login

AhmedSalkic20407 Započeo Salke
pre 4 godine
627
pregleda
8
postova
AhmedSalkic20407
Hustler
pre 4 godine
Problem(error/warning): moze li neko da uskladi Login Count ja sam probao ali mi ne ide 
Deo skripte:
#include 

#include

#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2

#define PATH "/Korisnici/%s.ini"

enum pInfo
{
pLozinka,
pNovac,
pLevel,
pAdmin
};
new PlayerInfo;

stock UserPath(playerid)
{
new string,playername;
GetPlayerName(playerid,playername,sizeof(playername));
format(string,sizeof(string),PATH,playername);
return string;
}

stock udb_hash(buf[])
{
new length=strlen(buf);
new s1 = 1;
new s2 = 0;
new n;
for (n=0; n {
s1 = (s1 + buf) % 65521;
s2 = (s2 + s1)    % 65521;
}
return (s2 << 16) + s1;
}

main ( ) { }
public OnGameModeInit()
{
SetGameModeText("B:DM v1.0");
return 1;
}

public OnGameModeExit()
{
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
return 1;
}

public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, -1, "Dobrodosli na server!");
if(fexist(UserPath(playerid)))
{
    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra=true, .extra=playerid);
    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", "Unesite vasu lozinku:", "Prijavi se", "Odustani");
}
else
{
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Register", "Unesite vasu lozinku:", "Registruj se", "Odustani");
}
return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File, "data");
INI_WriteInt(File, "Novac", GetPlayerMoney(playerid));
INI_WriteInt(File, "Level", PlayerInfo);
INI_WriteInt(File, "Admin", PlayerInfo);
INI_Close(File);
return 1;
}

public OnPlayerSpawn(playerid)
{
SetPlayerPos(playerid, 1126.4000,-2036.9590,69.8837);
return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}

public OnVehicleSpawn(vehicleid)
{
return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}

public OnPlayerText(playerid, text[])
{
return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}

public OnRconCommand(cmd[])
{
return 1;
}

public OnPlayerRequestSpawn(playerid)
{
SpawnPlayer(playerid);
return 1;
}

public OnObjectMoved(objectid)
{
return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}

public OnPlayerExitedMenu(playerid)
{
return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}

public OnPlayerUpdate(playerid)
{
return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
    case DIALOG_REGISTER:
    {
    if(!response) return Kick(playerid);
    if(response)
    {
        if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Register", "Unesite vasu lozinku:", "Registruj se", "Odustani");
        new INI:File = INI_Open(UserPath(playerid));
        INI_SetTag(File, "data");
        INI_WriteInt(File, "Lozinka", udb_hash(inputtext));
        INI_WriteInt(File, "Novac", 25000);
        INI_WriteInt(File, "Level", 2);
        INI_WriteInt(File, "Admin", 0);
        INI_Close(File);
        SpawnPlayer(playerid);
        GivePlayerMoney(playerid, 25000);
        SetCameraBehindPlayer(playerid);
    }
    }
    case DIALOG_LOGIN:
    {
        if(!response) return Kick(playerid);
    if(response)
    {
        if(udb_hash(inputtext) == PlayerInfo)
        {
            INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra=true, .extra=playerid);
            GivePlayerMoney(playerid, PlayerInfo);
            SpawnPlayer(playerid);
            return 1;
        }
        else
        {
            ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", "Unesite vasu lozinku:", "Prijavi se", "Odustani");
            return 1;
        }
    }
    }
}
return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
INI_Int("Lozinka",PlayerInfo);
INI_Int("Novac",PlayerInfo);
INI_Int("Level",PlayerInfo);
INI_Int("Admin",PlayerInfo);
return 1;
}

Pawno Code: // 
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log)://  AKO MOZETE NA OVAJ KOD DA TO NAPRAVITE HVALA
Taylor Script
Made Man
pre 4 godine
Sta ti treba tacno nisam te skonto
Lakering
Made Man
pre 4 godine
Ako sam te skontao ovo ti treba

https://gtablkn.gg/forum/razgovor-u-vezi-pawn-skriptanja/pomoc-1367

Tu je @V01D sve objasnio
zlatkobeee
Wheel Man
pre 4 godine
Taylor Morelli wrote on July 28, 2021, 10:14 pm:
Sta ti treba tacno nisam te skonto

pa nikad ni neces jer si wannabe  😎
Sage
Enforcer
pre 4 godine
Hoćete prestati sa if(!response) if(response) već jednom, evo već 15 godina kako pišete to.  😕

new loginFails[MAX_PLAYERS char];
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) {
    switch(dialogid)
    {
        case DIALOG_REGISTER: {
            if (!response) {
                return Kick(playerid);
            }
           
            if (!strlen(inputtext)) {
                return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD, "Register", "Unesite vasu lozinku:", "Registruj se", "Odustani");
            }
           
            new INI:File = INI_Open(UserPath(playerid));
            INI_SetTag(File, "data");
            INI_WriteInt(File, "Lozinka", udb_hash(inputtext));
            INI_WriteInt(File, "Novac", 25000);
            INI_WriteInt(File, "Level", 2);
            INI_WriteInt(File, "Admin", 0);
            INI_Close(File);
           
            SpawnPlayer(playerid);
            GivePlayerMoney(playerid, 25000);
           
            SetCameraBehindPlayer(playerid);
        }
        case DIALOG_LOGIN: {
            if (!response) {
                return Kick(playerid);
            }

            #if !defined MAX_LOGIN_FAILS
                #define MAX_LOGIN_FAILS (3)
            #endif
            if (udb_hash(inputtext) != PlayerInfo) {
                if (loginFails{playerid} >= MAX_LOGIN_FAILS) {
                    return Kick(playerid);
                } else {
                    return ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD, "Login", "Unesite vasu lozinku:", "Prijavi se", "Odustani");
                }
            }
           
            INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra=true, .extra=playerid);
            GivePlayerMoney(playerid, PlayerInfo);
            SpawnPlayer(playerid);
           
            return 1;
        }
    }
    return 1;
}
Garadooo
Forum Don
pre 4 godine
@Sage moraju se ljudi osigurati, ako nije response, moramo provjerit i drugo, odakle tebi pravo da zakljucis ako nije jedno da je automatski drugo.
Sage
Enforcer
pre 4 godine
Galardo wrote on July 30, 2021, 9:46 am:
@Sage moraju se ljudi osigurati, ako nije response, moramo provjerit i drugo, odakle tebi pravo da zakljucis ako nije jedno da je automatski drugo.

Sramota od mene stvarno 😄
Bukvalno kako može da bude 1 ako nije 0  😠 😠 😠 😠 😠

EDIT: Zaboravio sam da stavim, resetuj pod OnPlayerConnect varijablu,
loginFails{playerid} = 0;


EDIT 2: Ovo je razlog zbog kog ne volim obične SAMP Dialoge nego y_dialogs, bespotrebno pravljenje varijabli 😄
AhmedSalkic20407
Hustler
pre 4 godine
FALA!

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava