Dio skripte:MEANWHILE mysql
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
=========================== FCNPC Exception Handler ============================
Address: 0x68d0dee5
Registers:
EAX: 0x1 - EBX: 0x0 - ECX: 0x2120bff - EDX: 0x4
ESI: 0x19fdf0 - EDI: 0x598d80 - EBP: 0x19fdc0 - ESP: 0x19fdc0
Stack:
0x0: 0x19fe0c - 0x4: 0x68c501fc - 0x8: 0x68e1c890 - 0xC: 0x68e19d18 - 0x10: 0x66 - 0x14: 0x710b10
0x18: 0x68c50c97 - 0x1C: 0x20bf5f3 - 0x20: 0x59974c
Information:
System: Windows
SA-MP: 0.3.7 R2
FCNPC: 2.0.0
Functions:
FUNC_CPlayerPool__DeletePlayer: 0x466570
FUNC_CPlayer__Kill: 0x484620
FUNC_CPlayer__EnterVehicle: 0x484c70
FUNC_CPlayer__ExitVehicle: 0x484d90
FUNC_CPlayer__SpawnForWorld: 0x486d30
FUNC_GetVehicleModelInfo: 0x488240
FUNC_CConsole__GetIntVariable: 0x48b5b0
FUNC_ClientJoin_RPC: 0x4918f0
Pointers:
VAR_ServerAuthentication: 0x4f5fe8
VAR_NetVersion: 0xfd9
Offsets:
OFFSET_RemoteSystemManager: 0x33c
OFFSET_RemoteSystemSize: 0xcb8
OFFSET_RemoteSystem__ConnectMode: 0xcb0
OFFSET_RemoteSystem__Unknown: 0xcb5
Callbacks:
FUNC_CGameMode__OnPlayerGiveDamage: 0x46ed70
FUNC_CGameMode__OnPlayerTakeDamage: 0x46ecf0
FUNC_CGameMode__OnPlayerWeaponShot: 0x46f360
FUNC_CGameMode__OnPlayerStreamIn: 0x46e8e0
FUNC_CGameMode__OnPlayerStreamOut: 0x46e950
FUNC_CGameMode__OnGameModeExit: 0x46adc0
=========================== FCNPC Exception Handler ============================Slika/video ingame problema(obavezno ako je ingame problem): link slike
