Edit textdrawova, statsa i reg log sistema

Započeo Vojinxt125x
25. Jun 2017. Zaključano
520
pregleda
3
postova
Vojinxt125x
4
Enforcer
25. Jun 2017.
Skripta koju koristim: //
Detaljan opis problema: Postoji li mogucnost da editujem textdrawove i reg log sistem, stats i tako te dialoge na serveru odmah, ne preko pawna.. Tipa onaj ipleomax text editor, e tako nes na tu foru samo da editam ovo sve stats,reg log sistem i textdrawove obcne ? Hvala
emerik771
4
Made Man
25. Jun 2017.
Pogledaj si malo ovo http://wiki.sa-mp.com/wiki/TextDrawSetString  http://wiki.sa-mp.com/wiki/PlayerTextDrawSetString
s tim mozes napravit u pawnu komandu s kojom ces ig mijenjat tekst
Vojinxt125x
4
Enforcer
25. Jun 2017.
Pa da ubacim ova dva koda u pawno ?
new Text:himessage;

public OnGameModeInit()
{
    himessage = TextDrawCreate(1.0, 5.6, "Hi, how are you?");
    return 1;
}

public OnPlayerConnect(playerid)
{
    new newtext, name;
    GetPlayerName(playerid, name, MAX_PLAYER_NAME);
    format(newtext, sizeof(newtext), "Hi %s, how are you?", name);
    TextDrawSetString(himessage, newtext); 
    TextDrawShowForPlayer(playerid, himessage);
    return 1;
}
i
new pVehicleHealthTimer;
new PlayerText:pVehicleHealthTD;

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    if(newstate == 2) // Entered a vehicle as driver
    {
        pVehicleHealthTD = CreatePlayerTextDraw(playerid, x, y, " ");
        PlayerTextDrawShow(playerid, pVehicleHealthTD);

        // Set a timer to update the textdraw every second
        pVehicleHealthTimer = SetTimerEx("vhealth_td_update", 1000, true, "i", playerid);
    }
    if(oldstate == 2)
    {
        KillTimer(pVehicleHealthTD);
        PlayerTextDrawDestroy(playerid, pVehicleHealthTD);
    }
}

public vhealth_td_update(playerid)
{
    new tdstring, Float:vHealth;
    GetVehicleHealth(GetPlayerVehicleID(playerid), vHealth);

    format(tdstring, sizeof(tdstring), "Vehicle Health: %0f", vHealth);

    PlayerTextDrawSetString(playerid, pVehicleHealthTD, tdstring); // <<< Update the text to show the vehicle health
    return 1;
}

/*
NOTE: This example is purely for demonstration purposes, it is not guaranteed to work in-game. It is merely to show the usage of the PlayerTextDrawSetString function.
*/

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