Dio skripte:
Koji treba?Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
//Slika/video ingame problema(obavezno ako je ingame problem): //
Naš forum je uspješno migriran na novu platformu. Svi vaši podaci, računi i sadržaj su prebačeni na GTABLKN.
Koji treba?//case DIALOG_LOGIN:
{
if (!response) return Kick(playerid);
if(response)
{
if(udb_hash(inputtext) == PlayerInfo)
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo);
new rand = random(sizeof(RandomSpawn2));
SetSpawnInfo(playerid, 0, PlayerInfo, RandomSpawn2, RandomSpawn2, RandomSpawn2, RandomSpawn2, 0, 0, 0, 0, 0, 0);
SpawnPlayer(playerid);
UlogovanProvjera = 1;
new stringt;
format(stringt, sizeof(stringt),"{F3FF02} Adm | {00BFFF}Igrac %s {ffffff}(%d) {00C0FF}je usao na server!!!",GetName(playerid), playerid);
Logovanje(-1,stringt,1);
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""CRVENA"Unio si pogresnu sifru.\n"COL_WHITE"Upisi sifru ispod da se ulogujes.","Login","Odbij");
}
format(string,sizeof(string),"{FFF1AF}Dobrodosao %s na{FFFFFF} Imperial RolePlay.",GetName(playerid));
SCM(playerid,-1,string);
if(PlayerInfo > 0)
{
SCM(playerid, -1," ");
SCMF(playerid, -1,"{F3FF02}Logovan si kao Administrator %d nivoa.", PlayerInfo);
}
return 1;
}
}
case DIALOG_LOGIN:
{
if (!response) return Kick(playerid);
if(response)
{
if(udb_hash(inputtext) == PlayerInfo)
{
INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
GivePlayerMoney(playerid, PlayerInfo);
SpawnPlayer(playerid);
SetPlayerHealth(playerid, 100);
SpawnIgraca(playerid);
UlogovanProvjera = 1;
new stringt;
format(stringt, sizeof(stringt),"{F3FF02} Adm | {00BFFF}Igrac %s {ffffff}(%d) {00C0FF}je usao na server!!!",GetName(playerid), playerid);
Logovanje(-1,stringt,1);
}
else
{
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""CRVENA"Unio si pogresnu sifru.\n"COL_WHITE"Upisi sifru ispod da se ulogujes.","Login","Odbij");
}
format(string,sizeof(string),"{FFF1AF}Dobrodosao %s na{FFFFFF} Imperial RolePlay.",GetName(playerid));
SCM(playerid,-1,string);
if(PlayerInfo > 0)
{
SCM(playerid, -1," ");
SCMF(playerid, -1,"{F3FF02}Logovan si kao Administrator %d nivoa.", PlayerInfo);
}
return 1;
}
}
#include
#include
#include
stock debug_SetPlayerHealth(playerid, Float: health)
{
new const ret = SetPlayerHealth(playerid, health);
if (ret) printf("SPHP(%d, %.2f);", playerid, health);
return ret;
}
#if defined _ALS_SetPlayerHealth
#undef SetPlayerHealth
#else
#define _ALS_SetPlayerHealth
#endif
#define SetPlayerHealth debug_SetPlayerHealth
stock debug_OnPlayerDeath(playerid, killerid, reason)
{
new const ret = OnPlayerDeath(playerid, killerid, reason);
if (ret) printf("SPHP(%d, %d, %s);", playerid, killerid, reason);
return ret;
}
#if defined _ALS_OnPlayerDeath
#undef OnPlayerDeath
#else
#define _ALS_OnPlayerDeath
#endif
#define OnPlayerDeath debug_OnPlayerDeath
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava