Dio skripte:
forward RespawnCallGlobal( );
public RespawnCallGlobal( ) {
for( new i = 0; i < MAX_PLAYERS; i++ ) {
if( IsPlayerConnected( i ) ) {
if( IsPlayerInAnyVehicle( i ) ) {
if( IsTrailerAttachedToVehicle( GetPlayerVehicleID( i ) ) ) occupied[ GetVehicleTrailer( GetPlayerVehicleID( i ) ) ] = true;
if( !occupied[ GetPlayerVehicleID( i ) ] )
occupied[ GetPlayerVehicleID( i ) ] = true;
}
}
}
SetTimerEx( "VehicleRespawn", 10, false, "d", 0 );
ServerInfo[ RRVehicle ] = true;
AdminPoruka( 0xFFC0CBAA, "|RESPAWN| Server je pokrenuo respawn svih vozila!" );
return 1;
}
Debug iz server_log (ukoliko je u pitanju crashanje servera - crashdetect log): //
Slika/video ingame problema (obavezno ako je ingame problem): https://imgur.com/a/9y513bl
