Deo skripte:
if(dialogid == DIALOG_DMLIST)
{
if(!response) return 0;
if(response)
{
switch(listitem)
{
case 0:
{
if(usaoudm1 == 1) return SCM(playerid,-1,""GREY":"BLUE"Vec si u toj areni,kucaj /lobby da izadjes!!");
nijenigdje = 0;
usaoudm1 = 1;
usaoudm2 = 0;
usaoudm3 = 0;
usaoudm4 = 0;
usaoudm5 = 0;
Streak = 0;
SetPlayerInterior(playerid,0);
SetPlayerPos( 810.2318,-1128.3561,23.8917 );
SetCameraBehindPlayer(playerid);
SCM(playerid,-1,""BLUE"[DM/ARENA]:"col_zelena"Usli ste u Deathmatch arenu 1 - JAPAN");
TogglePlayerControllable(playerid,0);
SetPlayerHealth(playerid,1000);
SetTimerEx("antisk",3000,false,"i",playerid);
ResetPlayerWeapons(playerid);
SetPlayerArmour(playerid,99.0);
SetPlayerHealth(playerid,99.0);
GivePlayerWeapon(playerid,24,100);
GivePlayerWeapon(playerid,25,500);
GivePlayerWeapon(playerid,31,500);
}
case 1:
{
if(usaoudm2 == 1) return SCM(playerid,-1,""GREY":"BLUE"Vec si u toj areni,kucaj /lobby da izadjes!!");
nijenigdje = 0;
usaoudm2 = 1;
usaoudm1 = 0;
usaoudm3 = 0;
usaoudm4 = 0;
usaoudm5 = 0;
Streak = 0;
SetPlayerInterior(playerid,3);
// SetPlayerPos(playerid,RandomDzumeSpawn,RandomDzumeSpawn,RandomDzumeSpawn);
SCM(playerid,-1,""BLUE"[DM/ARENA]:"col_zelena"Usli ste u Deathmatch arenu 2 - LV-PD");
SetPlayerHealth(playerid,1000);
TogglePlayerControllable(playerid,0);
SetTimerEx("antisk",3000,false,"i",playerid);
ResetPlayerWeapons(playerid);
SetPlayerArmour(playerid,99.0);
SetPlayerHealth(playerid,99.0);
GivePlayerWeapon(playerid,24,150);
SetPlayerPos( 294.7404,183.5069,1007.1719 );
}
case 2:
{
if(usaoudm3 == 1) return SCM(playerid,-1,""GREY":"BLUE"Vec si u toj areni,kucaj /lobby da izadjes!!");
nijenigdje = 0;
usaoudm3 = 1;
usaoudm1 = 0;
usaoudm2 = 0;
usaoudm4 = 0;
usaoudm5 = 0;
Streak = 0;
SetPlayerInterior(playerid,10);
// SetPlayerPos(playerid,RandomGorileSpawn,RandomGorileSpawn,RandomGorileSpawn);
SCM(playerid,-1,""BLUE"[DM/ARENA]:"col_zelena"Usli ste u Deathmatch arenu 3 - RC Battlefield ");
SetPlayerHealth(playerid,1000);
TogglePlayerControllable(playerid,0);
SetTimerEx("antisk",3000,false,"i",playerid);
ResetPlayerWeapons(playerid);
SetPlayerArmour(playerid,99.0);
SetPlayerHealth(playerid,99.0);
GivePlayerWeapon(playerid,24,100);
GivePlayerWeapon(playerid,25,500);
GivePlayerWeapon(playerid,31,500);
GivePlayerWeapon(playerid,34,150);
SetPlayerPos( -973.8991,1094.3209,1344.9817 );
}
case 3:
{
if(usaoudm4 == 1) return SCM(playerid,-1,""GREY":"BLUE"Vec si u toj areni,kucaj /lobby da izadjes!!");
nijenigdje = 0;
usaoudm3 = 0;
usaoudm1 = 0;
usaoudm2 = 0;
usaoudm4 = 1;
usaoudm5 = 0;
Streak = 0;
SetPlayerInterior(playerid,0);
//SetPlayerPos(playerid,RandomSniperSpawn,RandomSniperSpawn,RandomSniperSpawn);
SCM(playerid,-1,""BLUE"[DM/ARENA]:"col_zelena"Usli ste u Deathmatch arenu 4 - Sniper Arena ");
TogglePlayerControllable(playerid,0);
SetTimerEx("sniperdm",1500,false,"i",playerid);
ResetPlayerWeapons(playerid);
SetPlayerHealth(playerid,20);
SetPlayerArmour(playerid,0);
GivePlayerWeapon(playerid,34,150);
SetPlayerPos( 1486.2655,-2968.3096,18.3252 );
}
case 4:
{
if(usaoudm5 == 1) return SCM(playerid,-1,""GREY":"BLUE"Vec si u toj areni,kucaj /lobby da izadjes!!");
nijenigdje = 0;
usaoudm3 = 0;
usaoudm1 = 0;
usaoudm2 = 0;
usaoudm4 = 0;
usaoudm5 = 1;
Streak = 0;
SetPlayerInterior(playerid,0);
// SetPlayerPos(playerid,RandomBarSpawn,RandomBarSpawn,RandomBarSpawn);
SCM(playerid,-1,""BLUE"[DM/ARENA]:"col_zelena"Usli ste u Deathmatch arenu 5 - T2 Arena ");
SetPlayerHealth(playerid,1000);
TogglePlayerControllable(playerid,0);
SetTimerEx("antiskent",3000,false,"i",playerid);
ResetPlayerWeapons(playerid);
SetPlayerArmour(playerid,50.0);
SetPlayerHealth(playerid,60.0);
GivePlayerWeapon(playerid,24,30);
GivePlayerWeapon(playerid,31,60);
SetPlayerPos( 609.1174,-543.2489,16.5602 );
}
// }
}
}
}A ovo je cmd:
YCMD:dmlist(playerid,params[],help)
{
ShowPlayerDialog(playerid, DIALOG_DMLIST, DIALOG_STYLE_LIST, "JAPAN DM ARENA "COL_LIGHTBLUE"\nLV-PD DM ARENA "COL_LIGHTBLUE"\nRC-GROUNDS DM ARENA "COL_LIGHTBLUE"\nRC-GROUNDS DM ARENA "COL_LIGHTBLUE"\nSNIPER-ONESHOT DM ARENA "COL_LIGHTBLUE"\nT2 DM ARENA "COL_LIGHTBLUE"", ""GREY"DM "COL_LIGHTBLUE"ARENE", ""COL_LIGHTBLUE"Zatvori", "");
return 1;
} Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log):
//