Pogubio sam se sa definisanjem ovih PlayerText3D...
new PlayerText3D:dmgIndicator;
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid)
{
if(issuerid != INVALID_PLAYER_ID)
{
new Float:Position;
GetPlayerPos(playerid, Position, Position, Position);
dmgIndicator = CreatePlayer3DTextLabel(issuerid, "46", 0xd02525FF, Position, Position, Position, 30.0);
//Kako sada, recimo da ga obrisem posle 2 sekunde? Probao sam sa SetTimerEx, pravio sam funkcije ali ne mogu da ga namestim kako valja...
}
}