Dio skripte:
public OnPlayerShootDynamicObject(playerid, weaponid, STREAMER_TAG_OBJECT objectid, Float:x, Float:y, Float:z)
{
if(objectid == askamerai ) {
MoveDynamicObject( askamerai, 2031.67, -1870.32, 7.87, 2.0, 59, 0.00000, -124.209 );
GameTextForPlayer( playerid, "~w~Unistio si kameru.", 3000, 1);
printf("shootobject0");
}
if(objectid == askamerau )
{
MoveDynamicObject( askamerau, 2044.19, -1894.28, 10.153, 2.0, 53.5, 0.00000, -143.583 );
GameTextForPlayer( playerid, "~w~Unistio si kameru.", 3000, 1);
printf("shootobject1");
}
return 1;
}Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
//Slika/video ingame problema(obavezno ako je ingame problem): //
