Započeo Huan Escobar
•27. Sep. 2017.• ZaključanoMapa
390
pregleda
2
postova
Enforcer
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
206
Postovi:
85
Teme:
Pridružio se:Jul 2015
27. Sep. 2017.
Skripta koju koristim: /
Detaljan opis problema: Kako da dobijem ovakav kod za mapu...
CreateDynamicObject(7191,1704.42944336,-1118.80810547,22.28000069,0.00000000,0.00000000,0.00000000,-1,-1,-1,200);
Posto dobijam ovakve i nece da mi ucita mapu, a razlika je samo u ",-1,-1,-1,200".
CreateDynamicObject(1214,1534.7972400,-1721.8584000,12.5376500,0.0000000,0.0000000,0.0000000);
Dio skripte: /
Neke slike/video za lakse dobivanje pomoci(neobavezno): /
Detaljan opis problema: Kako da dobijem ovakav kod za mapu...
CreateDynamicObject(7191,1704.42944336,-1118.80810547,22.28000069,0.00000000,0.00000000,0.00000000,-1,-1,-1,200);
Posto dobijam ovakve i nece da mi ucita mapu, a razlika je samo u ",-1,-1,-1,200".
CreateDynamicObject(1214,1534.7972400,-1721.8584000,12.5376500,0.0000000,0.0000000,0.0000000);
Dio skripte: /
Neke slike/video za lakse dobivanje pomoci(neobavezno): /
OG Legend
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
2,562
Postovi:
56
Teme:
Pridružio se:Apr. 2016
28. Sep. 2017.
native STREAMER_TAG_OBJECT CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = STREAMER_OBJECT_SD, Float:drawdistance = STREAMER_OBJECT_DD, STREAMER_TAG_AREA areaid = STREAMER_TAG_AREA -1, priority = 0);Morate biti prijavljeni da biste odgovorili na ovu temu.
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