Skripta koju koristim: //
Detaljan opis problema: Postoji li mogucnost da editujem textdrawove i reg log sistem, stats i tako te dialoge na serveru odmah, ne preko pawna.. Tipa onaj ipleomax text editor, e tako nes na tu foru samo da editam ovo sve stats,reg log sistem i textdrawove obcne ? Hvala
Edit textdrawova, statsa i reg log sistema
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25. Jun 2017.
25. Jun 2017.
Pogledaj si malo ovo http://wiki.sa-mp.com/wiki/TextDrawSetString http://wiki.sa-mp.com/wiki/PlayerTextDrawSetString
s tim mozes napravit u pawnu komandu s kojom ces ig mijenjat tekst
s tim mozes napravit u pawnu komandu s kojom ces ig mijenjat tekst
25. Jun 2017.
Pa da ubacim ova dva koda u pawno ?
new Text:himessage;
public OnGameModeInit()
{
himessage = TextDrawCreate(1.0, 5.6, "Hi, how are you?");
return 1;
}
public OnPlayerConnect(playerid)
{
new newtext, name;
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
format(newtext, sizeof(newtext), "Hi %s, how are you?", name);
TextDrawSetString(himessage, newtext);
TextDrawShowForPlayer(playerid, himessage);
return 1;
} i new pVehicleHealthTimer;
new PlayerText:pVehicleHealthTD;
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == 2) // Entered a vehicle as driver
{
pVehicleHealthTD = CreatePlayerTextDraw(playerid, x, y, " ");
PlayerTextDrawShow(playerid, pVehicleHealthTD);
// Set a timer to update the textdraw every second
pVehicleHealthTimer = SetTimerEx("vhealth_td_update", 1000, true, "i", playerid);
}
if(oldstate == 2)
{
KillTimer(pVehicleHealthTD);
PlayerTextDrawDestroy(playerid, pVehicleHealthTD);
}
}
public vhealth_td_update(playerid)
{
new tdstring, Float:vHealth;
GetVehicleHealth(GetPlayerVehicleID(playerid), vHealth);
format(tdstring, sizeof(tdstring), "Vehicle Health: %0f", vHealth);
PlayerTextDrawSetString(playerid, pVehicleHealthTD, tdstring); // <<< Update the text to show the vehicle health
return 1;
}
/*
NOTE: This example is purely for demonstration purposes, it is not guaranteed to work in-game. It is merely to show the usage of the PlayerTextDrawSetString function.
*/Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava