Dio skripte:
#include "a_samp"
#include "izcmd"
#include "foreach"
#include "sscanf2"
enum playerInfo
{
bool:pPromoter,
pReferral,
pUkucanihReferrala,
bool:pUkucaoReff
}
new PlayerInfo; //ko hoce zbog cuvanja/citanja u enum je odma stavljeno
main(){}
CMD:mprom(playerid, params[])
{
if(IsPlayerAdmin(playerid))
{
new id, string, reff = random(999999);
if(sscanf(params, "u", id)) return SendClientMessage(playerid, -1, "/mprom (id/ime_prezime)");
if(!IsPlayerConnected(id) || id == INVALID_PLAYER_ID) return SendClientMessage(playerid, -1, "Error");
if(PlayerInfo == false)
{
PlayerInfo = true;
format(string, sizeof(string), "Igracu %s(%d) si dao promotera.", GetName(id), id);
SendClientMessage(playerid, -1, string);
format(string, sizeof(string), "Admin %s(%d) ti je dao promotera, reff %d", GetName(playerid), playerid, reff);
SendClientMessage(id, -1, string);
PlayerInfo = reff;
PlayerInfo = 0;
}
else
{
PlayerInfo = false;
format(string, sizeof(string), "Igracu %s(%d) si skinuo promotera.", GetName(id), id);
SendClientMessage(playerid, -1, string);
format(string, sizeof(string), "Admin %s(%d) ti je skinuo promotera", GetName(playerid), playerid);
SendClientMessage(id, -1, string);
PlayerInfo = 0;
PlayerInfo = 0;
}
}
return 1;
}
CMD:reff(playerid, params[])
{
new reff, string;
if(sscanf(params, "i", reff)) return SendClientMessage(playerid, -1, "/reff (kod)");Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): ////////
Slika/video ingame problema(obavezno ako je ingame problem): //////////

