Ne ocitavaju se textdrawowi

Započeo SanelPandzic
2. Jan. 2019.
668
pregleda
5
postova
Sanel_Pandzic
5
Underboss
2. Jan. 2019.
Problem(error/warning): Dole cu ostaviti sve kodove i napisati i napisat problem! Ovako textdrawowe sam uradio obicno TextDrawCreate e onda je puno erora izaslo onda sam prebacio u createplayertextdraw i sve sam ubacio i to je sve trebalo preko sat! u onplayerspawn sam dodao PlayerTextDrawShow i kada sam usao na server samo su random poruke sat i datum radile a ostalo nista.Onda sam malo trazio po skripti i vidio da ima stock CreatePlayerTextDraws(playerid) i tu sam dodo textdrawowe brzinomjer,i obicne one linije i gore ime servera itd sam dodao u stock.Onda sam dodao u onplayerconnect createplayertextdraws(playerid) i bilo je tam al sam obriso pa ponovno dodo xd i kada sam usao na server samo brzinomjer radi banka zlato i plata radi! Ali ovi ostali ne rade!Dole isto imate i sliku pa vidite Ako mozete pomoc mi treba oko ovog ne znam vise sta da radim  a u onplayerspawn sam dodao playertextdrawshow al ono sve poredu od 0 do 17 znaci trebalo mi je 18 linija za playertextdrawshow!Znaci kad udjem na srw ne ocitavaju se textdrawowi
Dio skripte: Ime textdrawowa sto mi  se ne ocitavaju zovu se TDEditor_PTD
a brzinomjer se zove Brzinomjer al ovo nije problem samo tdeditor_ptd!
TDEditor_PTD se nalazi na kraju stocka createplayertextdraws!
CreatePlayerTextDraws sam stavio u onplayerconnect probo sam i u OnPlayerSpawn i nije radilo!
Stock Skripta od CreatePlayerTextDraws
stock CreatePlayerTextDraws( playerid ) {
GladIgracaBar[ playerid ] = CreatePlayerProgressBar( playerid, 549.00, 58.00, 60.00, 3.19, SANMARINO, 100.0, BAR_DIRECTION_RIGHT);

RadarCol[ playerid ] = CreatePlayerTextDraw( playerid, -5.000, -2.000, "~n~");
    PlayerTextDrawFont(playerid, RadarCol[ playerid ], 3);
    PlayerTextDrawUseBox(playerid, RadarCol[ playerid ], 1);
    PlayerTextDrawLetterSize(playerid, RadarCol[ playerid ], 0.500000, 50.300003);
    PlayerTextDrawBoxColor(playerid, RadarCol[ playerid ], 0xFF0000FF);
    PlayerTextDrawTextSize(playerid, RadarCol[ playerid ], 655.000, 625.000);
    PlayerTextDrawColor(playerid, RadarCol[ playerid ], -1);
   
    Fading[ playerid ] = CreatePlayerTextDraw( playerid, -5.000, -2.000, "~n~");
    PlayerTextDrawFont(playerid, Fading[ playerid ], 3);
    PlayerTextDrawUseBox(playerid, Fading[ playerid ], 1);
    PlayerTextDrawLetterSize(playerid, Fading[ playerid ], 0.500000, 50.300003);
    PlayerTextDrawBoxColor(playerid, Fading[ playerid ], -1);
    PlayerTextDrawTextSize(playerid, Fading[ playerid ], 655.000, 625.000);
    PlayerTextDrawColor(playerid, Fading[ playerid ], -1);

GladIgraca[ playerid ] = CreatePlayerTextDraw(playerid,575.000000, 55.000000, "100");
PlayerTextDrawAlignment(playerid,GladIgraca[ playerid ], 2);
PlayerTextDrawBackgroundColor(playerid,GladIgraca[ playerid ], 255);
PlayerTextDrawFont(playerid,GladIgraca[ playerid ], 2);
PlayerTextDrawLetterSize(playerid,GladIgraca[ playerid ], 0.300000, 1.000000);
PlayerTextDrawColor(playerid,GladIgraca[ playerid ], -1);
PlayerTextDrawSetOutline(playerid,GladIgraca[ playerid ], 0);
PlayerTextDrawSetProportional(playerid,GladIgraca[ playerid ], 1);
PlayerTextDrawSetShadow(playerid,GladIgraca[ playerid ], 1);
PlayerTextDrawSetSelectable(playerid,GladIgraca[ playerid ], 0);
//
SpecTextDraw[ playerid ] = CreatePlayerTextDraw(playerid,270.000000, 330.000000, "~y~ID: ~w~241 ~n~~y~Ime: ~w~Harry_Winston ~n~~y~Novac: ~w~123536$ ~n~~y~Health: ~w~100");
PlayerTextDrawBackgroundColor(playerid,SpecTextDraw[ playerid ], 255);
PlayerTextDrawFont(playerid,SpecTextDraw[ playerid ], 2);
PlayerTextDrawLetterSize(playerid,SpecTextDraw[ playerid ], 0.300000, 1.000000);
PlayerTextDrawColor(playerid,SpecTextDraw[ playerid ], -1);
PlayerTextDrawSetOutline(playerid,SpecTextDraw[ playerid ], 0);
PlayerTextDrawSetProportional(playerid,SpecTextDraw[ playerid ], 1);
PlayerTextDrawSetShadow(playerid,SpecTextDraw[ playerid ], 1);
PlayerTextDrawSetSelectable(playerid,SpecTextDraw[ playerid ], 0);
//
BankaIgraca[ playerid ] = CreatePlayerTextDraw(playerid, 498.125000, 97.416687, "~b~Banka: ~w~123345654$");
PlayerTextDrawLetterSize(playerid, BankaIgraca[ playerid ], 0.317499, 1.127499);
PlayerTextDrawAlignment(playerid, BankaIgraca[ playerid ], 1);
PlayerTextDrawColor(playerid, BankaIgraca[ playerid ], -1);
PlayerTextDrawSetShadow(playerid, BankaIgraca[ playerid ], 0);
PlayerTextDrawSetOutline(playerid, BankaIgraca[ playerid ], 1);
PlayerTextDrawBackgroundColor(playerid, BankaIgraca[ playerid ], 51);
PlayerTextDrawFont(playerid, BankaIgraca[ playerid ], 2);
PlayerTextDrawSetProportional(playerid, BankaIgraca[ playerid ], 1);

ZlatoIgraca[ playerid ] = CreatePlayerTextDraw(playerid, 498.500000, 107.166687, "~y~Zlato: ~w~0g");
PlayerTextDrawLetterSize(playerid, ZlatoIgraca[ playerid ], 0.317499, 1.127499);
PlayerTextDrawAlignment(playerid, ZlatoIgraca[ playerid ], 1);
PlayerTextDrawColor(playerid, ZlatoIgraca[ playerid ], -1);
PlayerTextDrawSetShadow(playerid, ZlatoIgraca[ playerid ], 0);
PlayerTextDrawSetOutline(playerid, ZlatoIgraca[ playerid ], 1);
PlayerTextDrawBackgroundColor(playerid, ZlatoIgraca[ playerid ], 51);
PlayerTextDrawFont(playerid, ZlatoIgraca[ playerid ], 2);
PlayerTextDrawSetProportional(playerid, ZlatoIgraca[ playerid ], 1);

PlataIgraca[ playerid ] = CreatePlayerTextDraw(playerid, 498.875000, 116.916687, "~r~Plata: ~w~123452$");
PlayerTextDrawLetterSize(playerid, PlataIgraca[ playerid ], 0.317499, 1.127499);
PlayerTextDrawAlignment(playerid, PlataIgraca[ playerid ], 1);
PlayerTextDrawColor(playerid, PlataIgraca[ playerid ], -1);
PlayerTextDrawSetShadow(playerid, PlataIgraca[ playerid ], 0);
PlayerTextDrawSetOutline(playerid, PlataIgraca[ playerid ], 1);
PlayerTextDrawBackgroundColor(playerid, PlataIgraca[ playerid ], 51);
PlayerTextDrawFont(playerid, PlataIgraca[ playerid ], 2);
PlayerTextDrawSetProportional(playerid, PlataIgraca[ playerid ], 1);

WantedIgraca[ playerid ] = CreatePlayerTextDraw(playerid, 499.250000, 129.583374, "~r~] ] ] ] ] ] ] ] ] ]");
PlayerTextDrawLetterSize(playerid, WantedIgraca[ playerid ], 0.303124, 1.115833);
PlayerTextDrawAlignment(playerid, WantedIgraca[ playerid ], 1);
PlayerTextDrawColor(playerid, WantedIgraca[ playerid ], -1);
PlayerTextDrawSetShadow(playerid, WantedIgraca[ playerid ], 0);
PlayerTextDrawSetOutline(playerid, WantedIgraca[ playerid ], 1);
PlayerTextDrawBackgroundColor(playerid, WantedIgraca[ playerid ], 51);
PlayerTextDrawFont(playerid, WantedIgraca[ playerid ], 2);
PlayerTextDrawSetProportional(playerid, WantedIgraca[ playerid ], 1);
//
    PlayerGpsRadarText[ playerid ] = CreatePlayerTextDraw(playerid,320.000000, 380.000000, "Udaljenost: 0.0 metara~n~nigde");
PlayerTextDrawAlignment(playerid,PlayerGpsRadarText[ playerid ], 2);
PlayerTextDrawBackgroundColor(playerid,PlayerGpsRadarText[ playerid ], 255);
PlayerTextDrawFont(playerid,PlayerGpsRadarText[ playerid ], 2);
PlayerTextDrawLetterSize(playerid,PlayerGpsRadarText[ playerid ], 0.370000, 0.799999);
PlayerTextDrawColor(playerid,PlayerGpsRadarText[ playerid ], -1);
PlayerTextDrawSetOutline(playerid,PlayerGpsRadarText[ playerid ], 0);
PlayerTextDrawSetProportional(playerid,PlayerGpsRadarText[ playerid ], 1);
PlayerTextDrawSetShadow(playerid,PlayerGpsRadarText[ playerid ], 1);
PlayerTextDrawSetSelectable(playerid,PlayerGpsRadarText[ playerid ], 0);
PlayerTextDrawHide(playerid, PlayerGpsRadarText[ playerid ] );
//

    //
    TaxistaTD[ playerid ][ 0 ] = CreatePlayerTextDraw(playerid,419.000000, 372.000000, "        ");
PlayerTextDrawBackgroundColor(playerid,TaxistaTD[ playerid ][ 0 ], 255);
PlayerTextDrawFont(playerid,TaxistaTD[ playerid ][ 0 ], 1);
PlayerTextDrawLetterSize(playerid,TaxistaTD[ playerid ][ 0 ], 0.500000, 1.000000);
PlayerTextDrawColor(playerid,TaxistaTD[ playerid ][ 0 ], -1);
PlayerTextDrawSetOutline(playerid,TaxistaTD[ playerid ][ 0 ], 0);
PlayerTextDrawSetProportional(playerid,TaxistaTD[ playerid ][ 0 ], 1);
PlayerTextDrawSetShadow(playerid,TaxistaTD[ playerid ][ 0 ], 1);
PlayerTextDrawUseBox(playerid,TaxistaTD[ playerid ][ 0 ], 1);
PlayerTextDrawBoxColor(playerid,TaxistaTD[ playerid ][ 0 ], 255);
PlayerTextDrawTextSize(playerid,TaxistaTD[ playerid ][ 0 ], 201.000000, 0.000000);
PlayerTextDrawSetSelectable(playerid,TaxistaTD[ playerid ][ 0 ], 0);

TaxistaTD[ playerid ][ 1 ] = CreatePlayerTextDraw(playerid,250.000000, 371.000000, "TAXIMETAR");
PlayerTextDrawBackgroundColor(playerid,TaxistaTD[ playerid ][ 1 ], -65281);
PlayerTextDrawFont(playerid,TaxistaTD[ playerid ][ 1 ], 2);
PlayerTextDrawLetterSize(playerid,TaxistaTD[ playerid ][ 1 ], 0.479999, 1.100000);
PlayerTextDrawColor(playerid,TaxistaTD[ playerid ][ 1 ], -1);
PlayerTextDrawSetOutline(playerid,TaxistaTD[ playerid ][ 1 ], 0);
PlayerTextDrawSetProportional(playerid,TaxistaTD[ playerid ][ 1 ], 1);
PlayerTextDrawSetShadow(playerid,TaxistaTD[ playerid ][ 1 ], 0);
PlayerTextDrawSetSelectable(playerid,TaxistaTD[ playerid ][ 1 ], 0);

TaxistaTD[ playerid ][ 2 ] = CreatePlayerTextDraw(playerid,190.000000, 379.000000, "-");
PlayerTextDrawBackgroundColor(playerid,TaxistaTD[ playerid ][ 2 ], 255);
PlayerTextDrawFont(playerid,TaxistaTD[ playerid ][ 2 ], 1);
PlayerTextDrawLetterSize(playerid,TaxistaTD[ playerid ][ 2 ], 16.720027, 1.000000);
PlayerTextDrawColor(playerid,TaxistaTD[ playerid ][ 2 ], SANMARINO);
PlayerTextDrawSetOutline(playerid,TaxistaTD[ playerid ][ 2 ], 0);
PlayerTextDrawSetProportional(playerid,TaxistaTD[ playerid ][ 2 ], 1);
PlayerTextDrawSetShadow(playerid,TaxistaTD[ playerid ][ 2 ], 1);
PlayerTextDrawSetSelectable(playerid,TaxistaTD[ playerid ][ 2 ], 0);

TaxistaTD[ playerid ][ 3 ] = CreatePlayerTextDraw(playerid,415.000000, 395.000000, "  ");
PlayerTextDrawBackgroundColor(playerid,TaxistaTD[ playerid ][ 3 ], 255);
PlayerTextDrawFont(playerid,TaxistaTD[ playerid ][ 3 ], 1);
PlayerTextDrawLetterSize(playerid,TaxistaTD[ playerid ][ 3 ], 0.500000, 1.000000);
PlayerTextDrawColor(playerid,TaxistaTD[ playerid ][ 3 ], -1);
PlayerTextDrawSetOutline(playerid,TaxistaTD[ playerid ][ 3 ], 0);
PlayerTextDrawSetProportional(playerid,TaxistaTD[ playerid ][ 3 ], 1);
PlayerTextDrawSetShadow(playerid,TaxistaTD[ playerid ][ 3 ], 1);
PlayerTextDrawUseBox(playerid,TaxistaTD[ playerid ][ 3 ], 1);
PlayerTextDrawBoxColor(playerid,TaxistaTD[ playerid ][ 3 ], -156);
PlayerTextDrawTextSize(playerid,TaxistaTD[ playerid ][ 3 ], 353.000000, -20.000000);
PlayerTextDrawSetSelectable(playerid,TaxistaTD[ playerid ][ 3 ], 0);

TaxistaTD[ playerid ][ 4 ] = CreatePlayerTextDraw(playerid,206.000000, 415.000000, "trenutna lokacija:");
PlayerTextDrawBackgroundColor(playerid,TaxistaTD[ playerid ][ 4 ], 255);
PlayerTextDrawFont(playerid,TaxistaTD[ playerid ][ 4 ], 3);
PlayerTextDrawLetterSize(playerid,TaxistaTD[ playerid ][ 4 ], 0.470000, 0.799999);
PlayerTextDrawColor(playerid,TaxistaTD[ playerid ][ 4 ], -1);
PlayerTextDrawSetOutline(playerid,TaxistaTD[ playerid ][ 4 ], 0);
PlayerTextDrawSetProportional(playerid,TaxistaTD[ playerid ][ 4 ], 1);
PlayerTextDrawSetShadow(playerid,TaxistaTD[ playerid ][ 4 ], 1);
PlayerTextDrawSetSelectable(playerid,TaxistaTD[ playerid ][ 4 ], 0);

TaxistaTD[ playerid ][ 5 ] = CreatePlayerTextDraw(playerid,416.000000, 430.000000, "  ");
PlayerTextDrawBackgroundColor(playerid,TaxistaTD[ playerid ][ 5 ], 255);
PlayerTextDrawFont(playerid,TaxistaTD[ playerid ][ 5 ], 1);
PlayerTextDrawLetterSize(playerid,TaxistaTD[ playerid ][ 5 ], 0.500000, 1.000000);
PlayerTextDrawColor(playerid,TaxistaTD[ playerid ][ 5 ], -1);
PlayerTextDrawSetOutline(playerid,TaxistaTD[ playerid ][ 5 ], 0);
PlayerTextDrawSetProportional(playerid,TaxistaTD[ playerid ][ 5 ], 1);
PlayerTextDrawSetShadow(playerid,TaxistaTD[ playerid ][ 5 ], 1);
PlayerTextDrawUseBox(playerid,TaxistaTD[ playerid ][ 5 ], 1);
PlayerTextDrawBoxColor(playerid,TaxistaTD[ playerid ][ 5 ], -156);
PlayerTextDrawTextSize(playerid,TaxistaTD[ playerid ][ 5 ], 232.000000, -20.000000);
PlayerTextDrawSetSelectable(playerid,TaxistaTD[ playerid ][ 5 ], 0);

TaxistaTD[ playerid ][ 6 ] = CreatePlayerTextDraw(playerid, 320.000000, 429.000000, "Las Venturas Airport");
PlayerTextDrawAlignment( playerid, TaxistaTD[ playerid ][ 6 ], 2);
PlayerTextDrawBackgroundColor(playerid,TaxistaTD[ playerid ][ 6 ], 255);
PlayerTextDrawFont(playerid,TaxistaTD[ playerid ][ 6 ], 3);
PlayerTextDrawLetterSize(playerid,TaxistaTD[ playerid ][ 6 ], 0.400000, 1.000000);
PlayerTextDrawColor(playerid,TaxistaTD[ playerid ][ 6 ], SANMARINO);
PlayerTextDrawSetOutline(playerid,TaxistaTD[ playerid ][ 6 ], 0);
PlayerTextDrawSetProportional(playerid,TaxistaTD[ playerid ][ 6 ], 1);
PlayerTextDrawSetShadow(playerid,TaxistaTD[ playerid ][ 6 ], 1);
PlayerTextDrawSetSelectable(playerid,TaxistaTD[ playerid ][ 6 ], 0);

TaxistaTD[ playerid ][ 7 ] = CreatePlayerTextDraw(playerid,213.000000, 441.000000, "ld_beat:right");
PlayerTextDrawBackgroundColor(playerid,TaxistaTD[ playerid ][ 7 ], 255);
PlayerTextDrawFont(playerid,TaxistaTD[ playerid ][ 7 ], 4);
PlayerTextDrawLetterSize(playerid,TaxistaTD[ playerid ][ 7 ], 0.500000, 1.000000);
PlayerTextDrawColor(playerid,TaxistaTD[ playerid ][ 7 ], -1);
PlayerTextDrawSetOutline(playerid,TaxistaTD[ playerid ][ 7 ], 0);
PlayerTextDrawSetProportional(playerid,TaxistaTD[ playerid ][ 7 ], 1);
PlayerTextDrawSetShadow(playerid,TaxistaTD[ playerid ][ 7 ], 1);
PlayerTextDrawUseBox(playerid,TaxistaTD[ playerid ][ 7 ], 1);
PlayerTextDrawBoxColor(playerid,TaxistaTD[ playerid ][ 7 ], 255);
PlayerTextDrawTextSize(playerid,TaxistaTD[ playerid ][ 7 ], 20.000000, -15.000000);
PlayerTextDrawSetSelectable(playerid,TaxistaTD[ playerid ][ 7 ], 0);

TaxistaTD[ playerid ][ 8 ] = CreatePlayerTextDraw(playerid,206.000000, 394.000000, "Cena Voznje:");
PlayerTextDrawBackgroundColor(playerid,TaxistaTD[ playerid ][ 8 ], 255);
PlayerTextDrawFont(playerid,TaxistaTD[ playerid ][ 8 ], 3);
PlayerTextDrawLetterSize(playerid,TaxistaTD[ playerid ][ 8 ], 0.410000, 0.899999);
PlayerTextDrawColor(playerid,TaxistaTD[ playerid ][ 8 ], -1);
PlayerTextDrawSetOutline(playerid,TaxistaTD[ playerid ][ 8 ], 0);
PlayerTextDrawSetProportional(playerid,TaxistaTD[ playerid ][ 8 ], 1);
PlayerTextDrawSetShadow(playerid,TaxistaTD[ playerid ][ 8 ], 1);
PlayerTextDrawSetSelectable(playerid,TaxistaTD[ playerid ][ 8 ], 0);

TaxistaTD[ playerid ][ 9 ] = CreatePlayerTextDraw(playerid,385.000000, 394.000000, "1000$");
PlayerTextDrawAlignment( playerid, TaxistaTD[ playerid ][ 9 ], 2);
PlayerTextDrawBackgroundColor(playerid,TaxistaTD[ playerid ][ 9 ], 255);
PlayerTextDrawFont(playerid,TaxistaTD[ playerid ][ 9 ], 1);
PlayerTextDrawLetterSize(playerid,TaxistaTD[ playerid ][ 9 ], 0.500000, 1.000000);
PlayerTextDrawColor(playerid,TaxistaTD[ playerid ][ 9 ], SANMARINO);
PlayerTextDrawSetOutline(playerid,TaxistaTD[ playerid ][ 9 ], 0);
PlayerTextDrawSetProportional(playerid,TaxistaTD[ playerid ][ 9 ], 1);
PlayerTextDrawSetShadow(playerid,TaxistaTD[ playerid ][ 9 ], 1);
PlayerTextDrawSetSelectable(playerid,TaxistaTD[ playerid ][ 9 ], 0);

TaxistaTD[ playerid ][ 10 ] = CreatePlayerTextDraw(playerid,190.000000, 419.000000, "-");
PlayerTextDrawBackgroundColor(playerid,TaxistaTD[ playerid ][ 10 ], 255);
PlayerTextDrawFont(playerid,TaxistaTD[ playerid ][ 10 ], 1);
PlayerTextDrawLetterSize(playerid,TaxistaTD[ playerid ][ 10 ], 12.720012, 1.000000);
PlayerTextDrawColor(playerid,TaxistaTD[ playerid ][ 10 ], SANMARINO);
PlayerTextDrawSetOutline(playerid,TaxistaTD[ playerid ][ 10 ], 0);
PlayerTextDrawSetProportional(playerid,TaxistaTD[ playerid ][ 10 ], 1);
PlayerTextDrawSetShadow(playerid,TaxistaTD[ playerid ][ 10 ], 1);
PlayerTextDrawSetSelectable(playerid,TaxistaTD[ playerid ][ 10 ], 0);

TaxistaTD[ playerid ][ 11 ] = CreatePlayerTextDraw(playerid,193.000000, 399.000000, "-");
PlayerTextDrawBackgroundColor(playerid,TaxistaTD[ playerid ][ 11 ], 255);
PlayerTextDrawFont(playerid,TaxistaTD[ playerid ][ 11 ], 1);
PlayerTextDrawLetterSize(playerid,TaxistaTD[ playerid ][ 11 ], 8.519996, 1.000000);
PlayerTextDrawColor(playerid,TaxistaTD[ playerid ][ 11 ], SANMARINO);
PlayerTextDrawSetOutline(playerid,TaxistaTD[ playerid ][ 11 ], 0);
PlayerTextDrawSetProportional(playerid,TaxistaTD[ playerid ][ 11 ], 1);
PlayerTextDrawSetShadow(playerid,TaxistaTD[ playerid ][ 11 ], 1);
PlayerTextDrawSetSelectable(playerid,TaxistaTD[ playerid ][ 11 ], 0);
//in game
TDEditor_PTD = CreatePlayerTextDraw(playerid, 524.375000, 1.583338, "BLUE");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.437500, 1.693333);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 41215);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 577.500000, 1.583333, "ROLEPLAY");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.256249, 1.652500);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 41215);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 623.750000, 16.749973, "online gaming community");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.213125, 1.010830);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 3);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 3);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 7.500000, 422.166717, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, -0.250000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 640.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 571.250000, 424.500000, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 5.125000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 569.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 7.500000, 423.333404, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.437500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 3.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 10.625000, 424.500030, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.437500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 6.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 15.000000, 424.500030, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.437500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 11.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 20.750000, 423.333374, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.437500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 17.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 27.000000, 422.750030, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.437500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 21.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 31.375000, 423.916687, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.687500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 28.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 31.250000, 421.583374, "]");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 8388863);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 30.625000, 434.416687, "]");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 8388863);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 554.375000, 422.166656, "]");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 8388863);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 554.375000, 433.833374, "]");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 8388863);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

Brzinomer = CreatePlayerTextDraw(playerid, 441.250000, 405.833587, "box");
PlayerTextDrawLetterSize(playerid, Brzinomer, 0.000000, 0.062500);
PlayerTextDrawTextSize(playerid, Brzinomer, 542.000000, 0.000000);
PlayerTextDrawAlignment(playerid, Brzinomer, 1);
PlayerTextDrawColor(playerid, Brzinomer, -1);
PlayerTextDrawUseBox(playerid, Brzinomer, 1);
PlayerTextDrawBoxColor(playerid, Brzinomer, 255);
PlayerTextDrawSetShadow(playerid, Brzinomer, 0);
PlayerTextDrawSetOutline(playerid, Brzinomer, 0);
PlayerTextDrawBackgroundColor(playerid, Brzinomer, 255);
PlayerTextDrawFont(playerid, Brzinomer, 1);
PlayerTextDrawSetProportional(playerid, Brzinomer, 1);
PlayerTextDrawSetShadow(playerid, Brzinomer, 0);

Brzinomer = CreatePlayerTextDraw(playerid, 611.875000, 354.500030, "brzina:234km/h");
PlayerTextDrawLetterSize(playerid, Brzinomer, 0.206248, 1.518332);
PlayerTextDrawAlignment(playerid, Brzinomer, 3);
PlayerTextDrawColor(playerid, Brzinomer, -1);
PlayerTextDrawSetShadow(playerid, Brzinomer, 0);
PlayerTextDrawSetOutline(playerid, Brzinomer, 0);
PlayerTextDrawBackgroundColor(playerid, Brzinomer, 255);
PlayerTextDrawFont(playerid, Brzinomer, 2);
PlayerTextDrawSetProportional(playerid, Brzinomer, 1);
PlayerTextDrawSetShadow(playerid, Brzinomer, 0);

Brzinomer = CreatePlayerTextDraw(playerid, 595.000000, 373.750030, "gorivo:100l");
PlayerTextDrawLetterSize(playerid, Brzinomer, 0.206874, 1.413331);
PlayerTextDrawAlignment(playerid, Brzinomer, 3);
PlayerTextDrawColor(playerid, Brzinomer, -1);
PlayerTextDrawSetShadow(playerid, Brzinomer, 0);
PlayerTextDrawSetOutline(playerid, Brzinomer, 0);
PlayerTextDrawBackgroundColor(playerid, Brzinomer, 255);
PlayerTextDrawFont(playerid, Brzinomer, 2);
PlayerTextDrawSetProportional(playerid, Brzinomer, 1);
PlayerTextDrawSetShadow(playerid, Brzinomer, 0);

    Brzinomer = CreatePlayerTextDraw(playerid, 606.250000, 393.000000, "vrsta:dizel");
PlayerTextDrawLetterSize(playerid, Brzinomer, 0.224998, 1.459998);
PlayerTextDrawAlignment(playerid, Brzinomer, 3);
PlayerTextDrawColor(playerid, Brzinomer, -1);
PlayerTextDrawSetShadow(playerid, Brzinomer, 0);
PlayerTextDrawSetOutline(playerid, Brzinomer, 0);
PlayerTextDrawBackgroundColor(playerid, Brzinomer, 255);
PlayerTextDrawFont(playerid, Brzinomer, 2);
PlayerTextDrawSetProportional(playerid, Brzinomer, 1);
PlayerTextDrawSetShadow(playerid, Brzinomer, 0);

Brzinomer = CreatePlayerTextDraw(playerid, 569.375000, 343.125030, "INFERNUS");
PlayerTextDrawLetterSize(playerid, Brzinomer, 0.266873, 1.290832);
PlayerTextDrawAlignment(playerid, Brzinomer, 1);
PlayerTextDrawColor(playerid, Brzinomer, -1);
PlayerTextDrawSetShadow(playerid, Brzinomer, 0);
PlayerTextDrawSetOutline(playerid, Brzinomer, 0);
PlayerTextDrawBackgroundColor(playerid, Brzinomer, 255);
PlayerTextDrawFont(playerid, Brzinomer, 2);
PlayerTextDrawSetProportional(playerid, Brzinomer, 1);
PlayerTextDrawSetShadow(playerid, Brzinomer, 0);

Brzinomer = CreatePlayerTextDraw(playerid, 540.000000, 344.583435, "box");
PlayerTextDrawLetterSize(playerid, Brzinomer, 0.000000, 6.949997);
PlayerTextDrawTextSize(playerid, Brzinomer, 542.000000, 0.000000);
PlayerTextDrawAlignment(playerid, Brzinomer, 1);
PlayerTextDrawColor(playerid, Brzinomer, -1);
PlayerTextDrawUseBox(playerid, Brzinomer, 1);
PlayerTextDrawBoxColor(playerid, Brzinomer, 255);
PlayerTextDrawSetShadow(playerid, Brzinomer, 0);
PlayerTextDrawSetOutline(playerid, Brzinomer, 0);
PlayerTextDrawBackgroundColor(playerid, Brzinomer, 255);
PlayerTextDrawFont(playerid, Brzinomer, 1);
PlayerTextDrawSetProportional(playerid, Brzinomer, 1);
PlayerTextDrawSetShadow(playerid, Brzinomer, 0);

Brzinomer = CreatePlayerTextDraw(playerid, 539.375000, 339.333526, "box");
PlayerTextDrawLetterSize(playerid, Brzinomer, 0.000000, 0.062500);
PlayerTextDrawTextSize(playerid, Brzinomer, 663.000000, 0.000000);
PlayerTextDrawAlignment(playerid, Brzinomer, 1);
PlayerTextDrawColor(playerid, Brzinomer, -1);
PlayerTextDrawUseBox(playerid, Brzinomer, 1);
PlayerTextDrawBoxColor(playerid, Brzinomer, 255);
PlayerTextDrawSetShadow(playerid, Brzinomer, 0);
PlayerTextDrawSetOutline(playerid, Brzinomer, 0);
PlayerTextDrawBackgroundColor(playerid, Brzinomer, 255);
PlayerTextDrawFont(playerid, Brzinomer, 1);
PlayerTextDrawSetProportional(playerid, Brzinomer, 1);
PlayerTextDrawSetShadow(playerid, Brzinomer, 0);

Brzinomer = CreatePlayerTextDraw(playerid, 441.250000, 407.000061, "box");
PlayerTextDrawLetterSize(playerid, Brzinomer, 0.000000, 1.187500);
PlayerTextDrawTextSize(playerid, Brzinomer, 447.000000, 0.000000);
PlayerTextDrawAlignment(playerid, Brzinomer, 1);
PlayerTextDrawColor(playerid, Brzinomer, -1);
PlayerTextDrawUseBox(playerid, Brzinomer, 1);
PlayerTextDrawBoxColor(playerid, Brzinomer, 255);
PlayerTextDrawSetShadow(playerid, Brzinomer, 0);
PlayerTextDrawSetOutline(playerid, Brzinomer, 0);
PlayerTextDrawBackgroundColor(playerid, Brzinomer, 255);
PlayerTextDrawFont(playerid, Brzinomer, 1);
PlayerTextDrawSetProportional(playerid, Brzinomer, 1);
PlayerTextDrawSetShadow(playerid, Brzinomer, 0);
}

Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]vaš odgovor[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): https://imgur.com/a/dfY8f57
Sanel_Pandzic
5
Underboss
3. Jan. 2019.
moram ovako pisat hitno mi je ovo je za druga srw radim textdrawowe sam uradio!
Pa molim vas ako neko zna u cemu je problem?
Sanel_Pandzic
5
Underboss
4. Jan. 2019.
bump!
Manjane
4
Shot Caller
4. Jan. 2019.
	TDEditor_PTD = CreatePlayerTextDraw(playerid, 524.375000, 1.583338, "BLUE");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.437500, 1.693333);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 41215);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 577.500000, 1.583333, "ROLEPLAY");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.256249, 1.652500);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 41215);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 623.750000, 16.749973, "online gaming community");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.213125, 1.010830);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 3);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 3);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 7.500000, 422.166717, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, -0.250000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 640.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 571.250000, 424.500000, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 5.125000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 569.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 7.500000, 423.333404, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.437500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 3.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 10.625000, 424.500030, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.437500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 6.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 15.000000, 424.500030, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.437500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 11.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 20.750000, 423.333374, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.437500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 17.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 27.000000, 422.750030, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.437500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 21.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 31.375000, 423.916687, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.687500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 28.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 31.250000, 421.583374, "]");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 8388863);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 30.625000, 434.416687, "]");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 8388863);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 554.375000, 422.166656, "]");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 8388863);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 554.375000, 433.833374, "]");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 8388863);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);


Ovo ti je predpostavljam gornji TextDraw.
Taj textdraw export u global textdraw i ubaci ga u OnGameModeInit
Na pocetku kod ostalih varijabla dodaj
new Text:TDEditor; ---- > ili kako ti je vec naziv td-a
I zameni u onplayer spawn sta si stavljao il jednosavnije napravi loop kroz koji ce ti ocitati tdove.
Sanel_Pandzic
5
Underboss
4. Jan. 2019.
░▒▓█►Manjane◄█▓▒░ wrote on January 4, 2019, 5:59 pm:
	TDEditor_PTD = CreatePlayerTextDraw(playerid, 524.375000, 1.583338, "BLUE");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.437500, 1.693333);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 41215);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 577.500000, 1.583333, "ROLEPLAY");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.256249, 1.652500);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 41215);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 623.750000, 16.749973, "online gaming community");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.213125, 1.010830);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 3);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 3);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 7.500000, 422.166717, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, -0.250000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 640.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 571.250000, 424.500000, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 5.125000);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 569.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 7.500000, 423.333404, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.437500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 3.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 10.625000, 424.500030, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.437500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 6.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 15.000000, 424.500030, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.437500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 11.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 20.750000, 423.333374, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.437500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 17.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 27.000000, 422.750030, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.437500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 21.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 31.375000, 423.916687, "box");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.000000, 2.687500);
PlayerTextDrawTextSize(playerid, TDEditor_PTD, 28.000000, 0.000000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, -1);
PlayerTextDrawUseBox(playerid, TDEditor_PTD, 1);
PlayerTextDrawBoxColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 31.250000, 421.583374, "]");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 8388863);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 30.625000, 434.416687, "]");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 8388863);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 554.375000, 422.166656, "]");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 8388863);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);

TDEditor_PTD = CreatePlayerTextDraw(playerid, 554.375000, 433.833374, "]");
PlayerTextDrawLetterSize(playerid, TDEditor_PTD, 0.400000, 1.600000);
PlayerTextDrawAlignment(playerid, TDEditor_PTD, 1);
PlayerTextDrawColor(playerid, TDEditor_PTD, 8388863);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);
PlayerTextDrawSetOutline(playerid, TDEditor_PTD, 0);
PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD, 255);
PlayerTextDrawFont(playerid, TDEditor_PTD, 2);
PlayerTextDrawSetProportional(playerid, TDEditor_PTD, 1);
PlayerTextDrawSetShadow(playerid, TDEditor_PTD, 0);


Ovo ti je predpostavljam gornji TextDraw.
Taj textdraw export u global textdraw i ubaci ga u OnGameModeInit
Na pocetku kod ostalih varijabla dodaj
new Text:TDEditor; ---- > ili kako ti je vec naziv td-a
I zameni u onplayer spawn sta si stavljao il jednosavnije napravi loop kroz koji ce ti ocitati tdove.

rijesen problem hvala ti veliko

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

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