 0, 0, 7😎;
DriftBaseUp12 = CreateObject(983, -2815.4350585938, -324.06164550781, 6.7225999832153, 0, 0, 74);
DriftBaseUp13 = CreateObject(983, -2778.3413085938, -328.12686157227, 6.722617149353, 0, 0, 0);
DriftBaseUp14 = CreateObject(983, -2778.353515625, -330.83609008789, 6.722617149353, 0, 0, 0);
DriftBaseDown1 = CreateObject(984, 1332.7237548828, -1400.4655761719, 11.017516136169, 0, 0, 0);
DriftBaseDown2 = CreateObject(984, 329.22326660156, -1632.7742919922, 30.263298034668, 0, 0, 84);
DriftBaseDown3 = CreateObject(983, -2780.0437011719, -484.42724609375, 6.9515295028687, 0, 0, 50);
DriftBaseDown4 = CreateObject(983, -2785.1264648438, -480.34201049805, 5.121054649353, 0, 0, 52);
DriftBaseDown5 = CreateObject(983, -2790.4599609375, -476.39254760742, 4.871054649353, 0, 0, 56);
DriftBaseDown6 = CreateObject(983, -2795.0417480469, -473.04010009766, 4.871054649353, 0, 0, 52);
DriftBaseDown7 = CreateObject(983, -2788.6228027344, -496.20874023438, 4.6236667633057, 0, 0, 50);
DriftBaseDown8 = CreateObject(983, -2793.4953613281, -492.32580566406, 4.8715238571167, 0, 0, 54);
DriftBaseDown9 = CreateObject(983, -2798.8049316406, -488.67864990234, 4.871054649353, 0, 0, 56);
DriftBaseDown10 = CreateObject(983, -2804.0227050781, -485.09436035156, 5.121054649353, 0, 0, 54);
DriftBaseDown11 = CreateObject(983, -2809.1264648438, -325.58218383789, 4.714804649353, 0, 0, 7😎;
DriftBaseDown12 = CreateObject(983, -2815.4350585938, -324.06164550781, 4.9725999832153, 0, 0, 74);
DriftBaseDown13 = CreateObject(983, -2778.3413085938, -328.12686157227, 4.722617149353, 0, 0, 0);
DriftBaseDown14 = CreateObject(983, -2778.353515625, -330.83609008789, 4.722617149353, 0, 0, 0);
I na OnPlayerCommandeText
if (strcmp("/driftbaseup", cmdtext, true, 4) == 0)
{
if (PlayerInfo >= 1)
{
MoveObject(DriftBaseUp1, 1332.7237548828, -1400.4655761719, 11.017516136169, 0);
MoveObject(DriftBaseUp2, 329.22326660156, -1632.7742919922, 30.263298034668, 0);
MoveObject(DriftBaseUp3, -2780.0437011719, -484.42724609375, 6.9515295028687, 0);
MoveObject(DriftBaseUp4, -2785.1264648438, -480.34201049805, 6.871054649353, 0);
MoveObject(DriftBaseUp5, -2790.4599609375, -476.39254760742, 6.871054649353, 0);
MoveObject(DriftBaseUp6, -2795.0417480469, -473.04010009766, 6.871054649353, 0);
MoveObject(DriftBaseUp7, -2788.6228027344, -496.20874023438, 6.8736667633057, 0);
MoveObject(DriftBaseUp8, -2793.4953613281, -492.32580566406, 6.8715238571167, 0);
MoveObject(DriftBaseUp9, -2798.8049316406, -488.67864990234, 6.871054649353, 0);
MoveObject(DriftBaseUp10, -2804.0227050781, -485.09436035156, 6.871054649353, 0);
MoveObject(DriftBaseUp11, -2809.1264648438, -325.58218383789, 6.714804649353, 0);
MoveObject(DriftBaseUp12, -2815.4350585938, -324.06164550781, 6.7225999832153, 0),
MoveObject(DriftBaseUp13, -2778.3413085938, -328.12686157227, 6.722617149353, 0);
MoveObject(DriftBaseUp14, -2778.353515625, -330.83609008789, 6.722617149353, 0);
}
else
{
SendClientMessage(playerid,0xFF0019FF,": Moras biti admin lvl 1+.");
}
return 1;
}
if (strcmp("/driftbasedown", cmdtext, true, 4) == 0)
{
if (PlayerInfo >= 1)
{
MoveObject(DriftBaseDown1, 1332.7237548828, -1400.4655761719, 11.017516136169, 0);
MoveObject(DriftBaseDown2, 329.22326660156, -1632.7742919922, 30.263298034668, 0);
MoveObject(DriftBaseDown3, -2780.0437011719, -484.42724609375, 6.9515295028687, 0);
MoveObject(DriftBaseDown4, -2785.1264648438, -480.34201049805, 5.121054649353, 0);
MoveObject(DriftBaseDown5, -2785.1264648438, -480.34201049805, 5.121054649353, 0);
MoveObject(DriftBaseDown6, -2795.0417480469, -473.04010009766, 4.871054649353, 0);
MoveObject(DriftBaseDown7, -2795.0417480469, -473.04010009766, 4.871054649353, 0);
MoveObject(DriftBaseDown8, -2795.0417480469, -473.04010009766, 4.871054649353, 0);
MoveObject(DriftBaseDown9, -2798.8049316406, -488.67864990234, 4.871054649353, 0);
MoveObject(DriftBaseDown10, -2804.0227050781, -485.09436035156, 5.121054649353, 0);
MoveObject(DriftBaseDown11, -2809.1264648438, -325.58218383789, 4.714804649353, 0);
MoveObject(DriftBaseDown12, -2815.4350585938, -324.06164550781, 4.9725999832153, 0),
MoveObject(DriftBaseDown13, -2778.3413085938, -328.12686157227, 4.722617149353, 0);
MoveObject(DriftBaseDown14, -2778.353515625, -330.83609008789, 4.722617149353, 0);
}
else
{
SendClientMessage(playerid,0xFF0019FF,": Moras biti admin lvl 1+.");
}
return 1;
}
if (strcmp("/driftgateup", cmdtext, true, 4) == 0)
{
if (PlayerInfo >= 1)
{
MoveObject(DriftOgradaGore1, 1332.7237548828, -1400.4655761719, 11.017516136169, 0);
MoveObject(DriftOgradaGore2, 329.22326660156, -1632.7742919922, 30.263298034668, 0);
MoveObject(DriftOgradaGore3, -2428.0988769531, -601.80773925781, 132.19486999512, 0);
}
else
{
SendClientMessage(playerid,0xFF0019FF,": Moras biti admin lvl 1+.");
}
return 1;
}
if (strcmp("/driftgatedown", cmdtext, true, 4) == 0)
{
if (PlayerInfo >= 1)
{
MoveObject(DriftOgradaDole1, 1332.7237548828, -1400.4655761719, 11.017516136169, 0);
MoveObject(DriftOgradaDole2, 329.22326660156, -1632.7742919922, 30.263298034668, 0);
MoveObject(DriftOgradaDole3, -2428.0988769531, -601.80773925781, 132.19486999512, 0);
}
else
{
SendClientMessage(playerid,0xFF0019FF,": Moras biti admin lvl 1+.");
}
return 1;
}
i nekuzim odem ingame i dodem doogradice i nece se dignut niti spustit -.-'' pomoc molim vas
Nece mi se dizat ograde
2,124
pregleda
19
postova
pre 15 godina
pre 15 godina
promjenio sam, u mta sam napravio i gore i dole ograde i sejvo, converto no i meni se cini da izgledaju isto ali nisu
pre 15 godina
Pa nemozes tako lol, sad sam vidio tek, nemozes prvo na gore movat object DriftBaseUp1, a za dole movat DriftBaseDown1, moras nes ovako..
Kuzis sad? :S
if (strcmp("/driftbaseup", cmdtext, true, 4) == 0)
{
if (PlayerInfo >= 1)
{
MoveObject(DriftBaseUp1, 1332.7237548828, -1400.4655761719, 11.017516136169, 0);
}
}
if (strcmp("/driftbaseup", cmdtext, true, 4) == 0)
{
if (PlayerInfo >= 1)
{
MoveObject(DriftBaseUp1, 1332.7237548828, -1400.4655761719, 15.017516136169, 0);
}
}Kuzis sad? :S
pre 15 godina
LuKsA wrote on July 4, 2010, 12:33 pm:
Pa nemozes tako lol, sad sam vidio tek, nemozes prvo na gore movat object DriftBaseUp1, a za dole movat DriftBaseDown1, moras nes ovako..
Kuzis sad? :S
if (strcmp("/driftbaseup", cmdtext, true, 4) == 0)
{
if (PlayerInfo >= 1)
{
MoveObject(DriftBaseUp1, 1332.7237548828, -1400.4655761719, 11.017516136169, 0);
}
}
if (strcmp("/driftbaseup", cmdtext, true, 4) == 0)
{
if (PlayerInfo >= 1)
{
MoveObject(DriftBaseUp1, 1332.7237548828, -1400.4655761719, 15.017516136169, 0);
}
}Kuzis sad? :S
pre 15 godina
new DriftBaseUp1;
new DriftBaseDown1;
new DriftBaseUp2;
new DriftBaseDown2;
new DriftBaseUp3;
new DriftBaseDown3;
new DriftBaseUp4;
new DriftBaseDown4;
new DriftBaseUp5;
new DriftBaseDown5;
new DriftBaseUp6;
new DriftBaseDown6;
new DriftBaseUp7;
new DriftBaseDown7;
new DriftBaseUp8;
new DriftBaseDown8;
new DriftBaseUp9;
new DriftBaseDown9;
new DriftBaseUp10;
new DriftBaseDown10;
new DriftBaseUp11;
new DriftBaseDown11;
new DriftBaseUp12;
new DriftBaseDown12;
new DriftBaseUp13;
new DriftBaseDown13;
new DriftBaseUp14;
new DriftBaseDown14;
tak?
new DriftBaseDown1;
new DriftBaseUp2;
new DriftBaseDown2;
new DriftBaseUp3;
new DriftBaseDown3;
new DriftBaseUp4;
new DriftBaseDown4;
new DriftBaseUp5;
new DriftBaseDown5;
new DriftBaseUp6;
new DriftBaseDown6;
new DriftBaseUp7;
new DriftBaseDown7;
new DriftBaseUp8;
new DriftBaseDown8;
new DriftBaseUp9;
new DriftBaseDown9;
new DriftBaseUp10;
new DriftBaseDown10;
new DriftBaseUp11;
new DriftBaseDown11;
new DriftBaseUp12;
new DriftBaseDown12;
new DriftBaseUp13;
new DriftBaseDown13;
new DriftBaseUp14;
new DriftBaseDown14;
tak?
pre 15 godina
Kad ti ja napravim, skuzit ces sta gdje ide..
new driftbase1, driftbase2, driftbase3, driftbase4, driftbase5, driftbase6, driftbase7, driftbase8, driftbase9, driftbase10, driftbase11, driftbase12, driftbase13;
driftbase1= CreateObject(984, 1332.7237548828, -1400.4655761719, 11.017516136169, 0, 0, 0);
driftbase2= CreateObject(984, 329.22326660156, -1632.7742919922, 30.263298034668, 0, 0, 84);
driftbase3= CreateObject(983, -2780.0437011719, -484.42724609375, 6.9515295028687, 0, 0, 50);
driftbase4= CreateObject(983, -2790.4599609375, -476.39254760742, 6.871054649353, 0, 0, 56);
driftbase5= CreateObject(983, -2795.0417480469, -473.04010009766, 6.871054649353, 0, 0, 52);
driftbase6= CreateObject(983, -2788.6228027344, -496.20874023438, 6.8736667633057, 0, 0, 50);
driftbase7= CreateObject(983, -2793.4953613281, -492.32580566406, 6.8715238571167, 0, 0, 54);
driftbase8= CreateObject(983, -2798.8049316406, -488.67864990234, 6.871054649353, 0, 0, 56);
driftbase9= CreateObject(983, -2804.0227050781, -485.09436035156, 6.871054649353, 0, 0, 54);
driftbase10= CreateObject(983, -2809.1264648438, -325.58218383789, 6.714804649353, 0, 0, 7😎;
driftbase11= CreateObject(983, -2815.4350585938, -324.06164550781, 6.7225999832153, 0, 0, 74);
driftbase12= CreateObject(983, -2778.3413085938, -328.12686157227, 6.722617149353, 0, 0, 0);
driftbase13= CreateObject(983, -2778.353515625, -330.83609008789, 6.722617149353, 0, 0, 0);
if (strcmp("/driftbaseup", cmdtext, true, 4) == 0)
{
if (PlayerInfo >= 1)
{
MoveObject(driftbase1, 1332.7237548828, -1400.4655761719, 11.017516136169, 2);
MoveObject(driftbase2, 329.22326660156, -1632.7742919922, 30.263298034668, 2);
MoveObject(driftbase3, -2780.0437011719, -484.42724609375, 6.9515295028687, 2);
MoveObject(driftbase4, -2785.1264648438, -480.34201049805, 6.871054649353, 2);
MoveObject(driftbase5, -2790.4599609375, -476.39254760742, 6.871054649353, 2);
MoveObject(driftbase6, -2795.0417480469, -473.04010009766, 6.871054649353, 2);
MoveObject(driftbase7, -2788.6228027344, -496.20874023438, 6.8736667633057, 2);
MoveObject(driftbase8, -2793.4953613281, -492.32580566406, 6.8715238571167, 2);
MoveObject(driftbase9, -2798.8049316406, -488.67864990234, 6.871054649353, 2);
MoveObject(driftbase10, -2804.0227050781, -485.09436035156, 6.871054649353, 2);
MoveObject(driftbase11, -2809.1264648438, -325.58218383789, 6.714804649353, 2);
MoveObject(driftbase12, -2815.4350585938, -324.06164550781, 6.7225999832153, 2),
MoveObject(driftbase13, -2778.3413085938, -328.12686157227, 6.722617149353, 2);
}
else
{
SendClientMessage(playerid,0xFF0019FF,": Moras biti admin lvl 1+.");
}
return 1;
}
if (strcmp("/driftbasedown", cmdtext, true, 4) == 0)
{
if (PlayerInfo >= 1)
{
MoveObject(driftbase1, 1332.7237548828, -1400.4655761719, 0.017516136169, 2);
MoveObject(driftbase2, 329.22326660156, -1632.7742919922, 0.263298034668, 2);
MoveObject(driftbase3, -2780.0437011719, -484.42724609375, 0.9515295028687, 2);
MoveObject(driftbase4, -2785.1264648438, -480.34201049805, 0.871054649353, 2);
MoveObject(driftbase5, -2790.4599609375, -476.39254760742, 0.871054649353, 2);
MoveObject(driftbase6, -2795.0417480469, -473.04010009766, 0.871054649353, 2);
MoveObject(driftbase7, -2788.6228027344, -496.20874023438, 0.8736667633057, 2);
MoveObject(driftbase8, -2793.4953613281, -492.32580566406, 0.8715238571167, 2);
MoveObject(driftbase9, -2798.8049316406, -488.67864990234, 0.871054649353, 2);
MoveObject(driftbase10, -2804.0227050781, -485.09436035156, 0.871054649353, 2);
MoveObject(driftbase11, -2809.1264648438, -325.58218383789, 0.714804649353, 2);
MoveObject(driftbase12, -2815.4350585938, -324.06164550781, 0.7225999832153, 2),
MoveObject(driftbase13, -2778.3413085938, -328.12686157227, 0.722617149353, 2);
}
else
{
SendClientMessage(playerid,0xFF0019FF,": Moras biti admin lvl 1+.");
}
return 1;
}
Valjda ces sad skuzit na koju foru... :S
new driftbase1, driftbase2, driftbase3, driftbase4, driftbase5, driftbase6, driftbase7, driftbase8, driftbase9, driftbase10, driftbase11, driftbase12, driftbase13;
driftbase1= CreateObject(984, 1332.7237548828, -1400.4655761719, 11.017516136169, 0, 0, 0);
driftbase2= CreateObject(984, 329.22326660156, -1632.7742919922, 30.263298034668, 0, 0, 84);
driftbase3= CreateObject(983, -2780.0437011719, -484.42724609375, 6.9515295028687, 0, 0, 50);
driftbase4= CreateObject(983, -2790.4599609375, -476.39254760742, 6.871054649353, 0, 0, 56);
driftbase5= CreateObject(983, -2795.0417480469, -473.04010009766, 6.871054649353, 0, 0, 52);
driftbase6= CreateObject(983, -2788.6228027344, -496.20874023438, 6.8736667633057, 0, 0, 50);
driftbase7= CreateObject(983, -2793.4953613281, -492.32580566406, 6.8715238571167, 0, 0, 54);
driftbase8= CreateObject(983, -2798.8049316406, -488.67864990234, 6.871054649353, 0, 0, 56);
driftbase9= CreateObject(983, -2804.0227050781, -485.09436035156, 6.871054649353, 0, 0, 54);
driftbase10= CreateObject(983, -2809.1264648438, -325.58218383789, 6.714804649353, 0, 0, 7😎;
driftbase11= CreateObject(983, -2815.4350585938, -324.06164550781, 6.7225999832153, 0, 0, 74);
driftbase12= CreateObject(983, -2778.3413085938, -328.12686157227, 6.722617149353, 0, 0, 0);
driftbase13= CreateObject(983, -2778.353515625, -330.83609008789, 6.722617149353, 0, 0, 0);
if (strcmp("/driftbaseup", cmdtext, true, 4) == 0)
{
if (PlayerInfo >= 1)
{
MoveObject(driftbase1, 1332.7237548828, -1400.4655761719, 11.017516136169, 2);
MoveObject(driftbase2, 329.22326660156, -1632.7742919922, 30.263298034668, 2);
MoveObject(driftbase3, -2780.0437011719, -484.42724609375, 6.9515295028687, 2);
MoveObject(driftbase4, -2785.1264648438, -480.34201049805, 6.871054649353, 2);
MoveObject(driftbase5, -2790.4599609375, -476.39254760742, 6.871054649353, 2);
MoveObject(driftbase6, -2795.0417480469, -473.04010009766, 6.871054649353, 2);
MoveObject(driftbase7, -2788.6228027344, -496.20874023438, 6.8736667633057, 2);
MoveObject(driftbase8, -2793.4953613281, -492.32580566406, 6.8715238571167, 2);
MoveObject(driftbase9, -2798.8049316406, -488.67864990234, 6.871054649353, 2);
MoveObject(driftbase10, -2804.0227050781, -485.09436035156, 6.871054649353, 2);
MoveObject(driftbase11, -2809.1264648438, -325.58218383789, 6.714804649353, 2);
MoveObject(driftbase12, -2815.4350585938, -324.06164550781, 6.7225999832153, 2),
MoveObject(driftbase13, -2778.3413085938, -328.12686157227, 6.722617149353, 2);
}
else
{
SendClientMessage(playerid,0xFF0019FF,": Moras biti admin lvl 1+.");
}
return 1;
}
if (strcmp("/driftbasedown", cmdtext, true, 4) == 0)
{
if (PlayerInfo >= 1)
{
MoveObject(driftbase1, 1332.7237548828, -1400.4655761719, 0.017516136169, 2);
MoveObject(driftbase2, 329.22326660156, -1632.7742919922, 0.263298034668, 2);
MoveObject(driftbase3, -2780.0437011719, -484.42724609375, 0.9515295028687, 2);
MoveObject(driftbase4, -2785.1264648438, -480.34201049805, 0.871054649353, 2);
MoveObject(driftbase5, -2790.4599609375, -476.39254760742, 0.871054649353, 2);
MoveObject(driftbase6, -2795.0417480469, -473.04010009766, 0.871054649353, 2);
MoveObject(driftbase7, -2788.6228027344, -496.20874023438, 0.8736667633057, 2);
MoveObject(driftbase8, -2793.4953613281, -492.32580566406, 0.8715238571167, 2);
MoveObject(driftbase9, -2798.8049316406, -488.67864990234, 0.871054649353, 2);
MoveObject(driftbase10, -2804.0227050781, -485.09436035156, 0.871054649353, 2);
MoveObject(driftbase11, -2809.1264648438, -325.58218383789, 0.714804649353, 2);
MoveObject(driftbase12, -2815.4350585938, -324.06164550781, 0.7225999832153, 2),
MoveObject(driftbase13, -2778.3413085938, -328.12686157227, 0.722617149353, 2);
}
else
{
SendClientMessage(playerid,0xFF0019FF,": Moras biti admin lvl 1+.");
}
return 1;
}
Valjda ces sad skuzit na koju foru... :S
pre 15 godina
nevalja xD samoograde pocu se kretat -.-'' ma nis idem ponovo postavit ograde u mta pa cu pokusat jos 1
pre 15 godina
po tutorijalu sam radio, evo opet sam napravio u mta i iso radit i nece -.-'' nezz fkt
pre 15 godina
weite,prvo procitaj osnove PAWN jezika...
i onda pogledaj ovo malo:...
if (strcmp("/driftbaseup", cmdtext, true, 4) == 0)
i onda pogledaj ovo malo:...
if (strcmp("/driftbaseup", cmdtext, true, 4) == 0)
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava