Kako da ubacim enterijer

Započeo $50cent$
21. Jul 2018.
1,081
pregleda
10
postova
Gogo.pwn
4
Shot Caller
21. Jul 2018.
Problem(error/warning): Poz, molim za pomoc, kako da ubacim enterijer mape? Znaci radim na ATH modu tj. Valyria i kad udjem u Win Win to je kao electronic shop propoadam, na  primer uzeo sam mapu sa neta neki obican ent, nije bitno izmapacu to, kako da ubacim ako moze detaljnije objasnjenje trebace mi i za buducnost, hvala unapred !
Dio skripte: [ pawn ]dacu ako treba[ /pawn ]
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): [ code ]vaš odgovor[ /code ]
Slika/video ingame problema(obavezno ako je ingame problem): ///
Grebovic_Danijel
5
Godfather
21. Jul 2018.
U ath modu imas poseban pwn za mape udjes tu, copy paste i tjt, posle moras da pomeris pickup i koordinate
Besha_Cappone
4
Enforcer
21. Jul 2018.
Nisam ni ja profi skritper,ali mislim da to ide odprilike ovako
Znac ides CTRL + F kucas OnGamemodeInt,odes na prvu praznu liniju tu stavis kodove od svog "Enterijera",nadam se da sam ti nesto pomogao
Gogo.pwn
4
Shot Caller
21. Jul 2018.
Znam da ima poseban PWN, nego kad ubacim tu koordinate, kako da pomerim to pickup ingame ili?
Gogo.pwn
4
Shot Caller
21. Jul 2018.
Besha_Cappone wrote on July 21, 2018, 5:53 pm:
Nisam ni ja profi skritper,ali mislim da to ide odprilike ovako
Znac ides CTRL + F kucas OnGamemodeInt,odes na prvu praznu liniju tu stavis kodove od svog "Enterijera",nadam se da sam ti nesto pomogao
Buraz u ATH modu ima poseban pwn znam tu ubacim mapu i ne znam sta dalje...
Gogo.pwn
4
Shot Caller
21. Jul 2018.
SRY DP
@tema ako moze brze odgovor jer moram jos dosta raditi na modu a ovo nmg izbaciti iz glave moram da sredim  😕 😐 😢
Grebovic_Danijel
5
Godfather
21. Jul 2018.
Uzmes koordinate brate kod i prekopiras, u skripti moras pomerit pickup i label i sta jos imas, baki jbt moras sam to su osnovne stvari kako ces dalje sredjivat mod ako to ne znas

PRIMER KOORDINATA
	CreateDynamicObject(970, 1185.6999511719, -1361, 13.699999809265, 0, 0, 270);
CreateDynamicObject(970, 1185.6999511719, -1344.5999755859, 13.699999809265, 0, 0, 269.99450683594);
CreateDynamicObject(970, 1183.5999755859, -1342.5, 13.699999809265, 0, 0, 359.99450683594);
CreateDynamicObject(970, 1185.6999511719, -1348.6999511719, 13.699999809265, 0, 0, 269.99450683594);
CreateDynamicObject(970, 1185.69921875, -1352.7998046875, 13.699999809265, 0, 0, 269.98901367188);
CreateDynamicObject(970, 1185.6999511719, -1356.9000244141, 13.699999809265, 0, 0, 269.99450683594);
CreateDynamicObject(970, 1185.69921875, -1369.19921875, 13.699999809265, 0, 0, 269.98901367188);
CreateDynamicObject(970, 1185.69921875, -1365.099609375, 13.699999809265, 0, 0, 269.98901367188);
CreateDynamicObject(970, 1185.5999755859, -1302.9000244141, 13.800000190735, 0, 0, 269.99450683594);
CreateDynamicObject(970, 1178.0999755859, -1329.1999511719, 13.60000038147, 0, 358, 359.98901367188);
CreateDynamicObject(970, 1178.0999755859, -1318.3000488281, 13.60000038147, 0, 357.99499511719, 359.98352050781);
CreateDynamicObject(970, 1185.5999755859, -1297.9000244141, 13.800000190735, 0, 0, 269.99450683594);
CreateDynamicObject(970, 1185.5999755859, -1293.0999755859, 13.800000190735, 0, 0, 269.99450683594);
CreateDynamicObject(970, 1183.5, -1305, 13.800000190735, 0, 0, 359.98901367188);
CreateDynamicObject(970, 1179.4000244141, -1305, 13.800000190735, 0, 0, 359.98901367188);
CreateDynamicObject(970, 1183.5, -1291, 13.800000190735, 0, 0, 359.98901367188);
CreateDynamicObject(970, 1179.4000244141, -1291, 13.800000190735, 0, 0, 359.98901367188);
CreateDynamicObject(1256, 1174.8000488281, -1332.5, 13.60000038147, 0, 0, 180);
CreateDynamicObject(1256, 1175, -1315, 13.60000038147, 0, 0, 179.99450683594);
CreateDynamicObject(8673, 1141.0999755859, -1347.5, 14.199999809265, 0, 0, 0);
CreateDynamicObject(8673, 1086.8000488281, -1337.8000488281, 14.10000038147, 0, 0, 0);
CreateDynamicObject(966, 1144, -1292.0999755859, 12.60000038147, 0, 0, 0);
CreateDynamicObject(968, 1144, -1292.0999755859, 13.39999961853, 0, 350, 0);
CreateDynamicObject(4638, 1146.0999755859, -1292.9000244141, 14.300000190735, 0, 0, 0);
CreateDynamicObject(8673, 1158.4000244141, -1292.0999755859, 14.10000038147, 0, 0, 0);
CreateDynamicObject(8673, 1126.9000244141, -1292.0999755859, 14, 0, 0, 0);
Besha_Cappone
4
Enforcer
21. Jul 2018.
Vidi brate,kad ubacis enterijer,sledi podesavanje gde ce se igrac spawnati,labeli i tako to,da bi postavio gde da se igrac spawna kada pritise slovo "F"ili "Enter"mislim da moras traziti po fDailog sada zavisi za sta si ubacio enterijer,kada zelis promenit imesto labelu,cest sa strane pise //Banka ili ime enterije kojeg editujes,imas mnostvo Tutoriala po YT,Forumu kako da ubacis enterijer
Negi
3
Hustler
21. Jul 2018.
Moras sacuvati poziciju na kojoj zelis da se igrac od eksterijera tp do ulaza i eksterijer,samo ubacis svoje koordinate i to je sve
	//--------------------------------------------------------------------------//Primer
else if(UlazUintRazdaljina(2, playerid, x.y.z, cx,cy,cz)) //Primer Ulaz
{
SetPlayerPos(playerid, x.y.z);
g_SetPlayerInterior(playerid, 0);
g_SetPlayerVirtualWorld(playerid,0);
UlazInter(playerid);
}
else if(UlazUintRazdaljina(2, playerid, x.y.z, cx, cy, cz)) //Primer izlaz
{
    UlazInter(playerid);
SetPlayerPos(playerid, x.y.z);
g_SetPlayerInterior(playerid, 0);
g_SetPlayerVirtualWorld(playerid,0);
}
Gogo.pwn
4
Shot Caller
23. Jul 2018.
Reseno je, moze lock... 😄  😎 😄

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