new count;
yQuery = (EOS);
new Cache: resultt = mysql_query(SQL, "SELECT * FROM `users` WHERE Gamemaster > 0");
if((count = cache_get_row_count()) > 0)
{
for(new i=0; i < count; i++)
{
new atext;
new imestr, orgid;
cache_get_field_content(i, "Name", imestr, 24);
cache_get_field_content_int(i, "Gamemaster", orgid);
new idaa = GetPlayerIdFromName(imestr);
if(IsPlayerConnected(idaa ))
{
if(IsPlayerPaused(idaa ))
{
format(atext, sizeof(atext), ""BELA"\t\t[GM %d]\t\t%s\n", orgid, imestr);
}
if(AGMDuty == true && !IsPlayerPaused(idaa ))
{
format(atext, sizeof(atext), ""PLAVA"\t\t[GM %d]\t\t%s\n", orgid, imestr);
}
if(AGMDuty == false && !IsPlayerPaused(idaa ))
{
format(atext, sizeof(atext), ""BELA"\t\t[GM %d]\t\t%s\n", orgid, imestr);
}
}
else
{
format(atext, sizeof(atext), ""SIVA"\t\t[GM %d]\t\t%s\n", orgid, imestr);
}
strcat(string, atext);
}
}
cache_delete(resultt);
ShowPlayerDialog(playerid, DIALOG_STYLE_MSGBOX, DIALOG_STYLE_MSGBOX, "Staff team", string, "Izadji", "");Deo skripte:
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
